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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 12-15-20 11:16 AM |
Created: | 07-03-09 12:57 AM |
Downloads: | 63,059 |
Favorites: | 263 |
MD5: |
Neav UI
This UI compilation will work on all resolution.
I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.
AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid
Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.
Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.
How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.
How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.
Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.
The latest updates and changes can be found on Github.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.2 |
678kB |
09-03-17 07:19 AM |
Addon |
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6.0.1 |
318kB |
10-26-14 10:28 AM |
Addon |
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Comment Options |
K0uds34 |
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A Kobold Labourer
Forum posts: 1
File comments: 8
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-- Flashing node dots. Prettier than the standard, too. And slightly bigger. Deactivating nExtras resolves the issue with the minimap symbols, unfortunately this is no fix, because i like the functionality. Please fix the minimap symbol bug <3 |
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icemansparks |
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__________________
Thomas aka Urnn |
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thomasjohnshannon |
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A Kobold Labourer
Forum posts: 1
File comments: 8
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I dind't know that it is not part of the development for neavUI, since it is included in the latest compilation download ![]() |
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icemansparks |
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ballagarba |
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A Kobold Labourer
Forum posts: 0
File comments: 2
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Hello!
Quick question, is there any way to disable the player frame part of this AddOn? I've tried messing with the config files, but I've found nothing that seems like it resets the player and target frames to the default. This is what it looks like currently, after disabling oUF_Neav. Otherwise stuff looks great, it's a very clean UI!
Last edited by OggiePoggie : 09-02-16 at 05:30 AM.
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OggiePoggie |
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Last edited by ballagarba : 09-02-16 at 05:39 AM.
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ballagarba |
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Toast moving
Heyo
![]() is there a way to move this things? Because the clipping out of the screen. |
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Ginji |
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Re: Toast moving
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ballagarba |
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A Kobold Labourer
Forum posts: 0
File comments: 2
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However it seems you missed that I had already disabled oUF_Neav and it still looks like the screenshot I added. (For reference, here's what it looks like with oUF_Neav enabled to me) I'd also, now after playing with the AddOn for a while, like to ask where the Bonus Objective tracker went? |
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OggiePoggie |
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__________________
Thomas aka Urnn |
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thomasjohnshannon |
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Guest
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Forum posts: 0
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can you please separate nBuff so I can download and keep it updated separately? Thank you.
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with nMinimap getting taints
Code:
9/19 20:05:20.593 CloseDropDownMenus() 9/19 20:05:20.593 An action was blocked in combat because of taint from nMinimap - <unnamed>:Hide() 9/19 20:05:20.593 Interface\FrameXML\WorldMapActionButton.lua:58 <unnamed>:Clear() 9/19 20:05:20.593 Interface\FrameXML\WorldMapActionButton.lua:67 <unnamed>:Refresh() 9/19 20:05:20.593 Interface\FrameXML\WorldMapActionButton.lua:19 <unnamed>:SetMapAreaID() 9/19 20:05:20.593 Interface\FrameXML\WorldMapFrame.lua:390 9/19 20:05:20.593 WorldMapFrame:Hide() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2320 <unnamed>:SetUIPanel() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2347 <unnamed>:MoveUIPanel() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2378 <unnamed>:HideUIPanel() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2052 9/19 20:05:20.593 <unnamed>:SetAttribute() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2846 9/19 20:05:20.593 HideUIPanel() 9/19 20:05:20.593 Interface\FrameXML\WorldMapFrame.lua:305 9/19 20:05:20.593 CloseDropDownMenus() 9/19 20:05:20.593 An action was blocked in combat because of taint from nMinimap - <unnamed>:Hide() 9/19 20:05:20.593 Interface\FrameXML\WorldMapActionButton.lua:58 <unnamed>:Clear() 9/19 20:05:20.593 Interface\FrameXML\WorldMapActionButton.lua:67 <unnamed>:Refresh() 9/19 20:05:20.593 Interface\FrameXML\WorldMapActionButton.lua:26 <unnamed>:SetHasWorldQuests() 9/19 20:05:20.593 Interface\FrameXML\WorldMapFrame.lua:391 9/19 20:05:20.593 WorldMapFrame:Hide() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2320 <unnamed>:SetUIPanel() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2347 <unnamed>:MoveUIPanel() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2378 <unnamed>:HideUIPanel() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2052 9/19 20:05:20.593 <unnamed>:SetAttribute() 9/19 20:05:20.593 Interface\FrameXML\UIParent.lua:2846 9/19 20:05:20.593 HideUIPanel() 9/19 20:05:20.593 Interface\FrameXML\WorldMapFrame.lua:305 9/19 20:05:28.089 HideUIPanel() 9/19 20:05:28.089 An action was blocked in combat because of taint from nMinimap - <unnamed>:Hide() 9/19 20:05:28.089 Interface\FrameXML\WorldMapActionButton.lua:58 <unnamed>:Clear() 9/19 20:05:28.089 Interface\FrameXML\WorldMapActionButton.lua:67 <unnamed>:Refresh() 9/19 20:05:28.089 Interface\FrameXML\WorldMapActionButton.lua:19 <unnamed>:SetMapAreaID() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:1140 WorldMapFrame_Update() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:2869 WorldMapFrame_UpdateMap() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:408 9/19 20:05:28.089 SetMapToCurrentZone() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:341 9/19 20:05:28.089 WorldMapFrame:Show() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2336 <unnamed>:SetUIPanel() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2138 <unnamed>:ShowUIPanel() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2048 9/19 20:05:28.089 <unnamed>:SetAttribute() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2830 9/19 20:05:28.089 ShowUIPanel() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2814 ToggleFrame() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:236 ToggleWorldMap() 9/19 20:05:28.089 TOGGLEWORLDMAP:1 9/19 20:05:28.089 HideUIPanel() 9/19 20:05:28.089 An action was blocked in combat because of taint from nMinimap - <unnamed>:ClearAllPoints() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:1332 WorldMapFrame_SetOverlayLocation() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:1355 WorldMapFrame_UpdateOverlayLocations() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:1141 WorldMapFrame_Update() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:2869 WorldMapFrame_UpdateMap() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:408 9/19 20:05:28.089 SetMapToCurrentZone() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:341 9/19 20:05:28.089 WorldMapFrame:Show() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2336 <unnamed>:SetUIPanel() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2138 <unnamed>:ShowUIPanel() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2048 9/19 20:05:28.089 <unnamed>:SetAttribute() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2830 9/19 20:05:28.089 ShowUIPanel() 9/19 20:05:28.089 Interface\FrameXML\UIParent.lua:2814 ToggleFrame() 9/19 20:05:28.089 Interface\FrameXML\WorldMapFrame.lua:236 ToggleWorldMap() 9/19 20:05:28.089 TOGGLEWORLDMAP:1 9/19 20:05:28.089 HideUIPanel() |
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adawong |
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Code:
9/20 20:18:59.234 HelpPlate_Hide() 9/20 20:18:59.234 An action was blocked in combat because of taint from nMainbar - <unnamed>:Hide() 9/20 20:18:59.234 Interface\FrameXML\WorldMapActionButton.lua:58 <unnamed>:Clear() 9/20 20:18:59.234 Interface\FrameXML\WorldMapActionButton.lua:67 <unnamed>:Refresh() 9/20 20:18:59.234 Interface\FrameXML\WorldMapActionButton.lua:19 <unnamed>:SetMapAreaID() 9/20 20:18:59.234 Interface\FrameXML\WorldMapFrame.lua:390 9/20 20:18:59.234 WorldMapFrame:Hide()
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thomasjohnshannon |
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A Kobold Labourer
Forum posts: 0
File comments: 27
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is it possible to have class colored HEALTH bars? theyre all green.
really the only thing stopping me from using the frames.
Last edited by taiya : 09-24-16 at 10:09 AM.
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taiya |
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