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Compatibility: | The Adventure Continues (6.1) Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 02-24-15 03:07 PM |
Created: | 05-31-10 01:50 PM |
Downloads: | 173,196 |
Favorites: | 340 |
MD5: | |
Categories: | Generic Compilations, Graphical Compilations, Class Compilations |
WITH PREFIX /sv or /svui --- SHOW CONFIG WINDOW /sv install --- SHOW INSTALLER WINDOW /sv move or /sv mentalo --- MOVE FRAMES /sv kb or /sv bind --- KEY BINDING /sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's /sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS WITHOUT PREFIX /jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER /kombat --- ??? /lolwut --- ???
File Name |
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Author |
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002 |
3MB |
06-29-11 08:29 AM |
Patch |
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salinas44 |
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08-16-14, 07:59 PM | ||
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Taotao |
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08-16-14, 07:43 PM | ||
A Kobold Labourer
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File comments: 276
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I use Vuhdo myself.
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Daigan |
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08-16-14, 07:01 PM | |
A Kobold Labourer
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So what healing addon are any of you guys using with this UI? Just started a Shammy and was looking to heal on it but didn't want to mess-up anything i have going with the UI for me. Please I know some of you are OP and don't need any healing addons and i celebrate your skill so let the ones that do use them please be the only one's that answer. I don't need any healing bashing started.
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salinas44 |
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08-16-14, 06:34 PM | |||
A Kobold Labourer
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Last edited by Cromax : 08-16-14 at 06:37 PM.
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Cromax |
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08-16-14, 06:03 PM | |
A Kobold Labourer
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New Ideass.
can you somehow integrate a guild bank sort command for GMs, i have looked and looked for one and i find none that sort the way i want. something very similar to the way that your bag sort is done would be optimal. this would really be the cherry on top of this great add-on!
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Resendan |
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08-16-14, 05:50 PM | ||
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This is why I started separating the features into their own addons or "plugins" if you will.
If you are having issues try disabling all but the "SVUI", "SVUI_ConfigOMatic" and "SVUI_StyleOMatic" addons. let me know
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Munglunch |
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08-16-14, 05:43 PM | |
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EDIT: Closer
Code:
2x SVUI_Laborer-1.0\modes\farming.lua:411: bad argument #1 to "ipairs" (table expected, got nil) <in C code> SVUI_Laborer-1.0\modes\farming.lua:411: in function "RefreshFarmingTools" SVUI_Laborer\SVUI_Laborer-1.0.lua:521: in function <SVUI_Laborer\SVUI_Laborer.lua:519> (tail call): ? <in C code> <string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5 (tail call): ? AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:799: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> (tail call): ? <in C code> <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5 (tail call): ? Archy-1.8.44\Libs\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function "Fire" Libs\6AceGUI-3.0-34\widgets\AceGUIWidget-CheckBox.lua:68: in function <Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57> Locals: nil Code:
1x SVUI_Laborer\SVUI_Laborer-1.0.lua:520: attempt to index global "MOD" (a nil value) SVUI_Laborer\SVUI_Laborer-1.0.lua:520: in function <SVUI_Laborer\SVUI_Laborer.lua:519> (tail call): ? <in C code> <string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5 (tail call): ? AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:799: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> (tail call): ? <in C code> <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5 (tail call): ? Archy-1.8.44\Libs\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function "Fire" Libs\6AceGUI-3.0-34\widgets\AceGUIWidget-CheckBox.lua:68: in function <Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57> Locals: nil
Last edited by Doonga : 08-16-14 at 07:45 PM.
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Doonga |
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08-16-14, 05:36 PM | |
A Kobold Labourer
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File comments: 170
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with new version i get random hiccups while moving even when its not crowded and when i have 120 fps.. really strange every 1 min or so..and i never had that issue on older versions
Last edited by Cromax : 08-16-14 at 05:37 PM.
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Cromax |
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08-16-14, 04:06 PM | |||
A Kobold Labourer
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File comments: 50
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Haha!
If it helps, I think Carbonite scans health losses for players as part of raid frame updates. Then it gets coordinates for each player taking a health loss/in combat and sends the output to the arrow. Even an output to Tomtom would be great. I love playing healers on the BG, even with addons like HHTD out there. An addon that actually increases my utility saving folks would partially even things up. Good luck with the bloodthirsty other half...never dig up the patio if she is annoyed with you.
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Holistix |
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08-16-14, 03:42 PM | ||
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I can look into it and see if it's reasonable to add. If so then sure
Yeah I have been doing A LOT of PvP recently. See I do whatever the wife wants to do, and lately she has been bloodthirsty! It's when she is DANGEROUSLY EVIL that I remember why I married her
Last edited by Munglunch : 08-16-14 at 03:46 PM.
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Munglunch |
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08-16-14, 03:40 PM | |
A Kobold Labourer
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File comments: 50
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Thanks very much for your continued effort in developing this. It is a great UI.
As you appear to have strayed into PvP I would like to make a request. Carbonite has a feature whereby it shows you an arrow to the nearest raid member in combat. For a battlefield healer this can be AWESOME. I didn't want to ask for this as I thought it was a bit outside of the use of a general UI, but at the same time loading the whole of Carbonite effectively just to gain an arrow showing nearest person that needs a heal is overkill/bloat. Would you consider adding it please? |
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Holistix |
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08-16-14, 03:17 PM | |
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Incoming...
Its a BIG(-ish) one so you will want to do a CLEAN install this time for sure.
v4.08 -- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do. -- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one) -- Moved Laborer from the core packages to its own plugin "SVUI_Laborer" -- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon. -- Improved item level parsing -- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though) -- Fixed various 3rd party addon conflicts (including Healium) -- Cleaned up config menus for plugins -- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved) -- Removed a few redundancies slowing down UI loading -- Bindings in the KeyBindings system menu are now separated by core/plugin -- Fixed several location and range issues with the target GPS system -- Fixed VehicleSeatIndicator anchoring to its mover frame
Last edited by Munglunch : 08-16-14 at 03:23 PM.
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Munglunch |
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08-16-14, 01:31 PM | |
A Kobold Labourer
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I have problem with raid buffs on consolidated buffs bar where passive buffs like Swiftblade's Cunning, Leader of the Pack, Mind Quickening,..etc. are not shown at all..so hyper buffs dont show all auras as raid buffs..
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Cromax |
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08-16-14, 11:55 AM | ||
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Munglunch |
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