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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 12-15-20 11:16 AM |
Created: | 07-03-09 12:57 AM |
Downloads: | 63,112 |
Favorites: | 263 |
MD5: |
Neav UI
This UI compilation will work on all resolution.
I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.
AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid
Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.
Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.
How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.
How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.
Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.
The latest updates and changes can be found on Github.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.2 |
678kB |
09-03-17 07:19 AM |
Addon |
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6.0.1 |
318kB |
10-26-14 10:28 AM |
Addon |
Comment Options |
09-18-12, 09:38 AM | |||
A Theradrim Guardian
Forum posts: 60
File comments: 69
Uploads: 0
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Re: Re: ntooltip & nchat
... You can also move the tooltip by x or y, where positive x is to the right and positive y is up. Thus, negative x is to the left and negative y is down. Doesn't work if anchor is ANCHOR_CURSOR ... tried.. nothing happens doh... reading here whole discussion... it seems to be everything but easy... nvm http://www.wowhead.com/forums&topic=39244/tooltip-offset
Last edited by glupikreten : 09-18-12 at 09:44 AM.
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glupikreten |
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ballagarba |
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09-18-12, 09:03 AM | |
A Theradrim Guardian
Forum posts: 60
File comments: 69
Uploads: 0
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ntooltip & nchat
ntooltip:
as far as i understand if i use "self:SetOwner(parent, 'ANCHOR_CURSOR')" i cannot use offset because of ANCHOR_CURSOR thing? is there some easy way to offset the tooltip from cursor? nchat: can i have player names in chat colored by their class somehow? thank you |
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glupikreten |
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09-16-12, 02:10 PM | ||
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ballagarba |
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09-15-12, 08:24 PM | |
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Getting this in BG's:
Code:
[22:18:08] Interface\AddOns\oUF_Neav\arena.lua:161: attempt to index field 'buffList' (a nil value) [C]: ? Interface\AddOns\oUF_Neav\arena.lua:161: in function <Interface\AddOns\oUF_Neav\arena.lua:160> Interface\AddOns\oUF\elements\aura.lua:191: in function <Interface\AddOns\oUF\elements\aura.lua:141> Interface\AddOns\oUF\elements\aura.lua:293: in function <Interface\AddOns\oUF\elements\aura.lua:287> Interface\AddOns\oUF\elements\aura.lua:389: in function `?' Interface\AddOns\oUF\events.lua:69: in function <Interface\AddOns\oUF\events.lua:62> |
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Vranx |
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09-14-12, 03:51 PM | ||
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Academico |
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09-13-12, 10:28 PM | |
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Reapir using Guild funds if possible
This is what i've added to autorepairsell.lua to use guild funds for repair if possible.
Lua Code:
Last edited by Academico : 09-13-12 at 10:30 PM.
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Academico |
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09-12-12, 07:53 AM | ||
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Re: Re: Re: !Beautycase Recount Border
Code:
local duration = _G['TempEnchant'..i..'Duration'] duration:ClearAllPoints() duration:SetPoint('BOTTOM', button, 'BOTTOM', 0, -2) duration:SetFont(cfg.durationFont, cfg.buffFontSize, 'THINOUTLINE') duration:SetShadowOffset(0, 0) duration:SetDrawLayer('OVERLAY')
Last edited by ballagarba : 09-12-12 at 07:55 AM.
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ballagarba |
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09-12-12, 07:49 AM | |||
A Kobold Labourer
Forum posts: 1
File comments: 9
Uploads: 0
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Re: Re: !Beautycase Recount Border
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Trifor |
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09-12-12, 03:01 AM | ||
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Re: !Beautycase Recount Border
lua Code:
Last edited by ballagarba : 09-12-12 at 03:01 AM.
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ballagarba |
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09-12-12, 02:57 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 9
Uploads: 0
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!Beautycase Recount Border
Hey Neal just curious regarding your !Beautycase\core.lua: It seems without it the Minimap doesn't display properly however when it's there it also is skinning my Recount window.
Any idea what I would need to change to prevent it from Skinning Recount with a border? Otherwise keep up the great work, thanks. |
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Trifor |
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09-10-12, 12:22 PM | ||||
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However !Colorz is messing around with globals as well, so that might be it as well. |
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ballagarba |
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09-10-12, 12:19 PM | |||
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lynce |
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09-10-12, 03:04 AM | ||
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ballagarba |
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09-09-12, 12:55 PM | |
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Using this compilation, i get "interface action failed because of an addon" sometimes.
From taintlog: Global variable UnitSelectionColor tainted by !Colorz - Interface\AddOns\!Colorz\!Colorz.lua:76 Execution tainted by !Colorz while reading UnitSelectionColor - Interface\FrameXML\TargetFrame.lua:292 TargetFrame_CheckFaction() Interface\FrameXML\TargetFrame.lua:217 OnEvent() Interface\FrameXML\UnitFrame.lua:489 An action was blocked in combat because of taint from !Colorz - CompactRaidFrame1:ClearAllPoints() Interface\FrameXML\FlowContainer.lua:157 FlowContainer_DoLayout() Interface\FrameXML\FlowContainer.lua:17 FlowContainer_ResumeUpdates() Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:185 CompactRaidFrameContainer_LayoutFrames() Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:130 CompactRaidFrameContainer_TryUpdate() Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:57 CompactRaidFrameContainer_OnEvent() CompactRaidFrameContainer:OnEvent() An action was blocked in combat because of taint from !Colorz - CompactRaidFrame2:Show() Interface\FrameXML\CompactUnitFrame.lua:276 CompactUnitFrame_UpdateVisible() Interface\FrameXML\CompactUnitFrame.lua:234 CompactUnitFrame_UpdateAll() Interface\FrameXML\CompactUnitFrame.lua:46 makes sense to anyone? |
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lynce |
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