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Updated:05-17-10 07:08 PM
Created:04-06-10 11:00 PM
Downloads:9,429
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Chill Effect  Popular! (More than 5000 hits)

Version: 1.6a
by: corveroth [More]

Chill Effect aims to improve the Blizzard UI by exposing more information in a more convenient format.

Features:

  • No need for configuration: it just works!
  • Replaces the Character, Pets, and Skills tabs.
  • Strives to maintain the look and feel of Blizzard UI elements.
  • Provides new information that Blizzard won't!
    • See the speed of your mounts right on the companions list!
    • See the real quality of your resistances!
  • Integrates with GearScore: You'll find your GS value moved to the corner of the window.

In The Works:
  • Replace the Reputations tab.
  • Unify the appearance of all Chill Effect tabs.





Found a bug?
  • If you find a bug in Chill Effect, please leave a note in the comments!
  • If your mount speeds are incorrect, and your locale is not listed below, please feel free to contribute to this project by translating the strings in the Localization.lua file:
    • enUS
    • deDE
    • zhTW
    • frFR
  • Thanks for reporting any bugs you find!

v1.0: Initial release.
v1.0a: Added support for GearScoreLite.
v1.0b: Fixed a typo.
v1.1: Fixed the 3D preview of some pets. Added support for some oddball 3.3 mounts.
v1.2: Fixed the logic for variable mounts and a bug related to learning new companions. Added zhTW localizations (thanks to digmouse @ WoWInterface!)
v1.2a: Hopefully fixed some login issues, some code cleanup. Added frFR localizations (thanks to oXid_FoX @ WoWInterface!)
v1.3: Removed some unnecessary strings and exposed some new ones for localization, fixed a string in French. Hardcoded some new mounts to compensate for inconsistent tooltips. Fixed a bug where progress bars in the Skills tab could exceed the width of the window. Modified the look of the Pets tab to more closely match Blizzard's Currencies tab.
v1.4: Fixed some global references and updated the French localization. Fixed a display glitch in the Characters tab. Patched a Blizzard-side bug in the rendering of the Currencies tab.
v1.5: Redesigned Pets tab. Assorted code cleanup.
v1.5b: Fixed a login error and logic flaws related to variable-speed mounts.
v1.5b: Fixed a sorting error, reduced memory churn.
v1.5c: Let ye who is without var-mounts cast the first stone. In the meantime, fixed stupid.
v1.5d: Fix the other line, too.
v1.5e: Fixed a bug related to learning new companions. Fixed a texturing issue when changing tabs.
v1.5f: Fixed a conflict that could occur with other addons that attempted to read from the Skills tab.
v1.6: Revamped Skills pane!
v1.6a: Refixed the conflict that was addressed in 1.5f. Fixed unlearning skills.
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Unread 05-25-10, 01:47 PM  
Valandris
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esMX localization

I created a localization by translating what you said in the lua file, and I just need to do some finishing touches to make it all correct, I just wanted it to work. atm however, the addon runs itself in enUS in my esMX game. Runs fine, but the search filters on say mounts and the mount type names like "ground", "flying", "varies" are all in English. Great addon, and English is my first language(just wish to help both addon authors and native spanish speakers by providing translations), but I went to that trouble to translate, and I'd like to see my work in-game. =)

I noticed farther down in the file where it showed the other localizations I saw something about getlocale = "(locale name)". Was I supposed to put that before my translations? If so, where in the file would I implement such? Thanks
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Unread 05-22-10, 03:43 PM  
corveroth
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Originally posted by oXid_FoX
please don't add this panel. If this is so easy to remove some "modules", don't make it heavier.
If it does get added, it'll be nothing more than a set of checkboxes in Blizzard's AddOns menu, and a table to store the savedvars in. There's no sense in making my own configuration UI from scratch for something as simple as this.

In other news, I could use some help in hunting down a bug. I've now seen, on two occasions, an error when trying to switch from the Pets tab to the Mounts tab. The error is "Chill Effect\Pets\Core.lua: line 368: attempt to compare string with nil". If you should encounter this error, please report as best as you can the events that led to its occurrence.
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Unread 05-22-10, 02:55 PM  
oXid_FoX
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Originally posted by corveroth
@Bornabe: For now, you can open up ChillEffect\ChillEffect.toc in Notepad or similar and remove the line "Character\Character.lua". I may add in a small configuration panel later on.
please don't add this panel. If this is so easy to remove some "modules", don't make it heavier.
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Unread 05-20-10, 05:08 PM  
corveroth
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Originally posted by oXid_FoX
feil has found a bug:
lockpicking doesn't appear in skill panel.
Yup, I know about that. I'm just focused on finals at school right now. I intend to get back into the swing of things and hopefully finish up Chill Effect as a whole by sometime early next month.

@Bornabe: For now, you can open up ChillEffect\ChillEffect.toc in Notepad or similar and remove the line "Character\Character.lua". I may add in a small configuration panel later on.
Last edited by corveroth : 05-20-10 at 05:09 PM.
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Unread 05-20-10, 04:23 PM  
oXid_FoX
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feil has found a bug:
lockpicking doesn't appear in skill panel.
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Unread 05-20-10, 01:48 PM  
Bornabe
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This is an AWESOME addon! I love all the changes, but just don't need the Character window implemented. Is there a way I can disable that tab from being modified, but have the others like the Companions / Mounts / Skills?

Skills tab by the way is pure perfection!
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Unread 05-20-10, 10:26 AM  
Pseudopod
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I really like the new Skills-panel
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Unread 05-18-10, 04:43 PM  
corveroth
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Originally posted by oXid_FoX
already in.
Yup. Unless something has changed recently, both GS and GSL should have their GearScore number moved down to the lower-left corner of the window. I'll check for a recent patch and update my code if necessary, though.
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Unread 05-18-10, 09:42 AM  
oXid_FoX
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Originally posted by Kastorz
Can ya add compability with GearScoreLite ?
already in.
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Unread 05-18-10, 07:42 AM  
Kastorz
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Can ya add compability with GearScoreLite ?
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Unread 05-14-10, 03:01 PM  
corveroth
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Originally posted by oXid_FoX
so, that make me show Blizz still uses those damn backticks... (they're not used in French)

FR locale correction :
Code:
["Weapon Skills"] = "Compétences d’armes",
Ah... subtle. Look-alike punctuation will always be a pain in the ass. I'll roll that into an update later today, after I finish making some changes to fix a bug with Herbalism.
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Unread 05-14-10, 02:54 AM  
oXid_FoX
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Originally posted by corveroth
Woops, uploaded an old untested version. Don't worry about it for the moment, I'm doing some cleanup and fixing a few other issues right now. If the problem you're seeing is a logic bug, I may well work it out in the process.
I fixed it :
Code:
local function GatherSkillData()
	for i=1, GetNumSkillLines() do
		local skillName, isHeader, isExpanded, skillRank, numTempPoints, skillModifier, skillMaxRank, isAbandonable, stepCost, rankCost, minLevel, skillCostType, skillDescription = GetSkillLineInfo(i)
		tinsert(CORV_SKILL_DATA, skillName)
	end
end
so, that make me show Blizz still uses those damn backticks... (they're not used in French)

FR locale correction :
Code:
["Weapon Skills"] = "Compétences d’armes",
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Unread 05-14-10, 02:31 AM  
corveroth
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Originally posted by oXid_FoX
of course...
but the only thing it triggers is
Code:
Error occured in: Global
Count: 1
Message: ..\AddOns\GatherSkillData\Core.lua line 4:
   ',' expected near 'do'
Debug:
   [C]: ?
Woops, uploaded an old untested version. Don't worry about it for the moment, I'm doing some cleanup and fixing a few other issues right now. If the problem you're seeing is a logic bug, I may well work it out in the process.
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Unread 05-14-10, 02:25 AM  
oXid_FoX
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Originally posted by corveroth
Would you grab this addon and send me the file it specifies? It should trigger when you log in and dump all of your Skill data into your Saved Variables.
of course...
but the only thing it triggers is
Code:
Error occured in: Global
Count: 1
Message: ..\AddOns\GatherSkillData\Core.lua line 4:
   ',' expected near 'do'
Debug:
   [C]: ?
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Unread 05-13-10, 09:21 PM  
corveroth
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Originally posted by richerich
Don't know if it's been reported, but i've tried to unlearn a professionskill and CE won't let me unlearn it.
No error comes up, neither ingame or lua.
Disabling this makes it work again.
Interesting. Does the dialog asking you to confirm your choice pop up? Also, what professions do you have?

EDIT: Found and fixed, thanks!
Last edited by corveroth : 05-14-10 at 02:31 AM.
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