Contains a volume bar and mute button that can be dragged around the screen to modify the volume of the game. Included is a means of binding your own UI elements to synchronize with the volume of the game.
Features:
- Volume Bar
- Mute Button
- Temporary Mute Key Binding
- Toggle Mute Key Binding
Developers:
- Audio_Hook_BindMuteButton(CheckedButtonFrame) --Synchronizes button so if muted it is checked otherwise not.
- Audio_Hook_BindVolumeBar(Frame,ButtonFrame) -- Synchronizes so that clicking and dragging the mouse on the button frame will scale the first Frame vertically
To Do:
- Allow horizontal alignment / reverse scaling