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Updated: | 10-28-13 11:39 AM |
Created: | 07-14-09 09:30 AM |
Downloads: | 8,430 |
Favorites: | 59 |
MD5: | |
Categories: | Chat Mods, Data Broker, RolePlay, Music Mods, Developer Utilities, WoW Tools & Utilities |
AudioX provides players with the ability to explore almost every World of Warcraft sound samples (there's almost 50,000 ). It also allows you to exchange samples with other AudioX users via chat hyperlinks.
When updating to AudioX II 4.3.0 it is important that you backup your existing audiox favourites list (WTF\Account\(user)\SavedVariables\AudioX.lua). The first time you start WoW after updating AudioX you should enable AudioX_FixFavs. This will process your current AudioX favourites and ensure they match up with the latest soundlib. FixFavs will disable itself upon completion.
Translators needed - please apply localizations here
Current Features
AudioX:
- Displays samples as chat links (either in text or icon form).
- Clicking on an AudioX chat-link play samples.
- AudioX links work in custom channels, without any other chat mods required.
- Exchange AudioX chat-links with other AudioX users by shift+clicking to insert the link into your outgoing message.
- Insert the full /script PlaySoundFile(...) command into an outgoing message by alt+clicking AudioX links.
- Silence audio playback by ctrl+alt+clicking any AudioX link (max of once every 5 seconds).
- Ctrl+clicking links adds them to AudioX's favourites list.
- Handles AudioX Search loading.
- Tooltips on links.
- Localization support.
AudioX Search (Optional):
- Search through 54,932 World of Warcraft samples.
- Sample library contains all of the samples up to and including 5.4.17399.
- Play samples by a short index number (handy in macros).
- Define how many results AudioX returns per search.
- Crop links to limit word wrapping.
- Continue searches from the end your previous search onwards, or backwards.
- Start searching from a specific index (to skip unwanted samples).
- Create and display output to a seperate AudioX chat tab.
- Allows searching of your AudioX favourites.
- Optionally use pattern matching in searches.
- Features a miniAPI for 3rd party AudioX UI developers.
- Localization support.
- Framework for translating keywords into EnUS prior to searching.
AudioX Options (Optional):
- Set page length, line cropping, chat filter, index visibility, verbosity, chat tab and fav searching via Blizzards Addon Options panel.
AudioX UI (Optional):
- Resizable UI that lets you search, link and play.
- Scrollable search results.
- Adjustable fontsizes.
- Allows searching and management of your AudioX favourites.
- Demonstrates the use of the AudioX miniAPI.
AudioX UI Minimap Icon (Optional):
- Right-click draggable
- Toggles AudioX UI and AudioX Options.
AudioX Broker (Optional):
- Databroker plugin for launching AudioX UI and AudioX Options.
AudioX Who *BETA* (Optional):
- Builds a list of players in your guild/party/raid/battleground and friends list who can currently see AudioX chat links.
The AudioX_Who plugin has only received limited testing and requires a public beta to isolate any bugs. It is strongly advised that players using AudioX_Who read the associated FAQ
AudioX FixFavs (One Time Use):
- Updates favourites for use with AudioX II 4.3.0/1.
/ax s <text> Search for a sample with a path containing the specified keyword. E.g. /ax s brew
/ax d Page Down. Find next N results for current search. E.g. /ax d
/ax u Page Up. Find previous N results for current search. E.g. /ax u
/ax m <num> Continue search from a specific search match. E.g. /ax m 15
/ax b <num> Continue search beginning at the specified sample index. E.g. /ax b 1500
/ax r Refresh the last page of search results. E.g. /ax r
/ax i <num> Display path details for sample index. E.g. /ax i 12345
/ax favs [true/false] Toggle between searching SoundLib and Favourites. E.g /ax favs false
/ax who Lists who in your guild/party/raid/battleground is using AudioX II. E.g. /ax who
/ax ui Loads / toggles and AudioX II UI. E.g. /ax ui
/ax <arg> Results in the equivalent of /ax s <arg>. E.g. /ax brew
/ax ?? Help text page 2: Playing. E.g. /ax ??
/ax p <num> Play sample number (1 to n) from the current search. E.g. /ax p 16539
/ax pf <num> Play sample number (1 to n) from Favourites. E.g. /ax pf 512
/ax ps <num> Play sample number (1 to 20653) from SoundLib. E.g. /ax ps 15751
/ax mp <num> Play sample number (1 to n) from current search as music. E.g. /ax mp 16539
/ax mpf <num> Play sample number (1 to n) from Favourites as music. E.g. /ax mpf 512
/ax mps <num> Play sample number (1 to n) from SoundLib as music. E.g. /ax mps 15751
/ax sp <num> Play sample number (1 to n) from current search as sfx. E.g. /ax sp 16539
/ax spf <num> Play sample number (1 to n) from Favourites as sfx. E.g. /ax spf 512
/ax sps <num> Play sample num (1 to n) from SoundLib as sfx. E.g. /ax sps 15751
/ax q Quiet. Stop all sounds playing. /ax q
/ax ??? Help text page 3: Settings. E.g. /ax ???
/ax l <num> Limit the number samples each search returns. E.g. /ax l 10
/ax c <num> Crop sound paths to last N characters. 0 = Don't crop. E.g. /ax c 40
/ax n <num> Limit pathname display. 0 = filename only, 11 = Show all. E.g. /ax n 11
/ax f [true/false] Filter chat so that sample links are clickable. E.g. /ax f true
/ax g [true/false] Play non-.wav sounds as looping game music. E.g. /ax g false
/ax h [true/false] Hide the sample index numbers in search results. E.g. /ax h false
/ax x [true/false] Hide file extensions. E.g. /ax x false
/ax v [true/false] Verbose output that shows which sample is playing. E.g. /ax v false
/ax t [true/false] Output to "AudioX" chat tab. E.g. /ax t false
/ax a [true/false] Autoplay link samples received from other players. E.g. /ax a false
/ax e [true/false] Convert localised search keyword into english prior to search. E.g. /ax e false
/ax z [true/false] Search with pattern matching. E.g. /ax z false
/ax o <num> Auto-Volume level used if music volume is off. 0 - 10. E.g. /ax o 5
/ax k [true/false] Use icons instead of hypertext links. E.g. /ax k false
/ax options Loads / toggles the AudioX II Options. E.g. /ax options
/ax [?] Help text page 1: Commands. E.g. /ax ? or /ax
Several players have mentioned that they like to keep the number of enabled mods to a bare minimum.Minimap version:-
As AudioX is hardly essential in day-to-day World of Warcraft gameplay, I created a macro to allow you to keep the entire AudioX suite disabled (in addon options) until you need it, at which point clicking on the macro button would load the entire suite (without any need to reload) for the current game session. Xuerian has refined this macro as follows (it's a single line):-
/run for _,mod in pairs({"","_Search","_Options","_UI","_Minimap","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end
/run for _,mod in pairs({"","_Search","_Options","_UI","_Broker","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end
Note: You can still configure the AudioX to load whenever you start the game. This macro is a way to directly control if/when the AudioX suite loads.
Details in my Author Portal FAQ
While every effort has been made to ensure this mod is error free, you use this mod entirely at your own risk.
table.insert(TEMPLIST,position) TEMPLIST[position] = {string1="whatever",bool1=false,bool2=true}
table.insert(TEMPLIST,position,{string1="whatever",bool1=false,bool2=true})
Comment Options |
08-08-09, 07:08 AM | |
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Oh wow.
You made exactly the type of mod I was going to make if I would to make one. Just a newb question here : Can I get other people who don't have your addon play a sound with that little tool tip thingy ??? Guess I should update my sound commands list "soon" (1) (1) soon including but not limited to some time in the near future when i have some free time and not distracted by attempting to do 14 different things with 3.5 hands.
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
Last edited by Bluspacecow : 08-08-09 at 07:10 AM.
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Bluspacecow |
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08-10-09, 01:16 AM | ||
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I've added details of the AudioX link format are in my Author Portal FAQ here.
Last edited by Eisa : 08-10-09 at 03:45 AM.
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Eisa |
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08-10-09, 09:16 AM | ||
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Have re-extracted , rejigged and throughly tested the commands on that list. Duplicates been removed too. Final count = 18,873 Highlights ? /script PlaySoundFile("Sound\\Music\\ZoneMusic\\BrewFest\\BF_Dwarves1.mp3") /script PlaySoundFile("Sound\\Music\\ZoneMusic\\BrewFest\\BF_Dwarves2.mp3") /script PlaySoundFile("Sound\\Music\\ZoneMusic\\BrewFest\\BF_Dwarves3.mp3") /script PlaySoundFile("Sound\\Music\\ZoneMusic\\BrewFest\\BF_Goblins1.mp3") /script PlaySoundFile("Sound\\Music\\ZoneMusic\\BrewFest\\BF_Goblins2.mp3") /script PlaySoundFile("Sound\\Music\\ZoneMusic\\BrewFest\\BF_Goblins3.mp3") Drunk goblins ftw
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html) |
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Bluspacecow |
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08-10-09, 10:55 AM | ||
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Eisa |
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Eisa |
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Thorinair |
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Eisa |
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09-02-09, 03:43 AM | |
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UI is done!
I have finished making the UI, it is quite simple for now, but I'm sure it will do!
here is the screenshot: More info about the screenshot is in the PM I have sent to you. Here is the file: AudioX.zip Don't forget to read the text file "READ.txt" in the zip, there you will find more instructions! Good luck! |
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Thorinair |
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09-02-09, 12:10 PM | |
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Re: UI is done!
Cool
I've enabled the Optional Files tab to allow 3rd party AudioX related addons. Edit: Please check your inbox. I've spotted a fairly significant problem. Edit 2: AudioX II 3.2.16 has an API added (scroll down towards the end of the download page for details). Let me know if you need any other AudioX "API" functions for your UI.
Last edited by Eisa : 09-03-09 at 12:27 AM.
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Eisa |
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11-15-09, 11:26 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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DK version on AudioX?
Hi. Thanks for making such an awesome addon. I was wondering, is there any scripts for the Death Knight voice versions of all the races on here? All I could find was Death Knight NPC's. If there isn't, is there any possible way of adding it in a future patch?
Thanx for reading! |
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thebilk45 |
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11-16-09, 01:46 AM | ||
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Re: DK version on AudioX?
Unfortunately deathknight voices aren't stored as samples. Instead, they use the same samples as non-death knights, but with an additional "phaser" DSP effect applied in realtime (in much the same way as echo effects are applied when you enter a cavern). As far as I'm aware Blizzard haven't granted access to their DSP functions in the WoW API yet. |
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Eisa |
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12-10-09, 08:41 AM | |
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Still here..
... plodding away with a new AudioX plug-in. Most of the main coding is finished, but still requires lots of testing. The main hold up at the moment is finding enough testers to ensure the new plug-in is reliable under a wide variety of situations. And I'd really like to be sure that the plug-in works properly before making a public...
In the interim, I plan to make sure AudioX 3.2.27 works with WoW 3.3. -- While I'm here: Just a quick reminder that you can post suggestions, bug reports and read the AudioX FAQ at my author portal (as provided by WowInterface.com) |
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Eisa |
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12-17-09, 01:33 PM | |
A Kobold Labourer
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Thank you for this addon.
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Yussut |
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12-18-09, 01:05 AM | ||
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Eisa |
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12-18-09, 03:13 PM | ||
A Murloc Raider
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"Sound\\Spells\\SpiritWolf.wav" -- that's the annoying dismount sound that goes up my spine (to each his/her own, I guess). If a guy, I pat you on the back. If female, I kiss your cheek. I really, really appreciate that mod. I listened to about 2000 files - it was monotonous and I was going to take a break. But at least I could do it! Your mod is great, and I'll be using it in conjunction with Cow's list, for sure.
Last edited by vikkyne : 12-18-09 at 03:14 PM.
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vikkyne |
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