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Updated: | 08-11-18 11:23 AM |
Created: | 07-04-09 05:47 PM |
Downloads: | 44,768 |
Favorites: | 185 |
MD5: | |
Categories: | oUF: Layouts, Unit Mods |
I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me. |
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).Feedback
Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.
Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.
Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.
Note that you must install the oUF core addon separately.
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.Language Support
If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.
If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.
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09-26-20, 03:34 PM | |
A Kobold Labourer
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Shadowlands
PLEASE someone update this
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hazelton |
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10-19-20, 02:48 PM | |
A Kobold Labourer
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HALP
this is the best oUF out there plx update when you can
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hazelton |
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10-19-20, 08:22 PM | ||
A Kobold Labourer
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Re: HALP
https://drive.google.com/file/d/19ZY...ew?usp=sharing |
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kazama14 |
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Maxen |
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10-29-22, 09:29 AM | |
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Dragonflight
Loving this addon since years! I tried to play with the new default unit frames, but it just wasn't right for me.
So I sat down and got the basics working for Dragonflight again. There still might be some issues I did not encounter yet. Also buff/debuff lists are still outdated. https://github.com/enkol/oUF_Phanx/tree/dragonflight
Last edited by Jos_eu : 10-29-22 at 01:37 PM.
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Jos_eu |
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10-30-22, 11:13 AM | ||
A Murloc Raider
Forum posts: 4
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Re: Dragonflight
Code:
1x Interface/AddOns/oUF_Phanx/Frames.lua:67: attempt to call method 'SetBackdrop' (a nil value) [string "@Interface/AddOns/oUF_Phanx/Frames.lua"]:67: in function `styleFunc' [string "@Interface/AddOns/oUF/ouf.lua"]:330: in function <Interface/AddOns/oUF/ouf.lua:258> [string "=(tail call)"]: ? [string "@Interface/AddOns/oUF/ouf.lua"]:736: in function `Spawn' [string "@Interface/AddOns/oUF_Phanx/Frames.lua"]:689: in function `func' [string "@Interface/AddOns/oUF/factory.lua"]:20: in function <Interface/AddOns/oUF/factory.lua:16> [string "=(tail call)"]: ? Locals: self = oUFPhanxBoss1 { 0 = <userdata> UpdateBorder = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:95 GetBorderLayer = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:56 UNIT_ENTERED_VEHICLE = <function> defined @Interface/AddOns/oUF/ouf.lua:52 RegisterForRoleChange = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:33 unit = "boss1" SetBorderLayer = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:47 unitEvents = <table> { } UNIT_PET = <function> defined @Interface/AddOns/oUF/ouf.lua:221 __elements = <table> { } INSTANCE_ENCOUNTER_ENGAGE_UNIT = <function> defined @Interface/AddOns/oUF/ouf.lua:183 GetBorderParent = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:74 GetBorderSize = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:102 SetBorderSize = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:80 id = "1" GetBorderColor = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:41 SetBorderParent = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:62 SetBorderColor = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:18 RegisterForMouseover = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:21 BorderTextures = <table> { } style = "Phanx" spawnunit = "boss1" UNIT_TARGETABLE_CHANGED = <function> defined @Interface/AddOns/oUF/ouf.lua:183 menu = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:604 UNIT_EXITED_VEHICLE = <function> defined @Interface/AddOns/oUF/ouf.lua:52 PLAYER_ENTERING_WORLD = <function> defined @Interface/AddOns/oUF/ouf.lua:52 } unit = "boss" isSingle = true uconfig = <table> { height = 0.800000 width = 0.800000 point = "TOPRIGHT UIParent TOPRIGHT -15 -250" power = true } FRAME_WIDTH = 180 FRAME_HEIGHT = 24 POWER_HEIGHT = 4.800000 BAR_TEXTURE = "oUF_Phanx\media\Neal" (*temporary) = nil (*temporary) = oUFPhanxBoss1 { 0 = <userdata> UpdateBorder = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:95 GetBorderLayer = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:56 UNIT_ENTERED_VEHICLE = <function> defined @Interface/AddOns/oUF/ouf.lua:52 RegisterForRoleChange = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:33 unit = "boss1" SetBorderLayer = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:47 unitEvents = <table> { } UNIT_PET = <function> defined @Interface/AddOns/oUF/ouf.lua:221 __elements = <table> { } INSTANCE_ENCOUNTER_ENGAGE_UNIT = <function> defined @Interface/AddOns/oUF/ouf.lua:183 GetBorderParent = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:74 GetBorderSize = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:102 SetBorderSize = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:80 id = "1" GetBorderColor = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:41 SetBorderParent = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:62 SetBorderColor = <function> defined @Interface/AddOns/oUF_Phanx/Features/Border.lua:18 RegisterForMouseover = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:21 BorderTextures = <table> { } style = "Phanx" spawnunit = "boss1" UNIT_TARGETABLE_CHANGED = <function> defined @Interface/AddOns/oUF/ouf.lua:183 menu = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:604 UNIT_EXITED_VEHICLE = <function> defined @Interface/AddOns/oUF/ouf.lua:52 PLAYER_ENTERING_WORLD = <function> defined @Interface/AddOns/oUF/ouf.lua:52 } (*temporary) = <table> { bgFile = "BUTTONS\WHITE8X8" } (*temporary) = "attempt to call method 'SetBackdrop' (a nil value)" ns = <table> { Threat_Override = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:517 UpdateBorder = <function> defined @Interface/AddOns/oUF_Phanx/Functions.lua:95 defaultAuras = <table> { } CustomAuraFilters = <table> { } CreateStatusBar = <function> defined @Interface/AddOns/oU |
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LVNDSCAPE |
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10-31-22, 11:17 AM | ||
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Re: Re: Dragonflight
I tweaked the oUF_Phanx code a bit the past years and might have added some changes directly to the code to fit my needs or missed issues with features I do not use myself. Also I just started playing WoW again this weekend, might take some days using the addon and encountering issues to then fix one at a time. If I remember correctly, there were some changes to Backdrops from BfA to Shadowlands. Maybe some things are still leftover to be fixed. My oUFPhanxUnitConfig only has values for height and width (lua file WTF SavedVariable). Do you have a lot more configured? |
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Jos_eu |
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11-01-22, 10:32 AM | |||
A Murloc Raider
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Re: Re: Re: Dragonflight
Thanks for the reply, I would really love to use oUF as my main UI again. |
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LVNDSCAPE |
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11-02-22, 11:10 AM | ||
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Re: Re: Re: Re: Dragonflight
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Jos_eu |
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11-03-22, 04:43 AM | |||
A Murloc Raider
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Re: Re: Re: Re: Re: Dragonflight
/pouf works but also encounter issues with backdrop when I try to use the dropdown menu |
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LVNDSCAPE |
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11-03-22, 10:27 AM | ||
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Re: Re: Re: Re: Re: Re: Dragonflight
First install the latest official oUF_Phanx version from WoWInterface or Curse. There then should be two folders in your WoWs Interface\Addons directory: oUF_Phanx and oUF_Phanx_Config From Github (download as zip), unzip to a temp directory, copy all files from oUF_Phanx-dragonflight to the Interface\Addons\oUF_Phanx folder, except of the .toc file. Then move the contents of the oUF_Phanx\Config folder to oUF_Phanx_Config, again except the .toc file. You can edit the old .toc files to update to "## Interface: 100000" or just tick the "load old versions" checkbox in WoW. |
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Jos_eu |
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11-04-22, 08:03 PM | |||
A Murloc Raider
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Re: Re: Re: Re: Re: Re: Re: Dragonflight
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LVNDSCAPE |
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