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Updated:07-20-10 09:29 PM
Created:04-23-10 11:50 PM
Downloads:4,361
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MassMailer

Version: 2.1.1
by: Shirokuma [More]

Status of MassMailer in 4.01

As you may know, in the 4.01 patch, Blizzard instituted a number of throttling measures to chat channels (to prevent spamming). In the patch notes, there was no mention of this applying to sent mail messages; however, it appears that there was a server-side undocumented change that now limits the number of outgoing mails. As a result, MassMailer is effectively dead.

Honestly, I could probably get around this new limitation, but I do not plan to for the following reasons:

  1. In the past, I have made statements in defense of MassMailer to the effect of, "MassMailer is just using standard WoW API; if Blizzard doesn't want me doing this, they would change things to break the addon." Well, frankly, it appears that they have done just that. As a result, I can no longer develop an addon that Blizzard is obviously discouraging. The purpose of MassMailer has always been to support guild and team communication-never spam-so I will not write something that is actively circumventing the security measures that Blizzard has placed in the game to protect the privacy and security of its customers.
  2. Any work-around would probably involve adding a delay between groups of messages to reset the server-side count. Doing this would make sending messages a lengthy and frustrating process.
  3. In full disclosure, lately I have had a pretty limited amount of time to devote to video games. What time I do have, I'd like to spend playing rather than writing code (which I do all day). I've had a lot of fun developing MassMailer, but I don't think I could continue to give it the level of attention and support that it deserves. However, if anyone is interested in taking over the project to continue to develop it in a more officially-sanctioned way, I'll be happy to provide you with all the materials necessary to do so.
MassMailer was created to fill a gaping hole in in-game communication and to facilitate the communication between players and group leaders. I think it's a little short-sighted on Blizzard's part to prevent the continued development of such addons, but, alas, such is life. I sincerely hope that Blizzard will either reconsider its position (since I've never found mail-based spam to be at all a problem) or create an improved method for communicating with offline guild and team members in a more officially sanctioned way.

Thanks,

Necramar

v1.0.2
-- Fixed issue with non-English locales
-- Fixed issue with empty entries appearing in the groups section of the SavedVariables file.

v1.0.1
-- Removed an unused reference to AceConsole

v1.0.0
-- Removed unused library files
-- Updated locale files with new translations
-- Fixed bug where the minimum officer rank was not saving
-- Fixed bug where pressing enter was not saving a new group

Beta v0.2.1RC
-- Default groups no longer insert the player's name in the address list
-- Fixed missing locale string (I somehow reverted back to an older copy of the locale files)
-- User can no longer make two groups with the same name (group shortcuts were having issues)

Beta 0.2.0
-- Added Russian and Korean locales
-- Adjusted MassMailer button position in the "Send Mail" window so as not to overlap with the Postal drop down
-- Added a Signature option
-- Added group shortcuts (e.g. typing "[Group1]" into the address box will insert the names from "Group1").
-- Changed the Address Box to multi-line for easier viewing large numbers of addresses
-- Complete rewrote the way the default groups find members. No more "Finding" messages.
-- Fixed bug where Arena team members didn't populate after 10 sec of a reload/login
-- Added small delay between sending message to ensure multipart messages will be received in order
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Unread 10-23-10, 02:16 AM  
warbomba
A Kobold Labourer

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When I send messages after like 13 sent, the program starts to say "cannot send mail recipients" or something like that.Seem that blizzard put a system to block massive mail spam after some messages sent...really I've tried others similar addons and have same problem...
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Unread 10-24-10, 10:20 PM  
Arkaan
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Originally posted by warbomba
When I send messages after like 13 sent, the program starts to say "cannot send mail recipients" or something like that.Seem that blizzard put a system to block massive mail spam after some messages sent...really I've tried others similar addons and have same problem...
Yes, this is happening to me... But, I have noticed that it will send to all who are on my list that are currently online... it just won't send to the ones who are offline as I will get the "cannot find mail recipient" or something like that.
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Unread 10-25-10, 01:35 AM  
warbomba
A Kobold Labourer

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Originally posted by Arkaan
Yes, this is happening to me... But, I have noticed that it will send to all who are on my list that are currently online... it just won't send to the ones who are offline as I will get the "cannot find mail recipient" or something like that.

I don't have this kind of problem,the messages are sent anyway to offline guild members.The only advice that I found is to send only 20 messages at time and then wait like an hour and then send others 20.The anti-spam system of wow blocks like over 20 simultaneous messages so the only way is to act like that...
Anyway I swear that can be released a new version od MassMailer compatible with 4.01 because actually I'm using it with outdated modules and don't think it works in better ways..
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Unread 10-25-10, 12:37 PM  
Shirokuma
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Status of MassMailer in 4.01

Whoops, forgot to update WoWInterface (sorry).

Anyway, as an earlier poster pointed out, Blizzard has introduced message throttling for mail, in addition to chat. As a result, MassMailer is effectively dead. I think it sucks, too. =/

If you'd like to find more information, check out what I wrote on WoWAce/Curse:

http://www.wowace.com/addons/massmailer/
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