Go to Page... |
Compatibility: | Classic Patch (1.13.4) Visions of N'Zoth (8.3.0) |
Updated: | 05-05-20 09:46 PM |
Created: | 08-09-09 09:43 PM |
Downloads: | 24,932 |
Favorites: | 120 |
MD5: | |
Categories: | Character Advancement, Data Mods |
A simple AddOn that provides details about your leveling progress; including the number of kills, quests, dungeons, battlegrounds, pet battles, mining and herb nodes needed, as well as a time estimate.
- Resurrected and updated to work with BFA and Classic!
Note that Classic specific files are available in the linked "XToLevel Classic" project under Other Files.
The retail file will also work fine with Classic, you just need to allow out-of-date addons.
Features
K: <kills> Q: <quests> XP: <xp>
K: 100 Q: 10 XP: 90%
File Name |
Version |
Size |
Author |
Date |
Type |
1.13.4_56 |
229kB |
05-05-20 09:49 PM |
Patch |
Comment Options |
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
noxmonk |
View Public Profile |
Send a private message to noxmonk |
Find More Posts by noxmonk |
Add noxmonk to Your Buddy List |
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
spAnser |
View Public Profile |
Send a private message to spAnser |
Visit spAnser's homepage! |
Find More Posts by spAnser |
Add spAnser to Your Buddy List |
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Visit AtliThor's homepage! |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
05-30-10, 03:07 AM | |
A Defias Bandit
Forum posts: 2
File comments: 36
Uploads: 0
|
Great addon^^
I really like the new look of the Info window, so i use it instead of a XP-Bar. It would also be nice if it could have two new features: - A klick and post feature into the group/raid/say channel like some xp-bars have - A Button for Faction-reputation into the Info Window, with automatic faction change of the recently gained rep these features would make a killer addon out of this |
|
el labero |
View Public Profile |
Send a private message to el labero |
Visit el labero's homepage! |
Find More Posts by el labero |
Add el labero to Your Buddy List |
02-21-10, 02:41 PM | |
|
Thanks for the nice reply .
Turns out that yes, I failed to extract the locale files at the bottom of the (folder-sorted) ZIP. I test things with standalone libraries and/or personally updated ones, so tend not to extract mod-included libraries. And missed the locale files. Once the locales were out and loading, no further problems. Preliminary testing: very nice. Glad to see the LDB display option. Especially nice is that XToLevel--unlike a lot of XP measuring mods--uses no memory or CPU time whatsoever on character idle (tested with OptionHouse, CPU profiling enabled). Thanks again. |
|
Zidomo |
View Public Profile |
Send a private message to Zidomo |
Visit Zidomo's homepage! |
Find More Posts by Zidomo |
Add Zidomo to Your Buddy List |
02-20-10, 11:37 AM | |
|
Hey Zidomo.
Thanks for reporting this! This is an error I encountered while developing the 10r version, but I built in a pretty much bullet-proof fail-safe to prevent this from happening (Lines 33-39 in the Main.lua script). The only thing that should get pass it is if the locale files themselves aren't being loaded properly. Is it possible that the files in the "locale" directory are missing or corrupt? Or that the "XToLevel.toc" file itself is damaged? Have you tried re-installing the addon? (That may help if it is a problem with the files.) In any case, I will do a series of tests to see if I can reproduce this, and to see if there is something I am missing. Thanks again! |
|
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Visit AtliThor's homepage! |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
02-20-10, 10:33 AM | |
|
Error on logon on a non-80 character (USEnglish client/server) with v3.3.30_r11:
Code:
1x XToLevel-3.3.1_11r\objects\cDisplay.lua:55: attempt to index global 'L' (a nil value) XToLevel-3.3.1_11r\Main.lua:43: in function `MainOnPlayerLogin' XToLevel-3.3.1_11r\Main.lua:261: in function `MainOnEvent' <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1> Locals: cDisplayLocale = "enUS" |
|
Zidomo |
View Public Profile |
Send a private message to Zidomo |
Visit Zidomo's homepage! |
Find More Posts by Zidomo |
Add Zidomo to Your Buddy List |
01-26-10, 12:00 AM | |
|
Now that you mentioned it, it does only occur on load, and it's not really effecting any functionality of the addon.
Thanks for the prompt reply. |
|
vAzNKNiGHT |
View Public Profile |
Send a private message to vAzNKNiGHT |
Visit vAzNKNiGHT's homepage! |
Find More Posts by vAzNKNiGHT |
Add vAzNKNiGHT to Your Buddy List |
01-25-10, 02:33 AM | |
|
Hey, vAzNKNiGHT.
This is a regression bug I that people have been seeing after the 3.3 patch. So far I have only been getting reports of it happening just after player login, and only for player with pets active during the login. Are you getting it more frequently than this? The bug has no effect on how the addon works. The only side effect is the error message itself, which you can safely ignore. Due to some technical difficulties on my side, I have been unable to deploy a fix (which is why this bug has been allowed to remain this long), but I should be able to overcome that as soon as tomorrow, so a fix is coming very soon. I apologize for the inconvenience. |
|
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Visit AtliThor's homepage! |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
01-25-10, 01:30 AM | |
|
I keep seeing the error below, please advise.
Code:
Date: 2010-01-25 00:29:01 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\XToLevel\objects\cDisplay.lua line 584: attempt to compare nil with number Debug: [C]: ? XToLevel\objects\cDisplay.lua:584: BuildPattern() XToLevel\Main.lua:125: OnUnitPet() XToLevel\Main.lua:249: MainOnEvent() [string "*:OnEvent"]:1: [string "*:OnEvent"]:1 |
|
vAzNKNiGHT |
View Public Profile |
Send a private message to vAzNKNiGHT |
Visit vAzNKNiGHT's homepage! |
Find More Posts by vAzNKNiGHT |
Add vAzNKNiGHT to Your Buddy List |
10-09-09, 04:23 PM | |
|
I've located the memory-leak, and have already fix it on my end.
Needs a bit of testing before I release it tho. It's generating about 2.5KBs of garbage per second, which get's cleaned every few seconds by the automatic garbage cleaning cycle. As a side-effect of that, it is using a little extra CPU time (like 2-20 MS), but that barely even registers. (Literally. I had a hard time even measuring it ) It's also worth mentioning... The addon, as it is now, takes around 600-700KBs memory at any given moment, which is surprisingly much for such a small addon. I've determined that about 400-500KBs of that is used by the Config window, or more precisely, the underlying Ace2 libraries it is built on. I'm currently aiming to replace that with a new Config window, which I plan to build from scratch. So that should also help keep the addon as light-weight as possible. (That will probably take me a while. It's a lot of code to re-write.) |
|
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Visit AtliThor's homepage! |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
10-08-09, 12:56 PM | |
|
Hey Zidomo.
Thanks. I'll try to implement some changes to the implementation I did notice the memory leak yesterday as well. It is almost definitely some problem with the LDB code, as that is the only part of the code that is being executed continuously. (Rest of the code gets triggered only on special occasions, like kills.) Fixing that is my top priority now, although I probably won't be able to do much until Sunday. (RL is so time consuming!) Anyhow, thanks for the input. It's always helpful. And I'm always open for suggestions, if you have some tips on the implementation |
|
AtliThor |
View Public Profile |
Send a private message to AtliThor |
Visit AtliThor's homepage! |
Find More Posts by AtliThor |
Add AtliThor to Your Buddy List |
10-08-09, 08:06 AM | |
|
Nice variation on an XP mod. Implementation could use some work, though .
Tested with Option House & Addon Profiler. Uses about 0.21 CPU/second continually. Would be better if it used 0. More seriously, it appears to have a fairly sizable memory/garbage leak. 2.2 KB/second in memory used continually until the next game garbage collection. As well--in a 60 second profile through Addon Profiler--it generates about 125KB in garbage, which is really quite high. Be nice to see the resources this consumes be reduced. Otherwise, it looks good. |
|
Zidomo |
View Public Profile |
Send a private message to Zidomo |
Visit Zidomo's homepage! |
Find More Posts by Zidomo |
Add Zidomo to Your Buddy List |