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Legion (7.0.3)
Updated:09-28-16 03:18 PM
Created:04-03-09 08:02 PM
Downloads:10,987
Favorites:91
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DynamicPerformance V1.9  Popular! (More than 5000 hits)

Version: V1.9
by: Mahiro [More]

[big]This is a fanupdate, all credits for this addon goes to include for this fantastic addon.
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You've got an average PC?

Normally you've got 40FPS (frames per second) but you experience a massive FPS decrease in Shattrath and on Isle of Quel'danas? You are worried about the 12FPS while doing raid dungeons?

But you won't throttle down your settings before a raid begins or permanently because when doing solo-content you have an average of 40FPS?
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Then this is the perfect add-on for you:
D Y N A M I C P E R F O R M A N C E
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This small but great add-on automatically adapts your graphics settings in real-time according to the situation. The basis for this addon is that you have an average pc that usually has enough power to provide an acceptable visual appearance, but the power doesn't suffice in some special cases.

By typing /dp or /DynamicPerformance you will see a small window where you can define your desired framerate. when your framerate is below your
defined framerate (because you enter Shattrath or you are close to a battlemaster) the add-on will adapt specific graphical settings dynamically until the desired framerate is reached again.

This mechanism works in both directions: If your framerate is far above your desired one, the add-on will raise the graphic settings as much as possible.

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parameters that are affected by the add-on:
· visibility range of objects (it will get foggy sometimes *g*)
· visibility range of landscape (far mountains will disappear)
· visibility range of herbage and similar landscape characteristics
· visibility range of small objects
· weather effects (removed due to an internal bug of WoW)
· spell detail level (range from 5 to 10, because below 5 ground effects are not visible anymore)
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All adaptions are made dynamically and there won't be any disrupting effects (e.g. lag because of ReloadUI).

Visibility ranges in battlegrounds will be less adapted as for example in Shattrath because otherwise you may recognize enemy movement too late.


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I N S T A L L A T I O N
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Important: You have to shutdown WoW before installing this addon.

Now unzip the ZIP-archive to your addon-directory. Normally its found in the "interface"-subdirectory of WoW. for example: "c:worldofwarcraftinterfaceaddons"

Restart WoW an log in. As soon as the loadingscreen disapears, a new window pops up. it will show you the actual stats and qualitysettings. There's a slider on the right side of the frame. Its used to set the desired frames per seconds (its set to 27fps per default)

To activate or deactivate the addon, use the buttons of this frame, or do it directly by the slashcommands. (see below)




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C O N T R O L
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There is eigther a minimapbutton nor an extension for Titan or FuBar. Use to following slashcommands instead:

· /dp or /dynamicperformance
This will show /hide the configframe
· /dp on/off
To activate or deactivate the addon directly without GUI


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On betatesting the addon, i removed some configs to keep the tool as simple as possible. You don't have to create or modify any profiles and there aren't any complex configurations to set.

While scripting the addon, i copied a lot of good ideas and concepts of WowAce. So DynamicPerformance uses as less ressources as possible (40-100KiB)

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Special thanks goes to the guild "Knights of Saxony" (http://wow.kos-gilde.de) and some ex-members. They helped me to develop the addon, made some betatests, gave feedbacks, fixed some typos etc...

*version: 1.7*
changed: removed some old code, cleanup
changed: set the max values to highest wow values instead to reset value (this will be added later with user control)
added: update frequency to lower the update intervals (might fix some strange behavior on slow machines)
removed: groundEffectDistance: this caused some serious lag (can be changed in the video options)
fixed: horizonfarclipscale can now be disabled
tested: new values (groundeffectdensity, horizonfarclip) without success, removed again
changed: increased the maximum FPS for highend computers and testing purposes
changed: lowered max fps again to avoid vsync problems, 55 down from 200
changed: frame background and border
changed: priority level to 1 for the moment
fixed: error when disabling settings (self caused problem)

*version: 1.6*
fixed: event handlers
fixed: typo in german localization
fixed: OnUpdate(self, elapsed)
changed: removed spellEffecLevel, no longer exists
changed: removed smallcull, no longer exists

*fanfix: 1.5*
changed: removed battleground limitations (needs to be tested with low end computers)
changed: increased FarClip to 1277
fixed: settings should be saved correct (database should update to latest version)
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Unread 01-07-11, 12:23 AM  
vauge
A Defias Bandit

Forum posts: 2
File comments: 11
Uploads: 0
Amazing, bravo - thank you, thank you, thank you!

Yeah the dir structure was messy, but with a few renaming files - was good to go.
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Unread 08-31-12, 07:19 PM  
Theondry
A Deviate Faerie Dragon
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Forum posts: 11
File comments: 110
Uploads: 1
Still going strong in Mists

Still seriously glad to have it.

It causes weird popping issues with the foliage as draw distances are updated (especially when tabbing in and out with capped FR).

Glad it still works after all this time.
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Theondry of Perenolde
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Unread 10-28-12, 11:56 AM  
Mahiro
A Murloc Raider
 
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Forum posts: 9
File comments: 105
Uploads: 7
just reactivated my account. im still busy leveling and getting into the game again, so in a bit of time i will see what new and changed features cause the strange behavior.
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