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Compatibility: | Warlords of Draenor (6.0.3) |
Updated: | 12-18-14 04:48 PM |
Created: | 03-11-10 12:01 PM |
Downloads: | 9,853 |
Favorites: | 103 |
MD5: | |
Categories: | Bags, Bank, Inventory, Character Advancement |
What is TopFit?
TopFit is a gear management addon designed to select the best gear for you when you just can't be bothered to compare items yourself.
To make intelligent gear choices for you, you will first have to create item scales, telling the Addon which stats are the most important to you. After that, just put all interesting items into you inventory and start the calculation. Voilą, you have a fine new equipment set, which you can update with a single click from now on.
TopFit will check an item's stats, gems, enchantments, whether you can dualwield or have Titan's Grip, and more.
Any caps you're trying to reach can also be set (hit rating cap for damage dealers, defense rating cap for (non-bear-)tanks, etc).
Features
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Mirroar |
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Baine |
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Mirroar |
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no need to correct you, since i've noticed no flaws yet
![]() heirlooms work as expected, didn't check the thing with shields/tg yet |
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Baine |
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Mirroar |
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i'm aware of this, regarding stats on shields and weapons
what i wanted to know, if it's possible to add an option to ignore certain types of weapons/armor, for example a shield ![]() even though the stats on a shield might be better than on a weapon, as a fury with tg i wouldn't use the shield anyways thanks for the update and the work you put in this =) |
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Baine |
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I'll definitely look into it, but I can't promise I'll have it in the next update yet. I'll be pretty busy the next few days anyway. |
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Mirroar |
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First of all, great addon I love it! I have a suggestion just not sure if it is possible or not. It would be great to see an items value in a compared Tooltip as well. Anyways thanks for the great addon and keep up the work! ^^
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Falarin |
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Mirroar |
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getting a new error lately...
![]() Code:
[14:56:08] Interface\AddOns\TopFit\frame.lua:26: Usage: TopFit_ProgressFrame:SetBackdrop(nil or {bgFile = "bgFile", edgeFile = "edgeFile", tile = false, tileSize = 0, edgeSize = 32, insets = { left = 0, right = 0, top = 0, bottom = 0 }}) [C]: ? [C]: in function `SetBackdrop' Interface\AddOns\TopFit\frame.lua:26: in function `CreateProgressFrame' Interface\AddOns\TopFit\core.lua:658: in function <Interface\AddOns\TopFit\core.lua:656> (from realui to svelte ui, guess something in real messed it up :/ )
Last edited by Baine : 04-27-10 at 12:30 PM.
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Baine |
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Ah, thanks, I have a pretty good idea why this is happening. Just one of my variables that probably isn't local and gets overwritten with something from your new interface compilation. I'll fix it with the next release (tomorrow, if all goes well).
Edit: Couldn't concentrate -.- And it's actually not quite as simple as I thought, but I'll fix it. Let it suffice to say that whatever interface you installed changes the background of Blizzards Static Pupup (I think that's what asks you to confirm enchants etc.) in a way that makes me unable to reuse it.
Last edited by Mirroar : 04-28-10 at 03:31 PM.
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Mirroar |
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hmmm
sounds like skinner is to blame, since it does what you described and realui contains it :/ |
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Baine |
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Hmm for some reason when I made a new character without BoA's I got this error.
Message: Interface\AddOns\TopFit\core.lua:353: attempt to compare number with nil Time: 05/22/10 16:57:53 Count: 3347 Stack: Interface\AddOns\TopFit\core.lua:353: in function <Interface\AddOns\TopFit\core.lua:350> Locals: self = <unnamed> { 0 = <userdata> } (for generator) = <function> defined =[C]:-1 (for state) = <table> { 5 = <table> { } 6 = <table> { } 7 = <table> { } 9 = <table> { } 10 = <table> { } 15 = <table> { } 16 = <table> { } } (for control) = 5 slotID = 5 recTable = <table> { itemTable = <table> { } } (*temporary) = nil (*temporary) = <table> { itemTable = <table> { } } (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to compare number with nil" GetTextureIndex = <function> defined @Interface\AddOns\TopFit\core.lua:19 Also I am trying out Tukui, so I am not sure if that is causing it, going to reinstall everything clean.
Last edited by Falarin : 05-22-10 at 03:02 PM.
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Falarin |
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Mirroar |
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leveling a rogue, it tries to equip mail armor, as well as items i can't use yet (haven't learned the skill yet)
any way to prevent those misbehaviors? |
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Baine |
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