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Updated: | 12-08-11 05:50 PM |
Created: | 03-30-10 10:15 PM |
Downloads: | 55,075 |
Favorites: | 191 |
MD5: |
Intro:
This is a mod I created for myself. I hated looking all over the screen for multiple information (Disease Duration, Desolation Buff, GCD timer, runic power, runes, etc.) So I developed this addon to have all the information in one place. I then noticed there was a sort of similar addon called clcret that helps ret and prot pallies with their rotation. I decided to sort of borrow the idea and have priority box that suggests a move for you.
Features:
(See pictures at sides for a better idea)
Runes: The Rune cool-down is an borrowed idea from some ideas that popped up on EJ awhile back.
* = rune is off cool-down.
X = on full cool-down.
number =how many seconds is left on the rune.
Runic Power: Self Explanatory.
Frost Fever and Blood Plague Durations: Self Explanatory.
Priority System:
What the Priority is, and is not:
-Rotation support for all three specs
-Also has a Early Level Rotation
-This is intended for Single Target Boss Fights
-This is only a base rotation, sort of a starting point. There is allot more that goes into a rotation, and I suggest you read up on that. Wither it be on EJ or some other theory-crafting page.
-There is going to be some situations where your own judgment is going to be better (Pestilence, refreshing disease before you run out, etc.).
-That being said, I have put allot of work into optimizing the rotation to be as optimal as possible.
Cooldowns:
-There are four cool-downs you can customize
-You can hide each set of two (right set, left set)
-These include all DK cooldowns, as well as important buffs (such as scarlet fever on target, ghoul buffs, etc)
Customize:
Visual Settings:
Normal - which shows the frame only in combat or while targeting an enemy.
Show - which will always show the frame.
Hide - which will always hide the frame.
-Can hide any aspect you do not want in the addon
-Can move any aspect of the addon to any part of the screen you want.'
Button Facade Support
Efficiency:
-While running it is at about 80 kb in memory. I like to keep my addons very simple and to the point.
FAQ:
Q: Can you make the priority icon clickible or bind it to a hotkey?
A: No, it is impossible to do with the changes blizzard made back in BC.
Q: Diseases don't seem to be tracked in the priority, whats up?
A: Check the options (/clcdk) and look under "Disease Options" and make sure its set yo what you want.
Q: Does it work for tanking?
A: Yes and no. While it shows you a basic single target rotation, it will not show you when to use cooldowns, or when to use more aoe threat moves, again like DPS priority, its a starting point, not a scripture.
Q: I want you to add something to the rotation.
A: For the most part, rotations are pretty much set in stone based on the best single target rotation. Most stuff I will NOT add for multiple reasons, mainly that most moves are extremely situational and you should really learn when to use them. If the addition makes sense and is decent utility, I may add it. I'm still throwing some things up in the air on this topic.
Q: I have a CD or Buff that isn't being tracked.
A: Tell me what it is and I will add it. I have tried my best to add all cooldowns, but I might miss a few(especially ones in specs I don't play that often).
Q: I think I have found a bug, what do I do?
A: Leave a comment or send me a private message with as much information as you can. Just saying that there is a problem does not help me at all. Send me screenshots, which version it started happening?, is it only one spec?, etc.
Contact:
-Any suggestions on how to improve the addon or any bugs, please leave a comment and I should respond in a few days.
WoW Interface: http://www.wowinterface.com/download...o.php?id=16332
Curse: http://wow.curse.com/downloads/wow-a...ls/clc-dk.aspx
Thanks:
Baine for German Translations (deDE)
yeah-chen for Chinese (znCN) and Taiwan (zhTW) Translations
Everyone who has used this addon and help make it better.
Personal:
My name is Tyler, and I am a University Student at UWO. I will only be able to work on this between between raids and school. Donations would be much appreciated.
My Toon: Threk <Raiding Rainbows> on Illidan-US. We are always recruiting amazing players, come check us out.
Comment Options |
03-31-10, 09:58 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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The chest
Very good.
exactly what I was looking, ty and nice job |
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Tyrondir |
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04-07-10, 10:02 AM | |
A Defias Bandit
Forum posts: 3
File comments: 8
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ok, how do you open the config for this?
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wolfetx |
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Bullwraith |
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04-08-10, 11:56 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 12
Uploads: 0
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You have an error in this line 42 - the path for the font ist not correct:
frame.Time:SetFont('Interface\\AddOns\\tMods\\fonts\\verdanab.ttf', 13, "OUTLINE") |
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light007 |
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04-08-10, 01:20 PM | |||
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Nu7a |
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04-08-10, 04:42 PM | |
A Kobold Labourer
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File comments: 5
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a RP text is nice to have...
and i changed the army to Blood Tap becuse u pull army before every boss pull and its got 10years of cooldown :P, and blood tap got 1min u use that more then army
Last edited by Fredric : 04-08-10 at 04:50 PM.
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Fredric |
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04-08-10, 10:31 PM | ||
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Nu7a |
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04-09-10, 02:11 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 6
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Scale
Is there any lua options to change scale?
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Nthre |
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04-09-10, 06:12 PM | |
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There used to be a similar mod (which is very good) called Face Smasher, which was primarily a suggestion mod. But the creator pulled the mod and stopped working on it without a word. So far it still works fine, and I do have a copy of it. I'm wondering if you might want to take a look at it and see if it helps you any in the continued creation of this mod.
If so just let me know and I'll send it right over!
__________________
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Opaque |
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04-14-10, 08:31 AM | |
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This is something I added because it annoyed me to have the frame visible while strolling around in Dalaran.
Set CLCDK:Hide() as default and added this to the end Code:
CLCDK:RegisterEvent("PLAYER_REGEN_ENABLED") function CLCDK:PLAYER_REGEN_ENABLED() CLCDK:Hide() end CLCDK:RegisterEvent("PLAYER_REGEN_DISABLED") function CLCDK:PLAYER_REGEN_DISABLED() CLCDK:Show() end |
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ballagarba |
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04-15-10, 05:29 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 3
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movable ???
really like this mod thx for sharing. I need to move it up spme how do I do this have tried alt ctrl and shift click draging.
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Mathr |
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04-15-10, 11:19 PM | ||
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Re: movable ???
Change the coordinates on line 8: CLCDK:SetPoint("CENTER", 0, -175) |
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ballagarba |
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04-16-10, 02:10 AM | |||
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Re: Scale
Sorry for not responding sooner, in the middle of finals right now.
@ballagarba: Yea, i was thinking about implementing something like that, I took a slightly different approach so you can see stuff pre-pull, but it's basically the same. @Opaque: I've tried that before, I didn't really see a need for a bunch of the stuff in there, but thanks anyways. |
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Nu7a |
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04-16-10, 04:41 AM | |
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All good
Noted another thing you might want to add to the check is CanExitVehicle() Don't really want the frame when riding a vehicle of some sort, at least i don't. Code:
canExit = CanExitVehicle() canExit - 1 if the player is in a vehicle and can exit; otherwise nil (1nil) |
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ballagarba |
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04-16-10, 07:15 AM | |
A Kobold Labourer
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thx that helped so much, LUV it !!!
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Mathr |
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