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Compatibility: | Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 01-13-15 01:24 PM |
Created: | 03-20-10 07:23 AM |
Downloads: | 46,515 |
Favorites: | 156 |
MD5: | |
Categories: | Minimalistic Compilations, Class Compilations, Guild Compilations, DPS Compilations, Tank Compilations, Generic Compilations |
Addon list:
rChat - simple chat addon
Butsu - loot frame
rNamePlates - sexy nameplates addon
cargBags_Nivaya - inventory addon
FreebTip - game tooltip
LiteStats - data mod
rBuffFrameStyler - buff frames
tullaCC - cooldowns
oUF + oUF_Skaarj - unit frame framework
rActionBarStyler + rActionButtonStyler - action bar addon
teksLoot - loot roll frames
alDamageMeter - leightweight damage meter
xCT - lightweight combat text
NugRunning - buff/debuff tracking addon
Installation:
1. Delete your "Interface" folder
2. Unpack this archive into your WOW folder
3. /uiconfig - default ui settings
INFO:
Screen mode - Full screen.
Multisampling - 1x multisampling.
Slash commands:
/kb - binding buttons on mouseover.
/rc - ready check
/rl - reload UI
Config:
All configuration options are located in .lua files.
To edit .lua use Notepad++
/litestats
/teksloot
/xct
/nrun
/cbniv
/freebtip
Credits:
Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak, Haleth.
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Skarj |
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02-25-11, 11:21 AM | |
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2crimsonwings, disable the option show party like a raid. I get this error, but I can't define what addon gives it
Last edited by Skarj : 02-25-11 at 01:47 PM.
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Skarj |
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02-25-11, 07:42 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 17
Uploads: 0
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vitalic |
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02-25-11, 04:12 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 91
Uploads: 0
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hey im having a problem here, with my rogue, the weapons are showing up over debuffs when i have poisons on. how can i move the weapon buff bar? ty
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otrebla |
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02-24-11, 09:08 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
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Спасибо за сборку,очень нравится.Проблема со swing (описаная ранее) была решена заменой на исходный с сайта.Кастбар и правда очень красив.
Играю на 1280х1024(привычка к "квадратам").Все настроил,все радует глаз. |
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Ezekiel2517 |
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02-23-11, 04:57 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 17
Uploads: 0
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i have no debuffs appearing under buff frame, any ideas? only settings i've changed are in ouf_freeb
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vitalic |
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02-22-11, 09:52 AM | ||
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Skarj |
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02-22-11, 07:09 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Skaarj, скажи пожалуйста, на юнитфреймах можно каким либо образом включить портреты персонажей?
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rockmar |
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02-21-11, 03:44 AM | |
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Новый каст бар и марк бар просто секси!
Спасибо за обновление! |
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MauMau |
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02-20-11, 03:58 PM | |
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Thank you very much i removed oUF_Swing.lua
Problem fixed..Yay! |
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crimsonwings |
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02-20-11, 02:28 PM | ||
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Skarj |
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02-20-11, 02:11 PM | |
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As soon as i enter upon combat that lua error pops up.
Here's a screen shot after a few seconds on the training dummy. With a fresh install of the ui. Also chat box picked up the blizzard frame I some how managed to rid of that. It all broke loose when i engaged the Crown Chemical Co. First time i seen the error. |
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crimsonwings |
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02-20-11, 03:00 AM | ||
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Skarj |
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02-20-11, 01:42 AM | |
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Love the ui! I keep getting this Lua error.Anyway i can fix this?
I don't want to part with this lovely ui. Code:
Message: Interface\AddOns\oUF_Freeb\Plugins\oUF_Swing.lua:232: attempt to index global 'Swing' (a nil value) Time: 02/19/11 23:36:23 Count: 26 Stack: Interface\AddOns\oUF_Freeb\Plugins\oUF_Swing.lua:232: in function <Interface\AddOns\oUF_Freeb\Plugins\oUF_Swing.lua:214> (tail call): ? Locals: self = oUF_FreebPlayer { 0 = <userdata> Highlight = <unnamed> { } __tags = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:124 Leader = <unnamed> { } UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:170 Resting = <unnamed> { } SmoothBar = <function> defined @Interface\AddOns\oUF_Freeb\Plugins\oUF_Smooth.lua:15 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:19 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:13 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:62 __elements = <table> { } PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF\elements\masterlooter.lua:30 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:151 PARTY_MEMBERS_CHANGED = <table> { } ReadyCheck = <unnamed> { } Power = <unnamed> { } Reputation = <unnamed> { } UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:116 PLAYER_REGEN_DISABLED = <table> { } UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\oUF\elements\altpowerbar.lua:32 COMBAT_LOG_EVENT_UNFILTERED = <table> { } UNIT_ATTACK_SPEED = <function> defined @Interface\AddOns\oUF_Freeb\Plugins\oUF_Swing.lua:139 style = "Freeb - Player" UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:241 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:217 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:14 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:144 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:102 UNIT_CONNECTION = <table> { } Debuffs = <unnamed> { } UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:83 Health = <unnamed> { } PLAYER_ROLES_ASSIGNED = <function> defined @Interface\AddOns\oUF\elements\lfdrole.lua:17 MoveableFrames = true unit = "player" UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:130 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:144 PLAYER_REGEN_ENABLED = <table> { } PLAYER_UPDATE_RESTING = <function> defined @Interface\AddOns\oUF\elements\resting.lua:12 PvP = <unnamed> { } UNIT_AURA = <function> defined @Interface\AddOns\oUF\elements\aura.lua:209 UPDATE_FACTION = <function> defined @Interface\AddOns\oUF_Freeb\Plugins\oUF_Reputation.lua:24 LFDRole = <unnamed> { } FrameBackdrop = <unnamed> { } Swing = <unnamed> { } Assistant = <unnamed> { } MasterLooter = <unnamed> { } UNIT_SPELLCAST_SUCCEEDED = <function> defined @Interface\AddOns\oUF_Freeb\Plugins\oUF_Swing.lua:244 UNIT_FACTION = <table> { } AltPowerBar = <unnamed> { } RaidIcon = <unnamed> { } UNIT_RANGEDDAMAGE = <function> defined @Interface\AddOns\oUF_Freeb\Plugins\oUF_Swing.lua:214 menu = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:39 Castbar = <unnamed> { } ThreatBar = oUF_FreebPlayer_ThreatBar { } UNIT_POWER_BAR_HIDE = <function> defined @Interface\AddOns\oUF\elements\altpowerbar.lua:32 Combat = <unnamed> { } UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:64 } event = "UNIT_RANGEDDAMAGE" unit = "player" bar = <unnamed> { disableMelee = false Offhand = <unnamed> { } disableRanged = false 0 = <userdata> color = <table> { } Twohand = <unnamed> { } Mainhand = <unnamed> { } texture = "Interface\AddOns\Media\texture" } swing = <unnamed> |
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crimsonwings |
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02-19-11, 03:56 AM | ||
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Code:
if cfg.ThreatBar then self.ThreatBar = CreateFrame("StatusBar", self:GetName()..'_ThreatBar', UIParent) self.ThreatBar:SetPoint('CENTER', UIParent, 'BOTTOM', 0, 12) self.ThreatBar:SetHeight(12) self.ThreatBar:SetWidth(350) self.ThreatBar:SetStatusBarTexture(cfg.texture) self.ThreatBar:SetBackdrop(backdrop) self.ThreatBar:SetBackdropColor(0, 0, 0, 0) self.ThreatBar.Text = self.ThreatBar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmall') self.ThreatBar.Text:SetPoint('CENTER', self.ThreatBar) self.ThreatBar.bg = createBackdrop(self.ThreatBar, self.ThreatBar) self.ThreatBar.useRawThreat = false end |
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Skarj |
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