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Updated:06-30-11 01:16 PM
Created:10-12-09 02:10 AM
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LiteStats  Popular! (More than 5000 hits)

Version: 40200.1
by: Katae [More]

Proof of concept plugin for LitePanels, which you will need installed.

To install, rename config_default.lua to config.lua.

/litestats (/lstats) - In-game functionality help.

Another stats mod? Why?
This addon was initially created to test LitePanels to make sure it was bug free. There are a lot of addons like this out there, but none that had the capabilities that I wanted from an addon of this type.

Missing a nifty feature X from stats mod Y?
Ask and ye shall receive!

~ modules ~

#Memory: Right click collects Lua garbage. Max number of addons can be set in the config.

#Durability: Armored man can be configured to be hidden or shown. Armor durability percentages scale from green (100%) to yellow (50%) to red (0%). Auto-repair may be toggled by right-clicking the text, guild funds can be configured in the config. Shift-click or Middle-click opens an equipment set switching menu.

#Gold: Saves data on the amount of gold you have server-wide. Right-clicking the text toggles auto-vendoring trash loot. A junk exceptions list can be configured via the /junk command.

#Clock: Left-click toggles the game calendar, right-click toggles time manager. Time manager settings apply.

#Location/Coords: Player coords are displayed on the tooltip or as a separate module. Clicking toggles the world map. Shift-click inserts the coordinates into chat.

#Ping: Displays a class colored text with who pinged the minimap!

#DPS: May be configured to show/hide on activity.

#Guild/Friends: Online count text including members/friends online tooltip with right-click sorting (guild only). Holding alt shows notes and ranks.

#Talents: Talent spec display with ability to right-click to cast dual spec.

#Character Stats: User's choice of stats configured in a [tag] format. Dual spec support.

#Experience/Played/Reputation: A three-in-one module with XP tracking, playtime tracking, and a reputation text display. The three modes can be cycled through by right-clicking.

Also: Latency, FPS, Mail, and Bag space.


Note that some modules may be disabled by default. Simply head to the config file and enable as you see fit!

» locales


40200.1 -- 2011.06.30
- Fixed a couple bugs that crept in with 4.2 API changes.
- 4.2 toc update.

40100.1 -- 2011.06.12
- Fixed a 4.1 bug in the DPS module that was breaking it.
- Implemented 'World' latency. Text shows the greater of home or world. Latency module given tooltip to display both.
- 4.1 toc update.

40000.5 -- 2011.03.12
- Added average ilvl to the durability tooltip.
- Friends list module was not updating when BN friends list changed.
- Explicitly converted 'lastkill' and 'lastquest' to a number in case it was being interpreted as a string. May have been causing some errors.

40000.4 -- 2011.02.15
- Fixed clock bug and added the Tol Barad timer. (donjon & dutorien)
- Moved around the default location of modules in the config in relation to the default minimal.
- Disabled the Coords, Talent, and Stats modules by default.
- Player name is no longer hidden in the guild module.
- Default minimap zone text is now hidden when the Location module is enabled.
- DPS module, if set to do so, will now hide when inactive after 10 seconds. DPS value can now be shortened (15.2k).

40000.3 -- 2010.10.24
- Minor code cleanup.
- Fixed issue where b.net friends' real names were not showing up by holding alt if the person didn't have a note.

40000.2 -- 2010.10.18
- Removed talent spam filtering, obsolete.
- Fixed bug equipmentManager bug. (thanks lainbh)
- Guild module now opens the new guild frame. (thanks lainbh)
- Friends module now shows Battle.net friends. Holding alt will show the player's real name while they're logged into WoW.
- Fixed watched currency icon.

40000.1 -- 2010.10.13
- 4.0 toc update.
- Ammo module obsolete, removed.
- Tracking module obsolete, removed.
- Talent module bugs squashed.
- Bug with the default clock not hiding correctly.

30300.9 -- 2010.08.13
- Enabled ability to set font to each stat individually. Simply use the following attributes in the individual stat settings: font, color, size, alpha, outline, and/or shadow.

30300.8 -- 2010.08.04
- Added Korean (koKR) locale. Updated Spanish (esES) locale.

0.9.10a -- 2010.01.29
- Localization updates: frFR added, complete; esES added, partial; deDE updated.

0.9.10 -- 2010.01.29
- Added [color] tag, for a gradient color code, to latency and durability modules.
- Added latency and fps to the memory tooltip.
- Hidden addons in the memory module, or hidden guild mates in the guild module can now be exposed by holding the Alt key.
- Faction name subs config added (faction_subs).
- Faction tooltip with basic info added.
- Localization updates. zhTW added, partial.

0.9.9 -- 2010.01.08
- ruRU and deDE localizations added. http://wow.curseforge.com/addons/litepanels/localization/
- Commented out d/h/m/s variables in experience module, customize by uncommenting.
- Changed default font to a more universal locale friendly one.
- Added ammo module by request. Enabled only on hunters by default.
- Added reputation watcher to experience module. Change format with the new faction_fmt variable.
- Left-click now cycles between experience, time played, and reputation.
- Experience module variable changes: normal_fmt -> xp_normal_fmt, rested_fmt -> xp_rested_fmt, maxlevel_fmt -> played_fmt
- Moved LPSTAT_SUBS table to Talents.name_subs in the module config.

0.9.8a -- 2009.12.15
- Small variable bug fix in experience module. Forgot to document changing the variable Experience.fmt to Experience.normal_fmt.

0.9.8 -- 2009.12.14
- Added in-combat hiding options for all or specific stats.
- Equipment set switching menu added to durability module. Shift-click or Middle-click opens it.

0.9.7a -- 2009.12.08
- Fixed error when config.lua isn't installed.

0.9.7 -- 2009.12.08
- 3.3 toc update.
- Renamed default config file to config_default.lua. Config now installed by changing the name to config.lua.
- Renamed Experience.fmt variable to Experience.normal_fmt
- Added location module's chat coords functionality to the coords module.
- Rewrote the coords module. Less buggy now.
- Added memory gradient coloring in memory tooltip.
- Modules anchored to a disabled module will no longer be hidden.
- Experience module and tags revamped, please see new config for changes.
- Playtime added to experience module, hold alt to see all character's total time played (default when max level).
- Minor time format changes (#d #h #m #s).
- Asterisk next to grouped friend/guildies is now colored green if in player's current zone, orange if not.
- Added /lstats command. Lists tips on how to use various module functionalities.

0.9.6c -- 2009.11.12
- Reverted last revision's "icon_size" setting changes back to "iconsize". This was causing a little confusion.
- Tracking icon bug fixed.
- Removed coord tracking inside instances. This was causing the world map to hide itself when opened.

0.9.6b -- 2009.11.11
- Added global tooltip icon setting (LTIPICONSIZE)
- Added icon tag to tracking module.

0.9.6a -- 2009.11.11
- Various bug fixes
- Class names can now be used in profiles.

0.9.6 -- 2009.11.11
- Added character stats module. Two strings available for dual specs, configurable by tags. Tag list is in config.
- Added experience module, tag configurable. Basic, much more functionality is planned in the future.
- Added coordinates module (off by default), location module tooltip retains coord functionality.
- Added an asterisk to friends and guild members that are in your group or raid.
- Added a default guild roster sorting setting.
- Tracked currencies added to the gold module. Left-click now opens currencies tab.
- Added the default UI mail tooltip to the mail module.

0.9.5a -- 2009.11.04
- Fixed a bug with class localizations in the friends module.

0.9.5 -- 2009.11.04
- Moved all of the configuration variables to config.lua. Included a string class coloring function.
- Guild list tooltip added to the guild module. Right-click cycles sorting name/level/class/zone, shift right-click reverses the current sort. Hold the Alt key to view or sort by notes and ranks.
- Friends list tooltip added to the friends module. Hold the Alt key to view notes.
- Reworked the clock module. The clock display now reflects the settings in the Time Manager (right-click).
- Memory module will now display in KB when below 1MB.
- Bugs in the talents module squashed.
- Made changes to string format configs dealing with numbers, allowing for more control over decimals.
- Stat building structure changed, see NewStat().

0.9.4 -- 2009.10.29
- Fixed a bug in the clock module.
- Added icon tag and chat filter to the talents module.

0.9.3 -- 2009.10.25
- Moved autosell/repair default savedvars to set themselves on login.
- 24-hour option added to the Clock module.
- Inventory repairs can now be ignored/unignored via the ignore_inventory option.
- Added guild and friends modules. Clicking will toggle either the guild or friends/ignore list.
- Added bag space module. Clicking opens/closes all bags.
- Added talents module. Clicking swaps spec if dual spec is learned, right-click opens the talent UI.
- Provided a commented stat template near the end of core.lua.

0.9.2 -- 2009.10.13
- Added a junk profit chat printout. Chat gold format changed.

0.9.1 -- 2009.10.13
- Removed some personal tweaks I forgot to remove in the release.
- Fixed a bug with profiles and moved them to a different file, profiles.lua
- Added variable for changing the number of letters the location text is truncated by, 0 disables this feature.
- Option for displaying local time added.
- Added chat syntax explanation for /junk.
- Tooltip click polishing.
- Default for DPS hide_inactive enabled.
- Added coords to the location tooltip, auto-updates. Shift-clicking location text will insert the player's zone and coords into the chat edit box.
- Memory tooltip now auto-updates while hovered.
- Included 04b03 font. http://www.dsg4.com/04/extra/bitmap/index.html

0.9 -- 2009.10.12
- Initial release.
Post A Reply Comment Options
Unread 12-10-10, 05:18 PM  
Donmc
A Kobold Labourer

Forum posts: 0
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Originally posted by Katae
Well it's working for me. Quite well, actually. Did you make sure to right-click the module to cycle through the three different modes?
Ah i see what I was doing wrong. I had it set anchored to something i forgot i moved offscreen.
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Unread 12-10-10, 02:12 PM  
Katae
A Cobalt Mageweaver
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Originally posted by Donmc
Wont show xp for characters lvl 80 and above. Anyway to fix this?
Well it's working for me. Quite well, actually. Did you make sure to right-click the module to cycle through the three different modes?
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Unread 12-08-10, 09:41 PM  
Katae
A Cobalt Mageweaver
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Originally posted by Donmc
Wont show xp for characters lvl 80 and above. Anyway to fix this?
It doesn't? crap! I'll take a look, I just got the xpac
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Unread 12-08-10, 01:22 PM  
Donmc
A Kobold Labourer

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Wont show xp for characters lvl 80 and above. Anyway to fix this?
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Unread 11-30-10, 10:36 PM  
Katae
A Cobalt Mageweaver
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Originally posted by SnitchRUS66
Hi Katae. Your addon is very nice, but I have in my opinion it lacks a module like titanloot. It displays the type of loot with color, and onclick it rolls.

sry for my English, I used google translate.
That would be a neat addition if someone could code it!
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Unread 11-30-10, 02:45 PM  
SnitchRUS66
A Kobold Labourer

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Hi Katae. Your addon is very nice, but I have in my opinion it lacks a module like titanloot. It displays the type of loot with color, and onclick it rolls.

sry for my English, I used google translate.
Last edited by SnitchRUS66 : 11-30-10 at 04:56 PM.
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Unread 11-07-10, 03:20 PM  
Iseabail
A Kobold Labourer

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Movement Speed

Don't know if this would be appropriate for LiteStats to add, but would it be possible to have a stat module for movement speed? There are several standalone mods and broker plug-ins for it, but it would be cool to integrate it through LiteStats.
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Unread 11-05-10, 02:40 PM  
Katae
A Cobalt Mageweaver
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Originally posted by piezombie
How would I go about setting LiteStats up it shows different things for different characters?

ie. Attack power for my rogue, but dodge for my feral druid.
Utilize class profiles at the bottom of the config.
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Unread 11-05-10, 02:30 AM  
piezombie
A Kobold Labourer

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How would I go about setting LiteStats up it shows different things for different characters?

ie. Attack power for my rogue, but dodge for my feral druid.
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Unread 11-03-10, 05:03 PM  
Katae
A Cobalt Mageweaver
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@neverg
Thanks for the good words, I'm thrilled that you've got something out of it!

I was not aware of a new area in Cata, I'll be sure to make some modifications there. Thanks for pointing that out!
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Unread 11-01-10, 08:11 AM  
neverg
A Frostmaul Preserver
 
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Katae, your code is amazing.

Learned some neat functions form Blizzard that I wasn't aware of. Used some ideas from your code in my own Stats (a lot more simplistic in the sense that does less stuff). Credited you in the addon, tho I'm not sure If I'm ever releasing it.

But really like your LiteStats, it's the best one I've seen so far. Great deal of work put into it.

By the way, dunno if you are interested, but since you Display Wintergrasp Timer in your Time Tooltip (I do too in my addon on the Zone Tooltip), there is no equivalent for Toll Barad for CC, but there is a generic function that can retrieve info from both Wintergrasp and Tol Barad. I stumbled upon it when searching the WoW forums, so maybe you'll find it useful:

I believe what you're looking for is GetWorldPVPAreaInfo().

local pvpID, localizedName, isActive, canQueue, startTime, canEnter, mapDescription = GetWorldPVPAreaInfo( areaID )

where

areaID ranges from 1 to GetNumWorldPVPAreas()

pvpID is the id used for other functions like RequestBattlegroundInstanceInfo(),
localizedName should be self-explanatory,
isActive is 1 if the battle is running, nil otherwise
canQueue is 1 if you can queue for it, nil otherwise
startTime is 0 if the battle is running or a number of seconds until start otherwise
canEnter is 1 if youc an enter the battle, nil otherwise
mapDescription should be self-explanatory

Wintergrasp is areaID 1, Tol Barad is areaID 2.
http://forums.worldofwarcraft.com/th...Id=26859186234 or http://www.wowwiki.com/API_GetWorldPVPAreaInfo

Cumps.
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Last edited by neverg : 11-01-10 at 10:59 AM.
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Unread 10-30-10, 02:22 PM  
Lyelu
A Cyclonian
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Thanks!
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Unread 10-30-10, 12:48 PM  
Katae
A Cobalt Mageweaver
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Re: Permission

Originally posted by Lyelu
Hi Katae,
I would like permission to use parts of your code - about half of the functions. I want to make a standalone Addon, within its own frame. Then I want to make a config panel in-game to set the anchorframe and move the frame around relative to the anchor frame or UIparent. I'm trying to separate it from LitePanels so it can work with another background-Panel set without installing two, and also so it will only be one Addon folder required.
If I run the code by you and tag you credit, will this be ok?
Or alternatively, would you consider this as a suggestion?
Thanks so much.
Sure, have at it, just leave a note somewhere. Alternatively, you could embed litepanels into your config addon. Either way.
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Unread 10-30-10, 11:10 AM  
Lyelu
A Cyclonian
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Permission

Hi Katae,
I would like permission to use parts of your code - about half of the functions. I want to make a standalone Addon, within its own frame. Then I want to make a config panel in-game to set the anchorframe and move the frame around relative to the anchor frame or UIparent. I'm trying to separate it from LitePanels so it can work with another background-Panel set without installing two, and also so it will only be one Addon folder required.
If I run the code by you and tag you credit, will this be ok?
Or alternatively, would you consider this as a suggestion?
Thanks so much.
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Unread 10-29-10, 02:01 AM  
Katae
A Cobalt Mageweaver
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Originally posted by Eleija
Can someone help me with a new colored fps module pls?
gradient(percent) returns a hex string, so you can use that. You'll need to calculate a value between 0.0-1.0, in which 0.0 is 100% red and 1.0 is 100% green. As an example, gradient(GetFramerate()/100) would give a 100% red color if the fps is 0, and 100% green if it's 100. You can change that 100 around however you like.
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