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Warlords of Draenor Pre-Patch (6.0.2)
Updated:09-17-14 05:27 AM
Created:02-16-10 12:26 PM
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Aloft Alpha  Popular! (More than 5000 hits)

Version: Aloft-5.3.2-alpha3
by: acapela [More]

This is a "development" version of Aloft (the nameplate addon). Please refer to the main page for that addon for a comprehensive description.

This is an ALPHA release. That means it has not had a substantial amount of testing under all circumstances. By installing this version, you are basically agreeing to help test . Please report any/all bugs with this release in the comments section of this WoWInterface addon page.

This version of Aloft is functionally identical to Aloft-5.2.8-2574.

This version of Aloft is updated to work with WoW "6", aka "Warlords of Draenor", currently in beta test. All modules have been enabled, LUA errors fixed (mainly to do with obsolete spell IDs), and all the basics seem to work on the WoW 6.X PTR. There were not many changes required.

I now have Beta access, so am incorporating that into my testing.

This version of Aloft will probably not work on current live realms... there is at least one new spell that doesn't exist there yet (Storm Elemental Totem), plus several that have been removed.

5.3.2-alpha3 (Warlords of Draenor)
- fixed cast bar LUA error and configuration mode update issues
- updated Ace3 to latest/greatest (r1114)[/color]

5.3.1-alpha2 (Warlords of Draenor)
- updated/fixed "Nameplate Glow>Recently Damaged Only" functionality

5.3.0-alpha1 (Warlords of Draenor)
- for WoW 6.X PTR and WoD Beta

5.0.1-2418 (Mists of Pandaria)
- enhanced to cover monk/brewmaster tanking
- added a check to avoid divide-by-zero problems in the stacked points (combo points/etc) module
- fixed some divide-by-zero problems in threat management (the MoP threat system seems to zero out perdiodically, during fights)

5.0.0-2404 (Mists of Pandaria)
- changed GetNumRaidMembers() to GetNumGroupMembers()
- changed GetNumPartyMembers() to GetNumSubgroupMembers()
- changed (MiniMapBattlefieldFrame.status == "active") effectively to (select(IsInInstance(), 2) == "pvp")
- updated Shaman totem manifest and spell IDs
- added Monk class color (0x00ff96), class name, and associated options, to code and documentation
- added Pandaren race short form
- verified crowd control spell IDs, added Shaman "Bind Elemental" to crowd control spell IDs
- combined obsolete PARTY_MEMBERS_CHANGED/RAID_ROSTER_UPDATE events into new GROUP_ROSTER_UPDATE event
- no changes to Aloft related to GetGuildRosterInfo() (Aloft doesn't use all the arguments), or UnitIsGroupLeader() (Aloft previously updated away from deprecated functions)
- no apparent changes related to GetBattlefieldScore()/GetWhoInfo()/GetFriendInfo()

- TODO: add brewmaster tanking characteristics (for nameplate glow control)
- TODO: hunter trap snakes (specifically "Viper"; E/W Plaguelands and Uldum) and (possibly) DK bloodworms now seem to have names in common with some normal NPCs

4.4.9
- updated the cast warning module to detect animation update interval of 0 and use OnUpdate directly, instead of AceTimer-3.0 (seemns marginally faster/smoother)
- updated LibBabble-Faction-3.0 to latest/greatest (4.3-release32)
- updated Ace3 to latest/greatest (r1057)

4.4.2-2308
- merged in zhTW localization contributed by WoWInterface user aa9012456.
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Unread 03-29-11, 03:15 PM  
acapela
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Originally posted by Thortok2000
I got the test release, but it and the most recent public version don't seem to allow me to change my options anymore. I type /aloft gui (or go into it from the interface options panel) and all I get is 'profile' settings, can't change anything else.
depending on how you access these options (for instance, via the Blizzard standard panel), there should be a "Load Options" button you need to click on to get the rest of the options system to load. (loading via right-click on Aloft's LDB/FuBar panel, if you are running them, does this for you.)

the "AloftOptions" addon must be enabled for this to work (when enabled, it will load on demand rather than at start-up).

hope that helps.
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Last edited by acapela : 03-29-11 at 06:15 PM.
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Unread 03-29-11, 11:57 AM  
Thortok2000
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I got the test release, but it and the most recent public version don't seem to allow me to change my options anymore. I type /aloft gui (or go into it from the interface options panel) and all I get is 'profile' settings, can't change anything else.
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Unread 03-27-11, 03:03 PM  
acapela
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Originally posted by Thortok2000
Checked my junk mail folder and all I could find was your e-mail saying that you were working on a version, I can't find one with an actual attachment. =(
sorry, got sidetracked for a few days (real-life stuff). i will send you the test release now (watch for it).
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Unread 03-24-11, 10:12 AM  
Thortok2000
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Checked my junk mail folder and all I could find was your e-mail saying that you were working on a version, I can't find one with an actual attachment. =(
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Unread 03-15-11, 07:17 PM  
acapela
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Originally posted by Thortok2000
Status update:

Enemy on, friendly off, whenever I'm in a battleground or raid, and have as of yet not experienced the error since.
well, good news is still good news.

however, check your email, i have a version of Aloft ready for you to play with (you can try enabling friendly nameplates, anywhere you believe it would be safe).

as you surmise, it is always possible that there is a legitimate memory leak down in the WoW client, beyond addon control... that just happens to manifest via Aloft.

there is no difference (that i can think of) in friendly healthbar code that is different from enemy healthbar code (especially in arenas, where all PCs have a unitid). and i use XPerl as well...
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Unread 03-15-11, 01:27 PM  
Thortok2000
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Status update:

Enemy on, friendly off, whenever I'm in a battleground or raid, and have as of yet not experienced the error since.

My conjecture is that duplicating the amount of information in my raid window while more than 5 people are in my group could be using so much memory it causes a crash. Or it's simply the amount of healthbars on screen. Or there's some flaw in the friendly healthbar code that isn't in the enemy healthbar code that doesn't come into effect until a ton of healthbars are on screen.

I'm using Xperl for my raid frames if that makes a difference. But, and I don't know how accurate this is because I've used Xperl for a long time now, I think I can recall this crash still occurring before I started using Xperl.
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Unread 03-14-11, 09:04 PM  
acapela
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Release: Aloft-4.2.7-2143

a new release of Aloft (Alpha) is available, pending moderator approval: Aloft-4.2.7-2143

this (hopefully) fixes some nagging problems i have observed with bogus power (mana/focus/etc) bars.
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Unread 03-13-11, 02:51 PM  
acapela
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Originally posted by jtbalogh
You are still testing so not to worry; I noticed your debug to chatframe7 is showing in aloft.lua, ToggleAllNameplates(). Maybe consider, if a debug condition then chatframe7; end. : )
yeah, sorry about that, forgot to comment it out.

i used to have a whole conditional "diagnostic" subsystem in the code, but it got unwieldy. i invariably end up needing to zero in on just small parts of the code, at too fine a granularity to leave things enabled under a "condition" of any kind (at some point i end up needing to turn individual statements on and off, as i zero in on a problem).
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Unread 03-12-11, 07:08 PM  
jtbalogh
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You are still testing so not to worry; I noticed your debug to chatframe7 is showing in aloft.lua, ToggleAllNameplates(). Maybe consider, if a debug condition then chatframe7; end. : )
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Unread 03-09-11, 04:04 PM  
acapela
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Originally posted by Thortok2000
I did some raiding last night. Enemy on, friendly off, and I didn't get the error. So it might be something to do with friendly healthbars and/or the amount of healthbars and/or being in a raid/bg group.
AHA! this error trace is helpful. i have seen this pathology before (i can't offer a lot of immediate help, but there are some things you can try). i sent you a long response in a PM.
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Last edited by acapela : 03-10-11 at 12:14 PM.
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Unread 03-09-11, 02:36 PM  
Thortok2000
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Nameplate bubbles even if nameplates enabled is working in 4.0.6 and I think it's been there since 4.0.

Occurred in a battleground. So I'm not showing friendly healthbars in battlegrounds anymore either.

I did some raiding last night. Enemy on, friendly off, and I didn't get the error. So it might be something to do with friendly healthbars and/or the amount of healthbars and/or being in a raid/bg group.

Date: 2011-03-09 15:29:16
ID: 2
Error occured in: Global
Count: 8
Message: memory allocation error: block too big
Debug:
(tail call): ?
[C]: GetRegions()
Aloft\Aloft\AloftManaBar.lua:209: SetupBar()
Aloft\Aloft\AloftManaBar.lua:250: AcquireManaBar()
Aloft\Aloft\AloftManaBar.lua:282: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[2]"]:4:
[string "safecall Dispatcher[2]"]:4
[C]: ?
[string "safecall Dispatcher[2]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: SendMessage()
Aloft\Aloft\AloftManaData.lua:208: SetManaData()
Aloft\Aloft\AloftManaData.lua:245: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[3]"]:4:
[string "safecall Dispatcher[3]"]:4
[C]: ?
[string "safecall Dispatcher[3]"]:13: ?()
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
Ace3\AceEvent-3.0\AceEvent-3.0.lua:119
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Unread 03-09-11, 01:34 PM  
acapela
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Aloft and the WoW 4.1 PTR

edit: sheesh, 4.1 is really unstable right now. i can crash just trying to bring a character into the game. makes it hard to test.

seems the latest patch to the PTR (latest WoW 4.1, on/around 2011/03/08) changed some things.

it appears that Blizzard has again changed the way nameplates are assembled in WoW 4.1. this time, the changes actually make sense (historically, texture regions of the cast bar were attached to the nameplate frame, but now have been moved down to attach directly to the cast bar frame). how nameplate overlap works has also changed again.

edit: i am also seeing nameplate chat bubbles, even with nameplates enabled.

in any event, no current version of Aloft will work on the (current) 4.1 PTR. i have a version in development that seems to address most of the problems (Aloft nameplates at least show, and are apparently well-formed), but i need to do some clean-up and testing, and then i need to figure out how to release it (since it will break completely on current live realms).

anyone seen anything indicating when Blizzard is likely to take 4.1 live?
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Last edited by acapela : 03-10-11 at 09:34 PM.
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Unread 03-08-11, 06:16 PM  
acapela
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Release: Aloft-4.2.6-2125

a new release of Aloft (Alpha) is available, pending moderator approval: Aloft-4.2.6-2125.

this has fixes for crowd control, recent LUA problems, and a change to the nameplate "overlap" functionality.

please take a look at the change log. let me know how it works for you.
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Last edited by acapela : 03-08-11 at 06:16 PM.
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Unread 03-08-11, 03:32 PM  
acapela
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Originally posted by Thortok2000
...as soon as I started to configure 'Nameplate Initialization Interval' I get this.
i have a new version of the Aloft Alpha just about ready for release, and it already has a fix for this problem (noticed it myself a few days ago). thanks for reporting.

as for your broader problems (intermittent crashing), i would recommend disabling Aloft in groups, only using it solo, while you play with graphics drivers, and/or wait to see if WoW 4.1 helps stability, etc.
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Last edited by acapela : 03-08-11 at 03:32 PM.
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Unread 03-08-11, 10:30 AM  
Thortok2000
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I'm gonna try out the alpha setting all the update options to be as slow as possible and having it not show nameplates in raids, and see if it still results in errors. But as soon as I started to configure 'Nameplate Initialization Interval' I get this.

Date: 2011-03-08 11:28:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\AloftOptions\Aloft\AloftOptions.lua line 72:
attempt to call method 'InitializeTimer' (a nil value)
Debug:
(tail call): ?
AloftOptions\Aloft\AloftOptions.lua:72:
AloftOptions\Aloft\AloftOptions.lua:72
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:798:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:613
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:850:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:838
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: Fire()
...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:66:
...dOns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:60
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