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Compatibility: | The Adventure Continues (6.1) |
Updated: | 02-25-15 12:03 AM |
Created: | 06-06-09 05:00 PM |
Downloads: | 123,750 |
Favorites: | 245 |
MD5: |
FaceShooter is a shot recommendation addon for hunters.
Based on your resources like cooldowns and focus it tries to recommend which spell should be cast next.
It is a complete strip back to basics of the former version of FaceShooter, with the new and changed features developed from there.
File Name |
Version |
Size |
Author |
Date |
Type |
5.4.3 |
133kB |
02-14-14 01:21 AM |
Addon |
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5.3 |
15kB |
05-25-13 10:49 PM |
Patch |
Comment Options |
Budhard |
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12-22-10, 10:50 AM | |
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First of all... Thanks so much for all your hard work on this... Without it I would be lost...
But I do have a question... And I'm not sure of the details but I think I've got them right... It's about the cooldown indicated by FS. Am I right that only the GCD is indicated? (I'm at work and going from memory) If that is true, would there be a way for the buttons to indicate when to actually fire the suggested shot? I think I remember Face Roller showing an icon while Explosive Shot ticked... So that you wouldn't shoot another and clip the first one. It also seems that when Lock and Load procs, the FS button still indicates the GCD? (Not sure of this) Right now I look at FS to see the next suggested shot but also I watch Quartz to see when to shoot it... Being the lazy hunter I am, I'd prefer to only have to watch the FS button. Just something I wanted to ask... |
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Vetus |
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12-21-10, 07:39 AM | |
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Questions
where are button 1 and 2 so i can press them when FS says spells to shoot?
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NicodemusAtNIMH |
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12-20-10, 10:08 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Re: Error with 1.01
Same exact error I ran into in my post, Mormac.
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Herm |
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12-20-10, 09:31 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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Error with 1.01
No other addons active. Did a clean install after deleting var. Any suggestions?
Message: ...terface\AddOns\FaceShooter\FaceShooter_Functions.lua:821: attempt to compare nil with number Time: 12/20/10 09:25:16 Count: 1 Stack: ...terface\AddOns\FaceShooter\FaceShooter_Functions.lua:821: in function `CheckBA' ...terface\AddOns\FaceShooter\FaceShooter_Functions.lua:916: in function `PickSpell' Interface\AddOns\FaceShooter\FaceShooter.lua:520: in function `Scheduler' ...terface\AddOns\FaceShooter\FaceShooter_Functions.lua:108: in function `AcquireTarget' Interface\AddOns\FaceShooter\FaceShooter_Events.lua:52: in function `?' ...ter\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ter\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4> [C]: ? [string "safecall Dispatcher[1]"]:13: in function `?' ...ter\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire' ...ddOns\FaceShooter\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ddOns\FaceShooter\Libs\AceEvent-3.0\AceEvent-3.0.lua:119> [C]: in function `CameraOrSelectOrMoveStop' [string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1> Locals: <none> |
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mormac |
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12-20-10, 08:23 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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It was a fresh install with no saved configuration files. I disabled Hunters Mark reminders and shut off the timer (I forget what this timer is actually called), but other than that, nothing else was changed.
On another note, after the fresh install, I was unable to change the size of the Primary suggestion, (I like the Primary suggestion to be bigger than the second, however, it would not let me change it from 100). Initially, I had upgraded from 1.0.0, and I already had the primary frame set to 145 and it accepted the previous size settings, however, I will have to retest this with no config files to see if it's repeatable. When I get home today, I will attempt to reinstall 1.0.1 and see what happens. |
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Herm |
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12-20-10, 05:11 AM | |
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@Herm
I will look into it. How did you setup FS after deleting the config files? Do you get the errors even after a fresh install with default settings? @Kramarz and brother_bish I guess I can bring back up to 5 frames support though IMHO prediction for those isn't really good enough. Even the second frame seems to be wrong far more often than I'd like either because of bugs, latency issues or unforseeable events (eg thrill of the hunt). @Samavee Never realized that. It's propably because of the frame strata and should be rather easy to change. I'll see what I can do. |
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Crowfeather |
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12-19-10, 03:15 PM | |
A Kobold Labourer
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File comments: 1
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Alt-z screenshots
When I am in combat and use Alt-Z the faceshooter icons are still visible.
What needs to be done to hide them when Alt-Z is active ? |
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Samavee |
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12-18-10, 09:53 PM | |
A Kobold Labourer
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File comments: 7
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I'd like to see the option to have the five buttons again as well.
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brother_bish |
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12-18-10, 07:45 AM | |
A Kobold Labourer
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File comments: 7
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Multi-Errors
Had to revert back to 1.0 to clear the errors, will post again with more detail. Other addons, PowerAuras and tmm.
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mormac |
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12-17-10, 04:26 PM | |
A Kobold Labourer
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More:
1x FaceShooter-1.0.1\FaceShooter_Functions.lua:821: attempt to compare nil with number FaceShooter-1.0.1\FaceShooter_Functions.lua:916: in function `PickSpell' FaceShooter-1.0.1\FaceShooter.lua:520: in function `Scheduler' FaceShooter-1.0.1\FaceShooter_Functions.lua:108: in function `AcquireTarget' FaceShooter-1.0.1\FaceShooter_Events.lua:43: in function `?' CallbackHandler-1.0-6:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-6:92: in function `Fire' AceEvent-3.0-3 (Bagnon):120: in function <...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:119> --- |
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Herm |
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12-17-10, 04:19 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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Not sure what happened, but suddenly I get nothing but errors when trying to use this.
I've deleted all the options files in /wtc/* and started over, same results. 19x FaceShooter-1.0.1\FaceShooter_Functions.lua:821: attempt to compare nil with number FaceShooter-1.0.1\FaceShooter_Functions.lua:916: in function `PickSpell' FaceShooter-1.0.1\FaceShooter.lua:520: in function `Scheduler' FaceShooter-1.0.1\FaceShooter.lua:436: in function `OnUpdate' FaceShooter-1.0.1\FaceShooter.lua:410: in function <FaceShooter\FaceShooter.lua:410> Locals: self = <table> { es = 77991.650380323 debuffs = <table> {} CalcFocus = <function> @ FaceShooter\FaceShooter_Functions.lua:641: haste = 1.1924342488692 IsHMonTarget = <function> @ FaceShooter\FaceShooter_Functions.lua:785: spellStartedAt = <table> {} spellName = <table> {} CheckISS = <function> @ FaceShooter\FaceShooter_Functions.lua:766: GetDebuffs = <function> @ FaceShooter\FaceShooter_Functions.lua:463: CheckSpS = <function> @ FaceShooter\FaceShooter_Functions.lua:850: tarHP = 0.997553 CheckRiF = <function> @ FaceShooter\FaceShooter_Functions.lua:775: CheckES = <function> @ FaceShooter\FaceShooter_Functions.lua:798: RegTilRdy = <function> @ FaceShooter\FaceShooter_Functions.lua:721: GetResources = <function> @ FaceShooter\FaceShooter_Functions.lua:349: now = 77991.331 CheckAS = <function> @ FaceShooter\FaceShooter_Functions.lua:862: buffs = <table> {} lastCast = <table> {} Damping = <function> @ FaceShooter\FaceShooter_Functions.lua:707: CheckBA = <function> @ FaceShooter\FaceShooter_Functions.lua:818: CalcTimers = <function> @ FaceShooter\FaceShooter_Functions.lua:560: spellSentAt = <table> {} FocusGains = <function> @ FaceShooter\FaceShooter_Functions.lua:409: focus = 18.59600000002 spell = "Explosive Shot" CheckET = <function> @ FaceShooter\FaceShooter_Functions.lua:830: PurgeDebuffs = <function> @ FaceShooter\FaceShooter_Functions.lua:489: CalcReg = <function> @ FaceShooter\FaceShooter_Functions.lua:697: NumCasts = <function> @ FaceShooter\FaceShooter_Functions.lua:428: charges = <table> {} GetBuffs = <function> @ FaceShooter\FaceShooter_Functions.lua:440: CheckCS = <function> @ FaceShooter\FaceShooter_Functions.lua:809: recom = "Explosive Shot" SetResources = <function> @ FaceShooter\FaceShooter_Functions.lua:404: PickSpell = <function> @ FaceShooter\FaceShooter_Functions.lua:883: Overcapped = <function> @ FaceShooter\FaceShooter_Functions.lua:732: IsNextToLastShot = <function> @ FaceShooter\FaceShooter_Functions.lua:757: CheckKS = <function> @ FaceShooter\FaceShooter_Functions.lua:842: IsLastShot = <function> @ FaceShooter\FaceShooter_Functions.lua:748: spellEndedAt = <table> {} cooldowns = <table> {} CheckKC = <function> @ FaceShooter\FaceShooter_Functions.lua:871: CastSpell = <function> @ FaceShooter\FaceShooter_Functions.lua:498: focusGains = <table> {} } btnName = "button2" focus = 18.59600000002 spell = nil FS = <table> { defaults = <table> {} CheckForDisabled = <function> @ FaceShooter\FaceShooter_Functions.lua:144: SetAlpha = <function> @ FaceShooter\FaceShooter_Options.lua:315: IsInParty = <function> @ FaceShooter\FaceShooter_Functions.lua:205: SetMaxWait = <function> @ FaceShooter\FaceShooter_Options.lua:125: IsSolo = <function> @ FaceShooter\FaceShooter_Functions.lua:214: GLYPH_REMOVED = <function> @ FaceShooter\FaceShooter_Events.lua:22: SetDefaultModulePrototype = <function> @ ButtonFacade\Libs\AceAddon-3.0\AceAddon-3.0.lua:425: GetSuggestHM = <function> @ FaceShooter\FaceShooter_Options.lua:157: state = "castSent" ToggleLog = <function> @ FaceShooter\FaceShooter_Options.lua:33: IsEnabled = <function> @ FaceShooter\FaceShooter_Options.lua:265: spellID = <table> { --- |
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Herm |
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12-16-10, 06:11 AM | |
A Kobold Labourer
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File comments: 194
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hmm... I liked to have 3 suggesting frame buttons, any possibility to bring it back?
Plus, after short test I've noticed that FS sometimes suggests Exlo and Arcane right after in L&L mode. If you could check it out. |
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Kramarz |
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12-15-10, 08:41 AM | ||
A Kobold Labourer
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one more thing, if it is only a line to change like level restrict to make FS know I am BM, tell me and I do it by hand, if it is a bigger develop, keep up the good work and please put it on the list, we like your addon! |
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stifi |
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12-15-10, 05:47 AM | |||
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Crowfeather |
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