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Updated: | 05-09-09 03:53 AM |
Created: | 12-19-08 10:21 AM |
Downloads: | 100,750 |
Favorites: | 369 |
MD5: |
Bad news, everyone: I quit WoW, my account expires on August 11th, and unfortunately Taroven quit too. Unless someone takes over, this addon is officially abandoned. So tick that "Load out of date AddOns" check box and hope for the best!
I just wanted to say thanks for using my AddOns and for all the support, feedback, bug reports, and kind words. Very much appreciated. Bye!
Description
Displays timer bars for you most important abilities' target debuffs (including DoT ticks), cooldowns, and player buffs. All bars share a common time scale to make it easier to plan the next casts in your rotation.
Currently supported classes are Druid, Hunter, Mage, Paladin (Retribution), Priest (Shadow), Rogue, Shaman (Elemental) and Warlock.
Dezzimal was kind enough to put a video on youtube, demonstrating and explaining the addon. Edit: I just found another video showing the AddOn on a Destru Warlock.
Here's what it looks like in action on a Shadow Priest (at 1 FPS ):
The big white line is the current time. Future events are on the right side, past events on the left. So as time goes by, the events scroll from right to left.
The green bars are your cast bars. They use exactly the same times that your normal cast bar would display, with all haste modifiers applied.
You can also see cooldowns, DoTs, and their ticks (predicted in the future, and from the combat log in the past).
The white lines that appear before the cast times are the times when you press the button (send the cast message to the server). The difference between this line and the start of the cast is your lag.
Settings
There's no options GUI, and there won't be.
You can move the frame around by dragging this little handle in the upper right corner.
You can toggle the main frame with /eventhorizon or /ehz.
If you want to change anything else, you have to edit the config.lua files. You can open these files in any text editor, for example notepad.
We try to keep these files clean and well-documented. (Comments start with "--".) If an option is not as clear as it should be, please let us know.
Let's say you've changed some settings. When a new version comes out, you'd have to manually merge the config.lua file. To prevent this, you can create a file named EventHorizon/myconfig.lua. If present, this file will be read after config.lua, thus overwriting the settings in config.lua. Here's my myconfig.lua:
local config = EventHorizon.config -- <-always keep this as the first line config.bgcolor = {0,0,0,0.3} config.bordercolor = {0,0,0,0.3} config.gcdColor = {.5,.5,.5,.3} config.future = 15 config.width = 150*(15+3)/(9+3) config.iconborder = nil
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Taroven |
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05-02-09, 11:50 AM | ||
A Kobold Labourer
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Hi Taroven Any Idea how this is done in Goose? I've tried lots of different itterations but i don't know what to put in the Show or Hide Frame in goose. Cheers in advance! |
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Phetus |
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05-02-09, 04:32 AM | ||
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Taroven |
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05-01-09, 10:34 AM | |
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Would love to see some audio cues worked in. I quickly hacked in a debuff expiration sound last night. I'm sure there is a simple way to schedule a warning sound for expiring debuffs as well using AddIndicator, though it escapes me ATM.
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Sano |
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05-01-09, 12:24 AM | ||
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Re: Affliction Warlock .lua addition
Edit: Revision: 162 Author: kinyoobi Date: 2:26:37 AM, Friday, May 01, 2009 Message: Warlock - Added Drain Soul, requires Death's Embrace talent. ---- Modified : /trunk/EventHorizon_Warlock/config.lua Placed at the bottom to keep with the theme of other execute-style spells among the classes. Edit2: Remember, this is just a commit to EventHorizon's SVN. The change may or may not make it into the next release, and has not yet been included here at WoWInterface.
Last edited by Taroven : 05-01-09 at 12:33 AM.
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Taroven |
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04-30-09, 04:40 PM | |
A Kobold Labourer
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Affliction Warlock .lua addition
I had forgotten that the default Warlock config.lua does not include Drain Soul. Being able to see the ticks of Drain Soul, so that it can be clipped (exact concept as Mind Flay for a Shadow Priest) is critical for an Affliction Warlock, when a mob is < 25% health.
If possible, please add the following to the default Warlock config.lua, so I don't have to help my guildies add it. -- Drain Soul self:NewSpell({ spellID = 27217, channeled = true, numhits = 5, }) I recommend it being the first spell, so that the tick dags are easily viewable. It probably should have a line to limit its presence to being an Affliction warlock, but I forget how to do that. |
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Rhomloc |
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04-30-09, 01:18 PM | ||
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Actually,taking a quick look at the code, it wouldn't take too much to pull off. Just a couple if/thens and a little tweaking of the anchoring and bar movement code to handle the second layout. |
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Taroven |
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04-29-09, 04:55 PM | ||
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Silversage |
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04-28-09, 06:50 PM | |
A Kobold Labourer
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hi there,
i missed the spells for the enhancement shaman and so i added them in my config but it would be nice if they would be added to the "original" addon too so that i dont have to edit my config every time i update the addon. i not olny added Stormstrike and lava lash because i think that eartshock would be the better choice for the enhancer so here is my edited config Code:
local config = EventHorizon.config function EventHorizon:InitializeClass() self.config.gcdSpellID = 57960 -- Water Shield local STORMSTRIKE = {2,21} local LAVA_LASH = {2,23} -- Lava Lash self:NewSpell{ spellID = 60103, cooldown = true, requiredTalent = LAVA_LASH } -- Stormstrike self:NewSpell{ spellID = 17364, cooldown = true, requiredTalent = STORMSTRIKE } -- Earth Shock self:NewSpell{ spellID = 49231, cooldown = true, } -- Flame Shock self:NewSpell{ spellID = 49233, debuff = true, dot = 3, --cooldown = true, } -- Lava Burst self:NewSpell{ spellID = 60043, cast = true, cooldown = true, requiredTalent = {1,15}, -- Lightning Mastery } -- Chain Lightning self:NewSpell{ spellID = 49271, cast = true, cooldown = true, requiredTalent = {1,15}, -- Lightning Mastery } -- Lightning Bolt self:NewSpell{ spellID = 49238, cast = true, requiredTalent = {1,15}, -- Lightning Mastery } return true end |
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the_Calen |
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04-28-09, 05:56 PM | ||
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Ah, sorry Silversage. Little confusion there, found it.
[b] Will hopefully be possible if/when Tifi implements the new config architecture. Until then, you may use config.spacing to separate the bars a bit. (In random bits, you may also edit the color table in EventHorizon.lua at line 66 if you would like a different color scheme) [C] Possible but not easy to implement. May be better left off to a branch of EventHorizon due to probable config issues, which I probably wouldn't mind taking up. Leveling: I know what you mean, and agree on principal. This would be more easily done via the class config files using something very similar to the requiredTalent flag. Really, the only differences between EventHorizon on an 80 char and a 10-79 char are some bars that may not do anything, which a requiredLevel flag would fix. I'll take a look while I still have some time tonight, should be fairly easy to throw in. |
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Taroven |
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04-28-09, 01:14 PM | ||
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Here it is, for convenience. Would love your thoughts on the suggestions there.
One other suggestion: Consider a requirement to specify which patch a configuration is for. That way, if a patch changes a class' talents, you can either adapt the old config or reject it.
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Silversage |
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04-28-09, 01:07 PM | ||
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Silversage |
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04-27-09, 12:36 AM | |
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Tifi: Are you still planning on implementing the new config design? Would make this Warrior module I'm working on much, much easier to code.
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Taroven |
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04-26-09, 05:04 PM | ||
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Taroven |
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04-26-09, 04:18 PM | |
A Kobold Labourer
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Where do I find the Arcane Shot change or is it included in the most recent update?
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Xumio |
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