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Updated: 06-03-19 01:50 AM
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Compatibility:
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Updated:06-03-19 01:50 AM
Created:12-28-09 12:08 PM
Downloads:42,302
Favorites:106
MD5:

AftermathhUI  Popular! (More than 5000 hits)

Version: 10.15
by: Aftermathhqt [More]

Introduction

  • AftermathhUI is a minimalistic all-in-one, that focus on keeping everything simple, clean. It can be used by any class or role.

Report bugs, suggest features and development progress
  • Bug reports and feature suggestions are all done through Gitlab.

Join the community!
  • If you wish to get more involved or have some questions or simply just wish to stop by and say hello or just make new friends!

The latest updates and changes can be found on Gitlab.

The latest updates and changes can be found on Gitlab.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
40kB
01-05-12 01:01 PM
Addon


Archived Files (2)
File Name
Version
Size
Author
Date
2.79
466kB
Aftermathhqt
05-09-18 01:16 PM
2.79
418kB
Aftermathhqt
01-18-18 03:59 PM


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Unread 07-22-18, 03:16 AM  
maikels86
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
I would like to use the UI...however it seems not working... I removed all my addons. Download the UI and place teh aftermathhui folder inside addons. I enabled it in wow and launched it. Setup > yes > reload but the bars are default...

Managed to fix it by downloading your version from github.

Two questions:

1) Easiest way to change the font to Expressway?
2) Hide party frame when solo?
Last edited by maikels86 : 07-22-18 at 03:29 AM.
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Unread 05-29-18, 02:02 PM  
Aftermathhqt
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Re: THANKS

Originally Posted by cysaw
Thanks again for updating only reason I came back is to use your addon... is there a way to revert back to the old unitframes? 2.79 version
Hey you're welcome, there no possible to revert to the old unitframes i'm afraid.
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Unread 05-28-18, 06:40 AM  
cysaw
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Forum posts: 3
File comments: 77
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THANKS

Thanks again for updating only reason I came back is to use your addon... is there a way to revert back to the old unitframes? 2.79 version
Last edited by cysaw : 05-28-18 at 06:43 AM.
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Unread 03-02-18, 12:39 PM  
madmoose
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Forum posts: 0
File comments: 6
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Error on install

Hey Buds,

I get this error on install anything I could do to help or is it something you can fix.


Code:
AftermathhUI\Core\Loading.lua:76: attempt to index field 'Invite' (a nil value)
AftermathhUI\Core\Loading.lua:76: in function <AftermathhUI\Core\Loading.lua:5>

Locals:
self = <unnamed> {
 0 = <userdata>
 OnEvent = <function> defined @AftermathhUI\Core\Loading.lua:5
}
event = "PLAYER_LOGIN"
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = "attempt to index field 'Invite' (a nil value)"
C = <table> {
 DataBars = <table> {
 }
 Merchant = <table> {
 }
 General = <table> {
 }
 ActionBars = <table> {
 }
 Bags = <table> {
 }
 Media = <table> {
 }
 Auras = <table> {
 }
 ErrorsFrame = <table> {
 }
 UnitFrames = <table> {
 }
 Tooltip = <table> {
 }
 DataTexts = <table> {
 }
 Cooldowns = <table> {
 }
 Misc = <table> {
 }
 Theme = <table> {
 }
 Chat = <table> {
 }
}
A = <table> {
 ShortNumbers = <function> defined @AftermathhUI\Core\Core.lua:73
 ActionBars = <unnamed> {
 }
 Comma = <function> defined @AftermathhUI\Core\Core.lua:29
 PetBattles = <unnamed> {
 }
 Chat = <unnamed> {
 }
 LibAnimSmooth = <unnamed> {
 }
 Login = <unnamed> {
 }
 MyRealm = "Alonsus"
 FormatTimeShort = <function> defined @AftermathhUI\Core\Core.lua:114
 WindowedMode = false
 WoWBuild = 26124
 WoWPatch = "7.3.5"
 DataTexts = <unnamed> {
 }
 ScreenWidth = 1920
 UnusedTimers = <table> {
 }
 MyLevel = 91
 MyFaction = "Alliance"
 VersionNumber = 2.52
 Delay = <function> defined @AftermathhUI\Core\Core.lua:148
 UnitFrames = <unnamed> {
 }
 TocVersion = 70300
 Misc = <unnamed> {
 }
 FullscreenMode = true
 NewTimer = <function> defined @AftermathhUI\Core\Core.lua:138
 FormVal = <function> defined @AftermathhUI\Core\Core.lua:65
 ColorGradient = <function> defined @AftermathhUI\Core\Core.lua:41
 Print = <function> defined @AftermathhUI\Core\Core.lua:18
 Resolution = "1920x1080"
 Skins = <unnamed> {
 }
 Cooldowns = <unnamed> {
 }
 Loot = <unnamed> {
 }
 UIScale = 0.8
 WoWPatchReleaseDate = "Feb 26 2018"
 Round = <function> defined @AftermathhUI\Core\Core.lua:34
 Inventory = <unnamed> {
 }
 AFK = <unnamed> {
 }
 DataBars = <unnamed> {
 }
 RGBToHex = <function> defined @AftermathhUI\Core\Core.lua:22
 Maps = <unnamed> {
 }
 Auras = <unnamed> {
 }
 Panels = <unnamed> {
 }
 Tooltip = <unnamed> {
 }
 MyName = "Blazemo"
 MyClass = "PALADIN"
 Scale = <function> defined @AftermathhUI\Engine\Engine.lua:34
 FormatTime = <function> defined @AftermathhUI\Core\Core.lua:83
 Version = "2.52"
 ScreenHeight = 1080
 Mult = 0.88888888888889
 Colors = <table> {
 }
 MyRegion = "enUS"
 TexCoords = <table> {
 }
}


I have removed line 76 in loading.lua for now and it has allowed me to install and /setupui without error.
Last edited by madmoose : 03-02-18 at 12:48 PM.
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Unread 01-27-18, 12:31 PM  
Aftermathhqt
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File comments: 743
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Re: Move minimap?

Originally Posted by hoperose
Thank you for this addon. Is there a way to move the minimap to the top right instead of the top left? Thank you!
Yes, you can.

Open Orderhall.lua, and you will need to edit the points for..

CustomBuffsHeaders
Minimap
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Unread 01-26-18, 07:34 PM  
hoperose
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Move minimap?

Thank you for this addon. Is there a way to move the minimap to the top right instead of the top left? Thank you!
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Unread 01-23-18, 10:20 AM  
Aftermathhqt
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Originally Posted by hardcoregarrett
On my Death Knight where the combo points are it shows random numbers for runes and # at start of combat.
The numbers are not random, # = no cooldown of your runes and when there's numbers it's how long for the rune cd
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Unread 01-22-18, 03:31 PM  
hardcoregarrett
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Forum posts: 1
File comments: 23
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On my Death Knight where the combo points are it shows random numbers for runes and # at start of combat.
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Unread 01-18-18, 03:39 PM  
Aftermathhqt
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Originally Posted by Throrik
Get the following error when trying to install:

Code:
Message: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
Time: 01/18/18 05:31:54
Count: 16
Stack: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
[C]: in function `SetCvar'
Interface\AddOns\AftermathhUI\Core\Install.lua:23: in function `OnAccept'
Interface\FrameXML\StaticPopup.lua:4640: in function `StaticPopup_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals:
No other addons running.
Hey, will update this shortly
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Unread 01-17-18, 11:34 PM  
Throrik
A Defias Bandit

Forum posts: 3
File comments: 11
Uploads: 0
Get the following error when trying to install:

Code:
Message: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
Time: 01/18/18 05:31:54
Count: 16
Stack: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
[C]: in function `SetCvar'
Interface\AddOns\AftermathhUI\Core\Install.lua:23: in function `OnAccept'
Interface\FrameXML\StaticPopup.lua:4640: in function `StaticPopup_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals:
No other addons running.
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Unread 01-15-18, 08:56 AM  
Aftermathhqt
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Uploads: 14
Originally Posted by flexbar
Hello,

When i try to install this UI, i cannot click anything to accept the install? i cant seem to get any ELV UI to work at all, i have refreshed my WTF folder and Interface.
You cannot have this UI and ElvUI at the same time.
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Unread 01-13-18, 08:35 AM  
flexbar
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hello,

When i try to install this UI, i cannot click anything to accept the install? i cant seem to get any ELV UI to work at all, i have refreshed my WTF folder and Interface.
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Unread 10-08-17, 04:17 PM  
Aftermathhqt
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Originally Posted by cysaw
trying to move player castbar but its not moving is this the right LUA

if (C.UnitFrames.CastBarMod) then
local Castbar = CreateFrame("StatusBar", nil, self)
Castbar:Size(312, 24)
Castbar:SetStatusBarTexture(Texture)
Castbar:SetStatusBarColor(unpack(C.UnitFrames.CastBarColor))
Castbar:Point("BOTTOM", UIParent, 0, 200)
Castbar:CreateBackdrop()
Castbar:Point("BOTTOM", UIParent, 0, 200)
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Unread 09-25-17, 12:15 PM  
cysaw
A Defias Bandit

Forum posts: 3
File comments: 77
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trying to move player castbar but its not moving is this the right LUA

if (C.UnitFrames.CastBarMod) then
local Castbar = CreateFrame("StatusBar", nil, self)
Castbar:Size(312, 24)
Castbar:SetStatusBarTexture(Texture)
Castbar:SetStatusBarColor(unpack(C.UnitFrames.CastBarColor))
Castbar:Point("BOTTOM", UIParent, 0, 200)
Castbar:CreateBackdrop()
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Unread 09-25-17, 06:04 AM  
cysaw
A Defias Bandit

Forum posts: 3
File comments: 77
Uploads: 0
Thanks for updating!
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