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Updated: | 10-28-13 11:39 AM |
Created: | 07-14-09 09:30 AM |
Downloads: | 8,427 |
Favorites: | 59 |
MD5: | |
Categories: | Chat Mods, Data Broker, RolePlay, Music Mods, Developer Utilities, WoW Tools & Utilities |
AudioX provides players with the ability to explore almost every World of Warcraft sound samples (there's almost 50,000 ). It also allows you to exchange samples with other AudioX users via chat hyperlinks.
When updating to AudioX II 4.3.0 it is important that you backup your existing audiox favourites list (WTF\Account\(user)\SavedVariables\AudioX.lua). The first time you start WoW after updating AudioX you should enable AudioX_FixFavs. This will process your current AudioX favourites and ensure they match up with the latest soundlib. FixFavs will disable itself upon completion.
Translators needed - please apply localizations here
Current Features
AudioX:
- Displays samples as chat links (either in text or icon form).
- Clicking on an AudioX chat-link play samples.
- AudioX links work in custom channels, without any other chat mods required.
- Exchange AudioX chat-links with other AudioX users by shift+clicking to insert the link into your outgoing message.
- Insert the full /script PlaySoundFile(...) command into an outgoing message by alt+clicking AudioX links.
- Silence audio playback by ctrl+alt+clicking any AudioX link (max of once every 5 seconds).
- Ctrl+clicking links adds them to AudioX's favourites list.
- Handles AudioX Search loading.
- Tooltips on links.
- Localization support.
AudioX Search (Optional):
- Search through 54,932 World of Warcraft samples.
- Sample library contains all of the samples up to and including 5.4.17399.
- Play samples by a short index number (handy in macros).
- Define how many results AudioX returns per search.
- Crop links to limit word wrapping.
- Continue searches from the end your previous search onwards, or backwards.
- Start searching from a specific index (to skip unwanted samples).
- Create and display output to a seperate AudioX chat tab.
- Allows searching of your AudioX favourites.
- Optionally use pattern matching in searches.
- Features a miniAPI for 3rd party AudioX UI developers.
- Localization support.
- Framework for translating keywords into EnUS prior to searching.
AudioX Options (Optional):
- Set page length, line cropping, chat filter, index visibility, verbosity, chat tab and fav searching via Blizzards Addon Options panel.
AudioX UI (Optional):
- Resizable UI that lets you search, link and play.
- Scrollable search results.
- Adjustable fontsizes.
- Allows searching and management of your AudioX favourites.
- Demonstrates the use of the AudioX miniAPI.
AudioX UI Minimap Icon (Optional):
- Right-click draggable
- Toggles AudioX UI and AudioX Options.
AudioX Broker (Optional):
- Databroker plugin for launching AudioX UI and AudioX Options.
AudioX Who *BETA* (Optional):
- Builds a list of players in your guild/party/raid/battleground and friends list who can currently see AudioX chat links.
The AudioX_Who plugin has only received limited testing and requires a public beta to isolate any bugs. It is strongly advised that players using AudioX_Who read the associated FAQ
AudioX FixFavs (One Time Use):
- Updates favourites for use with AudioX II 4.3.0/1.
/ax s <text> Search for a sample with a path containing the specified keyword. E.g. /ax s brew
/ax d Page Down. Find next N results for current search. E.g. /ax d
/ax u Page Up. Find previous N results for current search. E.g. /ax u
/ax m <num> Continue search from a specific search match. E.g. /ax m 15
/ax b <num> Continue search beginning at the specified sample index. E.g. /ax b 1500
/ax r Refresh the last page of search results. E.g. /ax r
/ax i <num> Display path details for sample index. E.g. /ax i 12345
/ax favs [true/false] Toggle between searching SoundLib and Favourites. E.g /ax favs false
/ax who Lists who in your guild/party/raid/battleground is using AudioX II. E.g. /ax who
/ax ui Loads / toggles and AudioX II UI. E.g. /ax ui
/ax <arg> Results in the equivalent of /ax s <arg>. E.g. /ax brew
/ax ?? Help text page 2: Playing. E.g. /ax ??
/ax p <num> Play sample number (1 to n) from the current search. E.g. /ax p 16539
/ax pf <num> Play sample number (1 to n) from Favourites. E.g. /ax pf 512
/ax ps <num> Play sample number (1 to 20653) from SoundLib. E.g. /ax ps 15751
/ax mp <num> Play sample number (1 to n) from current search as music. E.g. /ax mp 16539
/ax mpf <num> Play sample number (1 to n) from Favourites as music. E.g. /ax mpf 512
/ax mps <num> Play sample number (1 to n) from SoundLib as music. E.g. /ax mps 15751
/ax sp <num> Play sample number (1 to n) from current search as sfx. E.g. /ax sp 16539
/ax spf <num> Play sample number (1 to n) from Favourites as sfx. E.g. /ax spf 512
/ax sps <num> Play sample num (1 to n) from SoundLib as sfx. E.g. /ax sps 15751
/ax q Quiet. Stop all sounds playing. /ax q
/ax ??? Help text page 3: Settings. E.g. /ax ???
/ax l <num> Limit the number samples each search returns. E.g. /ax l 10
/ax c <num> Crop sound paths to last N characters. 0 = Don't crop. E.g. /ax c 40
/ax n <num> Limit pathname display. 0 = filename only, 11 = Show all. E.g. /ax n 11
/ax f [true/false] Filter chat so that sample links are clickable. E.g. /ax f true
/ax g [true/false] Play non-.wav sounds as looping game music. E.g. /ax g false
/ax h [true/false] Hide the sample index numbers in search results. E.g. /ax h false
/ax x [true/false] Hide file extensions. E.g. /ax x false
/ax v [true/false] Verbose output that shows which sample is playing. E.g. /ax v false
/ax t [true/false] Output to "AudioX" chat tab. E.g. /ax t false
/ax a [true/false] Autoplay link samples received from other players. E.g. /ax a false
/ax e [true/false] Convert localised search keyword into english prior to search. E.g. /ax e false
/ax z [true/false] Search with pattern matching. E.g. /ax z false
/ax o <num> Auto-Volume level used if music volume is off. 0 - 10. E.g. /ax o 5
/ax k [true/false] Use icons instead of hypertext links. E.g. /ax k false
/ax options Loads / toggles the AudioX II Options. E.g. /ax options
/ax [?] Help text page 1: Commands. E.g. /ax ? or /ax
Several players have mentioned that they like to keep the number of enabled mods to a bare minimum.Minimap version:-
As AudioX is hardly essential in day-to-day World of Warcraft gameplay, I created a macro to allow you to keep the entire AudioX suite disabled (in addon options) until you need it, at which point clicking on the macro button would load the entire suite (without any need to reload) for the current game session. Xuerian has refined this macro as follows (it's a single line):-
/run for _,mod in pairs({"","_Search","_Options","_UI","_Minimap","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end
/run for _,mod in pairs({"","_Search","_Options","_UI","_Broker","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end
Note: You can still configure the AudioX to load whenever you start the game. This macro is a way to directly control if/when the AudioX suite loads.
Details in my Author Portal FAQ
While every effort has been made to ensure this mod is error free, you use this mod entirely at your own risk.
table.insert(TEMPLIST,position) TEMPLIST[position] = {string1="whatever",bool1=false,bool2=true}
table.insert(TEMPLIST,position,{string1="whatever",bool1=false,bool2=true})
Comment Options |
10-29-12, 01:13 AM | |||
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Way back when AudioX was but a twinkle in my eye, I used to use AFX. One of the problems with AFX was you never really knew who could hear the sounds you were sending. Once AudioX was mostly feature complete I attempted to address this problem with AudioX Who. I included it by default as it really needs many people to test it, to discover if it works properly. I've no idea whether it works in cross realm BGs for instance because I've never been in a situation where it can be tested (i.e. with someone from another realm using AudioX in the same BG). As you rightly suggest, players can simply delete the folder or disable Audio Who in mod options while it remains problematic.
__________________
Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow.
Last edited by Eisa : 10-29-12 at 01:14 AM.
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Eisa |
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10-29-12, 01:01 AM | ||
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Please feel free to post details of your fix for the benefit of others.
__________________
Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow. |
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Eisa |
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10-29-12, 12:52 AM | ||
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__________________
Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow. |
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Eisa |
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10-26-12, 07:00 PM | |
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Well I've started the process of updating my sound file listing now.
Using VM Ware Fusion on my Mac I've gotten Ladik's MPQ extractor to extract the sound files from most of the MPQ files. Just got the enUS MPQ files to go. Once I have my listing complete you should be able to do your own custom update yourself.
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html) |
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Bluspacecow |
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10-25-12, 12:28 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 20
Uploads: 0
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You're right, GetNumPartyMembers doesn't exist anymore. It's GetNumGroupMembers now. It's now fixed on my side, but I'll leave in the hand of the author to fix and upload the addon.
Last edited by Mistral : 10-25-12 at 12:31 AM.
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10-24-12, 11:54 AM | |||
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"Builds a list of players in your guild/party/raid/battleground and friends list who can currently see AudioX chat links." Since it is a beta feature of the addon I would assume Eisa has designed so you can delete that folder if you don't want to use it. Not really sure why he's included it by default.
The attempt to call a global that's nil means something's being undefined usually from that function being renamed. So more correctly it's not about the addon using a function it shouldn't it's because the function isn't defined as Blizzard renamed it.
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html) |
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Bluspacecow |
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Mistral |
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10-17-12, 08:12 AM | |
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Situation update
My LAN was compromised back on August 26 (2 days before Java exploit was exposed, and while my AV provider was having issues -- bad coincidence). Malware was seeded across my networked PC's, causing all of the HDD drivers to be flagged as incompatible for the underlying HDD controllers. My suspicions were that the drivers had been infected.
However, having performed full zero formats from cold boot, fresh isolated OS rebuilds and BIOS updates, my PC's are still showing abnormal (suspicious behaviour). Various AV scans come back clean. As unlikely as it sounds, I suspect some firmware has been infected, but it's really hard to be sure given the lack of firmware diagnostic tools available to the general public. Having struggled with this problem since, I'm not really sure how to proceed. Until I'm sure that my main PC is clean I won't install WoW, which means I won't be able to update AudioX or indeed install and play MoP when I originally planned. For me, this is particularly annoying in light of having MoP CE next to my PC, just waiting to be installed and played. On the plus side, this means that I won't accidentally spread the malware to your PC's via an AudioX distribution. I still fully intend to update AudioX as soon as I'm able, but it may be some time before I'm in a position to do so. In the meantime, it would be useful if someone playing WoW can confirm if AudioX still works in MoP (all be it without the new sounds). If it does then, providing Bluspacecow updates his soundlist, there should be a way of easily converting and importing it into SoundLib.lua (which is located in the AudioX_Search folder). To re-iterate, I fully intend to update AudioX as soon as I'm able. Sorry for the delay.
__________________
Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow.
Last edited by Eisa : 10-17-12 at 08:25 AM.
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Eisa |
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10-10-12, 08:03 AM | ||
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This will be a great help finding sounds for my pet battle splash screen.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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tealeaf jones |
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08-08-12, 01:55 AM | |
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Still here
Just a quick note to say I'm still here and still waiting for Blizzard to add enough new sounds to make an update worthwhile. I'll sort out and update once Mists of Pandaria goes live on public servers now.
__________________
Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow. |
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Eisa |
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05-14-12, 04:01 PM | ||
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Re: Thank you!
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Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow. |
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Eisa |
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05-14-12, 03:04 AM | |
A Wyrmkin Dreamwalker
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Thank you!
Thanks so much for the addon! I have been using different sound modifications that for example removed battle sounds from the game and some city sounds as they annoyed me. Only after these modifications I discovered the joy of silence in certain places as well as beautiful music in other places, unheard before I silenced the 'trash sounds'. Now I can play those files and discover more great sounds with your addon) Keep up the good work and hopefully it will still be around for Pandaria
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natassja72 |
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03-12-12, 03:39 PM | |
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Re: AudioX II 4.3.0/1 Released
I'm still here. There hasn't really been much reason to update from 4.3.0 to 4.3.2 or 4.3.3. Once there's a reason to do an update I'll put one out.
__________________
Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow. |
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Eisa |
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01-07-12, 12:15 AM | |
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AudioX II 4.3.0/1 Released
New SoundList for WoW patch 4.3.0.15050. 1,472 new samples added bringing the total number of sound samples to 37,098.
Toc changed to 40300. Enjoy
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Author of AudioX: Explore 53,119 World of Warcraft 5.3.0 (build 16992) sound samples and link samples with other AudioX users via chat hyperlinks. Project maintained by Bluspacecow. |
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