First of all, I'm not the original author of this mod.
Travis Casey is, and all I'm posting here is some artwork I did to make the portraits look better.
I made them all myself and had no purpose of releasing them, but today I feel generous .
The main function of this addon is placing an image depending on the class or (in case of creatures) the type of creature, on the top of the portrait.
You can see an example on the (oh, really?) example image.
It currently works for player, target, party, target of target and focus portraits.
Apart from that, you should know that this addon will currently only work with the Spanish client. If you want it to work for your client, just look inside the "ClassIcons" folder and rename the creature type images to what they look like for you.
Example: "alimaña", found inside the folder, should be renamed to "critter" in order to work for the English locale.
The player classes do not need to be renamed. Nor the one called "sin especificar".
If you have any trouble, please post about it and I'll try to help you, but remember i only made the artwork.
Again, all credit goes to Travis for making the addon.
P.D. There might be some code written in it that may not be working (color health bars). I do not plan on changing anything in this addon aside from it being able to show focus creature type/player class (which is already done).
Type /tufe to open configuration.
For you English folks, here's the the translation list:
alimaña - critter
bestia - beast
demonio - demon
elemental - elemental
dragonante - dragonkin
gigante - giant
no-muerto - undead
mecánico - mechanical
humanoide - humanoid
Tótem - Totem
Mascota mansa - Non-combat Pet
HINT: If you cannot find the proper way to name these types (say, Demon) in your client, target (say, a Demon mob) and copy/paste this:
Code:
/script print(UnitCreatureType("target"))
It should print the correct word.
Check out
the original mod if you need anything non related to the icons.