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Updated: | 05-10-14 08:28 AM |
Created: | 05-25-09 04:42 PM |
Downloads: | 28,441 |
Favorites: | 148 |
MD5: |
If you like this addon, I recommend checking out my other raid announce addon, Flump.
What is Fatality?
Fatality is a simple death report addon which announces information about the last hit(s) a person took before they died.
What makes it better than other, similar addons?
It's extremely lightweight and consumes much less CPU and memory than other addons. If you're concerned about your FPS and general performance while raiding and want a simple addon to accurately report deaths without any extra junk or bloat, look no further.
Can I choose where the informaton is announced?
Yes. You can select where reports are sent depending on whether you are in a Raid or Party instance. You can choose to send reports to the following outputs:
Instance Instance chat - party/raid/instance, depending on your group.
Self Just you - no one else will see these announcements.
Guild Guild chat - you must be in a guild.
Officer Officer chat - you must be an officer in a guild.
Party Party chat - you must be in a party with at least one other person.
Raid Raid chat - you must be in a raid with at least one other person.
Raid Warning Raid warning - you must be promoted to Raid Leader/Raid Assistant.
Channel A private channel, e.g. FatalityReports.
Whisper A specific player, e.g. Moop.
Why can't I see any announcements?
By default, announcements will only be sent while inside Raid/Party instances.
What information is included in the reports?
The information included in reports can be configured. The following options are available and can be toggled according to user preference:
Absorbs The amount of damage absorbed; reported as (A: <absorb amount>)
Blocks The amount of damage blocked; reported as (B: <block amount>)
Resists The amount of damage resisted; reported as (R: <resist amount>)
Overkill The amount of excess damage, e.g. if a person has 20000 remaining hitpoints and takes 50000 damage, their overkill would be 30000; reported as (O: <overkill amount>)
School The school of damage the spell belongs to (Fire, Shadow, Physical, etc.)
Source The unit who caused the damage event
Icons The raid icons displayed above a player's head
What other options are available?
Raid Enable inside Raid instances
Party Enable inside Party instances
LFR Enable inside the Raid Finder
Promote Only announce while promoted (Raid Leader/Raid Assistant)
Shorten Display shortened numbers, e.g. 9431 becomes 9.4k
How are Cauterize and Spirit of Redemption "deaths" handled?
• Cauterize does not guarantee death and an announcement is therefore not sent when it procs (unless the Mage actually dies).
• Spirit of Redemption does guarantee death and is reported with an asterisk (*) next to the Priest's name as an indication of their current state.
How are deaths with known/unknown causes handled?
Due to limitations (bugs) within Blizzard's Combat Log, it is sometimes impossible for any addon to conclusively determine how a player died. As a general solution to this problem, Fatality assumes that any damaging hit taken at least 2 seconds before a player died is the cause of their death. Here are some examples of cases where death reports may vary because of these limitations:
Unknown
Situation: No damage is recorded within the 2-second timeframe. This usually occurs when either (1) The person running Fatality is in another realm and data cannot be recorded (Ultraxion) or (2) A person falls off a platform and there is no recent damage events that can be linked to their death (Warmaster/Spine/Madness).
Output: Fatality: Moop > [Death]
Known/Unknown
Situation: Damage is recorded within the 2-second timeframe, but no overkill is reported by the combat log.
Output: Fatality: Moop > ~45.4k Melee [Warmaster Blackhorn]
Known
Situation: Damage is recorded within the 2-second timeframe, but this time the combat log does report an overkill.
Output: Fatality: Moop > 45.4k Melee (O: 123.4k) [Warmaster Blackhorn]
How do I enable/disable the addon?
Click the small green/red button at the top left of the configuration UI or type /fat on|off.
How are character-specific settings handled?
Configuration settings are saved separately for each character. However, the enabled/disabled status of the addon remains the same for all characters, i.e. if you click the green/red button to turn the addon on/off, it will also affect your other characters' settings.
Fatality still announces when there are other people in my group with it installed. Can you do something about this?
I'm afraid not; Fatality was designed to be an extremely lightweight solution for death reports. In order to implement a "smart disable" option, it would be necessary to make use of the Blizzard AddOn communication channel which can lead to a negative impact on your game's performance and, since I value my FPS, client-to-client communication is currently not something I want to include in any of my addons.
Which locales are supported and how can I help with translations?
English (enUS)
French (frFR)
German (deDE)
Spanish (esES)
Latin American Spanish (esMX)
Italian (itIT)
Russian (ruRU)
Brazilian Portuguese (ptBR)
Korean (koKR)
Simplified Chinese (zhCN)
Traditional Chinese (zhTW)
If you notice any inaccurate or missing translations, visit the localisation page, leave a comment here, or send me a private message and I'll make sure they're corrected.
• Promote: Only announce if promoted.- Fix a minor bug introduced in v1.2.6 where if the user entered an instance with Fatality disabled, then enabled it, it wouldn't register correctly.
• LFR: Enable inside LFR.
• Raid: Enable inside Raid Instances.
• Resists: Include resisted damage in reports.
• Absorbs: Include absorbed damage in reports.
• Blocks: Include blocked damage in reports.
• Whispers: Send announcements via whisper.
Comment Options |
08-20-13, 11:18 PM | |
A Kobold Labourer
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Damage Threshold
Hi, what's the Damage Threshold option for? Thanks.
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tmywu |
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oomp |
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02-12-13, 03:51 AM | |
A Kobold Labourer
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Since MoP launch whenever I use fatality on alt chars running low lvl dungeons, the reason of death for everybody is always a spell called <Death>. I understand that <Death> is used in case the addon does not recognize the real reason someone died. Anyway works perfectly at wrath/cata/mop dungeons, can't remember for tbc atm.
Not a real problem just letting you know. |
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Devius |
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12-03-12, 11:23 PM | |
A Murloc Raider
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SURE. Cuz it's a new annoying thing in 5.1 ... damn blizzard
So, you're in a party with friends to queue a dungeon, but there aren't 5 of you. Once you get in there, you have /party chat and /instance chat. /instance goes to the people in the instance group, including the pugs LFD finds for you. /party goes only to the people you queued with that were in your party. The same thing happens if you group up into a raid and queue for LFR. /instance goes to the LFR raid group. /party goes to a party group... I'm unsure who it actually goes to: your party outside the LFR, or inside the LFR. /raid goes to the raid group that queued together only. I hope that makes sense. For the most part, I think if you are in an instance, it should go to the instance (if that's how you have the setting). As for how to detect an instance vs a raid, I don't know that. Some sort of smartgroup would be ideal, but that would require changing the whole output part of the addon.
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Sintacks |
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12-03-12, 03:27 PM | ||
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oomp |
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12-03-12, 04:24 AM | |
A Murloc Raider
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the instance announce needs work...
In party and ~raid, announce in /party. In raid and ~instance, announce in /raid In Instance, announce in /instance
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Sintacks |
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11-05-12, 04:43 PM | |
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Okay thanks, maybe I'll give it another shot. I've been using "deathnote" since I couldn't get this working and I wasn't sure if you'd be updating or not.
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11-04-12, 04:42 PM | ||
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Last edited by oomp : 11-04-12 at 04:42 PM.
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oomp |
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09-21-12, 04:03 PM | |
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I set the output to channel and during regular gameplay I get this error:
Code:
18x [ADDON_ACTION_BLOCKED] AddOn "Fatality" tried to call the protected function "CompactRaidFrame1:Show()". !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587> <in C code> FrameXML\CompactUnitFrame.lua:276: in function "CompactUnitFrame_UpdateVisible" FrameXML\CompactUnitFrame.lua:234: in function "CompactUnitFrame_UpdateAll" FrameXML\CompactUnitFrame.lua:96: in function <FrameXML\CompactUnitFrame.lua:43> Locals: nil |
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09-09-12, 10:07 AM | |
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I no longer play WoW and therefore cannot test any changes I make or discover any bugs myself, but I do plan on fully maintaining Fatality throughout MoP, so if you have any issues, feel free to let me know via PM or leave a comment here and I'll do my best to fix them.
Cheers! |
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oomp |
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02-24-12, 05:29 PM | |||
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oomp |
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02-24-12, 05:24 PM | |
A Murloc Raider
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add back the simple /fat on|off :|
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Sintacks |
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01-17-12, 06:40 PM | |
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I'll be releasing an update in the next few days which addresses a few minor bugs and includes support for the following locales:
[update] v2.1 has now been uploaded and includes support for all locales.
Last edited by oomp : 02-02-12 at 04:55 PM.
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oomp |
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01-15-12, 05:18 PM | |
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Fatality (v2.0+) is now configured via a user interface, accessed by typing /fatality or /fat. In other words, if you're using the latest version, please disregard any previous comments related to slash commands as they no longer exist.
Feedback regarding the latest version is very welcome!
Last edited by oomp : 01-15-12 at 05:25 PM.
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oomp |
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12-06-11, 05:21 PM | |||
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Obviously I meant it to be "For Raid instances, to announce to private channels:" However I already tested it and it worked. Sorry it's been so long since I had to make changes to the config that I simply forgot how to. Now that you added saved variables for each character i actually had to set it up differently |
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