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Compatible with Retail, Classic & TBC
Updated: 04-09-24 09:23 AM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:04-09-24 09:23 AM
Created:08-07-09 11:52 PM
Downloads:90,779
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.17
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.17 (2024-04-09)
Full Changelog Previous Releases
  • Fixed Barkskin
Archived Files (98)
File Name
Version
Size
Author
Date
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 09-07-20, 09:14 AM  
Benea
A Deviate Faerie Dragon
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Forum posts: 18
File comments: 87
Uploads: 1
Originally Posted by d87
Originally Posted by Benea
Hi there,

I'm using this in beta and the debufficons have now been changed into a widget. Is there some form of guide or tutorial how I can change the size of the icons. They defaulted back to tiny. Thanks!
/apt widget set name=debuffIcons width=20 height=20

There are more examples inside Aptechka > Widgets in the GUI
and 'pset' if you want these settings to only apply for the current profile
Thanks!
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Unread 09-06-20, 06:01 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Originally Posted by Benea
Hi there,

I'm using this in beta and the debufficons have now been changed into a widget. Is there some form of guide or tutorial how I can change the size of the icons. They defaulted back to tiny. Thanks!
/apt widget set name=debuffIcons width=20 height=20

There are more examples inside Aptechka > Widgets in the GUI
and 'pset' if you want these settings to only apply for the current profile
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Unread 09-06-20, 05:54 PM  
Benea
A Deviate Faerie Dragon
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Forum posts: 18
File comments: 87
Uploads: 1
Hi there,

I'm using this in beta and the debufficons have now been changed into a widget. Is there some form of guide or tutorial how I can change the size of the icons. They defaulted back to tiny. Thanks!
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Unread 08-31-20, 02:11 PM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
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Make sense! Will give this a try and let you know, thanks!
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Unread 08-31-20, 11:31 AM  
d87
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Re: Re: Re: Re: Re: Re: Re: Re: Frames visibility

Originally Posted by Maxen
Originally Posted by d87
If you want to get into it, a more permanent solution would be to use https://github.com/rgd87/AptechkaUserConfig

I also made a commit in the main addon to accept config.initialConfigPostHookSnippet
Got one little issue with this. When leaving a group, frames/units are still there until I do a reload UI. Not a big deal, but I'm sure it can be fixed somehow...
Basically i think you need to include what UnitWatch was doing inside your macro.

Try something like this:

Lua Code:
  1. UnregisterUnitWatch(self)
  2. local unit = SecureButton_GetUnit(self)
  3. local unitWatchStr = string.format("[@%s, noexists] hide;", unit)
  4. RegisterStateDriver(self, 'visibility', unitWatchStr ..'[mod:shift][combat][@target,exists] show; hide')

EDIT: Changed the conditional
Last edited by d87 : 08-31-20 at 11:40 AM.
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Unread 08-31-20, 11:20 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
Uploads: 0
Re: Re: Re: Re: Re: Re: Re: Frames visibility

Originally Posted by d87
If you want to get into it, a more permanent solution would be to use https://github.com/rgd87/AptechkaUserConfig

I also made a commit in the main addon to accept config.initialConfigPostHookSnippet
Got one little issue with this. When leaving a group, frames/units are still there until I do a reload UI. Not a big deal, but I'm sure it can be fixed somehow...
Last edited by Maxen : 08-31-20 at 11:21 AM.
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Unread 08-27-20, 03:18 PM  
Maxen
A Fallenroot Satyr

Forum posts: 23
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Re: Re: Re: Re: Re: Re: Re: Frames visibility

Originally Posted by d87
If you want to get into it, a more permanent solution would be to use https://github.com/rgd87/AptechkaUserConfig

I also made a commit in the main addon to accept config.initialConfigPostHookSnippet
Oooh this is real nice.. I won't have to re-do the changes at every updates I'm glad that you are actively maintening your great addon Thanks!
Last edited by Maxen : 08-27-20 at 03:18 PM.
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Unread 08-27-20, 11:34 AM  
d87
A Chromatic Dragonspawn
 
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Re: Re: Re: Re: Re: Re: Frames visibility

If you want to get into it, a more permanent solution would be to use https://github.com/rgd87/AptechkaUserConfig

I also made a commit in the main addon to accept config.initialConfigPostHookSnippet
Last edited by d87 : 08-27-20 at 11:34 AM.
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Unread 08-27-20, 10:51 AM  
Maxen
A Fallenroot Satyr

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Re: Re: Re: Re: Re: Frames visibility

My UI when ooc :
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Unread 08-27-20, 10:48 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
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Re: Re: Re: Re: Frames visibility

Originally Posted by d87
You also could uncheck "Show Solo", if you only want frames in groups
That's the thing; I still wanna use it in solo / in combat for healing / decrusing etc... I'm a bit weird I guess ... will it be possible to add also a modifier? like show when pushing "shift" key?

Edit: This works -> RegisterStateDriver(self, 'visibility', '[mod:shift][combat][@target,exists] show; hide')
Last edited by Maxen : 08-27-20 at 10:58 AM.
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Unread 08-27-20, 10:45 AM  
d87
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Re: Re: Re: Frames visibility

Originally Posted by Maxen
Originally Posted by d87
oh wait, it's actually not that hard.
Find in Aptechka.lua
and replace it with

And see how it's going to work in groups
Oh nice!! It works as expected when solo/ooc. I dont mind having them show all the time in groups, just that, when out of combat, I don't have any frames in my screen except the minimap. Call this immersion or whatver But anyways, thanks a lot !
You also could uncheck "Show Solo", if you only want frames in groups
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Unread 08-27-20, 10:42 AM  
Maxen
A Fallenroot Satyr

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Re: Re: Frames visibility

Originally Posted by d87
oh wait, it's actually not that hard.
Find in Aptechka.lua
and replace it with

And see how it's going to work in groups
Oh nice!! It works as expected when solo/ooc. I dont mind having them show all the time in groups, just that, when out of combat, I don't have any frames in my screen except the minimap. Call this immersion or whatver But anyways, thanks a lot !
Last edited by Maxen : 08-27-20 at 10:43 AM.
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Unread 08-27-20, 09:06 AM  
d87
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Re: Frames visibility

oh wait, it's actually not that hard.
Find in Aptechka.lua
RegisterUnitWatch(self)
and replace it with
RegisterStateDriver(self, 'visibility', '[@target,exists] show; hide')
And see how it's going to work in groups
Last edited by d87 : 08-27-20 at 09:06 AM.
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Unread 08-27-20, 08:44 AM  
d87
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Re: Frames visibility

Originally Posted by Maxen
Hello @d87!

Is it possible to hide the frames when not targetting? If not, will it be hard to do? Thanks!
You mean literally when you don't have a target you want all frames to be hidden, not even faded? That's pretty weird. If it can be done then with SecureStateDriver or SecureHandlers, but i'm not sure how that's going to play out on group frames because their visiblity is managed by SecureGroupHeader. So it's not that easy, and I don't see the reason honestly
Last edited by d87 : 08-27-20 at 08:44 AM.
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Unread 08-27-20, 08:16 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
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Frames visibility

Hello @d87!

Is it possible to hide the frames when not targetting? If not, will it be hard to do? Thanks!
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