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Bagnon.
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Updated:07-01-11 05:46 AM
Created:06-14-09 01:51 PM
Downloads:30,285
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Bagnon Beta  Popular! (More than 5000 hits)

Version: 4.2.2
by: Tuller, jaliborc

Have a question? Check the Bagnon wiki first!

Bagnon is an addon that merges all of your bags into three frames: One for your inventory, one for your bank, and one for your keyring. Beyond the basic all-in-one inventory functionality, Bagnon also provides the following features:

  • Items can be colored based on quality
  • Quest items can be highlighted
  • Text searching (see syntax below)
  • Offline viewing of inventory information from your other characters (via Bagnon_Forever or Bagnon_Armory)
  • Databroker plugin support. Both the inventory and bank frames allow you to display a databroker plugin in the bottom left corner. I find this works well with things like Currency Tracker

Included Addons:
  • Bagnon - Provides single window displays for your inventory, bank, and keyring
  • Bagnon_GuildBank - Provides a guild bank display
  • Bagnon_Config - Provides a means of configuring said frames :P
  • Bagnon_Forever - Enables the ability to view your character's bank, or items from any other character on the same server, from anywhere. (You need to log onto each character at least once for this to work).
  • Bagnon_Tooltips - When hovering over an item, this tells you who has an item, and where.

Slash Commands:
  • All commands can start with either /bagnon or /bgn
  • /bagnon keys - Toggles the keyring frame
  • /bagnon bags - Toggles the inventory frame
  • /bagnon bank - Toggles the bank frame
  • /bagnon config - Displays the main options menu

Search Syntax:
  • Bagnon 2.0 uses the same search syntax as Combuctor.
  • Typing a search without any modifiers will perform a "smart" search. For example, typing "armor" will find all items of type "armor" as well as any items containing the word "armor".
  • To find an item by name, simply type the items name. Typing "silk" will find all items that have "silk" in their name.
  • To find an item by type, subtype, or equip location, type t:<search>. "t:weapon" will find all weapons. "t:main" will find all main hand items.
  • To find an item by quality, type q:<quality>. "q:epic" will find all epic items. You can also use a quality number. "q:0" will find all grey items.
  • To find an item by name, type n:<name>. "n:muffins" will find all items with names containing "muffins".
  • To find items in an equipment set, type s:<equipmentSet>. "s:fire" will find all items in equipment sets you have with names that start with "fire".
  • Searches can be negated using the ! operator. "!q:epic" will find all items that are NOT epic.
  • A union of two searches can be performed using the | operator. Typing "q:epic|t:weapon" will find all items that are either epic OR weapons.
  • An intersection of two searches can be performed using the & operator. Typing "q:epic&t:weapon" will find all items that are epic AND weapons
  • The following search keywords are also supported:
    • boe - Bind on equip items.
    • quest - Items with "quest item" in their tooltips.
    • bop - Bind on pickup items.
    • boa - Bind on account items.
    • bou - Bind on use items

4.2.2:
* Jaliborc: Added ButtonFacade support
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Unread 01-08-10, 05:55 AM  
Tuller
A Warpwood Thunder Caller
 
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Its also not implemented yet.
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Unread 01-07-10, 08:16 PM  
kkami
A Kobold Labourer

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How can I see guild bank logs?
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Unread 01-07-10, 06:31 PM  
Tuller
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Originally posted by Kelem
Did I miss it somewhere or is it just not there yet.. remove gold from the guild bank.
I can deposit just fine, but no option I can see to remove.


Also, when I disable the search frame option all of the bank tabs and all items in the bank vanish.
Its left click deposit, right click withdraw, or the opposite. Your GM may or may not have disabled withdraws.

The latter issue is a bug
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Unread 01-07-10, 04:44 PM  
Kelem
A Defias Bandit
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Did I miss it somewhere or is it just not there yet.. remove gold from the guild bank.
I can deposit just fine, but no option I can see to remove.


Also, when I disable the search frame option all of the bank tabs and all items in the bank vanish.
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Unread 01-05-10, 07:15 PM  
Tuller
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Nope.
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Unread 01-05-10, 06:06 PM  
Politig
A Chromatic Dragonspawn
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Re: Bagnon Betas are Back

Originally posted by Tuller
Bagnon betas are back, and will continue until I've fully implemented guild bank support :P
Saved searches yet?
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Unread 01-05-10, 04:39 PM  
Tuller
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Bagnon Betas are Back

Bagnon betas are back, and will continue until I've fully implemented guild bank support :P
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Unread 09-11-09, 02:19 PM  
Tuller
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Originally posted by MoonWitch
Out of pure stupidity : This beta has gone live right (so the release is just like this?)
Yes, the beta has been live for a good while. I'll come back to this page once I write up my bookmarks bar implementation.
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Unread 09-11-09, 12:34 PM  
MoonWitch
A Firelord
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Out of pure stupidity : This beta has gone live right (so the release is just like this?)
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Unread 08-21-09, 07:19 PM  
MoonWitch
A Firelord
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This : pure epic win!
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Unread 06-21-09, 10:42 AM  
Tuller
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2.0 beta testing is now complete. Head on back to the main page for updates.
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Unread 06-20-09, 12:26 AM  
WillsDM
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Working like a charm, thanks for the quick fixes.
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Unread 06-19-09, 08:24 PM  
Tuller
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2.6.0

2.6.0 is now up. It implements automatic display settings for the inventory frame. I chose not to implement automatic display settings for the bank and keyring, because quite frankly, I cannot think of a scenario where one actually wants those frames to automatically display.

The mailbox is one setting that's not configurable. This is because this is already done automatically by the bag hooks/blizzard interface.
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Unread 06-19-09, 05:26 PM  
Petrah
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Originally posted by Tuller
I think 2.5.2 should really fix the issue.
w00t, it appears to be fixed! Many thanks

Originally posted by Tuller
For some reason, my frame show handler was missing :P
/nods, pretending she knows what yer talkin about...
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Unread 06-19-09, 03:57 PM  
Tuller
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I think 2.5.2 should really fix the issue. For some reason, my frame show handler was missing :P
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