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Updated: | 10-15-10 02:04 AM |
Created: | 05-05-10 06:35 AM |
Downloads: | 3,790 |
Favorites: | 23 |
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SkillScore should help to quickly find out if Players have some experience in specific Raid Instances by evaluating Achievements/Bosskills and breaks it down to a normalized number which shows up in the tooltip.
Get detailed information by pressing <CTRL> (default key can be changed via SkillScore addon menu)
Maximum score you can get for each raidzone is 1000.
Intended to be as lightweight as possible in terms of CPU and Memory usage.
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Dridzt |
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05-05-10, 10:17 AM | |
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Amount of bosses downed for anyone who wants it.
SckillScore_data.lua edited to.
Code:
SkillScoreData_ICC10 = { { 4639, --Lord MG nh 4643, --Lady DW nh 4644, --Gunship nh 4645, --Deathbringer nh 4646, --Festergut nh 4647, --Rotface nh 4650, --Prof.P. nh 4648, --BPC nh 4651, --BQL nh 4649, --Dreamwalker nh 4652, --Sindragosa nh 4532, --Fall of the Lich King (10 player) BOSSACH 4653 }, } SkillScoreData_ICC10hc = { { 4640, --Lord M hc 4654, --Lady D. hc 4659, --Gunship hc 4662, --Deathbringer hc 4665, --Festergut hc 4668, --Rotface hc 4677, --Prof.P. hc 4671, --BPC hc 4680, --BQL hc 4674, --Dreamwalker hc 4684, --Sindragosa hc 4636, --Heroic: Fall of the Lich King (10 player) BOSSACH 4686 }, } SkillScoreData_ICC25 = { { 4641, --Lord M. 4655, --Lady D. 4660, --Gunship 4663, --Deathbringer 4666, --Festergut hc 4669, --Rotface 4678, --Prof.P. 4672, --BPC 4681, --BQL 4675, --Dreamwalker 4683, --Sindragosa 4608, --Fall of the Lich King (25 player) BOSS ACH4687 }, } SkillScoreData_ICC25hc = { { 4642, --Lord M. hc 4656, --Lady D. hc 4661, --Gunship hc 4664, --Deathbringer hc 4667, --Festergut hc 4670, --Rotface hc 4679, --Prof.P. hc 4673, --BPC hc 4682, --BQL hc 4676, --Dreamwalker hc 4685, --Sindragosa hc 4637, --Heroic: Fall of the Lich King (25 player) BOSS ACH 4688 }, } SkillScoreData_ICC = { SkillScoreData_ICC10, SkillScoreData_ICC25, SkillScoreData_ICC10hc, SkillScoreData_ICC25hc, } Code:
local SS_ICC10 = floor(SkillScore_ICC[1] * 12/1) local SS_ICC25 = floor(SkillScore_ICC[2] * 12/1) local SS_ICC10hc = floor(SkillScore_ICC[3] * 12/1) local SS_ICC25hc = floor(SkillScore_ICC[4] * 12/1) GameTooltip:AddDoubleLine('Downed: ICC10 / 25 normal', SS_ICC10..' - '..SS_ICC25) GameTooltip:AddDoubleLine('Downed: ICC10 / 25 heroic', SS_ICC10hc..' - '..SS_ICC25hc) |
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misan |
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05-05-10, 09:37 AM | ||
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Re: Skillscore
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Andanor |
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05-05-10, 09:10 AM | |
A Murloc Raider
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No offence but any addon with "score" in the title should be binned.
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thefrogi |
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05-05-10, 08:12 AM | |
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Skillscore
Hi, this is a good idea but counting achievements thats in the meta for mount isnt really something you need to know on a "LFM" basis... adding numbers of bosses participated on would be a better option.
Not flaming, just saying what i would use. EDIT: i just rewrote it but it needs to get a relay of some sort that does not make it freeze the game for 1 sec while getting the data :P
Last edited by misan : 05-05-10 at 08:40 AM.
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misan |
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05-05-10, 08:07 AM | ||
A Fallenroot Satyr
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Moreover, gearscore isn't going anywhere, and I disagree that it was a fiasco. Gearscore has existed in different forms ever since launch. If a healer didn't have X mana he wouldn't get to go on a ubrs run, which was may have been the first gearcheck people have ever been exposed to. But it was not without purpose, there was a minimum set of gear required for the difficult encounters in that zone. Gearscore is no different than that. |
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FrankoFranks |
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05-05-10, 07:43 AM | |
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You didn't learn anything from the GearScore fiasco I guess then.
Having seen a fight or participated in a kill doesn't directly relate to skill it only relates to experience. Those 2 might sometimes go together but it's mostly a flip of the coin. Good thing I'm raiding in a good guild with friends, if this thing catches on it's sure to make pugging even more hell-ish than it is now. Amazing how a bunch of elitists can keep putting up fences where the game tears them down. |
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Dridzt |
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