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Updated: 08-02-19 03:18 PM
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Compatibility:
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:08-02-19 03:18 PM
Created:03-30-10 05:29 AM
Downloads:193,572
Favorites:285
MD5:

Qulight UI  Popular! (More than 5000 hits)

Version: 8.2.1
by: Qulight, Warrior-

Qulight UI in Action(Youtube)

Install:

1. Clean your "Interface/AddOns folder;
2. Unpack this archive into your WOW folder/Interface/Addons;

/ru
1. Удалить содержимое "Interface/AddOns";
2. Распаковать архив в WoW/Interface/Addons;

Slash commands:

/rl, .кд; - Reload UI;
/ticket, /gm, /гм; - GM frame.
/hb - binding buttons on mouseover.
/wf - Quest tracker mover.
/frame - Command to grab frame information when mouseing over a frame.

/config - In-game UI config.
/ui - ingame command for change all UI positions.
/ui reset - Set default UI positions.

AddOns:

QulightUI - It is the main addon and it includes - dNamePlates, Stuffing, FreebTip, m_Buff, omniCC, Class Timer, rActionBarStyler, Datatext(Bags, Durability, Friends, Gold, Guild, System, Time), qMinimap, qChat, ncHoverBind, oUF+oUF_Qulight, Filger, aLoad, MarkBar, Mapster, qChatBar, raidUtility, tullaRange, m_Loot, ncCooldownFlash, aMail, Reminder, RaidBuffReminder, BigWigs_skin, DBM_skin, DXE_skin, KLE_skin, Omen_skin, PallyPower_skin, Quartz_skin, Recount_skin, Skada_skin.

Qulight_ConfigUI - in game configuration.

Aurora - is an addon which reskins the default Blizzard frames to a smooth, minimalistic theme which is consistent across the entire UI.

Recount, Omen, KLE, DXE, BigWigs, Quartz, Skada, DBM, Pally Power are NOT included in this UI package, it will simply reskin the addon if you have it running, you need to download and update the addon on your own.

Credits:

Monolit, Shestak, Hanomi, Alza, AlleyKat, Fernir, affli, Nightcracker, Allez, haste, Zork, Tekkub, Tuller, Freebaser, Haleth, drakull, P3lim, Dawn, Tukz, Warrior, Dwnldedskill

Optional Files (0)


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Unread 12-24-10, 03:12 AM  
saulhudson
A Deviate Faerie Dragon
 
saulhudson's Avatar
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Forum posts: 10
File comments: 61
Uploads: 7
Nice interface.

One minor issue I'm having is this. Right in the middle of the screen there appears to something hidden that prevents me from using mouse look (holding down right mouse button and dragging). It's only very small but it is still quite annouying. Not sure if anyone else has noticed this and I've had a bit of a dig around the comments and I can't see anything relating to it.

Any ideas?
Thanks
saul
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Unread 12-24-10, 03:34 AM  
Qulight
A Defias Bandit
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Forum posts: 2
File comments: 330
Uploads: 7
Re: Changes

Originally posted by Rhuun
I really like and enjoy your compilation, there is one thing that I am trying to fix for my own uses and I cant seem to find the line.

I want to switch placement of the player and target frames. Which lua file do i need to open and what lines would they be on. Any help would be appreciated.
ouf_drk - core.lua
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Unread 12-24-10, 08:52 AM  
laincat
A Kobold Labourer

Forum posts: 0
File comments: 23
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1x oUF_Drk\castbar.lua:100: attempt to perform arithmetic on field 'sendTime' (a nil value)
oUF-1.5.5\elements\castbar.lua:214: in function <oUF\elements\castbar.lua:171>
(tail call): ?:
oUF-1.5.5\ouf.lua:294: in function <oUF\ouf.lua:289>
(tail call): ?:

Locals:
self = oUF_drkPlayer {
0 = <userdata>
Combat = <unnamed> {}
__tags = <table> {}
UNIT_ENTERED_VEHICLE = <table> {}
Leader = <unnamed> {}
UNIT_SPELLCAST_CHANNEL_START = <function> @ oUF\elements\castbar.lua:171:
UNIT_SPELLCAST_INTERRUPTIBLE = <function> @ oUF\elements\castbar.lua:103:
UNIT_PET = <function> @ oUF_Drk\Plugins\Experience.lua:104:
UNIT_MAXHEALTH = <function> @ oUF\elements\health.lua:62:
__elements = <table> {}
Power = <unnamed> {}
UPDATE_EXHAUSTION = <function> @ oUF_Drk\Plugins\Experience.lua:77:
PLAYER_REGEN_DISABLED = <function> @ oUF\elements\combat.lua:12:
PLAYER_TOTEM_UPDATE = <function> @ oUF_Drk\Plugins\TotemBar.lua:125:
style = "drk"
SmoothBar = <function> @ oUF_Drk\Plugins\Smooth.lua:15:
UNIT_EXITED_VEHICLE = <table> {}
RAID_TARGET_UPDATE = <function> @ oUF\elements\ricons.lua:19:
UNIT_CONNECTION = <table> {}
PARTY_LEADER_CHANGED = <function> @ oUF\elements\leader.lua:13:
UNIT_MAXPOWER = <function> @ oUF\elements\power.lua:73:
UNIT_POWER = <function> @ oUF\elements\health.lua:62:
scale = 1
PLAYER_LEVEL_UP = <function> @ oUF_Drk\Plugins\Experience.lua:77:
UNIT_SPELLCAST_START = <function> @ oUF\elements\castbar.lua:15:
unit = "player"
UNIT_SPELLCAST_DELAYED = <function> @ oUF\elements\castbar.lua:131:
PARTY_LOOT_METHOD_CHANGED = <function> @ oUF\elements\masterlooter.lua:30:
UNIT_FACTION = <table> {}
PLAYER_REGEN_ENABLED = <function> @ oUF\elements\combat.lua:12:
UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> @ oUF\elements\castbar.lua:117:
RaidIcon = <unnamed> {}
UNIT_SPELLCAST_CHANNEL_STOP = <function> @ oUF\elements\castbar.lua:242:
UNIT_SPELLCAST_CHANNEL_UPDATE = <function> @ oUF\elements\castbar.lua:218:
PARTY_MEMBERS_CHANGED = <table> {}
UNIT_SPELLCAST_INTERRUPTED = <function> @ oUF\elements\castbar.lua:84:
Highlight = <unnamed> {}
Assistant = <unnamed> {}
UNIT_SPELLCAST_STOP = <function> @ oUF\elements\castbar.lua:152:
PLAYER_ENTERING_WORLD = <function> @ oUF\ouf.lua:289:
PLAYER_XP_UPDATE = <function> @ oUF_Drk\Plugins\Experience.lua:77:
mystyle = "player"
UNIT_SPELLCAST_SENT = <function> @ oUF_Drk\castbar.lua:87:
Health = <unnamed> {}
menu = <function> @ oUF_Drk\core.lua:41:
TotemBar = <table> {}
MasterLooter = <unnamed> {}
Castbar = oUF_DrkCastbarplayer {}
Experience = <unnamed> {}
UNIT_SPELLCAST_FAILED = <function> @ oUF\elements\castbar.lua:65:
}
event = "PLAYER_ENTERING_WORLD"
unit = "player"
spellname = nil
castbar = oUF_DrkCastbarplayer {
0 = <userdata>
PostCastStop = <function> @ oUF_Drk\castbar.lua:118:
CastingColor = <table> {}
ChannelingColor = <table> {}
Time = <unnamed> {}
interrupt = false
Spark = <unnamed> {}
OnUpdate = <function> @ oUF_Drk\castbar.lua:52:
delay = 0
FailColor = <table> {}
duration = 57.523000000001
CompleteColor = <table> {}
SafeZone = <unnamed> {}
max = 120
Text = <unnamed> {}
Icon = <unnamed> {}
PostCastStart = <function> @ oUF_Drk\castbar.lua:92:
__owner = oUF_drkPlayer {}
channeling = true
ForceUpdate = <function> @ oUF\elements\castbar.lua:356:
PostCastInterrupted = <function> @ oUF_Drk\castbar.lua:133:
Lag = <unnamed> {}
PostChannelStop = <function> @ oUF_Drk\castbar.lua:127:
PostCastFailed = <function> @ oUF_Drk\castbar.lua:133:
PostChannelStart = <function>
---
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Unread 12-24-10, 09:16 AM  
Qulight
A Defias Bandit
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Forum posts: 2
File comments: 330
Uploads: 7
wtf?
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Unread 12-24-10, 01:39 PM  
dabignigg
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
How do I purchase bank slots, and how do I view which items are in which bag so if I get a new bag I can replace an old one?
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Unread 12-24-10, 01:56 PM  
Qulight
A Defias Bandit
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Forum posts: 2
File comments: 330
Uploads: 7
Originally posted by dabignigg
How do I purchase bank slots, and how do I view which items are in which bag so if I get a new bag I can replace an old one?
config
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Unread 12-24-10, 07:48 PM  
Luckiez
A Kobold Labourer

Forum posts: 0
File comments: 2
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is there a way to turn off targets heatlh bar above the targets i was like to use tidyplates instead of the one that comes wit this ui but im loving the ui and im not really good wit lua stuff maybe you can tell me how to disable it thanks i would love to learn how to use lua or get started
Last edited by Luckiez : 12-24-10 at 07:57 PM.
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Unread 12-25-10, 10:50 AM  
DBS
A Murloc Raider

Forum posts: 6
File comments: 7
Uploads: 0
any chance you'll upload the ui with MSBT and your .lua file for it?
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Unread 12-25-10, 11:45 AM  
Qulight
A Defias Bandit
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Forum posts: 2
File comments: 330
Uploads: 7
Originally posted by DBS
any chance you'll upload the ui with MSBT and your .lua file for it?
http://www.wowinterface.com/download...attleText.html
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Unread 12-25-10, 12:53 PM  
DBS
A Murloc Raider

Forum posts: 6
File comments: 7
Uploads: 0
ty Qulight.

btw i've been trying to change the bar5 into mouseover only but apparently it's not working.
tried to add the "mouseover" line on the .lua file and reload ui but so far nothing.
is it to be done on a different file or? could use some help on this one to know if im doing something wrong or to know how to fix it.
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Unread 12-25-10, 01:00 PM  
Qulight
A Defias Bandit
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Forum posts: 2
File comments: 330
Uploads: 7
Originally posted by DBS
ty Qulight.

btw i've been trying to change the bar5 into mouseover only but apparently it's not working.
tried to add the "mouseover" line on the .lua file and reload ui but so far nothing.
is it to be done on a different file or? could use some help on this one to know if im doing something wrong or to know how to fix it.
config.lua
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Unread 12-25-10, 01:06 PM  
DBS
A Murloc Raider

Forum posts: 6
File comments: 7
Uploads: 0
did that on config.lua and doesnt work
plus bar 5 was the only bar that didnt have the config line for mouseover, had to copy paste/add it and still no change.
any ideas? :x
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Unread 12-25-10, 01:54 PM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 7
Originally posted by DBS
did that on config.lua and doesnt work
plus bar 5 was the only bar that didnt have the config line for mouseover, had to copy paste/add it and still no change.
any ideas? :x
...
in config its work.
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Unread 12-25-10, 02:11 PM  
DBS
A Murloc Raider

Forum posts: 6
File comments: 7
Uploads: 0
it worked out.
thank you
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Unread 12-25-10, 09:04 PM  
Lanz
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Hello

Can i move threat bar for place of rep bar?

Thank you!
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