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Updated: | 12-19-09 12:31 PM |
Created: | 10-23-08 07:07 PM |
Downloads: | 119,542 |
Favorites: | 253 |
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MetaHud - Nuckin Branch is a Heads Up Display Add-on for World of Warcraft 3.0 and above. It is a continuation of the original MetaHud by MetaHawk which was discontinued after Patch 2.4.3.
Although MH-Nuckin is a continuation, it isn't the same. MH-Nuckin is focused on remaining encapsulated as a self sustaining Add-on without requiring other libraries. As thus, its feature set differs from MetaHud's.
As of v30100-8.0, MetaHud - Nuckin Branch no longer includes a cast bar. I suggest using my stand alone cast bar called Circle Cast.
MetaHud - Nuckin Branch Features: (as of v30100-8.0)
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Shaten |
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Nuckin |
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10-29-08, 01:17 PM | |
A Kobold Labourer
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- The mana bar for druids (shown in the location of the pet mana bar) when in forms no longer works. And the frame loses its border until you self target.
- Energy still ticks in chunks instead of going up 1 by 1. I was under the impression from watching other people play that this was supposed to be live? |
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Celeras |
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10-29-08, 11:37 AM | ||
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And as for the second thing, from a functionality POV, it works. |
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Nuckin |
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10-29-08, 10:19 AM | ||
A Kobold Labourer
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How does the right-clicking target text work when it clearly says "if (self.inParty == 1)"? |
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taralx |
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10-29-08, 04:51 AM | |
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Damn fubar, lol, i removed the OnLoad reference to it and didn't think there were more since i had 0 errors. I will go back through the files when i'm bored in class today.
dtjohnst: I will get you a fix tonight Bruuce!: I have been toying with just that idea but since the Blizzard focus frame works with MetaHud and is movable, this feature is on the back burner for now. taralx: the quick menu is the code left over from the minimap button i partially gutted I'll clean it up tonight. And what does metahud need those other libraries for? I'm afraid you confused me a little . AAAAAnd... the player drop down menu works for me in party or not when right clicking target text |
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Nuckin |
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10-29-08, 01:20 AM | |
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No worky for me. :-(
Date: 2008-10-29 03:11:45
ID: 4 Error occured in: Global Count: 1 Message: ..\AddOns\MetaHud\MetaHud.lua line 1419: attempt to index global 'MetaHudFu' (a nil value) Debug: [C]: ? MetaHud\MetaHud.lua:1419: init() MetaHud\MetaHud.lua:426: firstload() MetaHud\MetaHud.lua:449: OnEvent() [string "*:OnEvent"]:1: [string "*:OnEvent"]:1 I have fubar but don't use the metahud fubar thingy, so I just deleted every reference to 'metahudfu' (I think it amounted to 3 if..then..end instances) and it works for me.
Last edited by : 10-29-08 at 01:44 AM.
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dtjohnst |
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10-28-08, 09:15 PM | |
A Kobold Labourer
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focus frame
1st off: thanks for picking this addon up. I had patched it myself with the info on the curse forums, but was unsure of the future until you came along.
2ndly: now that the game has a focus frame, is there a way you can incorporate it into metaHUD? (maybe just copying the code for the "target's target" or something like that. over simplified but...) If not, then i'd be interested to know how others are incorporating the focus frame into their HUDs. I use it on my hunter all the time to attack what my pet is attacking and the default UI seems big and in the way. 3rd and lastly: I use Fubar heavily, although i have taken the metaHUD icon off my bar for the sake of room and b/c it counts my roots on my druid. What is that for anyway? |
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Bruuce! |
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10-28-08, 08:20 PM | |
A Kobold Labourer
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LibDataBroker support:
I don't know what this QuickMenu is, but it's broken in 30000-3. Just an empty dropdown at the top of the screen that can't be moved and overlaps with BG data. Perhaps you meant to set hidden="true" for MetaHud_QuickMenu_DropDown? Other fix: Code:
if(self.inParty == 1) then ToggleDropDownMenu(1, nil, MetaHud_Player_DropDown, "MetaHud_Target_Text" , 25, 10); end Is there a better way for me to send you these fixes?
Last edited by taralx : 10-28-08 at 08:27 PM.
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taralx |
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10-28-08, 08:01 PM | |
A Kobold Labourer
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Yay update! You took out FuBar support, but forgot to remove references to MetaHudFu.
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taralx |
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10-28-08, 06:20 AM | |
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Taralx:
Thank you, i will integrate this fix, test it and upload a new revision tonight. and i thank you again because its the heat of midterm season, so thank you so much Also, the reason i was asking about the addons people use that integrate with MetaHud is because MetaHud, by itself, does not work. The libraries it depends on are out of date and essentially dead, so i am working towards complete encapsulation of Metahud and its options frame. therefor, other addons can't break it and it can't break anyone else's. I am always welcome to your opinions, comments, suggestions, and BUG FIXES! thank you everyone |
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Nuckin |
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10-28-08, 01:55 AM | ||
A Kobold Labourer
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taralx |
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10-27-08, 10:14 PM | |
A Kobold Labourer
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A fix and a request
A fix I posted on curse:
The error happens when using the dropdown to choose a health/mana format. Change line 34 (starting with "info.func") of MetaHudOPT.lua to read:That fixes the dropdowns.
Last edited by taralx : 10-28-08 at 01:51 AM.
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taralx |
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10-26-08, 08:17 AM | |
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DaBigNob:
I have not forgotten you! I'm just trying to work out all the bugs and clean up the code |
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Nuckin |
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10-25-08, 09:52 AM | |
A Defias Bandit
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Cross-posting this from the original addon page for archival purposes...
This is a MetaHud feature request... Thanks for taking the time to revive this addon. I've used it for almost two years and I love it. it's the best HUD addon out there IMHO. I play a rogue and the way this hud shows the combo points, the buildup of energy etc is very helpful. I've got my particular config tweaked extensively. I've resized the bars and repostioned them, disabled the bar borders, modified the text items, their placement, size, etc just to my liking. I love that this mod is so customizable. One thing I've done directly in the source (because there's not a user-configurable option for it) is to increase the size of the buff icons. As is, they are a wee bit too small. When I'm in a raid and there's a lot of stuff going on, I want these icons to be more readable, particularly things that stack (sunder) and have that tiny number in the corner to denote the number of times the effect is in play. So, I would like to suggest there be a user-configurable slider to set the size of the buff icon. The default size is 20, but I have mine increased to 32. This stuff is defined in the MetaHud.lua in MetaHud:SetLayoutElements(). The buff sizes are easy to see in this fucntion down where MetaHud_frames is created. It would be an easy tweak to have those values come from a config. Keep in mind that there is a special case at buff9 and debuff9. These buffs are wrapped down to a second line and notice that the coordinates there are affected by the offset size of the first row. Originally it is 20, but with a user-configurable option, this offset would change as well. Anyway, there you have it. That's my little suggestion for the day. And again, thanks for revving this mod in any case. It's one of my must-have addons for wow. |
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DaBigNob |
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