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Updated:06-30-11 01:16 PM
Created:10-12-09 02:10 AM
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LiteStats  Popular! (More than 5000 hits)

Version: 40200.1
by: Katae [More]

Proof of concept plugin for LitePanels, which you will need installed.

To install, rename config_default.lua to config.lua.

/litestats (/lstats) - In-game functionality help.

Another stats mod? Why?
This addon was initially created to test LitePanels to make sure it was bug free. There are a lot of addons like this out there, but none that had the capabilities that I wanted from an addon of this type.

Missing a nifty feature X from stats mod Y?
Ask and ye shall receive!

~ modules ~

#Memory: Right click collects Lua garbage. Max number of addons can be set in the config.

#Durability: Armored man can be configured to be hidden or shown. Armor durability percentages scale from green (100%) to yellow (50%) to red (0%). Auto-repair may be toggled by right-clicking the text, guild funds can be configured in the config. Shift-click or Middle-click opens an equipment set switching menu.

#Gold: Saves data on the amount of gold you have server-wide. Right-clicking the text toggles auto-vendoring trash loot. A junk exceptions list can be configured via the /junk command.

#Clock: Left-click toggles the game calendar, right-click toggles time manager. Time manager settings apply.

#Location/Coords: Player coords are displayed on the tooltip or as a separate module. Clicking toggles the world map. Shift-click inserts the coordinates into chat.

#Ping: Displays a class colored text with who pinged the minimap!

#DPS: May be configured to show/hide on activity.

#Guild/Friends: Online count text including members/friends online tooltip with right-click sorting (guild only). Holding alt shows notes and ranks.

#Talents: Talent spec display with ability to right-click to cast dual spec.

#Character Stats: User's choice of stats configured in a [tag] format. Dual spec support.

#Experience/Played/Reputation: A three-in-one module with XP tracking, playtime tracking, and a reputation text display. The three modes can be cycled through by right-clicking.

Also: Latency, FPS, Mail, and Bag space.


Note that some modules may be disabled by default. Simply head to the config file and enable as you see fit!

» locales


40200.1 -- 2011.06.30
- Fixed a couple bugs that crept in with 4.2 API changes.
- 4.2 toc update.

40100.1 -- 2011.06.12
- Fixed a 4.1 bug in the DPS module that was breaking it.
- Implemented 'World' latency. Text shows the greater of home or world. Latency module given tooltip to display both.
- 4.1 toc update.

40000.5 -- 2011.03.12
- Added average ilvl to the durability tooltip.
- Friends list module was not updating when BN friends list changed.
- Explicitly converted 'lastkill' and 'lastquest' to a number in case it was being interpreted as a string. May have been causing some errors.

40000.4 -- 2011.02.15
- Fixed clock bug and added the Tol Barad timer. (donjon & dutorien)
- Moved around the default location of modules in the config in relation to the default minimal.
- Disabled the Coords, Talent, and Stats modules by default.
- Player name is no longer hidden in the guild module.
- Default minimap zone text is now hidden when the Location module is enabled.
- DPS module, if set to do so, will now hide when inactive after 10 seconds. DPS value can now be shortened (15.2k).

40000.3 -- 2010.10.24
- Minor code cleanup.
- Fixed issue where b.net friends' real names were not showing up by holding alt if the person didn't have a note.

40000.2 -- 2010.10.18
- Removed talent spam filtering, obsolete.
- Fixed bug equipmentManager bug. (thanks lainbh)
- Guild module now opens the new guild frame. (thanks lainbh)
- Friends module now shows Battle.net friends. Holding alt will show the player's real name while they're logged into WoW.
- Fixed watched currency icon.

40000.1 -- 2010.10.13
- 4.0 toc update.
- Ammo module obsolete, removed.
- Tracking module obsolete, removed.
- Talent module bugs squashed.
- Bug with the default clock not hiding correctly.

30300.9 -- 2010.08.13
- Enabled ability to set font to each stat individually. Simply use the following attributes in the individual stat settings: font, color, size, alpha, outline, and/or shadow.

30300.8 -- 2010.08.04
- Added Korean (koKR) locale. Updated Spanish (esES) locale.

0.9.10a -- 2010.01.29
- Localization updates: frFR added, complete; esES added, partial; deDE updated.

0.9.10 -- 2010.01.29
- Added [color] tag, for a gradient color code, to latency and durability modules.
- Added latency and fps to the memory tooltip.
- Hidden addons in the memory module, or hidden guild mates in the guild module can now be exposed by holding the Alt key.
- Faction name subs config added (faction_subs).
- Faction tooltip with basic info added.
- Localization updates. zhTW added, partial.

0.9.9 -- 2010.01.08
- ruRU and deDE localizations added. http://wow.curseforge.com/addons/litepanels/localization/
- Commented out d/h/m/s variables in experience module, customize by uncommenting.
- Changed default font to a more universal locale friendly one.
- Added ammo module by request. Enabled only on hunters by default.
- Added reputation watcher to experience module. Change format with the new faction_fmt variable.
- Left-click now cycles between experience, time played, and reputation.
- Experience module variable changes: normal_fmt -> xp_normal_fmt, rested_fmt -> xp_rested_fmt, maxlevel_fmt -> played_fmt
- Moved LPSTAT_SUBS table to Talents.name_subs in the module config.

0.9.8a -- 2009.12.15
- Small variable bug fix in experience module. Forgot to document changing the variable Experience.fmt to Experience.normal_fmt.

0.9.8 -- 2009.12.14
- Added in-combat hiding options for all or specific stats.
- Equipment set switching menu added to durability module. Shift-click or Middle-click opens it.

0.9.7a -- 2009.12.08
- Fixed error when config.lua isn't installed.

0.9.7 -- 2009.12.08
- 3.3 toc update.
- Renamed default config file to config_default.lua. Config now installed by changing the name to config.lua.
- Renamed Experience.fmt variable to Experience.normal_fmt
- Added location module's chat coords functionality to the coords module.
- Rewrote the coords module. Less buggy now.
- Added memory gradient coloring in memory tooltip.
- Modules anchored to a disabled module will no longer be hidden.
- Experience module and tags revamped, please see new config for changes.
- Playtime added to experience module, hold alt to see all character's total time played (default when max level).
- Minor time format changes (#d #h #m #s).
- Asterisk next to grouped friend/guildies is now colored green if in player's current zone, orange if not.
- Added /lstats command. Lists tips on how to use various module functionalities.

0.9.6c -- 2009.11.12
- Reverted last revision's "icon_size" setting changes back to "iconsize". This was causing a little confusion.
- Tracking icon bug fixed.
- Removed coord tracking inside instances. This was causing the world map to hide itself when opened.

0.9.6b -- 2009.11.11
- Added global tooltip icon setting (LTIPICONSIZE)
- Added icon tag to tracking module.

0.9.6a -- 2009.11.11
- Various bug fixes
- Class names can now be used in profiles.

0.9.6 -- 2009.11.11
- Added character stats module. Two strings available for dual specs, configurable by tags. Tag list is in config.
- Added experience module, tag configurable. Basic, much more functionality is planned in the future.
- Added coordinates module (off by default), location module tooltip retains coord functionality.
- Added an asterisk to friends and guild members that are in your group or raid.
- Added a default guild roster sorting setting.
- Tracked currencies added to the gold module. Left-click now opens currencies tab.
- Added the default UI mail tooltip to the mail module.

0.9.5a -- 2009.11.04
- Fixed a bug with class localizations in the friends module.

0.9.5 -- 2009.11.04
- Moved all of the configuration variables to config.lua. Included a string class coloring function.
- Guild list tooltip added to the guild module. Right-click cycles sorting name/level/class/zone, shift right-click reverses the current sort. Hold the Alt key to view or sort by notes and ranks.
- Friends list tooltip added to the friends module. Hold the Alt key to view notes.
- Reworked the clock module. The clock display now reflects the settings in the Time Manager (right-click).
- Memory module will now display in KB when below 1MB.
- Bugs in the talents module squashed.
- Made changes to string format configs dealing with numbers, allowing for more control over decimals.
- Stat building structure changed, see NewStat().

0.9.4 -- 2009.10.29
- Fixed a bug in the clock module.
- Added icon tag and chat filter to the talents module.

0.9.3 -- 2009.10.25
- Moved autosell/repair default savedvars to set themselves on login.
- 24-hour option added to the Clock module.
- Inventory repairs can now be ignored/unignored via the ignore_inventory option.
- Added guild and friends modules. Clicking will toggle either the guild or friends/ignore list.
- Added bag space module. Clicking opens/closes all bags.
- Added talents module. Clicking swaps spec if dual spec is learned, right-click opens the talent UI.
- Provided a commented stat template near the end of core.lua.

0.9.2 -- 2009.10.13
- Added a junk profit chat printout. Chat gold format changed.

0.9.1 -- 2009.10.13
- Removed some personal tweaks I forgot to remove in the release.
- Fixed a bug with profiles and moved them to a different file, profiles.lua
- Added variable for changing the number of letters the location text is truncated by, 0 disables this feature.
- Option for displaying local time added.
- Added chat syntax explanation for /junk.
- Tooltip click polishing.
- Default for DPS hide_inactive enabled.
- Added coords to the location tooltip, auto-updates. Shift-clicking location text will insert the player's zone and coords into the chat edit box.
- Memory tooltip now auto-updates while hovered.
- Included 04b03 font. http://www.dsg4.com/04/extra/bitmap/index.html

0.9 -- 2009.10.12
- Initial release.
Post A Reply Comment Options
Unread 01-27-10, 11:53 AM  
Katae
A Cobalt Mageweaver
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Originally posted by bluenjoy
It happens when I login. Once I /reload ui, my money display is shown again. . Whats the fix?
Find this line near the beginning of core.lua, add the green:
Code:
local ls, coordX, coordY, conf, Coords = CreateFrame'frame', 0, 0, {}
If it doesn't work, I'd try deleting litestat's saved vars.
Last edited by Katae : 01-27-10 at 11:54 AM.
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Unread 01-27-10, 11:35 AM  
bluenjoy
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It happens when I login. Once I /reload ui, my money display is shown again. . Whats the fix?

Originally posted by Katae
When does it pop up, on login? Also, does it continue popping up in any sort of pattern?

I've never seen the error myself, but I've made small changes that *might* fix whatever is going on here.
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Unread 01-27-10, 02:29 AM  
RyuYou
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Re: Re: Sorry, this has probably been asked

Originally posted by Katae
Page 3
Thank you for the reply, really wonderfully addon, i was just wondering if you never will do a basic configure in game...Sorry I just got overwhelmed looking at the files, thank you again for the addon
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Unread 01-27-10, 01:12 AM  
Katae
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Re: Sorry, this has probably been asked

Originally posted by RyuYou
I just want to edit the location and font types and the sizes and i do not even know where to start...do you have any hints or tutorials to assist me?
Page 3
Originally posted by Katae
The text table and its default values were consolidated into the NewStat() function. It takes care of pulling the default values set in the config and inserting into a new text table. This all still works with your own text table present, whatever you set is taken priority over the global config, so you can just add one if there is no text table and whatever options you want to change inside of it, like this:
Code:
NewStat("Clock", {
  text = { size = 14, outline = 0 },
  ... other core stuff ...
})
Last edited by Katae : 01-27-10 at 01:13 AM.
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Unread 01-27-10, 12:47 AM  
RyuYou
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Sorry, this has probably been asked

I just want to edit the location and font types and the sizes and i do not even know where to start...do you have any hints or tutorials to assist me?
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Unread 01-27-10, 12:22 AM  
Katae
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Originally posted by bluenjoy
Message: Interface\AddOns\LiteStats\core.lua:448: attempt to index upvalue 'conf' (a nil value)

Keeps popping up
When does it pop up, on login? Also, does it continue popping up in any sort of pattern?

I've never seen the error myself, but I've made small changes that *might* fix whatever is going on here.
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Unread 01-26-10, 07:30 PM  
bluenjoy
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Message: Interface\AddOns\LiteStats\core.lua:448: attempt to index upvalue 'conf' (a nil value)
Time: Wed Jan 27 01:27:28 2010
Count: 1
Stack: Interface\AddOns\LiteStats\core.lua:448: in function `OnEvent'
Interface\AddOns\LitePanels\core.lua:107: in function <Interface\AddOns\LitePanels\core.lua:106>
[C]: in function `RegisterEvent'
Interface\AddOns\LiteStats\core.lua:442: in function `OnLoad'
Interface\AddOns\LitePanels\core.lua:295: in function `MakePanel'
Interface\AddOns\LitePanels\core.lua:345: in function `Init'
Interface\AddOns\LitePanels\core.lua:364: in function <Interface\AddOns\LitePanels\core.lua:354>

Locals: self = LP_Gold {
0 = <userdata>
RegisterEvent = <function> defined =[C]:-1
started = 2751588
height = 0
text = <unnamed> {
}
bg = <unnamed> {
}
width = 0
}
event = "PLAYER_LOGIN"
(*temporary) = nil
(*temporary) = 2751588
(*temporary) = 2751588
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index upvalue 'conf' (a nil value)"
conf = nil
IsAltKeyDown = <function> defined =[C]:-1
strmatch = <function> defined =[C]:-1
pairs = <function> defined =[C]:-1
select = <function> defined =[C]:-1
format = <function> defined =[C]:-1
L = <function> defined @Interface\AddOns\LiteStats\core.lua:38
formatgold = <function> defined @Interface\AddOns\LiteStats\core.lua:106
modules = <table> {
Gold = <table> {
}
Clock = <table> {
}
Ping = <table> {
}
FPS = <table> {
}
Memory = <table> {
}
DPS = <table> {
}
Location = <table> {
}
Latency = <table> {
}
}


Keeps popping up
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Unread 01-22-10, 11:44 AM  
eddiemars
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Originally posted by Katae
For example: xp_rested_fmt = "|cff2689ff[curxp]/[totalxp]|r"
Cool, thanks to my favorite addon author!
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Unread 01-22-10, 06:11 AM  
Katae
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Originally posted by eddiemars
Next thought is a little simpler, I was wondering if you could add optional color tags to the XP
Revisiting this question... I decided against adding a color tag since you can simply add a color code to xp_rested_fmt.

For example: xp_rested_fmt = "|cff2689ff[curxp]/[totalxp]|r"

I went ahead with the faction subs, though. It'll be used in the same way as talent subs.

Also adding latency and fps to the memory tooltip, making their modules more optional. I'm open to any last minute suggestions.
Last edited by Katae : 01-22-10 at 06:17 AM.
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Unread 01-21-10, 05:18 PM  
eddiemars
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Originally posted by Katae
there is a tooltip for experience that contains anything you can display. There isn't a tooltip for rep, though.
Whoops sorry. I only play 80's except once I logged on my partners lowbie (which is where I got the idea for colored XP). I had just assumed though the tooltip for the XP wasn't there since it wasn't there for the Reputation. How I like it setup for my Rep is to just show the percentage, and I got the idea for the tooltip when once I did find myself wanting to know the full current/max numbers. Thanks for reading!
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Unread 01-21-10, 02:28 PM  
Katae
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Originally posted by eddiemars
First, I was wondering if you could add an optional tooltip to the Experience/Reputaion bit. Perhaps have the tooltip information be customizable the same sort of way the shown info is?
Not sure where you're getting at, there is a tooltip for experience that contains anything you can display. There isn't a tooltip for rep, though. If you need to customize the experience tooltip, it wouldn't be too hard to mess around with the tooltip coding.
Originally posted by eddiemars
Next thought is a little simpler, I was wondering if you could add optional color tags to the XP
This can be done pretty easily.
Originally posted by eddiemars
I was wondering if there could be some options for short-handing the faction names.
I could add a [shortname] kinda tag for this.
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Unread 01-21-10, 12:22 PM  
eddiemars
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Hello! I love your addons, I was thinking about a couple things I would be interesting in seeing in this one, thought I would let you know.

First, I was wondering if you could add an optional tooltip to the Experience/Reputaion bit. Perhaps have the tooltip information be customizable the same sort of way the shown info is? Reason why I would personally like seeing this is because I have a specific amount of room I can show the Lstat info in, and I have to take away a lot of the default shown info for this module to have it fit. But I would love to see it all at least some of the time, as it really is not needed all the time. For example those tags about quests to level and kills to level etc. Also, if your XP/Rep module is showing just the percentages, it would be neat if the tooltip could then give you the full numbers if you wanted. Even if the tooltip was not customizable, you could only have it show what you wanted it to show, that would be fine too.

Next thought is a little simpler, I was wondering if you could add optional color tags to the XP, my thinking how this would work would be, the XP info could be (taking this from Dominos) purple and the rested info could be blue. That way you wouldn't have to have that "R:". It's a pretty minor thing though, just thought it would be easier for fast glances.

Okay last thing, about the Reputation one again heh. I was wondering if there could be some options for short-handing the faction names. Maybe this could be done similarly to the options for shortening the talent tree names, make a list of all factions that the user could then customize how short it goes, ie: simple initials "C.E." or maybe just removing a "The" from those applicable, as one sees fit. Another way this might work is more like how the 'Location' module (seems to?) have a specified max width, and when the location gets too long it just cuts off the letters on the right side, ie: "The Silver Encl". I like how this ends up working actually but I admit I have never looked too much at this module so maybe it is not even meant to do that heh...

Anyways just putting those thoughts out there, maybe you'll like some of the ideas. Maybe not and that's cool too.
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Unread 01-11-10, 05:12 PM  
Katae
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Originally posted by bluenjoy
I disabled Experience in combat log! That's the problem. hahahahaha it works now.
Sorry about that
That's good to know, too bad it's the only way (that I know of) to capture and differentiate mob/quest xp gains.

Edit: Should be able to work around it being hidden... something to work on there
Last edited by Katae : 01-11-10 at 05:15 PM.
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Unread 01-11-10, 05:11 PM  
bluenjoy
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I disabled Experience in combat log! That's the problem. hahahahaha it works now.
Sorry about that
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Unread 01-11-10, 05:09 PM  
Katae
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Originally posted by bluenjoy
My 2 lvl80s are the ones that are having errors now

Does your addon rely on something in the combat log by any chance?
I suppose only 80s narrows it down.

Lines 1200-1201:
Code:
local mobxp = gsub(gsub(COMBATLOG_XPGAIN_FIRSTPERSON,"%%s","(.*)"),"%%d","(.*)")
local questxp = gsub(gsub(COMBATLOG_XPGAIN_FIRSTPERSON_UNNAMED,"%%s","(.*)"),"%%d","(.*)")
I can't imagine why that is causing an error with saved variables (conf table) though.

It's still the same error? Perhaps try deleting the LiteStats saved variables (/run LPSTAT=nil) and reload.
Last edited by Katae : 01-11-10 at 05:10 PM.
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