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Created:02-24-09 01:41 AM
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Talented  Popular! (More than 5000 hits)

Version: 2.4.6c
by: IBLJerry [More]

Talented is a replacement to the default Talent UI, with a lot of added features.

Feature List

  • See the complete talent tree on a single frame.
  • View and switch to your alternate spec when you've bought it.
  • Create and view templates for all classes and hunter pets. Hunters can view the spec of their pet and apply templates to them.
  • Set a specific template as a target, and see it when you're spending your next talent point on level up.
  • Apply complete templates with a single click, after a talent wipe.
  • Share your current build with other, or any template you've made.
  • Import and export templates directly from the major online talent calculators.
  • Inspection of other characters will also inspect their alternate spec, if they have one.
  • Added a Glyph frame, similar to the one from Blizzard's Default UI. This frame is independent from Talented main frame, though.
  • A macro command /talented apply <template> allows to automatically apply a template based on its name.
  • Shift-clicking on an entry in the template menu will open the template in a secondary frame, allowing to compare two templates side by side.

Talenvet v2.4.6 is compatible with wow patch 3.3.5.
Talented v2.4.5 is compatible with the new wowhead URL format.
Talented v2.4.4 is compatible with wow 3.3.0
Talented v2.4 is compatible with wow 3.2.0
Talented v2.4 split the glyph frame support into its own lod module.
Talented v2.4 stops checking the validity of all templates at load time. This makes Talented load faster and use less memory at startup. This means that the invalid templates for death knights will be fixed when you try to select them.
Talented v2.4 adds the point distribution of each templates to the corresponding menu entry, as well as the name of the primary tree.
Talented v2.4 fixes a graphical glitch that occurs when RestartGx() is called.

Talented v2.3 integrated Talented_SpecTabs with Talented.
Talented 2.2 fixed some missing pets errors, and provides several usability improvements to the UI.
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Unread 08-14-09, 02:21 PM  
Helidoc
Hoghead
 
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Basicly getting reported by buggrabber. I've downloaded the loader addon for talented and dn't get the error til it gets loaded when I need it. Running it without the loader the same error will occur several times during the session.
I have no saved templates. I'll run a vanilla instance of wow with just talented and see if it pops up.


BugGrabberDB = {
["throttle"] = true,
["limit"] = 500,
["errors"] = {
{
["message"] = "Talented-2.4.2\\core.lua:406: bad argument #1 to 'pairs' (table expected, got nil)\nTalented-2.4.2\\core.lua:406: in function `?'\nCallbackHandler-1.0-3 (Ace3):146: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:146>\n<string>:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-3 (Ace3):91: in function `Fire'\nAceEvent-3.0-3 (Ace3):119: in function <Interface\\AddOns\\Ace3\\AceEvent-3.0\\AceEvent-3.0.lua:118>\n\n ---",
["type"] = "error",
["time"] = "2009/08/14 08:52:02",
["session"] = 6,
["counter"] = 1,
}, -- [1]
},
["save"] = true,
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Unread 08-13-09, 03:14 AM  
IBLJerry
A Deviate Faerie Dragon
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File comments: 34
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Originally posted by FarseerLolotea
Error I got tonight:
Could you please tell me when this error occured in your game session ?
Also, at that time, did you have any saved templates available in Talented ?
Can you reproduce this error ?
If so, could you try to reproduce it without any other addon active ?

I just can't figure out how this error is even possible.

Do you have some sort of addon that would deal with SavedVariables of other addons ?
Last edited by IBLJerry : 08-13-09 at 03:17 AM.
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Unread 08-12-09, 05:10 AM  
FarseerLolotea
A Deviate Faerie Dragon
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Uploads: 1
Error I got tonight:

Date: 2009-08-12 02:16:58
ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\Talented\core.lua line 406:
bad argument #1 to 'pairs' (table expected, got nil)
Debug:
(tail call): ?
[C]: pairs()
Talented\core.lua:406: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119:
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:118
AddOns:
Swatter, v5.6.4389 (KangaII)
ActionBarSaver, v
Altoholic, v3.2.001b
AraBrokerReputations, vr3
AtlasLoot, vv5.07.02
AtlasLootFu, vv5.07.02
aTotemBar, v
AucAdvanced, v5.6.4389 (KangaII)
AucDb, v5.1.DEV.3583
AucFilterBasic, v5.6.4389 (KangaII)
AucFilterOutlier, v5.6.4389.2531
AucMatchUndercut, v5.6.4389.2531
AucStatClassic, v5.6.4389 (KangaII)
AucStatHistogram, v5.6.4389 (KangaII)
AucStatiLevel, v5.6.4389 (KangaII)
AucStatPurchased, v5.6.4389 (KangaII)
AucStatSales, v5.6.4389.2842
AucStatSimple, v5.6.4389 (KangaII)
AucStatStdDev, v5.6.4389 (KangaII)
AucStatWOWEcon, v5.6.4389.2530
AucUtilAHWindowControl, v5.6.4389.3311
AucUtilAppraiser, v5.6.4389.2530
AucUtilAskPrice, v5.6.4389.3175
AucUtilAutoMagic, v5.6.4389.3142
AucUtilCompactUI, v5.6.4389.2530
AucUtilEasyBuyout, v5.6.4389.3583
AucUtilFixAH, v5.6.4389 (KangaII)
AucUtilItemSuggest, v5.6.4389.3108
AucUtilPriceLevel, v5.6.4389.2545
AucUtilScanButton, v5.6.4389.2530
AucUtilScanFinish, v5.6.4389.2530
AucUtilScanProgress, v5.6.4389.2530
AucUtilSearchUI, v5.6.4389.3655
AucUtilSimpleAuction, v5.6.4389.0
AucUtilVendMarkup, v5.6.4389.2530
Babylonian, v5.1.DEV.130
Bagnon, v2.9.3
BagnonForever, v1.1.2
BagnonTooltips, v
BankStack, vv13
BeanCounter, v5.6.4389 (KangaII)
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerFoglight, v2.0
CartographerGroupColors, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerPOI, v2.0
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
Configator, v5.1.DEV.130
CurseProfiler, v
DagAssist, v2.07
DataStore, v3.2.001
DataStoreAchievements, v3.2.001
DataStoreAuctions, v3.2.001
DataStoreCharacters, v3.2.001
DataStoreContainers, v3.2.001
DataStoreCrafts, v3.2.001
DataStoreCurrencies, v3.2.001
DataStoreInventory, v3.2.001
DataStoreMails, v3.2.001
DataStorePets, v3.2.001
DataStoreQuests, v3.2.001
DataStoreReputations, v3.2.001
DataStoreSkills, v3.2.001
DataStoreSpells, v3.2.001
DataStoreStats, v3.2.001
DataStoreTalents, v3.2.001
DebugLib, v5.1.DEV.130
Dominos, v1.10.3
DominosCast, v
DominosRoll, v
Enchantrix, v5.6.4389 (KangaII)
EnchantrixBarker, v5.6.4389 (KangaII)
flagRSP2, v2.0.10
Informant, v5.6.4389 (KangaII)
LearningAid, v1.08
Macaroon, v30100.2.6
Mousewheel, v0.9
NinjaPanel, v32
picoEXP, v3.1.0.3
Prat30, v3.2.4
Prat30Libraries, v
RatingBuster, v
RedRange, v
ShadowedUnitFrames, v
SlideBar, v5.6.4389 (KangaII)
StatBlockCoords, v2.1.2
Stubby, v5.6.4389 (KangaII)
Talented, v2.4.2
TalentedSpecTabs, v1.0
BlizRuntimeLib_enUS v3.2.0.30200 <us>
(ck=b11)
Last edited by FarseerLolotea : 08-12-09 at 05:11 AM.
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Unread 08-08-09, 12:38 PM  
Moosetrax
A Fallenroot Satyr
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For some reason when I add points to my pets talents they don't show up with out reloading the UI. I have re-installed the most recent version of all the "Talented" mods, and removed all the "Talented" files from the WTF folder and still get the same result.

*******EDIT
I had been using the most current version from last night, but after downloading today's update from wowace, everything works fine.

>< False alarm...
Last edited by Moosetrax : 08-08-09 at 01:04 PM.
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Unread 08-08-09, 09:35 AM  
Helidoc
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Getting the following errors from it.

Code:
"Talented-2.4.1\\core.lua:406: bad argument #1 to 'pairs' (table expected, got nil)\nTalented-2.4.1\\core.lua:406: in function `?'\nCallbackHandler-1.0-3 (Ace3):146: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:146>\n<string>:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-3 (Ace3):91: in function `Fire'\nAceEvent-3.0-3 (Ace3):119: in function <Interface\\AddOns\\Ace3\\AceEvent-3.0\\AceEvent-3.0.lua:118>\n\n  ---"

Nice add on regardless
Last edited by Helidoc : 08-08-09 at 09:37 AM.
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Unread 08-07-09, 01:32 AM  
FarseerLolotea
A Deviate Faerie Dragon
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File comments: 97
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Downloaded the new version. My only complaint is that I reduced the size of the frame in options...only to have it snap right back to the original size when I opened it a second time. (The slider is still at 80%, but the frame is at full size.)
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Unread 08-06-09, 01:27 AM  
IBLJerry
A Deviate Faerie Dragon
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File comments: 34
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Originally posted by DSanai
I installed the one you posted on Curse, and the talents for my DK were in the wrong place. I ended up wasting a point on a skill I didn't want because one entire row was missing in the Talented window -- this was the 7th and 8th rows from the top, in the Frost skills.

I've removed Talented from my system for now, as I don't know if that's the only instance of this problem.
Talented 2.4 is the version that is compatible with 3.2.0 and that supports the latest Death Knight talents.

Talented 2.3 should have warned you about this disprecency and refused to run, though. I have to check that.

Sorry about the mess with your talents.
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Unread 08-05-09, 01:40 PM  
DSanai
A Wyrmkin Dreamwalker
 
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I installed the one you posted on Curse, and the talents for my DK were in the wrong place. I ended up wasting a point on a skill I didn't want because one entire row was missing in the Talented window -- this was the 7th and 8th rows from the top, in the Frost skills.

I've removed Talented from my system for now, as I don't know if that's the only instance of this problem.
__________________
Dsanai - nElf Hunter
Glacialfox - nElf Death Knight
Evilianti - Gnome Warlock
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Unread 08-05-09, 03:26 AM  
IBLJerry
A Deviate Faerie Dragon
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File comments: 34
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Originally posted by FarseerLolotea
Any ETA on the new version?
I'm trying... I can't seem to be able to upload to wowinterface from where I am right now. I'm trying from another computer through ssh, but elinks failed, so I'm installing a version of firefox and will try through an X11 connection.

It's ... hmm... difficult.

The latest version is available at curse.
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Unread 08-05-09, 01:53 AM  
FarseerLolotea
A Deviate Faerie Dragon
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Forum posts: 11
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Any ETA on the new version? I've managed to get it to load, but it's glitching as follows:

Message: Interface\AddOns\Talented\core.lua:281: attempt to index global 'InterfaceOptionsDisplayPanelPreviewTalentChanges' (a nil value)
Time: 08/05/09 00:51:51
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Talented\core.lua:281: in function <Interface\AddOns\Talented\core.lua:266>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...\AddOns\Altoholic\libs\AceAddon-3.0\AceAddon-3.0.lua:531: in function `EnableAddon'
...\AddOns\Altoholic\libs\AceAddon-3.0\AceAddon-3.0.lua:621: in function <...\AddOns\Altoholic\libs\AceAddon-3.0\AceAddon-3.0.lua:607>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:499: in function <Interface\FrameXML\UIParent.lua:471>

Locals: self = <table> {
CreateTemplateMenu = <function> defined @Interface\AddOns\Talented\ui\menu.lua:59
defaults = <table> {
}
OpenOptionsFrame = <function> defined @Interface\AddOns\Talented\ui\menu.lua:20
ExportWowdbTemplate = <function> defined @Interface\AddOns\Talented\wowdb.lua:72
MakeArrow = <function> defined @Interface\AddOns\Talented\ui\arrows.lua:18
GetTalentPrereqs = <function> defined @Interface\AddOns\Talented\spell.lua:194
StartUnitCheck = <function> defined @Interface\AddOns\Talented\class.lua:30
UnregisterComm = <function> defined @Interface\AddOns\Altoholic\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
HideTooltipInfo = <function> defined @Interface\AddOns\Talented\tips.lua:107
ExportWhpetTemplate = <function> defined @Interface\AddOns\Talented\whpet.lua:97
GetDefaultMode = <function> defined @Interface\AddOns\Talented\core.lua:262
SetDefaultModulePrototype = <function> defined @Interface\AddOns\Altoholic\libs\AceAddon-3.0\AceAddon-3.0.lua:415
UpdateTemplateName = <function> defined @Interface\AddOns\Talented\core.lua:124
SaveTemplates = <function> defined @Interface\AddOns\Talented\core.lua:383
LoadTemplates = <function> defined @Interface\AddOns\Talented\core.lua:356
GetMode = <function> defined @Interface\AddOns\Talented\core.lua:65
SetTemplate = <function> defined @Interface\AddOns\Talented\core.lua:241
SetMode = <function> defined @Interface\AddOns\Talented\core.lua:69
ADDON_LOADED = <function> defined @Interface\AddOns\Talented\inspectui.lua:41
RegisterMessage = <function> defined @Interface\AddOns\Altoholic\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
UnregisterMessage = <function> defined @Interface\AddOns\Altoholic\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
Update = <function> defined @Interface\AddOns\Talented\core.lua:347
hooks = <table> {
}
SendCommMessage = <function> defined @Interface\AddOns\Altoholic\libs\AceComm-3.0\AceComm-3.0.lua:65
db = <table> {
}
UnregisterAllComm = <function> defined @Interface\AddOns\Altoholic\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
SetEnabledState = <function> defined @Interface\AddOns\Altoholic\libs\AceAddon-3.0\AceAddon-3.0.lua:430
Hook = <function> defined @Interface\AddOns\Prat-3.0_Libraries\AceHook-3.0\AceHook-3.0.lua:274
OpenTemplate = <function> defined @Interface\AddOns\Talented\core.lua:230
OnEnable = <function> defined @Interface\AddOns\Talented\core.lua:266
MakeButton = <function> defined @Interface\AddOns\Talented\ui\buttons.lua:82
ImportTemplate = <function> defined @Interface\AddOns\Talented\core.lua:208
Pool = <table> {
}
UpdateInspectTemplate = <function> defined @Interface\AddOns\Talented\inspectui.lua:53
OnInitialize = <function> defined @Interface\AddOns\Talented\core.lua:84
UnregisterAllEvents = <function> defined @Interface\AddOns\Altoholic\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
USE_GLYPH = <function> defined @Interface\AddOns\Talented\glyph.lua:38
E

Thanks in advance.
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Unread 07-09-09, 06:18 AM  
IBLJerry
A Deviate Faerie Dragon
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Originally posted by AudreyChandler
I'm currently on the 3.2 PTR and getting this error every time I log in to the game with Talented enabled:
Talented will be updated for 3.2 and will have a few improvements along the way. I do not plan to make these changes available before the patch is deployed on the live realms.
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Unread 07-06-09, 08:32 PM  
AudreyChandler
A Kobold Labourer

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Sorry for taking up so much Comment space with this, but it's too long for a PM and you have email disabled:

I'm currently on the 3.2 PTR and getting this error every time I log in to the game with Talented enabled:

Code:
Message: Interface\AddOns\Talented\core.lua:283: attempt to index global 'InterfaceOptionsDisplayPanelPreviewTalentChanges' (a nil value)
Time: 07/06/09 19:18:53
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Talented\core.lua:283: in function <Interface\AddOns\Talented\core.lua:268>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...e\AddOns\Talented\Libs\AceAddon-3.0\AceAddon-3.0.lua:531: in function `EnableAddon'
...e\AddOns\Talented\Libs\AceAddon-3.0\AceAddon-3.0.lua:621: in function <...e\AddOns\Talented\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:499: in function <Interface\FrameXML\UIParent.lua:471>

Locals: self = <table> {
 CreateTemplateMenu = <function> defined @Interface\AddOns\Talented\ui\menu.lua:59
 defaults = <table> {
 }
 OpenOptionsFrame = <function> defined @Interface\AddOns\Talented\ui\menu.lua:20
 ExportWowdbTemplate = <function> defined @Interface\AddOns\Talented\wowdb.lua:72
 MakeArrow = <function> defined @Interface\AddOns\Talented\ui\arrows.lua:18
 GetTalentPrereqs = <function> defined @Interface\AddOns\Talented\spell.lua:194
 StartUnitCheck = <function> defined @Interface\AddOns\Talented\class.lua:30
 UnregisterComm = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 HideTooltipInfo = <function> defined @Interface\AddOns\Talented\tips.lua:107
 ExportWhpetTemplate = <function> defined @Interface\AddOns\Talented\whpet.lua:97
 GetDefaultMode = <function> defined @Interface\AddOns\Talented\core.lua:264
 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Talented\Libs\AceAddon-3.0\AceAddon-3.0.lua:415
 UpdateTemplateName = <function> defined @Interface\AddOns\Talented\core.lua:126
 SaveTemplates = <function> defined @Interface\AddOns\Talented\core.lua:385
 LoadTemplates = <function> defined @Interface\AddOns\Talented\core.lua:358
 GetMode = <function> defined @Interface\AddOns\Talented\core.lua:65
 SetTemplate = <function> defined @Interface\AddOns\Talented\core.lua:243
 SetMode = <function> defined @Interface\AddOns\Talented\core.lua:69
 ADDON_LOADED = <function> defined @Interface\AddOns\Talented\inspectui.lua:41
 RegisterMessage = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
 UnregisterMessage = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 Update = <function> defined @Interface\AddOns\Talented\core.lua:349
 hooks = <table> {
 }
 SendCommMessage = <function> defined @Interface\AddOns\Talented\Libs\AceComm-3.0\AceComm-3.0.lua:65
 db = <table> {
 }
 UnregisterAllComm = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
 SetEnabledState = <function> defined @Interface\AddOns\Talented\Libs\AceAddon-3.0\AceAddon-3.0.lua:430
 Hook = <function> defined @Interface\AddOns\Talented\Libs\AceHook-3.0\AceHook-3.0.lua:274
 OpenTemplate = <function> defined @Interface\AddOns\Talented\core.lua:232
 OnEnable = <function> defined @Interface\AddOns\Talented\core.lua:268
 MakeButton = <function> defined @Interface\AddOns\Talented\ui\buttons.lua:82
 ImportTemplate = <function> defined @Interface\AddOns\Talented\core.lua:210
 Pool = <table> {
 }
 UpdateInspectTemplate = <function> defined @Interface\AddOns\Talented\inspectui.lua:53
 OnInitialize = <function> defined @Interface\AddOns\Talented\core.lua:86
 UnregisterAllEvents = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
 USE_GLYPH = <function> defined @Interface\AddOns\Talented\glyph.lua:38
 ExportWowheadTemplate =
And this slightly different one if I have both Talented and Dominos enabled at the same time:

Code:
Message: Interface\AddOns\Talented\core.lua:283: attempt to index global 'InterfaceOptionsDisplayPanelPreviewTalentChanges' (a nil value)
Time: 07/06/09 19:21:24
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
Interface\AddOns\Talented\core.lua:283: in function <Interface\AddOns\Talented\core.lua:268>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ce\AddOns\Dominos\libs\AceAddon-3.0\AceAddon-3.0.lua:531: in function `EnableAddon'
...ce\AddOns\Dominos\libs\AceAddon-3.0\AceAddon-3.0.lua:621: in function <...ce\AddOns\Dominos\libs\AceAddon-3.0\AceAddon-3.0.lua:607>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:499: in function <Interface\FrameXML\UIParent.lua:471>

Locals: self = <table> {
 CreateTemplateMenu = <function> defined @Interface\AddOns\Talented\ui\menu.lua:59
 defaults = <table> {
 }
 OpenOptionsFrame = <function> defined @Interface\AddOns\Talented\ui\menu.lua:20
 ExportWowdbTemplate = <function> defined @Interface\AddOns\Talented\wowdb.lua:72
 MakeArrow = <function> defined @Interface\AddOns\Talented\ui\arrows.lua:18
 GetTalentPrereqs = <function> defined @Interface\AddOns\Talented\spell.lua:194
 StartUnitCheck = <function> defined @Interface\AddOns\Talented\class.lua:30
 UnregisterComm = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 HideTooltipInfo = <function> defined @Interface\AddOns\Talented\tips.lua:107
 ExportWhpetTemplate = <function> defined @Interface\AddOns\Talented\whpet.lua:97
 GetDefaultMode = <function> defined @Interface\AddOns\Talented\core.lua:264
 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Dominos\libs\AceAddon-3.0\AceAddon-3.0.lua:415
 UpdateTemplateName = <function> defined @Interface\AddOns\Talented\core.lua:126
 SaveTemplates = <function> defined @Interface\AddOns\Talented\core.lua:385
 LoadTemplates = <function> defined @Interface\AddOns\Talented\core.lua:358
 GetMode = <function> defined @Interface\AddOns\Talented\core.lua:65
 SetTemplate = <function> defined @Interface\AddOns\Talented\core.lua:243
 SetMode = <function> defined @Interface\AddOns\Talented\core.lua:69
 ADDON_LOADED = <function> defined @Interface\AddOns\Talented\inspectui.lua:41
 RegisterMessage = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
 UnregisterMessage = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 Update = <function> defined @Interface\AddOns\Talented\core.lua:349
 hooks = <table> {
 }
 SendCommMessage = <function> defined @Interface\AddOns\Talented\Libs\AceComm-3.0\AceComm-3.0.lua:65
 db = <table> {
 }
 UnregisterAllComm = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
 SetEnabledState = <function> defined @Interface\AddOns\Dominos\libs\AceAddon-3.0\AceAddon-3.0.lua:430
 Hook = <function> defined @Interface\AddOns\Talented\Libs\AceHook-3.0\AceHook-3.0.lua:274
 OpenTemplate = <function> defined @Interface\AddOns\Talented\core.lua:232
 OnEnable = <function> defined @Interface\AddOns\Talented\core.lua:268
 MakeButton = <function> defined @Interface\AddOns\Talented\ui\buttons.lua:82
 ImportTemplate = <function> defined @Interface\AddOns\Talented\core.lua:210
 Pool = <table> {
 }
 UpdateInspectTemplate = <function> defined @Interface\AddOns\Talented\inspectui.lua:53
 OnInitialize = <function> defined @Interface\AddOns\Talented\core.lua:86
 UnregisterAllEvents = <function> defined @Interface\AddOns\Digits\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:201
 USE_GLYPH = <function> defined @Interface\AddOns\Talented\glyph.lua:38
 ExportWowheadTemplate = <f

However, the functionality of Talented seems unaffected once the error screen is dismissed.
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Unread 06-23-09, 03:54 AM  
IBLJerry
A Deviate Faerie Dragon
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Forum posts: 12
File comments: 34
Uploads: 3
Re: Preview talent changes

Originally posted by Treboyea
Does the mod have the ability to preview talent changes like the default window does? I know about the template and the confirm learning options but I'd rather put all my talents in click the learn.
In the strictest sense, no. Talented has no preview mode. Talented use another concept: Templates.

You can imagine Blizzard's Preview mode as equivalent to one single template that can only add points from your spec. But Talented allows any number of templates, for any class, following or not your own spec.

You have a lot more freedom when creating templates, and you can create any number of them, give them meaningfull names, share them with others or with multiple characters.

Finally, Talented allows you to "apply" a template (i.e. the same thing as Blizzard "Learn" button) in a single click. Talented will check beforehand that you can learn this template and will refuse to spend any point if the check fails.

So, in a way, Talented offers the same features as Blizzard's, and also a lot more.
Last edited by IBLJerry : 06-23-09 at 03:55 AM.
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Unread 06-20-09, 11:29 AM  
Treboyea
A Murloc Raider
 
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Forum posts: 5
File comments: 2
Uploads: 4
Preview talent changes

Does the mod have the ability to preview talent changes like the default window does? I know about the template and the confirm learning options but I'd rather put all my talents in click the learn.
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Unread 06-06-09, 07:06 AM  
IBLJerry
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 34
Uploads: 3
Re: Error :(

Originally posted by Torgh
Out of nowhere talented stops working for me, I get the following error:

interface/addons/talented/view.lua:228: attempt to index field '?' (a nil value)

Reinstalling doesnt help. Any ideas what I could do?
There is a problem related to your target spec. You should try and remove your saved profile (WOW\WTF\<account>\<server>\Talented.lua). If you can, could you send me this file, so that I look into it so that it doesn't happen again.

If you feel comfortable to look into the file using a text editor, you might fix the bug by removing the "target" entry of your character profile.
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