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Updated:07-01-11 05:46 AM
Created:06-14-09 01:51 PM
Downloads:30,292
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Bagnon Beta  Popular! (More than 5000 hits)

Version: 4.2.2
by: Tuller, jaliborc

Have a question? Check the Bagnon wiki first!

Bagnon is an addon that merges all of your bags into three frames: One for your inventory, one for your bank, and one for your keyring. Beyond the basic all-in-one inventory functionality, Bagnon also provides the following features:

  • Items can be colored based on quality
  • Quest items can be highlighted
  • Text searching (see syntax below)
  • Offline viewing of inventory information from your other characters (via Bagnon_Forever or Bagnon_Armory)
  • Databroker plugin support. Both the inventory and bank frames allow you to display a databroker plugin in the bottom left corner. I find this works well with things like Currency Tracker

Included Addons:
  • Bagnon - Provides single window displays for your inventory, bank, and keyring
  • Bagnon_GuildBank - Provides a guild bank display
  • Bagnon_Config - Provides a means of configuring said frames :P
  • Bagnon_Forever - Enables the ability to view your character's bank, or items from any other character on the same server, from anywhere. (You need to log onto each character at least once for this to work).
  • Bagnon_Tooltips - When hovering over an item, this tells you who has an item, and where.

Slash Commands:
  • All commands can start with either /bagnon or /bgn
  • /bagnon keys - Toggles the keyring frame
  • /bagnon bags - Toggles the inventory frame
  • /bagnon bank - Toggles the bank frame
  • /bagnon config - Displays the main options menu

Search Syntax:
  • Bagnon 2.0 uses the same search syntax as Combuctor.
  • Typing a search without any modifiers will perform a "smart" search. For example, typing "armor" will find all items of type "armor" as well as any items containing the word "armor".
  • To find an item by name, simply type the items name. Typing "silk" will find all items that have "silk" in their name.
  • To find an item by type, subtype, or equip location, type t:<search>. "t:weapon" will find all weapons. "t:main" will find all main hand items.
  • To find an item by quality, type q:<quality>. "q:epic" will find all epic items. You can also use a quality number. "q:0" will find all grey items.
  • To find an item by name, type n:<name>. "n:muffins" will find all items with names containing "muffins".
  • To find items in an equipment set, type s:<equipmentSet>. "s:fire" will find all items in equipment sets you have with names that start with "fire".
  • Searches can be negated using the ! operator. "!q:epic" will find all items that are NOT epic.
  • A union of two searches can be performed using the | operator. Typing "q:epic|t:weapon" will find all items that are either epic OR weapons.
  • An intersection of two searches can be performed using the & operator. Typing "q:epic&t:weapon" will find all items that are epic AND weapons
  • The following search keywords are also supported:
    • boe - Bind on equip items.
    • quest - Items with "quest item" in their tooltips.
    • bop - Bind on pickup items.
    • boa - Bind on account items.
    • bou - Bind on use items

4.2.2:
* Jaliborc: Added ButtonFacade support
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Unread 06-16-09, 09:09 PM  
WillsDM
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Going to give this a shot, I love Combuctor, but I don't really (never) use the filters so they're kind of useless for me to have. Hopefully you can get the optimization in soon because I think this'll be exactly what I've been looking for.
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Unread 06-16-09, 04:11 PM  
Tuller
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Originally posted by ares0027
is there a possibility for you to add the invisible item background like the old bagnong?

and can you add a pre-defined category buttons just lke the bag buttons next to search box? like; consumable, weapons, armor etc.. which highlights the items when you MOUSEOVER AND CLICK that button?
No, but Combuctor can do quick filtering.
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Unread 06-16-09, 09:20 AM  
Tuller
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I've not implemented any optimizations yet, which is why you're experiencing such a thing. Take a look at the memory usage when opening and closing a frame :P
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Unread 06-16-09, 12:17 AM  
sun
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Originally posted by Castle
Is it me, or is there a slight, half a second freeze/pause in the game when opening my bag to view my inventory? Original bagnon doesn't do this, is it a graphical glitch or does my system just suck?
yeh i noticed the same thing. if i move around and open the bag at the same time there's like a <1s freeze.
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Unread 06-15-09, 09:24 PM  
Aesir
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Originally posted by Castle
Is it me, or is there a slight, half a second freeze/pause in the game when opening my bag to view my inventory? Original bagnon doesn't do this, is it a graphical glitch or does my system just suck?
About 1 million things can cause that symptom. Your system might just suck. It might even be Bagnon. It might be a combination of things. But you will never know unless you have this issue when only Bagnon is running.

On my system, I've had such symptoms tied to auction house addons, tooltip addons, inventory and guild addons that track bags/bank across multiple characters, and tradeskill addons. I even had it happen once with a bag addon. But it wasn't Bagnon that time.
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Unread 06-15-09, 08:52 PM  
moniker
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Originally posted by Tuller
Item quality coloring is already implemented, type /bagnon. Slot coloring will be pushed out later today, most likely.


Nope! One addon you may want to take a look at is BankStack, though. It provides a LDB plugin which you can display on the Bagnon window for quick usage :P
Even better than BankStack, IMHO, is JPack. It's much lighter weight, much faster, also provides an LDB plugin and prior to 2.3.0 the author 'stuck in' a button to sort and restack your inventory -- looks like 2.3.0 broke his 'Ex" button extension, but /jp still works fine.

But if you just want stacking, not sorting, kRestack will auto-stack and it's also lighter weight than BankStack.

(No offense Kemayo, love your mods -- just prefer the less memory intensive options)
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Unread 06-15-09, 08:12 PM  
Castle
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Is it me, or is there a slight, half a second freeze/pause in the game when opening my bag to view my inventory? Original bagnon doesn't do this, is it a graphical glitch or does my system just suck?
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Unread 06-15-09, 07:31 PM  
Tuller
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So with 2.3.0, I've rewritten the saved settings backend. Basically, any setting on the main options panel is now global, and any setting on the frame configuration panel is now per character. Auto display settings will be global.

Beyond adding in profiles (which I've decided not to do), I think this takes care of the majority of annoyances with configuring settings.

Also, the defaults for frames have been adjusted to not be crazy. Not to mention I now have control over defaults :P
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Unread 06-15-09, 06:21 PM  
Veyska
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Originally posted by ares0027
is there a possibility for you to add the invisible item background like the old bagnong?
Under the options, "Display a background for empty item slots", uncheck that.


Ran into the sticky tooltip bug someone mentioned a few comments down, add-on in question was a slightly modified version of Broker Bags. I don't *think* my tweaks (color-coded quantities using code I modified from another bag add-on) had any affect but I can PM them to you if you'd like.
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Unread 06-15-09, 05:15 PM  
sun
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either add a profile setting or make the bag configuration the same for all the characters
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Unread 06-15-09, 03:56 PM  
ares0027
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is there a possibility for you to add the invisible item background like the old bagnong?

and can you add a pre-defined category buttons just lke the bag buttons next to search box? like; consumable, weapons, armor etc.. which highlights the items when you MOUSEOVER AND CLICK that button?
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Unread 06-15-09, 09:07 AM  
Veyska
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Oooooh...

Looking wonderful already, I like the separate border/frame color options and the LDB feed is a neat addition. Option to manually select which feed we want to display though, for those of us with too many LDB feeds (both wanted and superfluous)?

***pre-post edit***
Hmm, not sure quite what happened there, bank frame wouldn't show until I locked frames, but they're unlocked again now and it's working. *scratches head*

***post-post edit(s)***
Randomly generated border colors? The text in the LDB feed for CurrencyTracker is artifacted for the second currency (whichever), don't know if that's the feed or the display. Also, default back to current character when the bags are closed perhaps? Took me a moment to realize I was stilll looking at a different toon's inventory when I re-opened my bags.
Last edited by Veyska : 06-15-09 at 10:16 AM.
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Unread 06-15-09, 06:28 AM  
Bargarian
A Kobold Labourer

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Thanks, BankStack 'll do nicely.
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Unread 06-15-09, 05:15 AM  
Barnister
A Kobold Labourer

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I can't move the bag/bank frame at all. It's stuck.

/Edit:
Do too. Had to press Alt then move it...duh!
Last edited by Barnister : 06-15-09 at 05:21 AM.
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Unread 06-15-09, 04:37 AM  
Tuller
A Warpwood Thunder Caller
 
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Item quality coloring is already implemented, type /bagnon. Slot coloring will be pushed out later today, most likely.

I think the main thing I would miss from AI to Bagnon is the compress feature of AI, to compress stacks. Any plans to implement this in the future?
Nope! One addon you may want to take a look at is BankStack, though. It provides a LDB plugin which you can display on the Bagnon window for quick usage :P
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