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Updated: | 05-10-14 08:28 AM |
Created: | 05-25-09 04:42 PM |
Downloads: | 28,435 |
Favorites: | 148 |
MD5: |
If you like this addon, I recommend checking out my other raid announce addon, Flump.
What is Fatality?
Fatality is a simple death report addon which announces information about the last hit(s) a person took before they died.
What makes it better than other, similar addons?
It's extremely lightweight and consumes much less CPU and memory than other addons. If you're concerned about your FPS and general performance while raiding and want a simple addon to accurately report deaths without any extra junk or bloat, look no further.
Can I choose where the informaton is announced?
Yes. You can select where reports are sent depending on whether you are in a Raid or Party instance. You can choose to send reports to the following outputs:
Instance Instance chat - party/raid/instance, depending on your group.
Self Just you - no one else will see these announcements.
Guild Guild chat - you must be in a guild.
Officer Officer chat - you must be an officer in a guild.
Party Party chat - you must be in a party with at least one other person.
Raid Raid chat - you must be in a raid with at least one other person.
Raid Warning Raid warning - you must be promoted to Raid Leader/Raid Assistant.
Channel A private channel, e.g. FatalityReports.
Whisper A specific player, e.g. Moop.
Why can't I see any announcements?
By default, announcements will only be sent while inside Raid/Party instances.
What information is included in the reports?
The information included in reports can be configured. The following options are available and can be toggled according to user preference:
Absorbs The amount of damage absorbed; reported as (A: <absorb amount>)
Blocks The amount of damage blocked; reported as (B: <block amount>)
Resists The amount of damage resisted; reported as (R: <resist amount>)
Overkill The amount of excess damage, e.g. if a person has 20000 remaining hitpoints and takes 50000 damage, their overkill would be 30000; reported as (O: <overkill amount>)
School The school of damage the spell belongs to (Fire, Shadow, Physical, etc.)
Source The unit who caused the damage event
Icons The raid icons displayed above a player's head
What other options are available?
Raid Enable inside Raid instances
Party Enable inside Party instances
LFR Enable inside the Raid Finder
Promote Only announce while promoted (Raid Leader/Raid Assistant)
Shorten Display shortened numbers, e.g. 9431 becomes 9.4k
How are Cauterize and Spirit of Redemption "deaths" handled?
• Cauterize does not guarantee death and an announcement is therefore not sent when it procs (unless the Mage actually dies).
• Spirit of Redemption does guarantee death and is reported with an asterisk (*) next to the Priest's name as an indication of their current state.
How are deaths with known/unknown causes handled?
Due to limitations (bugs) within Blizzard's Combat Log, it is sometimes impossible for any addon to conclusively determine how a player died. As a general solution to this problem, Fatality assumes that any damaging hit taken at least 2 seconds before a player died is the cause of their death. Here are some examples of cases where death reports may vary because of these limitations:
Unknown
Situation: No damage is recorded within the 2-second timeframe. This usually occurs when either (1) The person running Fatality is in another realm and data cannot be recorded (Ultraxion) or (2) A person falls off a platform and there is no recent damage events that can be linked to their death (Warmaster/Spine/Madness).
Output: Fatality: Moop > [Death]
Known/Unknown
Situation: Damage is recorded within the 2-second timeframe, but no overkill is reported by the combat log.
Output: Fatality: Moop > ~45.4k Melee [Warmaster Blackhorn]
Known
Situation: Damage is recorded within the 2-second timeframe, but this time the combat log does report an overkill.
Output: Fatality: Moop > 45.4k Melee (O: 123.4k) [Warmaster Blackhorn]
How do I enable/disable the addon?
Click the small green/red button at the top left of the configuration UI or type /fat on|off.
How are character-specific settings handled?
Configuration settings are saved separately for each character. However, the enabled/disabled status of the addon remains the same for all characters, i.e. if you click the green/red button to turn the addon on/off, it will also affect your other characters' settings.
Fatality still announces when there are other people in my group with it installed. Can you do something about this?
I'm afraid not; Fatality was designed to be an extremely lightweight solution for death reports. In order to implement a "smart disable" option, it would be necessary to make use of the Blizzard AddOn communication channel which can lead to a negative impact on your game's performance and, since I value my FPS, client-to-client communication is currently not something I want to include in any of my addons.
Which locales are supported and how can I help with translations?
English (enUS)
French (frFR)
German (deDE)
Spanish (esES)
Latin American Spanish (esMX)
Italian (itIT)
Russian (ruRU)
Brazilian Portuguese (ptBR)
Korean (koKR)
Simplified Chinese (zhCN)
Traditional Chinese (zhTW)
If you notice any inaccurate or missing translations, visit the localisation page, leave a comment here, or send me a private message and I'll make sure they're corrected.
• Promote: Only announce if promoted.- Fix a minor bug introduced in v1.2.6 where if the user entered an instance with Fatality disabled, then enabled it, it wouldn't register correctly.
• LFR: Enable inside LFR.
• Raid: Enable inside Raid Instances.
• Resists: Include resisted damage in reports.
• Absorbs: Include absorbed damage in reports.
• Blocks: Include blocked damage in reports.
• Whispers: Send announcements via whisper.
Comment Options |
05-26-09, 12:20 AM | |
A Defias Bandit
Forum posts: 3
File comments: 57
Uploads: 0
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i love this addon, is it possible to make it translatable to other language?
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Sparanoid |
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05-26-09, 07:32 AM | |
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Sure, just provide me with the translation(s) and I'll see what I can do.
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oomp |
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05-30-09, 11:07 PM | |
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is there a quick way to turn this on and off?
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khurzog |
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Skylinee |
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05-31-09, 12:33 PM | |
A Murloc Raider
Forum posts: 5
File comments: 371
Uploads: 0
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1 request though: My guildies don't want ANY spam running anywhere, so is it possible to implement some kind of system that lets you click a link to show how people died instead? Similar to what Greedbeacon does with rolls.
Like this: [Fatality: Click to see who died and why.], and clicking this opens a tooltip with a list of people and how they died. This link could be sent when everyone has exited combat for example. This would really be awesome. Edit: Here is another example that does this with Damagemeters: http://www.wowace.com/projects/spama...ers-in-action/ Edit2: Not sure if this would work though, i guess everyone would need this addon installed to see the link provided :/
Last edited by Skylinee : 05-31-09 at 12:45 PM.
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Skylinee |
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oomp |
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06-01-09, 02:26 PM | |
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Like it so far. Keep it simple. There are other tools Like Grim Reaper for parsing combat logs and determining "why" someone died. This mod isn't one of them, but when the same healer dies twice in a row to the same event announced in raid by Fatality, there is usually pained silence in vent. Haven't had a raid leader ask "what killed you" since I started running this. Don't let people goad you into bloating this into a monster, it does what it's supposed to, quite well. Keep up the good work.
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Kogasu |
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06-13-09, 05:07 AM | |
A Murloc Raider
Forum posts: 5
File comments: 371
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''Check for SPELL_INSTAKILL. Tank deaths from Meltdown on Iron Council hardmode should now be reported correctly, as well as Paladins who died from Divine Intervention''
I liked the way it was before, tanks are supposed to die from Meltdown for example. Could you add a on/off option for this? |
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Skylinee |
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06-13-09, 08:29 AM | ||
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Another reason for this choice was because I was experiencing a bug when the Meltdown tank died, it'd report the last hit they took (e.g. 20k Melee from Steelbreaker), which wasn't actually the hit that killed them; Meltdown was. With that being said, if you'd still like to remove this functionality, which I don't recommend, you can delete the following from lines 41 to 45: Code:
elseif subevent == "SPELL_INSTAKILL" then local spellID = ... tstamp = TIMESTAMP and date(TIMESTAMP_FORMAT).." " or "" slink = GetSpellLink(spellID) candidates[destName] = instakill:format(tstamp, destName, slink) |
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oomp |
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06-25-09, 01:25 AM | |
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I'm used to announce ,the reasons why someone died, in a costum channel.
But I keep getting the following error: 'Unknown chat type' Is there a way to fix this? so long, Vaih |
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Vaihnae |
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07-06-09, 10:35 AM | ||
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Code:
local OUTPUT = "CHANNEL" local CHANNEL_NAME = "cname" |
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oomp |
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07-06-09, 10:53 AM | |
A Murloc Raider
Forum posts: 5
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Probably a weird request, but here goes: Option to report the remaining (7 if the limit is 3 during a 10man raid for example) deaths to self only, and the option to easily print any of those self messages to raid if needed (shiftclicking them if they're bracketed maybe). This way i can see all deaths without unnecessary spam.
Also the latest version reports priests dieing twice when they die because of http://www.wowhead.com/?spell=35618 Please blacklist this spell.
Last edited by Skylinee : 07-06-09 at 12:14 PM.
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Skylinee |
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07-06-09, 01:02 PM | |
A Murloc Raider
Forum posts: 5
File comments: 65
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latest version reports when my priest dies "second time" in angel form as Fatality: Name > Unknown
previous version didnt do this is this intended ? thanks for great addon :edited atrocious typos ^^
Last edited by sammael : 07-06-09 at 02:30 PM.
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sammael |
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07-06-09, 01:19 PM | ||
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EDIT: I've hopefully fixed this in the latest version (v1.0.9a) - please test and let me know.
Last edited by oomp : 07-06-09 at 06:02 PM.
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oomp |
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07-07-09, 09:24 AM | |
A Murloc Raider
Forum posts: 5
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just been in OS25 and it reported every voidblast death as Fatality: Name > Unknown
didn;t test on angel form cuz i was asked to turn addon off :< reverting to 2 versions back for now ^^ |
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sammael |
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