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Updated:12-19-09 12:31 PM
Created:10-23-08 07:07 PM
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MetaHud - Nuckin Branch  Popular! (More than 5000 hits)

Version: v30300-8.5
by: Nuckin [More]

MetaHud - Nuckin Branch is a Heads Up Display Add-on for World of Warcraft 3.0 and above. It is a continuation of the original MetaHud by MetaHawk which was discontinued after Patch 2.4.3.

Although MH-Nuckin is a continuation, it isn't the same. MH-Nuckin is focused on remaining encapsulated as a self sustaining Add-on without requiring other libraries. As thus, its feature set differs from MetaHud's.

As of v30100-8.0, MetaHud - Nuckin Branch no longer includes a cast bar. I suggest using my stand alone cast bar called Circle Cast.

MetaHud - Nuckin Branch Features: (as of v30100-8.0)

  • Curved Verticle Health, Mana, Rage, Energy, and Runic Power bars for Player, Target, and Pets.
  • Target's Target Name and Health Bar.
  • Reskinnable Bar Backgrounds.
  • Death Knight rune support.
  • Movable Death Knight Runes.
  • Skinnable Death Knight Runes.
  • Target Buffs (40) and Target Debuffs (40).
  • Countdown timers on all Target Auras.
  • Movable and Resizable Target Auras.
  • Target range indicator.
  • Target guild display.
  • Resting, PvP, Combat, Leader, and Looter icons.
  • Text based Threat Meter.
  • Unique HUD texture that are exclusive to MetaHud - Nuckin Branch.
  • In Game graphical configuration tool to make MetaHud look and feel how you want.
  • Savable Profiles per Warcraft Account.

Bug Reports!
Please leave all bug reports in the designated area in my portal.

Feature Requests!
Please leave all feature requests in the designated area in my portal.

How Can I Donate?
I do not accept donations. This project is an addition to my portfolio for possible job opportunities. All I ask is for your support, understanding, and gratitude.

v30300-8.5 (12/19/09)
-Updated the TOC number for WoW 3.3

v30200-8.4 (9/5/09)
-Fixed "Interface Action Failed Because of Addon" error.

v30200-8.3 (8/7/09)
-Fixed ToT Bar showing with the option disabled.
-Fixed the Threat text showing when disabled.
-Fixed self auras always being larger when option was disabled.
-Removed option to double removable debuffs.

v30200-8.2 (8/4/09)
-Updated TOC number for Patch 3.2
-Fixed GetDifficultyColor() bug in Patch 3.2
-Another attempt at fixing ToT frame bug.

v30100-8.1 (7/17/09)
-Fixed the ToT Frame's hiding
-Fixed the bar border hiding option
-Fixed Alpha setting delay

v30100-8.0 (7/15/09)
-New Death Knight Rune system.
-New Target Aura System with cooldown counts.
-New Options Interface.
-New bar textures.
-New Text Threat Meter
-Lots of bug fixes :)

v30100-7.6 (4/8/09)
-Fixes a Divide-by-Zero bug in Patch 3.1
-Updated TOC number for Patch 3.1
-Removed the README.txt file

v30000-7.5 (1/30/09)
-Party Leader icon can now be shown/hidden
-Party Masterlooter icon can now be shown/hidden
-Target castbar text no longer sticks on the screen
-Vehicle's combo point counters now display as Player Combo points
-Sunder Armor no longer activates combo point display
-Castbars are more accurate at picking up spellcasts when spells are cast very quickly
-A substantial number of this calls have been replaced

v30000-7.4 (1/19/09)
-Fixed bug #5331 for Deathknights

v30000-7.3 (1/8/09)
-Fixed bug #5324
-Fixed bug #5331

v30000-7.2 (12/29/08)
-REALLY Fixed bug #5314

v30000-7.1 (12/29/08)
-Fixed bug #5314

v30000-7 (12/29/08)
-Better Rune Support (huzzah!)
-Deathknight Runes are more accurate in their timing now
-Deathknight Runes can now be hidden via the options menu
-Removed FlightTimer option from the menu
-Fixed the bug where Deathknight Runes showed on Blizzard frames regardless of player class

v30000-6 (11/19/08)
-DeathKnight rune support! (huzzah!)

v30000-5 (11/2/08)
-40 buff/debuff
-X coordinate customization of Target of Target, Target Text, Guild Text, and Range Text
-Runic Power now displaying correctly
-Smooth Mana-/Energy-Updates (thanks to Zasurus/Nukthem/Grimfist)
-Removed Polytimer
-Removed FlightTimer

v30000-4 (10/29/08)
-Target Buffs and Debuffs are now scalable in the options frame!
-Removed QuickMenu
-Bug Fix: Message: ..\AddOns\MetaHud\MetaHud.lua line 1419: attempt to index global 'MetaHudFu' (a nil value)

v30000-3 (10/28/08)
-Debuggers (such as Swatter) can now retrieve MetaHud's version number
-Removed Minimap button
-Removed FubarPlugin-2.0 and all Fubar support
-Removed AceAddon-2.0
-Removed AceEvent-2.0
-Removed AceOO-2.0
-Removed Dewdrop-2.0
-Removed Tablet-2.0
-Bug Fix: Message: ..\AddOns\MetaHudOPT\MetaHudOPT.lua line 41: attempt to concatenate local 'list' (a table value)

v30000-2 (10/25/08)
-Sunder Armor now updates combo point indicators without re targeting
-Bug Fix: Message: ..\FrameXML\UIPanelTemplates.lua line 32: attempt to index local 'tab' (a number value)
-Bug Fix: Message: ..\FrameXML\UIDropDownMenu.lua line 834: attempt to call method 'GetName' (a nil value)

v30000-1 (10/23/08)
-Main interface is now WotLK/3.0.2 compatable
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Unread 08-05-09, 08:32 AM  
wallyhartley
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Re: Both ToT and Threat text refuse to disappear.

Originally posted by michaelbrett37
I know the ToT issue is a well-known bug, but I'm also having issues with the threat text, in that it will not disappear even though the "Show threat" option is unchecked.

Otherwise, thanks for the great addon.
I have to second this. I use the ToT bar and have not had an issue with this but I've turned off the "Show Threat" option and still get the threat meter text at the top of the health bar.

Does anyone have an idea on how to fix this (disable the threat text)?

Nuckin, I know you have been getting a lot of grief recently from some people who are not happy with the direction Metahud is taking but I appreciate the work you are doing and ask that you consider continuing this great addon.

Thanks.
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Unread 08-01-09, 11:53 AM  
Nuckin
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Re: Double size auras more like quadruple sized!

Originally posted by karkadann
I'd like to point out something wrong with the Double size option for (de)buffs. It looks like you're not doubling the size of the icon but doubling the width and height, and that actually quadruples(!) the icon size compared to the others. Because of this, I can't find a good size to see both my buffs and other buffs; either mine's too big or the others are too small.

You need to scale the doubling down to true doubling size, or another idea I have is to keep all the buffs the same size and just put a highlight around the buffs that belong to us (say a white or whatever color border around ours and not the other buffs)
Your idea breaks Stealable borders. sorry, this is how the aura system is staying.
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Unread 07-31-09, 02:57 AM  
karkadann
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Double size auras more like quadruple sized!

I'd like to point out something wrong with the Double size option for (de)buffs. It looks like you're not doubling the size of the icon but doubling the width and height, and that actually quadruples(!) the icon size compared to the others. Because of this, I can't find a good size to see both my buffs and other buffs; either mine's too big or the others are too small.

You need to scale the doubling down to true doubling size, or another idea I have is to keep all the buffs the same size and just put a highlight around the buffs that belong to us (say a white or whatever color border around ours and not the other buffs)
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Unread 07-29-09, 04:15 AM  
Reddragonrob
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Okay, I went ahead and snagged that circle cast display and tried it out. It's definitely a good start. I like how the ending of the cast coincides nicely with how I used to click my spells before on the old 7.6 cast bar(that highlighted mana bar) in that you have something to use to visually time your casts before it actually finished casting so you ended up with a perfectly timed chain cast.

As for line of sight on the screen, maybe it's simply getting used to the placement, or lack of current movement features due to it's newness but being dead center over my character is really tough from a visual standpoint. Which leads into my hope that you'll continue work on circle cast.

Like a previous poster noted, metahud is one of my core components to my UI and most of the rest of what I have/use centers around it. I would literally have a hell of a time trying to play without it in some way/shape/form. With the removal of the outdated cast bars and circle cast possibly being integrated into this I can see some really nice possibilities, especially if circle cast gains some more robust customization features like metahud has for moving, resizing, placement etc. I could EASILY see it replacing what used to be an original(and as you say buggy) feature of old MetaHUD, which would definitely satisfy my own need for that one component that makes my life and alot of others(as evidenced by so much feedback) happier.

With that all being said, I am definitely crossing my fingers and hoping to see an integration of circle-cast within metahud so i can get back to an 8.0+ version with the much more attractive features/updates than old 7.6 has.

But Nuckin, regardless of which version people use, I'm pretty sure each and every user of your branch of MetaHUD appreciates the work you've put into keeping one of the very best addon's I've seen alive and kicking. I know from a programmers standpoint, the behind-the-scenes work can be massive and alot of people can't grasp just what goes into even the smallest of changes in re-writing code to streamline features or fix gargantuan blocks of outdated wordy code with no commented info sections to be at the least readable.

Just hope you keep up the great work with MetaHUD and Circle Cast and I look forwards to versions for 3.2 patch and onwards(again hopefully with eventual circle cast integration).
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Unread 07-29-09, 12:19 AM  
Nuckin
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Originally posted by ricks322
Ok, I for now I just added "/mh" as a subsutite for "/Metahud". Now they both work. Less typing.
Macros work too.
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Unread 07-28-09, 10:10 PM  
raikiri
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Originally posted by Nuckin
Use a different Addon.



Not since A_Nolan hasn't updated MetaHudFu for Metahud 8.0, though if you're good you can figure out how to get it to work.
well when i try to use the Xperl's rune bar, it goes blank.
this happened back in 7.x as well, do you know what causes this?

edit:
nvm. picked up RuneHUD and set it up on the side. saved a lot of headaches in the end.

thanks.
Last edited by raikiri : 07-28-09 at 10:26 PM.
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Unread 07-28-09, 04:49 PM  
ricks322
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Originally posted by Nuckin


Not since A_Nolan hasn't updated MetaHudFu for Metahud 8.0, though if you're good you can figure out how to get it to work. [/b]
Ok, I for now I just added "/mh" as a subsutite for "/Metahud". Now they both work. Less typing.
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Unread 07-28-09, 08:12 AM  
Nuckin
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Originally posted by raikiri
how do i change the rune art.
i want the icons not bars.
Use a different Addon.

Is there a way to get to the menu without having to type "/metahud menu"?
Not since A_Nolan hasn't updated MetaHudFu for Metahud 8.0, though if you're good you can figure out how to get it to work.
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Unread 07-28-09, 12:33 AM  
raikiri
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how do i change the rune art.
i want the icons not bars.
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Unread 07-27-09, 09:06 AM  
ricks322
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Error in FrameXML.log

This is from the \logs\FrameXML.log

Loading add-on MetaHud
** Loading table of contents Interface\AddOns\MetaHud\MetaHud.toc
++ Loading file Interface\AddOns\MetaHud\MetaHud.xml
Frame MetaHud_ToT_SubFrame: Unknown script element OnClick

================
Is there a way to get to the menu without having to type "/metahud menu"?
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Unread 07-25-09, 02:35 PM  
michaelbrett37
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Both ToT and Threat text refuse to disappear.

I know the ToT issue is a well-known bug, but I'm also having issues with the threat text, in that it will not disappear even though the "Show threat" option is unchecked.

Otherwise, thanks for the great addon.
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Unread 07-23-09, 06:03 PM  
bigmak
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Thumbs up I agree!!!

Originally posted by kaisoul
i was told about this addon over by some one at curse and i love this addon insanely less time to setup and play. I hope that you will still update on curse just ignore the hell out of most of the SOBs on there. Cause untill wowinterface gets a download/update tool for addons im probably going to keep forgetting to update this addon if this is my only spot to download future updates from. again great mod can't wait to see what it will do in future releases.
I understand a lot of people are whiners but is just proves how many people love and use your add-on. Just ignore them or only allow comments here but please continue updating curse...

I for one appreciate the work you put into this add-on and hope you continue to work on it as it makes playing WoW that much better!!

THANK YOU!
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Unread 07-23-09, 03:54 PM  
Nuckin
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Originally posted by aehlert
Is there any ETA on this fix? It's causing buggrabber to go into apoplectic shock!

It looks good so far, but I had to revert until it gets patched up.
http://www.wowinterface.com/portal.php?&uid=126606
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Unread 07-23-09, 03:52 PM  
aehlert
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Originally posted by Nuckin
This is a known issues, learn to use Target of Target, or scale the bar done and hide it
Is there any ETA on this fix? It's causing buggrabber to go into apoplectic shock!

It looks good so far, but I had to revert until it gets patched up.
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Unread 07-23-09, 02:38 PM  
Nuckin
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Originally posted by Malqui
:UPDATE: I tested this and found a bug. ToT is unchecked and the bar remains.

http://s35.photobucket.com/albums/d1...309_153127.jpg
This is a known issues, learn to use Target of Target, or scale the bar done and hide it
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