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6.18.Beta1
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Nameplate-pocalypse!!!!!!!
99% of the previous nameplate system has been replaced by Blizzard for Legion.
Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)
BUT, progress is indeed being made!
The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)
Again, progress is being made!
Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.
Happy questing!
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6.16.Beta: Quick Notes
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This is a MAJOR update to Tidy Plates, and many things have changed.
Here are some of the bigger changes:
* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...
* Some settings have been pruned; If there was something important that got
removed, let me know...
* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)
I sincerely apologize for any inconvenience these changes may cause...
Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...
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6.16.Beta8
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* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids
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6.16.Beta7
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* I haven't been keeping track of changes. Warlords- yay!
Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking
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6.16.Beta6
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* Some fixes, some additions..
Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking
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6.16.Beta5
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* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!
* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub
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6.16.Beta4:
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* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.
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6.16.Beta3:
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* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)
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6.16.Beta3:
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* Widget/Combo Points: Fixed?
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6.16.Beta2:
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* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)
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6.16.Beta1: Full-ish List of Changes:
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Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"
Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.
Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.
Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)
Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions
Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale
Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...
Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"
Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.
Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility