Description
AfterMath will calculate the damage your spells and abilities does after talents, glyphs, relics, set bonuses and auras are taken into account.
The final calculated damage/healing for a spell will be shown on your action bars.
The plan is to support all classes, all spells and abilities, but this is a huge task, so not all classes are supported yet.
This addon should work for all localisations of World of Warcraft.
Supported Classes
Since I'm playing a shaman, this addon is almost done for elemental and also resto to some degree, but not enhancement yet.
For druids, mages, warlocks, paladins, hunters and priests, there is a good support, many spells has been added, although not complete.
The amount of spells and abilities added for rogues, warriors and death knights is not great, so these classes are far from complete.
Supported Action Bars
- Default Blizzard Bars
- Dominos
- Bartender4
Scanners- Auras (incomplete)
- Items
- Glyphs
- Talents
Slash Commands
The slash command for AfterMath is "/am" or "/aftermath".
/am coord <x> <y>
Sets the text coordinates on the ActionBars.
/am abtext
Toggles text on the ActionBars.
/am tipinfo
Toggles showing of detailed spell breakdown in the tooltips.
ToDo List- Physical attacks shows raw damage, while they would normally hit for a lot less due to armor. Plan is to add some kind of fictional armor to make calculations more accurate.
- Hybrid damage spells, moonfire, flame shock, living bomb etc.
- More spell details and breakdown in the tooltip.
- Fill in spells for all classes, at least the max rank ones for now, can always add in the rest later.
- Improve the Aura scanner module.
- Find out how spells scale with leveling.
- Convince some people into helping me out with testing and filling in the talent data of each class
Special Thanks- Senryo, for updates to the druid, priest and mage spells.
- ereth, for some resto shaman spell entries.
- Kranna, for mage spell entries.
- bwh, for the name "AfterMath".
- Gagorian, for DrDamage.