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Visions of N'Zoth (8.3.0)
Updated:09-06-20 07:01 PM
Created:08-07-09 11:52 PM
Downloads:48,371
Favorites:127
MD5:
Categories:Raid Mods, Healers, Unit Mods
8.3.0

Aptechka  Popular! (More than 5000 hits)

Version: 8.3.32, Classic: 1.13.62
by: d87 [More]

Aptechka is a raid frames addon.

Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Spell Locks as debuffs
- Debuff ordering
- Custom Debuff highlighting
- Feedback indicators for smart aoe heals

Console command: /apt gui
github (changelog)

>> Shadowlands releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.






Aptechka
8.3.32 (2020-09-07)
Full Changelog Previous Releases
  • Warning when profile settings override global
  • Fixed pset/set always writing to profile
Archived Files (127)
File Name
Version
Size
Author
Date
8.3.31
380kB
d87
09-05-20 01:52 AM
8.3.30
377kB
d87
08-27-20 01:46 AM
8.3.29
377kB
d87
08-19-20 10:24 PM
8.3.28
377kB
d87
08-18-20 05:08 AM
8.3.28
377kB
d87
08-18-20 05:08 AM
8.3.27
377kB
d87
08-17-20 05:30 PM
8.3.26
376kB
d87
08-15-20 09:46 PM
8.3.26
376kB
d87
08-15-20 09:46 PM
8.3.26
376kB
d87
08-15-20 09:46 PM
8.3.26
376kB
d87
08-15-20 09:46 PM
8.3.25
376kB
d87
08-15-20 01:43 AM
8.3.25
376kB
d87
08-15-20 01:43 AM
8.3.24
376kB
d87
08-06-20 06:25 PM
8.3.24
376kB
d87
08-06-20 06:25 PM
8.3.23
375kB
d87
08-03-20 09:52 AM
8.3.22
373kB
d87
07-31-20 07:10 AM
8.3.21
371kB
d87
07-27-20 07:10 PM
8.3.20
371kB
d87
07-24-20 06:28 PM
8.3.19
371kB
d87
07-24-20 04:20 PM
8.3.18
371kB
d87
07-19-20 09:19 PM
8.3.18
371kB
d87
07-19-20 09:19 PM
8.3.17
370kB
d87
07-19-20 02:36 AM
8.3.17
370kB
d87
07-19-20 02:36 AM
8.3.16
370kB
d87
07-15-20 04:04 AM
8.3.16
370kB
d87
07-15-20 04:04 AM
8.3.15
369kB
d87
07-08-20 10:01 PM
8.3.15
369kB
d87
07-08-20 10:01 PM
1.13.50
426kB
d87
07-08-20 09:42 PM
8.3.15
369kB
d87
06-28-20 01:52 PM
8.3.15
369kB
d87
06-28-20 01:52 PM
8.3.14
369kB
d87
05-02-20 12:26 PM
8.3.14
369kB
d87
05-02-20 12:26 PM
8.3.12a
359kB
d87
03-20-20 07:43 AM
8.3.12a
359kB
d87
03-20-20 07:43 AM
8.3.12
359kB
d87
02-27-20 01:40 AM
8.3.11
359kB
d87
02-20-20 02:14 PM
8.3.10
359kB
d87
02-20-20 01:57 PM
8.3.9
358kB
d87
02-09-20 06:38 PM
8.3.9
358kB
d87
02-09-20 06:38 PM
8.3.9
358kB
d87
02-09-20 06:38 PM
8.3.9
358kB
d87
02-09-20 06:38 PM
8.3.8
358kB
d87
02-04-20 05:25 AM
8.3.7
357kB
d87
02-01-20 10:46 AM
8.3.7
357kB
d87
02-01-20 10:46 AM
8.3.6
342kB
d87
01-27-20 10:55 AM
8.3.5
342kB
d87
01-27-20 07:15 AM
8.3.4
332kB
d87
01-21-20 08:25 AM
8.3.3
332kB
d87
01-21-20 06:31 AM
8.3.2
331kB
d87
01-15-20 08:49 AM
8.3.1
331kB
d87
01-15-20 07:27 AM
8.3.0
331kB
d87
01-14-20 11:15 AM
8.2.28
320kB
d87
12-20-19 08:00 PM
8.2.28
320kB
d87
12-20-19 08:00 PM
8.2.28
320kB
d87
12-20-19 08:00 PM
8.2.28
320kB
d87
12-20-19 08:00 PM
8.2.27
318kB
d87
12-16-19 04:35 AM
8.2.27
318kB
d87
12-16-19 04:35 AM
8.2.27
318kB
d87
12-16-19 04:35 AM
8.2.27
318kB
d87
12-16-19 04:35 AM
8.2.26
317kB
d87
11-09-19 06:21 AM
8.2.26
317kB
d87
11-09-19 06:21 AM
8.2.26
317kB
d87
11-09-19 06:21 AM
8.2.26
317kB
d87
11-09-19 06:21 AM
8.2.26
317kB
d87
11-09-19 06:21 AM
8.2.26
317kB
d87
11-09-19 06:21 AM
8.2.25
316kB
d87
11-03-19 01:28 AM
8.2.24
316kB
d87
11-03-19 01:13 AM
8.2.22
316kB
d87
10-31-19 10:39 AM
8.2.21
315kB
d87
09-27-19 08:24 PM
8.2.20
314kB
d87
09-25-19 05:54 AM
8.2.17
310kB
d87
09-07-19 11:50 PM
8.2.16
310kB
d87
09-04-19 02:35 AM
8.2.15
310kB
d87
08-26-19 07:55 AM
8.2.14
310kB
d87
08-25-19 04:26 AM
8.2.12
310kB
d87
08-18-19 09:19 PM
8.2.11
305kB
d87
08-10-19 10:55 AM
8.2.10
305kB
d87
08-08-19 01:14 PM
8.2.9
305kB
d87
08-08-19 09:37 AM
8.2.8
305kB
d87
08-06-19 01:40 PM
8.2.7
305kB
d87
07-29-19 05:20 AM
8.2.6
302kB
d87
07-22-19 02:31 AM
8.2.5
302kB
d87
07-19-19 10:08 AM
8.2.4
304kB
d87
07-11-19 12:25 PM
8.2.3
304kB
d87
07-04-19 01:22 AM
8.2.2
304kB
d87
07-02-19 06:58 AM
8.2.1
307kB
d87
06-26-19 11:33 PM
8.2.0
307kB
d87
06-25-19 06:53 AM
8.1.5
304kB
d87
04-13-19 04:14 AM
8.1.3
304kB
d87
02-13-19 05:19 AM
8.1.2
304kB
d87
12-31-18 09:56 PM
8.1.1
304kB
d87
12-15-18 10:25 AM
8.1.0
303kB
d87
12-11-18 01:55 AM
8.0.12
303kB
d87
09-27-18 01:29 PM
8.0.11
303kB
d87
09-27-18 12:39 PM
8.0.10
303kB
d87
09-20-18 05:51 AM
8.0.9
301kB
d87
09-15-18 02:08 PM
8.0.8
301kB
d87
09-14-18 09:19 AM
8.0.7
301kB
d87
09-13-18 10:09 PM
8.0.6
281kB
d87
09-03-18 10:38 AM
8.0.5
280kB
d87
08-19-18 12:58 AM
8.0.4
280kB
d87
07-30-18 05:51 AM
8.0.3
278kB
d87
07-22-18 10:02 AM
8.0.2
279kB
d87
07-17-18 10:18 PM
8.0.1
279kB
d87
07-17-18 07:28 AM
7.3.9
270kB
d87
04-09-18 04:44 PM
7.3.8
270kB
d87
10-29-17 05:14 AM
7.3.4
176kB
d87
10-26-17 01:33 PM
7.3.3
182kB
d87
10-05-17 03:40 PM
7.3.2
182kB
d87
09-26-17 06:07 AM
7.3.1
182kB
d87
08-31-17 10:59 AM
2.5.6a
181kB
d87
06-09-17 07:46 PM
2.5.5a
181kB
d87
10-25-16 04:51 AM
2.5.4
186kB
d87
10-05-16 12:13 PM
2.5.3a
212kB
d87
08-30-16 08:55 PM
2.5.2
206kB
d87
08-07-16 11:20 AM
2.5.1
206kB
d87
08-01-16 08:27 AM
2.4.2
199kB
d87
11-16-14 12:49 PM
2.4.1
199kB
d87
11-05-14 11:43 AM
2.4.0
173kB
d87
10-14-14 11:20 AM
2.3.1
163kB
d87
05-22-13 07:39 PM
2.3.0
163kB
d87
04-07-13 01:00 AM
2.2.3
159kB
d87
11-23-12 10:03 AM
2.2.1
158kB
d87
10-14-12 06:06 AM
2.2.0
158kB
d87
08-28-12 08:09 AM
2.1.10 [50000]
151kB
d87
08-19-12 10:57 AM
2.1.9 [50000]
151kB
d87
07-03-12 05:14 AM
2.1.8 [50000]
151kB
d87
07-01-12 07:23 AM


Post A Reply Comment Options
Unread 09-11-09, 02:30 PM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 165
Uploads: 0
Re: Re: Max Raid Frames

Originally posted by d87
on next update.
if you need it now find "for i = 1, 8 do" (in Injector.lua) and replace 8 with 5
Thank you! One more request: Are you able to color the frames green if the player is in a vehicle (like Grid)?
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Unread 09-11-09, 07:15 AM  
d87
A Chromatic Dragonspawn
 
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File comments: 621
Uploads: 40
Re: Max Raid Frames

Originally posted by reale
Are you able to add an option to limit the amount of frames shown please? I like seeing a max of 25 raids frames, that way my screen isn't messed up with people in line or BG's like WG or AV.
Thank you
on next update.
if you need it now find "for i = 1, 8 do" (in Injector.lua) and replace 8 with 5
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Unread 09-11-09, 03:40 AM  
reale
A Kobold Labourer

Forum posts: 1
File comments: 165
Uploads: 0
Max Raid Frames

Are you able to add an option to limit the amount of frames shown please? I like seeing a max of 25 raids frames, that way my screen isn't messed up with people in line or BG's like WG or AV.

Thank you
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Unread 09-05-09, 11:14 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 154
File comments: 621
Uploads: 40
Originally posted by Vargtass
Very neat addon! I love it just from looking at the lua code! ^^ Just one problem. Im a complete noob at lua, I can usualyl figure out how to manipulate it to my liking but suck at adding stuff. so... abolish poison, culd anyone help me find this since I like to keep track on who has it on them and not in mass poison situations or when its imortant to roll it on a tank.
A{ id = 2893, type = "HELPFUL", indicator = "bottomright", color = { 0, 0.8, 0}, showDuration = true }


2qaarh:
i've added separate optional pet frames, and readycheck indicator too. A little more testing is needed tho...
Last edited by d87 : 09-05-09 at 11:15 AM.
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Unread 09-04-09, 11:52 AM  
Vargtass
A Kobold Labourer

Forum posts: 0
File comments: 35
Uploads: 0
Very neat addon! I love it just from looking at the lua code! ^^ Just one problem. Im a complete noob at lua, I can usualyl figure out how to manipulate it to my liking but suck at adding stuff. so... abolish poison, culd anyone help me find this since I like to keep track on who has it on them and not in mass poison situations or when its imortant to roll it on a tank.
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Unread 08-31-09, 08:10 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 154
File comments: 621
Uploads: 40
(total) > 0 and ("%.1fk"):format( total / 1e3) or frame.name
Last edited by d87 : 08-31-09 at 08:11 PM.
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Unread 08-31-09, 12:07 PM  
Pseudopod
A Deviate Faerie Dragon

Forum posts: 16
File comments: 104
Uploads: 0
Originally posted by d87
---
look in these fragments. basicly you need to swap self.name and "" and text with text2 [/b]
I haven't had the time to test this properly until now, but this is what I've got now:

Code:
if InjectorConfig.IncomingHealStatus.showText then frame.text:SetText( (total) > 0 and ("%.1fk"):format( total / 1e3) or "") end
Code:
function Injector.UpdateHealthText(self, h, hm)
        if hm - h > 1000 then
            self.text2:SetText(("%.1fk"):format( (h-hm) / 1e3))
        else
            self.text2:SetText(self.name) -- (*)
        end
end
(*) = to be replaced with just "". So the result I got is: I can see the incoming heals in line 1, but I can't see the name at all in line 1. What should I do in order to get the name show up in line 1? I'm all ears to anyone who knows how to do this
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Unread 08-26-09, 06:21 PM  
qaarh
Sunshine BearTree

Forum posts: 15
File comments: 5
Uploads: 1
Been using this since you first released it, and it is still superior to Grid. A few things are missing though, and if you get a chance to add them.
  • Support for pets
  • Readycheck icon for raid leaders

I suppose it could be togglable. I'll look into the api for readycheck and see if I can find a way for it to be added, but my lua skills are limited so don't expect any miracles

Edit:
Did some searching in the API, and there are indeed events called READY_CHECK, READY_CHECK_CONFIRM, READY_CHECK_FINISHED. They should be usable, but I haven't managed anything so far.. I'm not sure how Injector intercepts events.
__________________
Last edited by qaarh : 08-26-09 at 06:37 PM.
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Unread 08-24-09, 11:01 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
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Just a request to add Riptide and Earth Shield as hots for Shaman into the standard releases.

Thanks!
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Unread 08-20-09, 09:41 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
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Originally posted by Thizzelle
i noticed when using injector a performance decrease, does anyone else have this proble,?
No performance issues here.
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Unread 08-18-09, 07:01 PM  
Thizzelle
A Kobold Labourer
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i noticed when using injector a performance decrease, does anyone else have this proble,?
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Unread 08-17-09, 01:33 PM  
Thizzelle
A Kobold Labourer
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hey, ive been using injector and its really good, i hope you dont change too much i like how its very lightwieght right now. i would like to see if anyone that is using it notices sometimes it doesnt update, sometimes maybe when i leave an arena game it stops updating for a few , i dont know if anyone else notices this
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Unread 08-15-09, 03:38 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
Uploads: 0
Looks awesome so far. Would love it integrated into the interface, would pets also be a possibility to display?

Also is it possible to have the groups grow left > right instead of down > up? I tried moving the anchors, but to no avail and orientation was for the health/mana bars ><

Thanks!
Last edited by Jimmerz28 : 08-15-09 at 05:30 AM.
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Unread 08-14-09, 07:48 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Been loving this addon so far and I'm almost ready to replace Grid with it.

I don't know if you want requests for features, but here's my little list:
- Border indicator (like someone else already posted)
- Text2/Text1 indicator (mostly for a lifebloom counter, in my case)
- A single missing buff indicator for single+raid buff (I've tried playing around with it, but the "missing = true" doesn't seem to be working. Not sure what I'm doing wrong).
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Unread 08-11-09, 05:07 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 154
File comments: 621
Uploads: 40
Originally posted by Pseudopod
Thanks for the additional options (any chance of a border indicator?). If you could tell me what to change in the lua to get incoming heals to the name text (text) and all the rest to the 2nd line (text2). I really need to see the name to know who to prioritize (aggro indicator doesn't solve this unfortunately).

You don't need to create an option fo rit, unless you really want ofc, but would be nice if you could just tell what to change in injector.lua. Thanks! Good job so far in my opinion.
Code:
if InjectorConfig.IncomingHealStatus.showText then frame.text2:SetText( (total) > 0 and ("%.1fk"):format( total / 1e3) or "") end
Code:
function Injector.UpdateHealthText(self, h, hm)
        if hm - h > 1000 then
            self.text:SetText(("%.1fk"):format( (h-hm) / 1e3))
        else
            self.text:SetText(self.name)
        end
end
look in these fragments. basicly you need to swap self.name and "" and text with text2
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