Download
(114Kb)
Download
Updated: 07-09-11 10:13 AM
Pictures
File Info
Updated:07-09-11 10:13 AM
Created:12-15-08 05:02 PM
Downloads:30,405
Favorites:139
MD5:

Runevolution  Popular! (More than 5000 hits)

Version: 1.5.1
by: Dagma [More]

Version 1.5.1 - Updated for game version 4.2. Just a toc update, really.

To use the options menu, instead of just text commands, you'll need some addon that provides LibDataBroker feeds. I suggest Fortress, but there are many others that would also work fine.

Runevolution is a small rune tracking addon. The intent is to provide a "stack" of your ready runes, so they pile up on your screen in the order you used them. This means your rotation is reflected in the rune positions on your screen.

Cooldowns are tracked by moving the runes towards the "stack" of ready runes. Therefore the order that runes will be ready is also available on the screen.

It is easiest to see what is going on via a movie: http://www.wegame.com/watch/Runevolution_demo_v1_0_5/

You can fiddle with positioning, size, and the distance runes on cooldown travel. Type "/runev" for details.

Commands:
/runev x # : adjust x position
/runev y # : adjust y position
/runev config : toggle configuration mode
/runev cooldown # : maximum cooldown length in rune widths
/runev size # : pixel size of runes
/runev showooc : toggle out-of-combat visibility of runes
/runev showrp : toggle visibility of runic power
/runev showback : toggle rune backgrounds
/runev fixrp : toggle fixed/floating runic power
/runev diseases : toggle display of target diseases
/runev diseasepos : move diseases below/above rune line
/runev alldiseases : show diseases cast by others
/runev reset : reset the order of runes
/runev order #,#,#,#,#,# : set order of runes; 1=far left, 6=far right
/runev hidebliz : hide the default built-in rune frame
/runev mode : set rune animation mode
/runev textures : set rune textures

Version 1.5.0 - Updated for game version 4.0.1. I'm really not sure this addon is useful anymore, given the new rune system. But here it is, anyway.

1.4.10 - Fix for occasional error on zoning in to an instance or being rezzed inside an instance, while using floating runic power number (as opposed to fixed runic power).

v1.4.6 - Bugfix for the location save error described in the comments.

v1.4.5 - Bugfixes: (1) Position saves correctly now. (2) Cooldown visibility saves correctly. (3) Some Chinese localization added.

v1.4.4 - (1) A few cosmetic bug fixes and performance tweaks. (2) Added shift-right-click method of toggling on/off specific diseases, debuffs, and buffs. Enter custom layout mode to use. Added a number of standard spells: Horn of Winter, Gargoyle, Unholy Strength, Freezing Fog, Killing Machine. Each can be toggled on/off and moved within the custom layout.

v1.4.3 - Minor rune error bugfix. After too much boss dummy smacking, managed to replicate it. There is still a rare and hard to replicate cosmetic bug, in which the ready runes are offset incorrectly. When I can manage to reliably replicate this error, I'll get it fixed. But seems playable, now.

v1.4.2 - Sure frame rate fix. Lots of internal optimizations, including a new algorithm for tracking runes. Much nicer on memory now. Handles death more elegantly than before. Another attempt at disease localization.

v1.4.0 - Fixed a memory leak. Also added a custom layout mode that allows you to specify arbitrary arrangements and cooldown paths, by dragging around a set of anchors. Choose custom mode and turn on configuration mode to arrange.

v1.3.1 - Possible disease tracking localization fix. I can't test localization, so users of non-English clients will have to let me know if disease tracking works for them, now. Archive should work with WoWI Updater, now.

v1.3.0 - Added multiple rune textures. Fixed runic power state now centers the runic power and disables the white marker bar.

v1.2.0 - Runes can animate in a number of directions and configurations, now. Data Broker plug-in allows easier access to options.

v1.1.1 - A few minor cosmetic fixes; updated disease tracking for patch 3.1; no more annoying Howling Blast cooldown icon.

v1.1.0 - Finally fixed all the problems with odd spaces between runes, frozen runes, jumbled runes, etc. For the record, Blizzard's event system for runes was at fault, so I had to stop relying upon it, to fix the addon. Instead, the addon now polls the runes constantly. This will create a small performance hit, but I haven't noticed it on my system.

v1.0.7 - Two new options. (1) /runev alldiseases: toggle showing/hiding diseases cast by other death knights. (2) /runev hidebliz: hide the default built-in rune frame.

v1.0.6 - Bugfix: rune cloning on death is gone now. That was a weird one. Now feature: can toggle disease runes to appear below or above the rune line. Use "/runev diseasepos" to toggle.

v1.0.5 - Added optional display of diseases on target (Frost Fever and Blood Plague), as well as Unholy Blight on player.

v1.0.4 - New: (1) Optional dark outlines for the runes, to enhance visibility. (2) "/runev fixrp" to lock runic power display at far left. Bugfix: Runes now hide when hiding UI (alt-Z).

v1.0.3 - Bugfix: postion of runic power updates without UI reload now. Current values of settings show when using /runev.

v1.0.2 - Added optional runic power display on far left of runes. Added minor rune pulse when cooldown finishes.

v1.0.1 - Added option to hide runes when out of combat. Toggle with "/runev showooc". Also some minor bug fixes and code refinements. "/runev reset" much more effective now.

v1.0.0 - Initial release
Optional Files (0)


Post A Reply Comment Options
Unread 09-08-09, 01:00 AM  
Torrinface
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I'm getting various errors, these happened after moving bar and reloading UI.

Date: 2009-09-07 23:43:11
ID: -3
Error occured in: Global
Count: 1
Message: ..\AddOns\Runevolution\Runevolution.lua line 790:
RunevolutionFrameContainer:SetPoint(): Couldn't find region named '(null)'
Debug:
[C]: ?
[C]: SetPoint()
Runevolution\Runevolution.lua:790: Runevolution_CreateFrames()
Runevolution\Runevolution.lua:769: Runevolution_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1
AddOns:
BaudErrorFrame, v1.3
Swatter, v5.6.4424 (KangaII)
AucAdvanced, v5.6.4424 (KangaII)
AucDb, v5.1.DEV.3583
AucFilterBasic, v5.6.4424 (KangaII)
AucFilterOutlier, v5.6.4424.2531
AucMatchUndercut, v5.6.4424.2531
AucStatClassic, v5.6.4424 (KangaII)
AucStatHistogram, v5.6.4424 (KangaII)
AucStatiLevel, v5.6.4424 (KangaII)
AucStatPurchased, v5.6.4424 (KangaII)
AucStatSales, v5.6.4424.2842
AucStatSimple, v5.6.4424 (KangaII)
AucStatStdDev, v5.6.4424 (KangaII)
AucStatWOWEcon, v5.6.4424.2530
AucUtilAHWindowControl, v5.6.4424.3311
AucUtilAppraiser, v5.6.4424.2530
AucUtilAskPrice, v5.6.4424.3175
AucUtilAutoMagic, v5.6.4424.3142
AucUtilCompactUI, v5.6.4424.2530
AucUtilEasyBuyout, v5.6.4424.3583
AucUtilFixAH, v5.6.4424 (KangaII)
AucUtilItemSuggest, v5.6.4424.3108
AucUtilPriceLevel, v5.6.4424.2545
AucUtilScanButton, v5.6.4424.2530
AucUtilScanFinish, v5.6.4424.2530
AucUtilScanProgress, v5.6.4424.2530
AucUtilSearchUI, v5.6.4424.3655
AucUtilSimpleAuction, v5.6.4424.0
AucUtilVendMarkup, v5.6.4424.2530
AutoBar, vv3.01.02.23 beta
Babylonian, v5.1.DEV.130
Bartender4, v4.4.0
BaudBag, v1.4.8
BeanCounter, v5.6.4424 (KangaII)
BigBrother, v
BigWigs, v2.0
ButtonFacade, v3.2.275
ButtonFacadeDarion, v3.0.3.2
caelNamePlates, v
Carbonite, v3.22
CarboniteTransfer, v1.01
cError, v
CFM, v1.0
Chinchilla, vv2.0.8
Configator, v5.1.DEV.130
DBMBurningCrusade, v
DBMCore, v
DBMLDB, v
DBMRaidLeadTools, v
DBMSpellTimers, v
DebugLib, v5.1.DEV.130
ElkBuffBars, v2.2.5-150
Enchantrix, v5.6.4424 (KangaII)
EnchantrixBarker, v5.6.4424 (KangaII)
EnhancedColourPicker, vb1.9056.1
EquipCompare, v2.16
FishermansFriend, v
ForteCasting, v
ForteCooldown, v
ForteCore, vv1.16
ForteDeathKnight, v
ForteDruid, v
ForteHealthstone, v
ForteHunter, v
ForteMage, v
FortePaladin, v
FortePriest, v
ForteRogue, v
ForteShaman, v
ForteShard, v
ForteSoulstone, v
ForteSummon, v
ForteTalent, v
ForteTimer, v
ForteVehicle, v
ForteWarlock, v
ForteWarrior, v
Grid, v1.30200.2009081101
InFlight, v3.2.001
InFlightLoad, v3.2.001
ItemLevel, v0.1
kgPanels, vv1.33
LibSharedMedia30, v3.0-56
LittleWigs, v3.0.0
Livestock, v1.1.6
MalygosCP, v0.2
Mapster, v1.2.2
Mendeleev, v3.0
MikScrollingBattleText, v5.4.64
MrPlow, va/R.6
Omen, v3.0.8
OmniCC, v2.5.6
oRA2, v2.0.$Revision: 628 $
PitBull4, vv4.0.0-beta4
Postal, v3.2.0
PowerAuras, v2.6.0
Prat30, v3.2.4
Prat30HighCPUUsageModules, v
Prat30Libraries, v
Quartz, v1.0
RatingBuster, v
Recount, v
Reflux, v1.7
Runevolution, v1.4.10
RunevolutionLDB, v1
SharedMedia, v3.0.1-177
SharedMediaAdditionalFonts, v1.0
SLDataText, v3.1.4
SlideBar, v5.6.4424 (KangaII)
StatBlockCore, v2.61
Stubby, v5.6.4424 (KangaII)
tekJunkSeller, v2.3.2.1
TheCollector, v0.6.8
TipTac, v09.08.13
TipTacItemRef, v09.08.13
TipTacTalents, v09.08.13
twoboxtoolkit, v1.58
Veneration, v0.9-beta
XLoot, v0.9
XLootGroup, v0.5
XLootMaster, v0.8
XLootMonitor, v0.7
BlizRuntimeLib_enUS v3.2.0.30200 <us>
(ck=c1d)
Report comment to moderator  
Reply With Quote
Unread 09-05-09, 09:23 AM  
aceman67
A Theradrim Guardian
 
aceman67's Avatar
AddOn Author - Click to view AddOns

Forum posts: 67
File comments: 72
Uploads: 1
Quite possibly the best Rune addon for any DK.

I've actually increased my DPS since using this Addon since the visual cue helped me know when my runes were coming off cool down, and when to switch spell rotations for when I get my Death Runes.

Many thanx.
Report comment to moderator  
Reply With Quote
Unread 08-27-09, 09:45 AM  
rza
A Defias Bandit

Forum posts: 3
File comments: 55
Uploads: 0
Many Thanks
i will try this version out and give feedback

rza
Report comment to moderator  
Reply With Quote
Unread 08-26-09, 03:51 PM  
Dagma
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 201
Uploads: 8
I finally managed to replicate this. Version 1.4.10 (just uploaded) seems to fix it.

There is still occasional weirdness with rune orders, after a zone-in resurrection. But as it is so variable, I can't reliably replicate it yet. If anyone can figure out the specific conditions for such bugs, I can fix them. Otherwise, you'll have to live with them, I'm afraid.

Originally posted by rza
i´m also still getting that error

[2009/08/22 15:01:39-1713-x62]: Runevolution-1.4.9\Runevolution.lua:1508: attempt to index field '?' (a nil value)
<string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>

rza
Report comment to moderator  
Reply With Quote
Unread 08-25-09, 11:13 AM  
rza
A Defias Bandit

Forum posts: 3
File comments: 55
Uploads: 0
i´m also still getting that error

[2009/08/22 15:01:39-1713-x62]: Runevolution-1.4.9\Runevolution.lua:1508: attempt to index field '?' (a nil value)
<string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>

rza
Report comment to moderator  
Reply With Quote
Unread 08-25-09, 10:08 AM  
Dagma
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 201
Uploads: 8
I'm not getting this error, but I'll try to make some time this weekend to figure it out.
Originally posted by Ookami.kun
I keep getting the following error after either resurrection or zoning in after death. Even the newest version hasn't seemed to have fixed this bug.

Code:
Date: 2009-08-24 20:10:26
ID: 1
Error occured in: Global
Count: 8
Message: ..\AddOns\Runevolution\Runevolution.lua line 1508:
   attempt to index field '?' (a nil value)
Debug:
   [C]: ?
   Runevolution\Runevolution.lua:1508: Runevolution_OnUpdate()
   [string "*:OnUpdate"]:1:
      [string "*:OnUpdate"]:1
AddOns:
Report comment to moderator  
Reply With Quote
Unread 08-24-09, 06:41 PM  
Ookami.kun
A Cliff Giant
 
Ookami.kun's Avatar

Forum posts: 79
File comments: 239
Uploads: 0
I keep getting the following error after either resurrection or zoning in after death. Even the newest version hasn't seemed to have fixed this bug.

Code:
Date: 2009-08-24 20:10:26
ID: 1
Error occured in: Global
Count: 8
Message: ..\AddOns\Runevolution\Runevolution.lua line 1508:
   attempt to index field '?' (a nil value)
Debug:
   [C]: ?
   Runevolution\Runevolution.lua:1508: Runevolution_OnUpdate()
   [string "*:OnUpdate"]:1:
      [string "*:OnUpdate"]:1
AddOns:
__________________
Report comment to moderator  
Reply With Quote
Unread 07-31-09, 12:43 PM  
nebula
A Deviate Faerie Dragon
 
nebula's Avatar
AddOn Author - Click to view AddOns

Forum posts: 16
File comments: 72
Uploads: 18
Originally posted by Fragglerock
Got this upon entering Ulduar after wipes, and the mod didn't show. Console reload seemed to fix it.

[2009/07/16 00:14:30-2218-x32]: Runevolution-1.4.7\Runevolution.lua:1492: attempt to index field '?' (a nil value)
<string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>
I also do a lot of /runev reset after ulduar wipes
Report comment to moderator  
Reply With Quote
Unread 07-15-09, 10:21 PM  
Fragglerock
An Aku'mai Servant

Forum posts: 32
File comments: 62
Uploads: 0
Got this upon entering Ulduar after wipes, and the mod didn't show. Console reload seemed to fix it.

[2009/07/16 00:14:30-2218-x32]: Runevolution-1.4.7\Runevolution.lua:1492: attempt to index field '?' (a nil value)
<string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>
Report comment to moderator  
Reply With Quote
Unread 06-16-09, 06:31 PM  
Dagma
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 201
Uploads: 8
Originally posted by Ookami.kun
Ran into this error yesterday when I switched from blood to frost presence.
I can't replicate this error. If you can figure out steps to replicate it, I might be able to do something about it. So if you keep getting the error and can figure out the conditions, other than changing stances, let me know.
Report comment to moderator  
Reply With Quote
Unread 06-16-09, 04:38 PM  
Ookami.kun
A Cliff Giant
 
Ookami.kun's Avatar

Forum posts: 79
File comments: 239
Uploads: 0
Ran into this error yesterday when I switched from blood to frost presence.

Code:
Date: 2009-06-15 23:58:29
ID: -1
Error occured in: Global
Count: 8
Message: ..\AddOns\Runevolution\Runevolution.lua line 1492:
   attempt to index field '?' (a nil value)
Debug:
   [C]: ?
   Runevolution\Runevolution.lua:1492: Runevolution_OnUpdate()
   [string "*:OnUpdate"]:1:
      [string "*:OnUpdate"]:1
AddOns:
__________________
Last edited by Ookami.kun : 06-16-09 at 04:38 PM.
Report comment to moderator  
Reply With Quote
Unread 06-11-09, 03:36 PM  
Junxian
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
about Chinese localization

Some Chinese localization, zhTW, zhCN

Traditional Chinese -- zhTW

Simplified Chinese -- zhCN

-- check localization with "en"
if string.sub(GetLocale(),1,2) ~= "en" and RunevolutionDiseaseLocalizer[disease] then
local lName = RunevolutionDiseaseLocalizer[ disease ][ string.sub(GetLocale(),1,2) ]


to

-- ( fix zhTW, zhCN;["TW"], ["CN"] )

if string.sub(GetLocale(),1,2) ~= "en" and RunevolutionDiseaseLocalizer[disease] then

if string.sub(GetLocale(),1,2) = "zh" then
local lName = RunevolutionDiseaseLocalizer[ disease ][ string.sub(GetLocale(),3,4) ]
else
local lName = RunevolutionDiseaseLocalizer[ disease ][ string.sub(GetLocale(),1,2) ]
end


if lName then
disease = lName
end
end
Last edited by Junxian : 06-11-09 at 11:01 PM.
Report comment to moderator  
Reply With Quote
Unread 06-11-09, 10:52 AM  
Dagma
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 201
Uploads: 8
Select the custom layout and then shift-right click to toggle specific diseases on and off.
Originally posted by Necrolas
Good addon but I can't see all my diseases with the french client.
Only Blood plague, frost fever and unholy blight are visible.
In the config pluggin the "show all diseases" option is checked and when I'm in the config mode, all the diseases I can't see have their timer OFF.

P.S : Sorry for my poor English
Report comment to moderator  
Reply With Quote
Unread 06-11-09, 04:46 AM  
Necrolas
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Good addon but I can't see all my diseases with the french client.
Only Blood plague, frost fever and unholy blight are visible.
In the config pluggin the "show all diseases" option is checked and when I'm in the config mode, all the diseases I can't see have their timer OFF.

P.S : Sorry for my poor English
Last edited by Necrolas : 06-11-09 at 07:29 AM.
Report comment to moderator  
Reply With Quote
Unread 06-04-09, 01:42 PM  
toodirty
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: add Kokr

Yes, you are right. koKR!

Thanks.

and We use "Runevolution" without problem.

I love it.
Last edited by toodirty : 06-04-09 at 01:50 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: