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Compatibility: | Warlords of Draenor (6.0.3) |
Updated: | 07-22-16 02:27 PM |
Created: | 01-06-10 11:32 AM |
Downloads: | 185,668 |
Favorites: | 361 |
MD5: | |
Categories: | Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods |
This is a major update to Tidy Plates, and many things have changed.
Having Trouble?
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!
Here are some of the bigger changes:
* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!
* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3
* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly
I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.
I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.
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Tanque |
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10-16-10, 09:09 PM | ||
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rakkarage |
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danltiger |
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10-16-10, 07:53 PM | ||
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I haven't heard of issues prior, but I did make some changes in order to support more universal debuff timers in the future.
Does the issue seem to be confined to a particular theme? About how long does it turn off? Are you able to reactivate it, or does it require a ReloadUI?
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danltiger |
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10-16-10, 07:44 PM | ||
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rakkarage |
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10-16-10, 02:14 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 170
Uploads: 0
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Is there a known issue with the debuff widget? Sometimes it works, sometimes it doesn't. I manually turn it on, then it just stops showing after a while. Haven't pinned down what causes it exactly.
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Tanque |
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10-16-10, 10:04 AM | |
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For people wondering where the "Avoid Overlap" went:
The Overlap CVar was removed in 4.0.1, and I removed the UI element to avoid confusion. The community has discovered the existence of some new CVars, which you can access via console: /console bloattest 1 - Might make nameplates larger but it fixes the disappearing ones. /console spreadnameplates 0 - Makes them overlap like they used to. Tidy Plates will incorporate the bloattest and spreadnameplates CVars in the next update. I'm extremely busy this weekend, and probably won't be able to make these changes until Sunday or next week. |
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danltiger |
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10-15-10, 10:44 PM | |
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Q u o t e:
From http://www.threadmeters.com/tGcmFm/Nameplate_Fix/ ... /console bloattest 1 - Might make nameplates larger but it fixes the disappearing ones. /console spreadnameplates 0 - Makes them overlap like they used to. /console bloatnameplates 1 - Makes nameplates larger depending on threat percentage. /console bloatthreat 1 - Makes nameplates resize depending on threat gain/loss. Only active when a mob has multiple units on its threat table. |
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rakkarage |
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10-15-10, 03:50 PM | ||
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Looks like he's just using the Bloattest cvar. I'll incorporate that into Tidy Plates until the problem is fixed.
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danltiger |
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10-15-10, 08:47 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 170
Uploads: 0
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There's some kind of nameplate bug that's been plagueing ALL nameplates mods in general. But someone might have found a solution. Check it out here:
http://www.wowinterface.com/download...eFix.html#info |
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Tanque |
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10-14-10, 02:54 PM | ||
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thanks edit: there are some probs with nameplates they are working on http://forums.worldofwarcraft.com/thread.html?topicId=27188062976&pageNo=6&sid=1#108 they mention /console bloattest 1 it makes all nameplates show better but this problem still happens
Last edited by rakkarage : 10-15-10 at 10:10 AM.
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rakkarage |
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10-14-10, 02:16 PM | ||
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That's an issue with the core not the theme, methinks. I'll see what I can do. ;-)
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danltiger |
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10-14-10, 10:59 AM | |
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thanks. with the "latest" i get this error nonstop for some nameplates
Code:
Message: Interface\AddOns\TidyPlates\TidyPlatesCore.lua:1008: attempt to compare number with nil Time: 10/14/10 12:55:27 Count: 207 Stack: Interface\AddOns\TidyPlates\TidyPlatesCore.lua:1008: in function <Interface\AddOns\TidyPlates\TidyPlatesCore.lua:994> Locals: self = <unnamed> { 0 = <userdata> } (for generator) = <function> defined =[C]:-1 (for state) = <table> { (null) = true (null) = true } (for control) = <unnamed> { 0 = <userdata> extended = <unnamed> { } alpha = 1 } plate = <unnamed> { 0 = <userdata> extended = <unnamed> { } alpha = 1 } (*temporary) = 0 (*temporary) = nil (*temporary) = true (*temporary) = "attempt to compare number with nil" printEvents = false timeSlice = 0 existMouseover = false pairs = <function> defined =[C]:-1 PlatesVisible = <table> { (null) = true (null) = true } extended = <unnamed> { visual = <table> { } stylename = "table: 1A231C58" visibleAlpha = 0 unitcache = <table> { } widgets = <table> { } regions = <table> { } style = <table> { } userAlpha = 1 0 = <userdata> bars = <table> { } stylecache = <table> { } unit = <table> { } } visibleAlpha = 0 requestedAlpha = nil incrementedAlpha = 1 incrementSize = 0.1 visual = <table> { highlight = <unnamed> { } healthborder = <unnamed> { } level = <unnamed> { } threatborder = <unnamed> { } dangerskull = <unnamed> { } name = <unnamed> { } spellicon = <unnamed> { } specialText2 = <unnamed> { } castborder = <unnamed> { } eliteicon = <unnamed> { } raidicon = <unnamed> { } specialArt = <unnamed> { } specialText = <unnamed> { } castnostop = <unnamed> { } } HasTarget = false PlateGetAlpha = <function> defined =[C]:-1 PlateSetAlpha = <function> defined =[C]:-1 lastMouseover = nil ForEachPlate = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:981 OnLeaveNameplate = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:643 OnMouseoverNameplate = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:651 echoUpdateList = <table> { (null) = true (null) = true } OnResetNameplate = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:796 functionQueue = <table> { (null) = true } echoSelf = <table> { (null) = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:575 (null) = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:575 } curChildren = 9 WorldGetNumChildren = <function> defined =[C]:-1 numChildren = 9 OnWorldFrameChange = <function> defined @Interface\AddOns\TidyPlates\TidyPlatesCore.lua:967 WorldGetChildren = <function> defined =[C]:-1
Last edited by rakkarage : 10-14-10 at 12:46 PM.
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rakkarage |
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10-14-10, 12:29 AM | ||
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Hi Rak,
I don't have a version of Graphite ready for release. There might be a better version of it hanging around in one of the old beta archives. What errors are you getting? I do plan to finish Graphite, but I don't have an ETA.
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danltiger |
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10-13-10, 09:03 AM | |
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hi, do you have a new version of graphite you could share? or let me know where a working version is? the one i have errors when showing certain nameplates... thanks a lot
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rakkarage |
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