tag v2.2-beta1
122f96bc97473f3f9d56a7702f6b6a19a0474ca9
PProvost <
[email protected]>
2010-01-01 13:36:42 -0700
Tagging as v2.2-beta1
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PProvost:
- Updated toc to patch 3.3
- Commit before tweaking for new UI layout
- Changed thread indicator to be colored border/background
- Added MT list and oRA3 support
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Tagging as v2.1-release
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PProvost:
Updated TOC for patch 3.2
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Tagging as v2.1-beta1
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PProvost:
Changed PowerText to use the new custom tag
Removed party and raid pets
Changed the layout of the new player/target block since there are no
more buffs/auras
Added [qpower] tag to CustomTags.lua
Initial reworking of raid/pet layout for 25-man optimization
Removed target auras
Added PvP icon
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Tagging as v2.0-beta10
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PProvost:
Updated TOC for Patch 3.1
Fixed a bug in the ThreatColor function
Added power text and moved castbar text to left side
Readycheck icons should only appear on the raid and party frames
Updated README file
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Tagging as v2.0-beta8
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Removed the healer mode stuff... it isn't ready yet.
Added CustomTags.lua
Added pet happiness coloring to pet name
First working version of healer mode
Added credits to TOC and README
Added .docmeta for auto-updating of Main page on curse and curseforge
Updated README.textile
Updated README file
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Tagging as v2.0-beta7
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More code cleanup
Re-enabled PostAuraCreate code since I like that look better
Moved player and target raid icons to the top
Added better "UnitCasting" code so the player frame appears when doing tradeskills
Changed the event used for threat coloring. Hopefully this one works better.
Fixed some empty tag issues
Change party pet styles a bit
Replaced oUF_Banzai support with built-in threat system
Added oUF_RuneBar support for DeathKnights
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Tagging as v2.0-beta6
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Created custom oUF styles for party pets to better control their layout
Switched to a new raid layout with 5 groups in column one, 3 groups in column 2 (for 40 man raids) and raid pets below column 1.
Removed PostCreateAuraIcon - not needed
Switched to built-in RaidIcon support
Changed Raid layout - smaller and more compact
More code cleanup. Deleted a bunch of stuff that was no longer needed.
Converted to tag based text strings and simplified the unit factory
method
Introduced global oUF_Quaiche table to hold shared/global stuff
Increased font size on player and target name
New party & raid pet layout
Made the player and target frames wider and closer together
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Tagging as v2.0-beta5
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Changes to bar sizing to make things look clearer
Disabled oUF_Banzai for target frame
Set "onlyShowPlayer" on target.Debuffs
Reworked the layout of the player and target blocks to better display
buffs and debuffs on those frames and still keep pet, focus, tot and
focustarget in a central location
Shrunk aura icons down to 14.
Disabled filtering on target buffs
More changes to buff filtering. This one feel right so far.
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Tagging v2.0-beta4
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b00206e: Removed oUF_Fader support (buggy) and implemented my own alpha/fader
ff29f10: Pulled oUF_BarFader support from readme
32c0dbf: Added build in AFK checking and removed oUF_AFKIcon support
4f5483a: - Rewrote the name update code
418df9e: Deleted some dead code
f78e566: Stupid type bug
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Tagging v2.0-beta3
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0dea8bc: Added oUF_Fader support
87de258: Switched to colorClassPet from new oUF runtime
4adc9a1: Pulled uiscale and resolution values into config params
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Tagging v2.0-beta2
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dbb76d3: Added README.textile
b8e2be3: Fixed broken coloring on pets
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Tagging v2.0-beta1
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a2a86a0: Initial import
fd3eb7d: Shrunk all frames a bit.
f569cb3: Update TOC author field
1adf9fb: Minor tweaks and tunings.
3192231: - Moved top position down a bit
38ad0ea: - Fixed raid icon bug from new oUF changes
e0fc5ec: Added party pets
36cfba3: Final commit before branching to new version
84d6648: MERGE oUF_Quaiche branches/v2.0-dev r13:16 into trunk
8388bc6: Final commit of v2.0 before converting to git
dd8a9e2: "ouf_quaiche/mainline: Initial Import"