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Quick Auctions 3  Popular! (More than 5000 hits)

Version: v3.1
by: Shadowed [More]

Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.

Slash command: /qa (/quickauctions)

Donations
A lot of time went into Quick Auctions, donations are appreciated but not necessary. And it's cheaper than buying gold while not being against the ToS!



Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.

Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.

Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!

General options

  • Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
  • Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
  • Cancel with bid - Lets you choose if you want to cancel auctions with bids on them

Item options
  • Auto mail - Automatically mail items directly to your banker that are managed by QA
  • Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
  • Post time - How long to post an auction
  • Undercut - How much to undercut by
  • Bid percent - How much bid should be set to as a percentage of buyout
  • Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
  • Per auction - How many items to post per an auction
  • Fallback - If no other auctions are up, how much should it list an item for
  • Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
  • Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
  • Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
  • Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.

Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.

Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.

Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items.

Shadowed:
- Fix positioning of tradeskill frame
- Fixes for 4.3
- Fix tradeskill button positioning
- Should make canceling work again with hardware events
- Make open all work again, add posting back with necessary hardware event work, some initial work on canceling
- Initial conversions to WoWAce, nothing should actually work yet
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Unread 04-18-09, 10:57 PM  
Shadowed
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It's the pricecap option, set it to something like 2000000 if you want to disable it, going to change the default so people don't notice it unless they set it.
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Unread 04-18-09, 09:52 PM  
d5150
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I have been having a new issue with the new glyphs in 3.1. Many of them are selling for 200-300g on my server now and I get a message with posting I have never receive before.

Something along the lines of:
"<glyph name> by <playername> is listed at 190g, but that is above the maximum price threshold of 0c, posted it at 50g instead"

Ive change fallback to anything from 20g - 500g and it always posts to the fallback not matter what I do. I do not know the /command for max threshold. Here are my current parameters

/qa theshold glyphs 1g (even tried 10000g with no difference)
/qa fallback 50g glyps (tried various fallbacks)
/qa cap 0 (dont think this one makes any difference)
/qa undercut 05s

Also, Ive played with the /qa pricecap being from 0-100 with no difference

Is there a "maxumum price theshold" settings as referred to in that message?
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Unread 04-17-09, 06:25 PM  
shadowdemon69
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Having trouble with post auctions. It keeps bugging out and after I post auctions it sits at 0/0 and I have to relog in order to fix it. This only started happening after I updated it today.
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Unread 04-14-09, 10:26 AM  
Mederi
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Originally posted by Shadowed
The types should be localization independent, run:

/script local name, _, _, itemLevel, _, itemType, subType, stackCount = GetItemInfo("item:39998"); print(name, itemType, subType)

in game, what does it say.
The answer is :

"Rubis écarlate runique Gemme Rouge"

So its localized, both itemType and subType :/
Last edited by Mederi : 04-14-09 at 11:00 AM.
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Unread 04-14-09, 08:38 AM  
Shadowed
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The types should be localization independent, run:

/script local name, _, _, itemLevel, _, itemType, subType, stackCount = GetItemInfo("item:39998"); print(name, itemType, subType)

in game, what does it say.
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Unread 04-14-09, 12:16 AM  
Mederi
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Ok i found the error.

In fact, the "subtype" and "itemType" at the bottom of the file "summary.lua" have also to be translate like that :

Code:
	summaryCats = {
		["Gems"] = {
			text = L["Gems"],
			itemType = L["Gem"],
			canCraft = function(link, name) 
				if( not QuickAuctionsDB.crafts.Jewelcrafter ) then return true end
				if( string.match(name, L["Perfect (.+)"]) ) then 
					return true
				else 
					return QuickAuctionsDB.crafts[link]
				end
			end,
			notSubType = "Simple",
			groupedBy = "parent",
			showCatPrice = true,
			auctionClass = L["Gem"],
		}, -- Oh Blizzard, I love you and your fucking stupid inconsistency like "Bracer" vs "Bracers" for scrolls
		["Scrolls"] = {
			text = L["Enchant scrolls"],
			subType = L["Item Enhancement"],
			groupedBy = "match",
			filter = function(name) return string.match(name, L["Scroll of Enchant (.+)"]) end,
			match = function(name, itemType, subType) local type = string.match(name, L["Scroll of Enchant (.+) %- .+"]) if( type == L["Bracer"] ) then return L["Bracers"] end return type end,
			auctionClass = L["Consumable"],
			auctionSubClass = L["Item Enhancement"],
		},
		["Flasks"] = {
			text = L["Flasks"],
			subType = L["Flask"],
			canCraft = function(link, name) if( not QuickAuctionsDB.crafts.Alchemy ) then return true else return QuickAuctionsDB.crafts[link] end end,
			groupedBy = "itemLevel",
			auctionClass = L["Consumable"],
			auctionSubClass = L["Flask"],
		},
		["Elixirs"] = {
			text = L["Elixirs"],
			canCraft = function(link, name) if( not QuickAuctionsDB.crafts.Alchemy ) then return true else return QuickAuctionsDB.crafts[link] end end,
			subType = L["Elixir"],
			groupedBy = "itemLevel",
			auctionClass = L["Consumable"],
			auctionSubClass = L["Elixir"],
		},
		["Food"] = {
			text = L["Food"],
			canCraft = function(link, name) if( not QuickAuctionsDB.crafts.Cook ) then return true else return QuickAuctionsDB.crafts[link] end end,
			subType = L["Food & Drink"],
			groupedBy = "itemLevel",
			auctionClass = L["Consumable"],
			auctionSubClass = L["Food & Drink"],
		},
		["Elemental"] = {
			text = L["Elemental"],
			subType = L["Elemental"],
			groupedBy = "itemLevel",
			auctionClass = L["Trade Goods"],
			auctionSubClass = L["Elemental"],
		},
		["Herbs"] = {
			text = L["Herbs"],
			subType = L["Herb"],
			groupedBy = "itemLevel",
			auctionClass = L["Trade Goods"],
			auctionSubClass = L["Herb"],
		},
		["Enchanting"] = {
			text = L["Enchant materials"],
			itemType = L["Trade Goods"],
			groupedBy = "itemLevel",
			auctionClass = L["Trade Goods"],
			auctionSubClass = L["Enchanting"],
		},
		["Glyphs"] = {
			text = L["Glyphs"],
			itemType = L["Glyph"],
			canCraft = function(link, name) if( not QuickAuctionsDB.crafts.Scribe ) then return true else return QuickAuctionsDB.crafts[link] end end,
			groupedBy = "subType",
			auctionClass = L["Glyph"],
		},
else, the test line 200 in the "CompileData()" function is not working :

Code:
		if( name and data.quantity > 0 and ( not summaryData.itemType or summaryData.itemType == itemType ) and ( not summaryData.notSubType or summaryData.notSubType ~= subType ) and ( not summaryData.subType or summaryData.subType == subType ) ) then

I tested for gems and food and its working (it was too late to wait for the others scan). I'll try to test tonight others category.
Last edited by Mederi : 04-14-09 at 02:01 AM.
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Unread 04-13-09, 05:22 PM  
Shadowed
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32103940: You have smart undercutting on, I think it's /qa smartundercut but look for an option along that line in /qa if thats not it, it automatically does 28g50s -> 28g basically it just rounds it to the nearest gold piece.

Mederi: What category are you trying to scan? The localization keys Gem, Consumable, Item Enhancement, Flask, Elixir, Food & Drink, Trade Goods, Herb, Enchanting, Glyph need to match exactly what you see in the auction house category text.
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Unread 04-13-09, 04:33 PM  
32103940
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Originally posted by Shadowed
Again, use scan items to reclaim things that were undercut.
i didnt even know there was such a feature. wow. i have another problem though, i set /qa undercut to 1c, and /qa list undercut shows that it was set sucessfully, but the glyphs are all being posted at integer values of g. eg, a 12g42s10c item is being undercut to 12g, 28g22s15c is being undercut to 28g, etc. whats happening?

also being able to make number notes on the summary list was a great idea, but i noticed that it doesnt respond to numpad keystrokes. is that an api limititation?
Last edited by 32103940 : 04-13-09 at 04:35 PM.
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Unread 04-13-09, 10:03 AM  
Mederi
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French translation

Thx for your answer Shadowed.

So i translated the file localization.enUS.lua, after some encoding issue with accent (i forget to change in UTF-8) the search in AH is working fine, but the summary frame stay empty after the the end of the research :/
Last edited by Mederi : 04-13-09 at 10:03 AM.
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Unread 04-12-09, 03:33 PM  
Vidboy
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It's called Quick Auction for a reason, I don't want Over Thinking Auction slowing me down.
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Unread 04-12-09, 08:25 AM  
Shadowed
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Again, use scan items to reclaim things that were undercut.
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Unread 04-12-09, 03:56 AM  
32103940
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1. glyph of x, 23g, posted by me
2. glyph of x, 24g, posted by competitor
3. glyph of x, 24.5g, posted by me
4. glyph of x, 24.6g, posted by competitor
5. glyph of x, 26g, posted by competitor
6. glyph of x, 29g, posted by me


all prices are profitable, but its unlikely that #6 will sell before the auction expires. i would want qa to simply cancel #6 based on the fact that there are >=3 cheaper listings from other sellers.
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Unread 04-11-09, 06:35 PM  
Shadowed
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32103940: Not really sure what you're trying to achieve, it sounds like you want to just set your threshold so if it becomes unprofitable to post, or you want to do a "Scan Items" to reclaim any items that were undercut.

d5150: As Vidboy mentioned, a G15 macro, or some sort of automation (Which technically is against the ToS, although I doubt they would ban you) is the only way.

Mederi: At the bottom of localization.enUS.lua

["Stop"] = "Stop",
["Auction House must be visible for you to use this."] = "Auction House must be visible for you to use this.",
["Get Data"] = "Get Data",

["Gems"] = "Gems",
["Gem"] = "Gem",

["Elemental"] = "Elemental",

["Herbs"] = "Herbs",
["Herb"] = "Herb",

["Flasks"] = "Flasks",
["Flask"] = "Flask",

["Elixir"] = "Elixir",
["Elixirs"] = "Elixirs",

["Food & Drink"] = "Food & Drink",
["Food"] = "Food",

["Bracer"] = "Bracer",
["Bracers"] = "Bracers",

["Glyphs"] = "Glyphs",
["Glyph"] = "Glyph",

["Consumable"] = "Consumable",
["Enchanting"] = "Enchanting",

["Trade Goods"] = "Trade Goods",
["Item Enhancement"] = "Item Enhancement",

["Enchant scrolls"] = "Enchant scrolls",
["Enchant materials"] = "Enchant materials",

["Show hidden"] = "Show hidden",
["Hide hidden"] = "Hide hidden",
["CTRL click item categories to remove them from the list completely, CTRL clicking again will show them."] = "CTRL click item categories to remove them from the list completely, CTRL clicking again will show them.",

["Reset the craft queue list for every item."] = "Reset the craft queue list for every item.",

["Scroll of Enchant (.+) %- .+"] = "Scroll of Enchant (.+) %- .+",
["Scroll of Enchant (.+)"] = "Scroll of Enchant (.+)",
["Perfect (.+)"] = "Perfect (.+)",

["Reset craft queue"] = "Reset craft queue",
["Cannot find class or sub class index, localization issue perhaps?"] = "Cannot find class or sub class index, localization issue perhaps?",
["Materials required"] = "Materials required",
Is what you would want to translate mostly, any strings that are not in localization.enUS.lua do not have to be localized.

shadowdemon69: Are you sure there should be no reason it doesn't work as I haven't noticed any issues.
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Unread 04-11-09, 06:13 PM  
32103940
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i visit the AH multiple times a day, so even with a 12h item timer, in an aggressive market i find myself been undercut many times by multiple players...such that i can end up posting a 5th of the same glyph posted without triggering /qa cap because the 1st - 4th arent lowest price.

perhaps you could code into /qa smartcancel to just cancel an auction if there are a set number of the same item listed cheaper?

this would be better than say re-implement a hard /qa cap, which would prevent continued posting of the example item once you have been undercut twice or thrice etc..
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Unread 04-10-09, 01:37 PM  
Vidboy
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I wrote a macro on my G15 keyboard that how I do it otherwise click away
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