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Updated: 09-07-11 11:37 PM
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Updated:09-07-11 11:37 PM
Created:11-01-09 12:30 PM
Downloads:6,080
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Tincup-UI 4.0 Optimized for 1920x1200  Popular! (More than 5000 hits)

Version: Version 4.0
by: Tincup [More]

Tincup-UI 4.0

Ok this is the newest version of my UI. This is still a work in progress, but it is playable at the moment. I am still working on a healing layout and my raid frames. I will have them updated by the weekend.

To install:
Backup your current Interface folder and WTF folder.
Download and extract my UI to your main World of Warcraft folder.
Open the WTF folder and rename the Accountname, servername, and character folders with your information.
Start your game. Make your the load out of date addons is selected.
Login to the game and type "/reflux switch dps" in the chat window without the quotes.
This should fix 98% of any alignment issues, the chat frame may need to be manually moved.
To move the quest watch frame type /wf to unlock/lock the frame.



This UI is built for 1920 x 1200 resolution, to use with any other resolution will take some adjustments on your part.

If you have questions please feel free to ask, I will do my best to answer any questions you may have.

Version 4.0
Completely new design! There are a few bugs I am working to fix.

Version 3.0
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Updated for 4.2


Version 2.07
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Changed a few addons, added some others. List below.
Added Recount
Added Xloot (the verdict is still out on this one)
Added 2 setups-One for DPS, One for Healers.
Removed Tidy Plates and replaced with Cael Nameplates.

Version 2.06
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Updated the compilation to work with 3.3.5 and Cataclysm Beta

Version 2.05
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Small alignment fixes
Ajusted player unit frame for DK's
Added Deadly Boss Mods
Added Auctionlite (Because I forgot in the last version)

Version 2.04
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Changed loot frame to Butsu and TeksLoot
Added Auctionlite
Added Friendwithbenefits

Version 2.03
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Removed:
lcLoot since it seems to be abandoned.
StatBlock Money

Added:
Xloot, Xloot Group, Xloot Master, Xloot Monitor
Molinari Mill, Prospect, Disenchant addon.
Broker_Gold Money from each toon is now keep in memory
-------------

Version 2.02
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Removed my email address from login window :)
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Version 2.01
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I edited the unitframes to blend better with the UI. Added a few addons, and removed some others. Changes listed below.
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Added
Tidy Plates
Threat Plates
Carbonite
Atlas Loot Enhanced
Gnomish Vendor Shrinker
Skada
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Removed
CaelNamePlates
QuestTrackerMover
Recount
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Version 2.0
There are various changes in 2.0
The overall design has been changed
Carbonite is not included in the compilation. You can easily add that yourself.
I have decided to use Clique and the current unit frames instead of using VuhDo.

Version 1.5
Updated the compilation for 3.3 compatibility.

Version 1.4.1
Adjusted width of chat and threat frames in the "standard" configuration in efforts to correct the issue of the frames being too wide for standard resolution.
Added support for Skada as well as Recount/Omen.

Version 1.4
Added support for 16x9 and standard resolutions

Version 1.3
Fixed alignment issues with player frame.
Fixed alignment of Quartz cast bars.

Version 1.2
Added stacked action bar setup comprised of 3 action bars stacked vertically.
Fixed a small alignment issue with the Shaman totem frame.
Optional Files (0)


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Unread 01-06-10, 07:47 AM  
Galsif
A Kobold Labourer

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Ah nice ^^ Ill just hide my PallyPower and use Vudho then <33
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Unread 01-06-10, 05:21 AM  
Tincup
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Originally posted by Galsif
I love you're PallyPower set up could you also include those config files? or separate upload ehm or something ? I would really love to use that PP set up ^^
In my compilation I am not using Pallypower. I am using Vuhdo.
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Unread 01-05-10, 10:51 AM  
Galsif
A Kobold Labourer

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I love you're PallyPower set up could you also include those config files? or separate upload ehm or something ? I would really love to use that PP set up ^^
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Unread 01-01-10, 09:00 AM  
Cripster
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Good to see you back....I would say try PB 4 for Unit frames. I am using a modified version of another comp and it uses PB4/Grid and Clique im using about 11mb (cept when i have GS on) I really like the way Pitbull/Grid/Clique work together.
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Unread 12-30-09, 01:53 PM  
Tincup
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[quote]Originally posted by Ovario
Take a look at Stuf Unit Frames, it's what I am using currently on Benea's UI Comp:

http://www.wowinterface.com/download...nitFrames.html

VERY lightweight and VERY functional!
[/QUOTE

I currently have 5 folders with different UI layouts that I am working on. I am using stuf on one of them. I love the addon, the initial setup takes some time though.
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Unread 12-30-09, 12:37 PM  
Ovario
An Aku'mai Servant

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Take a look at Stuf Unit Frames, it's what I am using currently on Benea's UI Comp:

http://www.wowinterface.com/download...nitFrames.html

VERY lightweight and VERY functional!
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Unread 12-30-09, 05:33 AM  
Tincup
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Originally posted by Ovario
The unitframes on the other hand, I'm not crazy about. I really liked the previous ones. ^_^
I have tried various addons and setups for Unit frames, I just haven't found any I am happy with either. I will keep looking and see what I can come up with.
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Unread 12-29-09, 09:25 PM  
Ovario
An Aku'mai Servant

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I like the reduced graphics at the bottom, really cleans it up. The unitframes on the other hand, I'm not crazy about. I really liked the previous ones. ^_^
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Unread 12-28-09, 06:07 AM  
Tincup
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Take a look at these slight changes. What do you guys think?

Last edited by Tincup : 12-28-09 at 06:09 AM.
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Unread 12-26-09, 12:12 PM  
Tincup
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Originally posted by r1pt1de
Hey Quee, been while man =).
Quick question for ya. What addon was in the pack that let you move and resize the Interface control panel?
Chatter allows you to move the Control/Options Panel.
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Unread 12-26-09, 10:56 AM  
r1pt1de
A Deviate Faerie Dragon
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Hey Quee, been while man =).
Quick question for ya. What addon was in the pack that let you move and resize the Interface control panel?
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Unread 12-24-09, 11:46 PM  
Tincup
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I am still working on the 2.0 version. But work has been really slow with Christmas and all. I do have an updated version working with 3.3 that I will upload when I get a chance.
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Unread 12-24-09, 04:26 PM  
Arroes
A Kobold Labourer

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Hiya, just wondering if there is a ETA or an update as to how the new version is goin? i really miss using this UI.

Love your work keep it up

thnx in advance
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Unread 12-08-09, 03:34 PM  
Cripster
A Kobold Labourer
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is this ui going to be messed up by the patch?

Yep...Bartender is one of the dead mods with this comp.
Last edited by Cripster : 12-08-09 at 06:19 PM.
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Unread 11-23-09, 02:34 PM  
Ziras
A Kobold Labourer

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Originally posted by Quee
I am afraid there isn't. When I designed the ui it was intended for 1900x1200 resolution. After many request I edited some settings in an effort to make it compatible with various resolutions.

I am working on the 2.0 version that will hopefully scale much easier because I am using more of the default elements. I had hoped to have it completed by now but real life has delayed its release. I should have something available soon.
Alright. I finally figured out how to fix it (sort of). I just removed KgPanels. Of course, this removes some of the alignment with the unit frames, so for those that wish to do the same as I'm doing and use his setup, just type /suf and use the options there to move around the frames. You might also want to do /tip anchor to move around the tooltips, they got in the way for me. Otherwise, it's perfect! Thanks for the great setup!

Edit: You'll also have to edit around the raid frames for Vuhdo. I'm still playing with that, but you'll have to figure that part out on your own.

I'll be sure to check out 2.0 when it comes out as well
Last edited by Ziras : 11-23-09 at 03:15 PM.
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