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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 12-15-20 11:16 AM |
Created: | 07-03-09 12:57 AM |
Downloads: | 63,539 |
Favorites: | 263 |
MD5: |
Neav UI
This UI compilation will work on all resolution.
I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.
AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid
Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.
Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.
How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.
How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.
Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.
The latest updates and changes can be found on Github.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.2 |
678kB |
09-03-17 07:19 AM |
Addon |
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6.0.1 |
318kB |
10-26-14 10:28 AM |
Addon |
Comment Options |
ballagarba |
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11-30-13, 07:43 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 29
Uploads: 0
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how remove this? http://pixs.ru/showimage/WoWScrnSho_6807519_9915773.jpg
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boingy |
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11-30-13, 03:44 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 134
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Langepac |
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12-01-13, 03:29 AM | |||
A Kobold Labourer
Forum posts: 1
File comments: 29
Uploads: 0
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boingy |
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12-01-13, 11:20 AM | ||||
A Kobold Labourer
Forum posts: 0
File comments: 134
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But I can not use it unnecessarily separately, this scenario only works when the entire assembly addon By this, I want to ask the author Addon: what you need to do that this scenario would work without the other components? http://imagizer.imageshack.us/v2/96x61q90/197/u6cf.jpg These are add-on combo points !Beautycase oUF (by Haste) oUF_Neav oUF_NeavRaid
Last edited by Langepac : 12-01-13 at 01:36 PM.
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Langepac |
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12-06-13, 08:29 AM | ||
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[quote=Langepac][quote=boingy][quote=Langepac]
Code:
['target'] = { scale = 1.193, numBuffs = 20, numDebuffs = 20, colorPlayerDebuffsOnly = true, showAllTimers = false, -- If false, only the player debuffs have timer disableAura = false, -- Disable Auras on this unitframe showComboPoints = false, showComboPointsAsNumber = false, numComboPointsColor = {0.9, 0, 0}, -- Textcolor of the combopoints if showComboPointsAsNumber = true |
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masl |
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12-06-13, 08:37 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 134
Uploads: 0
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[quote=masl][quote=Langepac][quote=boingy]
Combo points appear when enabled "! Beautycase" Ie: oUF + oUF_Neav +! Beautycase When I disable all these add-ons and leave only "! Beautycase" combo points that I want is not present Generally these 1 addon that keep each other in touch! I would like that this was not! and leave one scenario which would be responsible for combo points |
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Langepac |
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12-08-13, 01:55 AM | |||
A Cyclonian
Forum posts: 49
File comments: 142
Uploads: 0
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Thank you, this has worked wonderfully. I am also trying to do 2 other things, and believe me I'm going through the config file first to see if its there but I am struggling with this addon to make changes. 1. Threat aggro border, When somebody pulls aggro or if tank has aggro it is by default will put red border around target, this I don't like. I want to make changes to this and remove red border but make it red dot at top left of grid, or red small square, I also didn't like the aggro text. 2. How to make the incoming healing indication only show if somebody else other than me is healing that friendly target, so for example when I am healing I see the heal indicator green bar going up, but I want to be in a way that it doesn't show for myself, only for others. |
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jessica |
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12-08-13, 11:01 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 134
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I understand no one will help me?
Or is there hope? addon !Colorz Which scenario to remove the unit was not in color class? |
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Langepac |
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12-09-13, 01:56 AM | ||
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ballagarba |
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12-09-13, 01:59 AM | ||
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ballagarba |
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12-09-13, 08:06 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 134
Uploads: 0
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http://imagizer.imageshack.us/v2/206x64q90/577/p3tk.jpg |
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Langepac |
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12-09-13, 08:08 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 134
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And I need that would combo points have worked at one switched Wrath http://imagizer.imageshack.us/v2/96x61q90/18/qses.jpg
Last edited by Langepac : 12-10-13 at 09:36 PM.
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Langepac |
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12-11-13, 02:24 PM | |
A Cyclonian
Forum posts: 40
File comments: 195
Uploads: 0
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ntooltip keeps sending errors whenever you are in a scenario where you have helpers, if you mousehover on them, it will keep bringing lau errors, for example join proving ground, and try tank or healer. and put your mouse on the healer or any NPC Helpers in there.
here's a code Code:
Message: Interface\AddOns\nTooltip\core.lua:265: attempt to concatenate a nil value Time: 12/11/13 23:17:38 Count: 11 Stack: Interface\AddOns\nTooltip\core.lua:265: in function <Interface\AddOns\nTooltip\core.lua:263> Interface\AddOns\nTooltip\core.lua:419: in function <Interface\AddOns\nTooltip\core.lua:360> [C]: ? [C]: ? Locals: unit = "party1" specIcon = "" (*temporary) = "91 " (*temporary) = nil (*temporary) = " Shado-Pan Defender" (*temporary) = "" (*temporary) = "attempt to concatenate a nil value" GetFormattedUnitLevel = <function> defined @Interface\AddOns\nTooltip\core.lua:245 GetFormattedUnitClass = <function> defined @Interface\AddOns\nTooltip\core.lua:256 cfg = <table> { showPlayerTitles = true fontSize = 15 showSpecializationIcon = true healthbar = <table> { } showPVPIcons = false itemqualityBorderColor = true showOnMouseover = true showMouseoverTarget = true abbrevRealmNames = false disableFade = false showUnitRole = true fontOutline = false showItemLevel = true hideInCombat = false reactionBorderColor = false position = <table> { } } GetFormattedUnitClassification = <function> defined @Interface\AddOns\nTooltip\core.lua:230 GetFormattedUnitType = <function> defined @Interface\AddOns\nTooltip\core.lua:221 |
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strickland |
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12-12-13, 09:03 AM | |
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So playing around with the picomenu and it gives errors for the pvp frame.
Code:
Message: attempt to call a nil value Time: 12/12/13 09:52:13 Count: 1 Stack: [C]: in function `securecall' Interface\AddOns\BobUI\misc\test.lua:104: in function `func' Interface\FrameXML\UIDropDownMenu.lua:730: in function `UIDropDownMenuButton_OnClick' [string "*:OnClick"]:1: in function <[string "*:OnClick"]:1> Locals: (*temporary) = <function> defined =[C]:-1 (*temporary) = nil You can use PVPUIFrame_ToggleFrame() to toggle it rather than PVPUIFrame_ShowFrame. |
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10leej |
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