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Updated:11-28-12 12:52 PM
Created:05-05-09 02:35 AM
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GupPet  Popular! (More than 5000 hits)

Version: v2.106
by: Gupp [More]

What is GupPet:
GupPet is an add-on that gives an extension for mounting and calling critters. By a single click it mounts a ground, swimming or fly mount depending on the players location. Because most players have plenty of mounts and companions, and you probably like more than one, the add-on can randomly select mounts/companions depending on the selections in the option menu.

Basic Features:

  • Randomly selects a mount / companion location dependent.
  • Class support for Druids , Shamans and Mages.
  • Automatically summons a companion
  • 3d model preview
  • And many more ! ( Would be a to big list )
In game usage:
There are 3 types of controls.
  • Action buttons (Adds buttons and are move, hide and scalable.)
  • Key binds
  • Slash commands
How it works:
GupPet uses a small database to split the mounts that the player currently has learned. The splitting is based on type (ground, swimming or fly) and speed. When using the auto mount function the add-on will always try to select the fastest possible option, but if you can fly in an area the add-on select the flyable over the ground type. If your are swimming the aquatic will be selected above the other two types.

For the critters GupPet uses a small database to detect if a critter uses a type of reagent to call it, for some types you need a snowball. The add-on detects if you have that reagent with you and if not, the add-on won't select that type of critter.

Language support:
The languages that are currently supported are English , German ( Tnx to Farook at Curse) , Spanish ( Tnx to StiviS at Curse ) and Russian ( Tnx to StingerSoft at WowInterface.) With the none-supported languages the zone detection is not supported and therefore forces the two mount action buttons.

Commands
The start command is '/GP' or '/GupPet'. ( The mounting slash commands don't support abilities with spells )

Known Issues:
If you or a patch clears your WoW Cache folder, you may experience an invalid list of mounts or a failure to select some mounts for your first login after the cache was cleared. Try logging out and then back in.

------------------------------------------------------------------------
------- V 2.106
------------------------------------------------------------------------
- Fixed some bugs because blizzard changed something in there UI
- Added Obsidian Nightwing as MultiMount

------------------------------------------------------------------------
------- V 2.105
------------------------------------------------------------------------
- Removed the text that a mount is not found ... while it is ;)

-----------------------------------------------------------------------
------- V 2.104
------------------------------------------------------------------------
- Placed a workaround of the blizzard bug that the mounts get reordered ( Tnx Nizabel )

------------------------------------------------------------------------
------- V 2.103
------------------------------------------------------------------------
- Fixed the taint issues
- Removed the part where stealth would remove the companion

------------------------------------------------------------------------
------- V 2.102
------------------------------------------------------------------------
- The icon texture can now be set again
- Fixed the Auto Call Companion .. ( But changes the Filters off the Blizzard interface >< )
- Added ButtonFacade again

------------------------------------------------------------------------
------- V 2.101
------------------------------------------------------------------------
- Fixed a bug on the hunter class


------------------------------------------------------------------------
------- V 2.100
------------------------------------------------------------------------
- Fixed some bugs that came with the new patch ..
- Removed the buttonfacade for now
- Removed the collect me as its out of date

- For now auto summon for pets is disabled as its now totally broken
- Next version will fix the issue that characters have some unusable mounts ( lvl restriction or prof etc )


----
Rest of the change log is found in the ChangeLog.txt
----
Optional Files (0)


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Unread 04-09-10, 08:40 AM  
pomr
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Keybind Text

Hey Gupp!

Absolutely love your addon, it is the best pet and mount manager out there in my honest opinion. I have a question for you, how do I get it to disable the Keybind Text on the In Game Buttons? I have the smart mount button assigned to ALT + Mouse Button Four and having that spelled out is a bit much.

Any guidance would be appreciated!

Keep up the stellar work.
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Unread 03-24-10, 12:09 PM  
Gupp
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Originally posted by brknsoul
GupPet: An unknown mount has been found. Please report this so that it can be added to future versions.
GupPet: Frosty Flying Carpet , 75596

;-)
Update will be online soon
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Unread 03-23-10, 03:07 PM  
brknsoul
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GupPet: An unknown mount has been found. Please report this so that it can be added to future versions.
GupPet: Frosty Flying Carpet , 75596

;-)
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Unread 03-03-10, 03:15 PM  
Devius
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Thank you very much for the fix. Works great.
Keep up the good work.
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Unread 03-01-10, 01:31 PM  
Gupp
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Originally posted by Devius
Is there any way to completely disable forms on druids ?
I have unchecked all the form options but I still get flying form while jumping and travel form while in combat. I really love this addon but adding the forms was a total killer for me like other mount addons before it.
If not can you tell me how to do this in lua ?
Well you can disable is completely if you change some stuff in the lua.
If you put this code in the function "GupPet_UpdateClassDataList()" from line 361 in GupPet.lua after the IsInBook checks.
Code:
	
elseif GUPPET_TEMPCLASSDATA.Type == "DRUID" then
	
	GUPPET_TEMPCLASSDATA["Travel"]  = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Travel ) ;
	GUPPET_TEMPCLASSDATA["SlowFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.SlowFly ) ;
	GUPPET_TEMPCLASSDATA["FastFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.FastFly ) ;
	GUPPET_TEMPCLASSDATA["Aquatic"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Aquatic ) ;
	GUPPET_TEMPCLASSDATA["Cat"]  	= GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Cat ) ;
TO

Code:
elseif GUPPET_TEMPCLASSDATA.Type == "DRUID" then
	
	GUPPET_TEMPCLASSDATA["Travel"]  = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Travel ) ;
	GUPPET_TEMPCLASSDATA["SlowFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.SlowFly ) ;
	GUPPET_TEMPCLASSDATA["FastFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.FastFly ) ;
	GUPPET_TEMPCLASSDATA["Aquatic"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Aquatic ) ;
	GUPPET_TEMPCLASSDATA["Cat"]  	= GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Cat ) ;
	GUPPET_TEMPCLASSDATA["Travel"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["Aquatic"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["Travel"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["SlowFly"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["FastFly"]["Usable"] = false ;
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Last edited by Gupp : 03-01-10 at 01:32 PM.
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Unread 03-01-10, 12:31 PM  
Devius
A Kobold Labourer

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Is there any way to completely disable forms on druids ?
I have unchecked all the form options but I still get flying form while jumping and travel form while in combat. I really love this addon but adding the forms was a total killer for me like other mount addons before it.
If not can you tell me how to do this in lua ?

Thanks for the great addon.
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Unread 02-16-10, 11:01 AM  
Gupp
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Originally posted by VerasGunn
Speaking of skinner, I downloaded the lastest update for it today and upon loading my game GupPet seems glitched. Skinner isn't enabled, so I doubt it has anything to do with that, just happened at the same time.

My companions seem to summon, but my actual selection on what I want to randomly summon doesn't match with what is summoned. In order to get the proper pet to summon I had to move all of my checks up once. It's not really a big issue, just seems like a strange bug.
Really weird bug indeed .. Did you reload the game before you recheck them all ?
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Unread 02-15-10, 07:34 PM  
VerasGunn
A Deviate Faerie Dragon

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Speaking of skinner, I downloaded the lastest update for it today and upon loading my game GupPet seems glitched. Skinner isn't enabled, so I doubt it has anything to do with that, just happened at the same time.

My companions seem to summon, but my actual selection on what I want to randomly summon doesn't match with what is summoned. In order to get the proper pet to summon I had to move all of my checks up once. It's not really a big issue, just seems like a strange bug.
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Unread 02-15-10, 02:24 PM  
Gupp
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Re: Skinner skin...

Originally posted by jkasquires
Gupp is there any chance we can get a Skinner skin for GupPet like there is for GupCharacter? Thank you for the AddOn. Best Mount/Companion AddOn out there right now!
The author of the skinner addon build that in for GupCharacter ... so you prolly need to ask him to hook it up in GupPet.
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Unread 02-15-10, 11:59 AM  
jkasquires
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Skinner skin...

Gupp is there any chance we can get a Skinner skin for GupPet like there is for GupCharacter? Thank you for the AddOn. Best Mount/Companion AddOn out there right now!
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Unread 01-22-10, 02:37 PM  
Gupp
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Originally posted by antisocialink
I'd like to move the two buttons a little closer together. They have a padding between them of about "6" (using the padding scale in Bartender) no matter how large or small the buttons are.

Could we get a slider on the interface to adjust that? Or is it something that can be fiddled with in the .lua? A while back you mentioned making the buttons independently movable, that would be perfect too.
Well i dont have the time atm to create a slider or seperate them for this .. but you can fiddle around in the lua code if you like ... if you open the GupPet_Interface_IngameButtons.lua you can change the spacing by changing the SetPoints values from code line 399 to 437.
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Unread 01-22-10, 01:21 AM  
antisocialink
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I'd like to move the two buttons a little closer together. They have a padding between them of about "6" (using the padding scale in Bartender) no matter how large or small the buttons are.

Could we get a slider on the interface to adjust that? Or is it something that can be fiddled with in the .lua? A while back you mentioned making the buttons independently movable, that would be perfect too.

Thanks. Still the best mod for its job after all this time. Great work.
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Unread 12-29-09, 06:24 AM  
Gupp
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Originally posted by Rammoth
There is a red square very little, on each corner of the 2 buttons that are stuck next to eachother on my screen, which allow you to switch randomly through your mounts and pets. Why does it always have to have those there? It's ugly, and distracts me.

Can those be removed after I've chosen the location I want it to be?
In the optionmenu there is a checkbox that is called "Locked" if you check that the buttons are locked into place and the red buttons are gone.
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Unread 12-29-09, 06:15 AM  
Rammoth
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I like this addon, it's very useful, however there is one problem that seems to nag at me, I just don't like this thing it's doing.

There is a red square very little, on each corner of the 2 buttons that are stuck next to eachother on my screen, which allow you to switch randomly through your mounts and pets. Why does it always have to have those there? It's ugly, and distracts me.

Can those be removed after I've chosen the location I want it to be?
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Unread 12-29-09, 05:54 AM  
Gupp
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Originally posted by Bornabe
Ahhh, gotcha. Yes, I use a Macro for it so I'll add that in there, thanks! Perhaps I could actually use your buttons instead, just gotta find a handy place to use them in BornabeUI.
You could use "/click GupPet_IngameFrameTemplateAuto" instead of all the other macro commands.

Originally posted by Sunicro
I love this mod, especially the part where I can cast slow fall on my mage when I am falling. Is there a way to have it do the same with levitate on Priests.
I will look into this .. Problem with the mage thing that its not fully incombat proof as in combat it will always cast the slowFall cuz incombat i cant check if you are falling or not.
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