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Updated:09-01-12 09:28 AM
Created:10-28-08 07:13 AM
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SocialState  Popular! (More than 5000 hits)

Version: 5.0-Release3
by: CodeRedLin [More]

A LibDataBroker RealID / Friend / Guild list in one.

Features:
- Easy Player / Officer note editing.
- Quickly invite to raid / group.
- Fast whispering.
- Other fast words.
- Can sort Level, Toon Name, and Guild Rank.
- Can see broadcasts with just one click.

RealID can not be sorted other than Blizzards default.

You must have a LibDataBroker display to use this such as:
* FuBar + Broker2FuBar
* Titan Panel
* Fortress
* ButtonBin
* ChocolateBar
* Bazooka
* DockingStation

5.0-Release3:
- Fill names won't be whispered anymore (inside joke?). TY Greymalkin.
5.0-Release2:
- BNet Invites and Whisper fixes thanks to ahua!
5.0-Release1:
- Update for MoP
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Unread 07-03-10, 11:24 AM  
CodeRedLin
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Originally posted by Gnaf
I have change in libQTip-1.0.lua
The only thing I can think of is my call to SetBackdropColor(). I don't think the it was included in the API. Maybe me calling it leads to doom.
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Unread 07-03-10, 11:28 AM  
CodeRedLin
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Originally posted by CodeRedLin
My greatest fear realized. Something I can't test. For some reason I thought it would just take 1 toon and be done with it. May be a while for the fix. Parties and Research.
I decided "you have 30 mins before first party". 1.6.1 might have fix. I gave it a quick login test to make sure it didn't break.
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Unread 07-08-10, 06:21 AM  
Gnaf
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Originally posted by CodeRedLin
The only thing I can think of is my call to SetBackdropColor(). I don't think the it was included in the API. Maybe me calling it leads to doom.
The error come from aTooltip, part of ALZAUI compil (for me). aTooltip set GameTootip backdrop to nil. This seem to crash libQtip.
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Unread 07-10-10, 10:28 AM  
Eranthe
A Kobold Labourer

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SocialState breaks when a RealID friend is signed into a non-warcraft (i.e. Starcraft Beta) service. It attempts to access some Warcraft-specific data structures and errors out. Is there an update in the works? Thanks!

The error:

Message: Interface\FrameXML\UIParent.lua:3359: attempt to perform arithmetic on local 'level' (a string value)
Time: Sat Jul 10 13:16:04 2010
Count: 1
Stack: Interface\FrameXML\UIParent.lua:3359: in function `GetQuestDifficultyColor'
...ace\AddOns\Broker_SocialState\Broker_SocialState.lua:169: in function <...ace\AddOns\Broker_SocialState\Broker_SocialState.lua:168>
...ace\AddOns\Broker_SocialState\Broker_SocialState.lua:419: in function `OnEnter'
Interface\AddOns\ChocolateBar\Chocolate.lua:207: in function <Interface\AddOns\ChocolateBar\Chocolate.lua:176>

Locals: level = ""
(*temporary) = 80
(*temporary) = "player"
(*temporary) = 80
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'level' (a string value)"
Last edited by Eranthe : 07-10-10 at 11:16 AM.
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Unread 07-12-10, 10:37 PM  
adamonius
A Kobold Labourer

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Got a chance to test this tonight. Works great now, thanks

Originally posted by CodeRedLin
I decided "you have 30 mins before first party". 1.6.1 might have fix. I gave it a quick login test to make sure it didn't break.
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Unread 07-12-10, 10:58 PM  
CodeRedLin
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Originally posted by adamonius
Got a chance to test this tonight. Works great now, thanks
Thank you for testing this out.
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Unread 07-12-10, 10:59 PM  
CodeRedLin
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Originally posted by Eranthe
SocialState breaks when a RealID friend is signed into a non-warcraft (i.e. Starcraft Beta) service. It attempts to access some Warcraft-specific data structures and errors out. Is there an update in the works? Thanks!
I forgot about SC beta tests going on. Figured I had a little time before the first reports came through. Oh well guess I have to fix the problems. This one is an easy one
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Unread 10-12-10, 08:50 PM  
Taroven
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Looks like 4.0 decided to break things a bit. Guildies are shown as online regardless of connection. Wrapping the guild member display in a "if connected == 1" statement fixes that, but doesn't do anything for the online count.

The second return of GetNumGuildMembers() is the number of currently online guildies. Not sure if that was the case in 3.3.5, but the fix is easy. Around line 212:
Code:
    if IsInGuild() then
        GuildRoster()
        local total,online = GetNumGuildMembers()
        displayline = displayline .. "|r : |cff00ff00"
        if not Broker_SocialStateDB.hide_LDB_labels then
            displayline = displayline .. "Guild "
        end

        displayline = displayline .. online

        if not Broker_SocialStateDB.hide_LDB_totals then
            displayline = displayline .. "/" .. total
        end
    end
This has a nice side effect of getting rid of the SetGuildRosterShowOffline(false) call.

Hope this helps.

Edit: Here's a pastey. Probably more helpful than my vague description.
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Last edited by Taroven : 10-12-10 at 08:51 PM.
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Unread 10-12-10, 09:08 PM  
Taroven
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Or perhaps great minds think alike. You updated while I was typing.
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Unread 10-12-10, 10:48 PM  
CodeRedLin
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Originally posted by Taroven
Or perhaps great minds think alike. You updated while I was typing.
:-) I probably didn't remove the offline member hack though. In 3.3.5 if "show offline members" was checked in guild panel it would make that return as guild total. So the display would be 2 guild totals.

Will test it out in 4.0.1. My head is spinning trying to get my guilds mod pack functional today.
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Unread 10-13-10, 12:25 AM  
Taroven
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Yeah, I figured it was something like that. It does look like they cleaned that up a bit - I got the same returns both with and without the extra param when I was testing things out.

Still using my slightly-hacked version out of laziness for now, works fine for me.

Random side note, any plans on parsing out the game info for RealID friends? It'd be cool to see SC2 in the location field or something similar.
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Unread 10-13-10, 04:46 AM  
CodeRedLin
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Originally posted by Taroven
Random side note, any plans on parsing out the game info for RealID friends? It'd be cool to see SC2 in the location field or something similar.
Doesn't it already do that for SC2 players? It will say "On B.Net Menus, In 2v2, etc"
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Unread 10-13-10, 07:12 AM  
Taroven
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Originally posted by CodeRedLin
Doesn't it already do that for SC2 players? It will say "On B.Net Menus, In 2v2, etc"
Nope, it's been just the name for me.
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Unread 10-13-10, 08:08 AM  
CodeRedLin
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Originally posted by Taroven
Nope, it's been just the name for me.
Wowinterface was 1 version behind before 4.0.1 came out. I forgot to upload it. So you patched an old version :-)
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Unread 10-15-10, 09:48 AM  
thelurkerbelow
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Right now, the Guild window(s) are a separate entity from the normal "social" panes that left-clicking the Broker feed takes you to. Could we perhaps have another click event (say, middle-click or something) that will open the Guild pane?

Other than that, thank you for your rapid updating of this addon for 4.0.1!
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