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Updated: | 05-09-09 03:53 AM |
Created: | 12-19-08 10:21 AM |
Downloads: | 100,816 |
Favorites: | 369 |
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Bad news, everyone: I quit WoW, my account expires on August 11th, and unfortunately Taroven quit too. Unless someone takes over, this addon is officially abandoned. So tick that "Load out of date AddOns" check box and hope for the best!
I just wanted to say thanks for using my AddOns and for all the support, feedback, bug reports, and kind words. Very much appreciated. Bye!
Description
Displays timer bars for you most important abilities' target debuffs (including DoT ticks), cooldowns, and player buffs. All bars share a common time scale to make it easier to plan the next casts in your rotation.
Currently supported classes are Druid, Hunter, Mage, Paladin (Retribution), Priest (Shadow), Rogue, Shaman (Elemental) and Warlock.
Dezzimal was kind enough to put a video on youtube, demonstrating and explaining the addon. Edit: I just found another video showing the AddOn on a Destru Warlock.
Here's what it looks like in action on a Shadow Priest (at 1 FPS ):
The big white line is the current time. Future events are on the right side, past events on the left. So as time goes by, the events scroll from right to left.
The green bars are your cast bars. They use exactly the same times that your normal cast bar would display, with all haste modifiers applied.
You can also see cooldowns, DoTs, and their ticks (predicted in the future, and from the combat log in the past).
The white lines that appear before the cast times are the times when you press the button (send the cast message to the server). The difference between this line and the start of the cast is your lag.
Settings
There's no options GUI, and there won't be.
You can move the frame around by dragging this little handle in the upper right corner.
You can toggle the main frame with /eventhorizon or /ehz.
If you want to change anything else, you have to edit the config.lua files. You can open these files in any text editor, for example notepad.
We try to keep these files clean and well-documented. (Comments start with "--".) If an option is not as clear as it should be, please let us know.
Let's say you've changed some settings. When a new version comes out, you'd have to manually merge the config.lua file. To prevent this, you can create a file named EventHorizon/myconfig.lua. If present, this file will be read after config.lua, thus overwriting the settings in config.lua. Here's my myconfig.lua:
local config = EventHorizon.config -- <-always keep this as the first line config.bgcolor = {0,0,0,0.3} config.bordercolor = {0,0,0,0.3} config.gcdColor = {.5,.5,.5,.3} config.future = 15 config.width = 150*(15+3)/(9+3) config.iconborder = nil
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01-31-09, 09:10 AM | |
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Hm I don't have a mage, and I believe Taroven doesn't have one either. But I feel like this addon would be useful for mages.
It's basically Imp. Scorch 5/5 > Instant Pyro > Living Bomb > FFB right? How exactly does Hot Streak work? When you crit twice in a row you gain http://www.wowhead.com/?spell=48108? Is it worth tracking in EventHorizon? |
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Tifi |
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01-31-09, 07:36 PM | ||
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We need Improved Scorch (5) tracked, Living Bomb and Hot Streak tracked on this (Maybe Dragon's Breath and Blast Wave cooldowns too). Hot Streak procs when we strike 2 criticals in a row with ANY fire spell EXCEPT Pyroblast. Having it work on EH would mean we can make optimal use of when to use it. Scorch will give 1 stack of Improved Scorch debuff if unglyphed and 3 if glyph is active. Seems like the mages one is going to be harder to make work. But it would definately be useful. |
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CalciumIRL |
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02-02-09, 05:26 AM | |
A Kobold Labourer
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Anchoring to BOTTOM
Seems to have trouble remembering its X-axis position when anchored to BOTTOM, which causes the handle anchor to shift to the dead center of the screen on the X-axis.
Before reloadui: EventHorizonHandle GetPoint(1) => "BOTTOM", nil, "BOTTOM", 394.28598266781, 183.85718417682, After reloadui: SavedVars: EventHorizonDB = { ["point"] = { "BOTTOM", -- [1] nil, -- [2] "BOTTOM", -- [3] 394.2859826678065, -- [4] 183.8571841768192, -- [5] }, } EventHorizonHandle: GetPoint(1) => "CENTER", <Frame:UIParent>, "CENTER", 0, 0, GetPoint(2) => "BOTTOM", nil, "BOTTOM", 394.28594668003, 183.85718417682, I think the problem is that you need to use a second anchor point when anchoring to bottom, though I'm not fresh enough on LUA to attempt a fix myself. Here's a screenshot of where I'm anchoring it: http://img502.imageshack.us/img502/7...9052359cr3.jpg Ignore the stuff in the chat window; I moved the frame since that was printed.
Last edited by Dezzimal : 02-02-09 at 05:28 AM.
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Dezzimal |
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Tifi |
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02-07-09, 06:26 AM | |
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For those waiting on the next huge update to EventHorizon, it should be coming soon. Tifi and I have made some excellent changes so far.
Quick preview: * EventHorizon has been made modular and separated into class modules, making it easy to customize and share configs. * Talent and stance detection for showing/hiding bars when they're irrelevant. * Trinket module, detecting chance-on-hit effects and displaying not only their durations, but their hidden cooldowns as well. (Trinket bars will be tacked onto the bottom of your current bar list) Currently, we have complete configs for: Druid - Feral, Balance (Resto is not planned) Hunter - All specs Mage - Fire (next on the list for a thorough workover, will be including Arcane. Not sure if we'll be able to get Hot Streak in) Priest - Shadow Rogue - All specs Warlock - All specs (including some lovely surprises for both Aff and Destro)
Last edited by Taroven : 02-07-09 at 06:32 AM.
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Taroven |
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02-12-09, 11:09 PM | |
A Kobold Labourer
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Just wanted to say I appreciate your work in this direction. I used to use Sorren's Easy Rotations as a hunter, and it was a great tool to give you a feel for timing abilities.
I look forward to trying this and hope to help with feedback etc. |
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HereNow |
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02-14-09, 04:24 PM | |
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For those who downloaded v0.5, please update to 0.6. A stupid bug could cause the main frame to be created more than once under some conditions.
Note to self: Test in raid first, update then. |
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Tifi |
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02-15-09, 02:04 AM | |
A Kobold Labourer
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In 0.6 Rogue module, the Hunger for Blood bar should track talent 1,27 rather than 1,31
Also in the Shadowpriest module, can Devouring Plague have its cooldown tracked as well? Apart from that the mod is very useful. Edit: the devouring plague is probably because the priest does not have max rank yet. Have seen the tracking working on rogue and druid skills.
Last edited by Cheery : 02-15-09 at 10:22 AM.
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Cheery |
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02-15-09, 08:46 AM | |
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Just tested the Fire Mage version and it works great. I would prefer it the Scorch tracker only tracked 5 stacks if possible because it's rather annoying if you time it perfectly so there is no pixel break between the thin 'recast here' line and the refreshed buff so I don't know if there is 3 or 5 stacks up and since I only use 8 debuff spots, a lot of the time I can't tell.
Also, would it be possible to add a 1.5 second GCD 'dimmer', so when you start casting a spell, the next 1.5s on every bar becomes dim so you can see when the GCD goes off. Also, I'm sure a lot of people would like a GUI since they cannot Lua script, were there any future plans of this? |
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CalciumIRL |
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02-15-09, 08:47 AM | ||
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To add the DP cooldown add the bolded line: Code:
-- DP self:NewSpell({ spellID = 25467, debuff = true, cooldown = true, dot = 3, refreshable = true, })
Last edited by Tifi : 02-15-09 at 10:30 AM.
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Tifi |
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02-15-09, 09:15 AM | ||
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And yea, I was thinking about adding some sort of GCD grid. However, when you get used to the addon, you get a good feeling for how lengths on the bars correspond to time. There are no plans to add a GUI config. Thing is, you don't need a degree in Computer Science to edit those config files. All you really need is notepad. We try to keep these files simple and self-explanatory.
Last edited by Tifi : 02-15-09 at 10:30 AM.
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Tifi |
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02-15-09, 06:11 PM | |
A Kobold Labourer
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First of all, I would like to thank you so much for this addon. It is in my mind the essence of what a good addon should be - extremely useful, lightweight, minimal.
That said, back in 0.3 or so the addon would spit out a message in chat going "replaced" if I was being stupid and clipped a dot refresh, and I haven't seen that since. Would there be some way to get it back? |
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orangefoodie |
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02-15-09, 07:38 PM | ||
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Tifi |
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02-16-09, 03:47 AM | |
A Kobold Labourer
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Awesome addon. One small feature request though. Since im building my UI as minimal as possible, would it be too much to ask for an "out of combat hide frame" feature ? If it is already there, i didnt notice it in the config file.
Thanx in advance and ignore this if u deem the feature useless. |
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ubu |
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02-16-09, 11:42 AM | ||
A Kobold Labourer
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3 frames seem to be EventHorizonBG EventHorizonFrame and EventHorizonHandle the "when" to hide clause for Goose is [combat]show; hide Hope this helps. |
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Velcrow |
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