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Warlords of Draenor Pre-Patch (6.0.2)
Updated:09-17-14 05:27 AM
Created:02-16-10 12:26 PM
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Aloft Alpha  Popular! (More than 5000 hits)

Version: Aloft-5.3.2-alpha3
by: acapela [More]

This is a "development" version of Aloft (the nameplate addon). Please refer to the main page for that addon for a comprehensive description.

This is an ALPHA release. That means it has not had a substantial amount of testing under all circumstances. By installing this version, you are basically agreeing to help test . Please report any/all bugs with this release in the comments section of this WoWInterface addon page.

This version of Aloft is functionally identical to Aloft-5.2.8-2574.

This version of Aloft is updated to work with WoW "6", aka "Warlords of Draenor", currently in beta test. All modules have been enabled, LUA errors fixed (mainly to do with obsolete spell IDs), and all the basics seem to work on the WoW 6.X PTR. There were not many changes required.

I now have Beta access, so am incorporating that into my testing.

This version of Aloft will probably not work on current live realms... there is at least one new spell that doesn't exist there yet (Storm Elemental Totem), plus several that have been removed.

5.3.2-alpha3 (Warlords of Draenor)
- fixed cast bar LUA error and configuration mode update issues
- updated Ace3 to latest/greatest (r1114)[/color]

5.3.1-alpha2 (Warlords of Draenor)
- updated/fixed "Nameplate Glow>Recently Damaged Only" functionality

5.3.0-alpha1 (Warlords of Draenor)
- for WoW 6.X PTR and WoD Beta

5.0.1-2418 (Mists of Pandaria)
- enhanced to cover monk/brewmaster tanking
- added a check to avoid divide-by-zero problems in the stacked points (combo points/etc) module
- fixed some divide-by-zero problems in threat management (the MoP threat system seems to zero out perdiodically, during fights)

5.0.0-2404 (Mists of Pandaria)
- changed GetNumRaidMembers() to GetNumGroupMembers()
- changed GetNumPartyMembers() to GetNumSubgroupMembers()
- changed (MiniMapBattlefieldFrame.status == "active") effectively to (select(IsInInstance(), 2) == "pvp")
- updated Shaman totem manifest and spell IDs
- added Monk class color (0x00ff96), class name, and associated options, to code and documentation
- added Pandaren race short form
- verified crowd control spell IDs, added Shaman "Bind Elemental" to crowd control spell IDs
- combined obsolete PARTY_MEMBERS_CHANGED/RAID_ROSTER_UPDATE events into new GROUP_ROSTER_UPDATE event
- no changes to Aloft related to GetGuildRosterInfo() (Aloft doesn't use all the arguments), or UnitIsGroupLeader() (Aloft previously updated away from deprecated functions)
- no apparent changes related to GetBattlefieldScore()/GetWhoInfo()/GetFriendInfo()

- TODO: add brewmaster tanking characteristics (for nameplate glow control)
- TODO: hunter trap snakes (specifically "Viper"; E/W Plaguelands and Uldum) and (possibly) DK bloodworms now seem to have names in common with some normal NPCs

4.4.9
- updated the cast warning module to detect animation update interval of 0 and use OnUpdate directly, instead of AceTimer-3.0 (seemns marginally faster/smoother)
- updated LibBabble-Faction-3.0 to latest/greatest (4.3-release32)
- updated Ace3 to latest/greatest (r1057)

4.4.2-2308
- merged in zhTW localization contributed by WoWInterface user aa9012456.
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Unread 02-19-10, 04:03 PM  
acapela
A Cobalt Mageweaver
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Forum posts: 241
File comments: 1313
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verified the defect in Aloft-3.0.0-1677 (i.e. the released Ace3 version).

Originally posted by shinx
i get an bug, in combat the frame jumps higher above the adds, this problem was fixed at ace2 aloft.
ok, the other user that reported a problem like this sent me their entire .../Interface/AddOns and .../WTF folders, and using their configuration (tweaked for server and character name), i can reproduce this problem. this user has the problem with Aloft-2.8.15.

so, a) the problem is real and b) i have a way to reproduce it, which means it can be fixed :-). if i can fix it in the Aloft-2 version, i should also be able to fix it in the Aloft-3 version.

i will get a new version of both addons out, once i have it isolated and fixed.
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Retired author/maintainer of Aloft (the nameplate addon)
http://www.wowinterface.com/download...AloftBeta.html
-----
Zippy said it best: "All life is a BLUR of Republicans and Meat!"
Last edited by acapela : 02-19-10 at 05:34 PM.
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Unread 02-17-10, 10:18 AM  
acapela
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Originally posted by dusknoir
Does the Ace3 port improve the memory usage? I recall Aloft using in excess of 4mb and would love to give it a try again if it was less resource intensive; it's a great addon but my computer couldn't handle it. :x
this will vary from user to user.

Aloft (with everything enabled), in a crowded setting (Dalaran, on a friday/saturday night), uses only 2.4Mb max for me. i have seen screenshots from another user of Aloft (with everything disabled) in a similar setting using 12Mb. i have no explanation for these sorts of discrepancies, but they definitely exist.

all i can suggest is: try it. though my guess is: memory usage will not have changed all that much. as well, in terms of throughput/frame rates, it has always been the case (at least for me) that disabling unwanted nameplates makes a bigger difference than memory utilization. use the "AloftAutoShow" module and its "Auto Show" option to turn all friendly nameplates off while resting, for instance.

finally, look at memory usage with Addon Profiler. i don't know how the author did it, but it takes into account garbage collected memory (where the other resource tracking addons seem to charge all memory permanently, whether it has been recovered by the WoW client or not, against the addon that originally allocated it).

hope that helps.
__________________
Retired author/maintainer of Aloft (the nameplate addon)
http://www.wowinterface.com/download...AloftBeta.html
-----
Zippy said it best: "All life is a BLUR of Republicans and Meat!"
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Unread 02-17-10, 12:42 AM  
dusknoir
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Does the Ace3 port improve the memory usage? I recall Aloft using in excess of 4mb and would love to give it a try again if it was less resource intensive; it's a great addon but my computer couldn't handle it. :x
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Unread 02-16-10, 04:33 PM  
acapela
A Cobalt Mageweaver
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Originally posted by shinx
i get an bug, in combat the frame jumps higher above the adds, this problem was fixed at ace2 aloft.
been experimenting with this.

another user reported this even with the Ace2 version. if a nameplates appeared during combat, all the packing height settings got scrambled. i have that user's settings (using those and using my own).

have not been able to reproduce, with Ace2 or Ace3. will keep working on it.
__________________
Retired author/maintainer of Aloft (the nameplate addon)
http://www.wowinterface.com/download...AloftBeta.html
-----
Zippy said it best: "All life is a BLUR of Republicans and Meat!"
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Unread 02-16-10, 03:11 PM  
shinx
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i get an bug, in combat the frame jumps higher above the adds, this problem was fixed at ace2 aloft.
Last edited by shinx : 02-16-10 at 03:11 PM.
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Unread 02-16-10, 01:21 PM  
Limb0
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I'm pretty excited about this. I have a lot of customization with your nameplates, and consider them an essential part of my UI.

..will be testing in raid and bgs, if anything's off I'll be sure to chime in, thanks for the port

my Ace2 Aloft
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Unread 02-16-10, 12:28 PM  
acapela
A Cobalt Mageweaver
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Aloft (Ace3)

Welcome to the Ace3 version of Aloft (work in progress ).
__________________
Retired author/maintainer of Aloft (the nameplate addon)
http://www.wowinterface.com/download...AloftBeta.html
-----
Zippy said it best: "All life is a BLUR of Republicans and Meat!"
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