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Updated:12-19-09 12:31 PM
Created:10-23-08 07:07 PM
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MetaHud - Nuckin Branch  Popular! (More than 5000 hits)

Version: v30300-8.5
by: Nuckin [More]

MetaHud - Nuckin Branch is a Heads Up Display Add-on for World of Warcraft 3.0 and above. It is a continuation of the original MetaHud by MetaHawk which was discontinued after Patch 2.4.3.

Although MH-Nuckin is a continuation, it isn't the same. MH-Nuckin is focused on remaining encapsulated as a self sustaining Add-on without requiring other libraries. As thus, its feature set differs from MetaHud's.

As of v30100-8.0, MetaHud - Nuckin Branch no longer includes a cast bar. I suggest using my stand alone cast bar called Circle Cast.

MetaHud - Nuckin Branch Features: (as of v30100-8.0)

  • Curved Verticle Health, Mana, Rage, Energy, and Runic Power bars for Player, Target, and Pets.
  • Target's Target Name and Health Bar.
  • Reskinnable Bar Backgrounds.
  • Death Knight rune support.
  • Movable Death Knight Runes.
  • Skinnable Death Knight Runes.
  • Target Buffs (40) and Target Debuffs (40).
  • Countdown timers on all Target Auras.
  • Movable and Resizable Target Auras.
  • Target range indicator.
  • Target guild display.
  • Resting, PvP, Combat, Leader, and Looter icons.
  • Text based Threat Meter.
  • Unique HUD texture that are exclusive to MetaHud - Nuckin Branch.
  • In Game graphical configuration tool to make MetaHud look and feel how you want.
  • Savable Profiles per Warcraft Account.

Bug Reports!
Please leave all bug reports in the designated area in my portal.

Feature Requests!
Please leave all feature requests in the designated area in my portal.

How Can I Donate?
I do not accept donations. This project is an addition to my portfolio for possible job opportunities. All I ask is for your support, understanding, and gratitude.

v30300-8.5 (12/19/09)
-Updated the TOC number for WoW 3.3

v30200-8.4 (9/5/09)
-Fixed "Interface Action Failed Because of Addon" error.

v30200-8.3 (8/7/09)
-Fixed ToT Bar showing with the option disabled.
-Fixed the Threat text showing when disabled.
-Fixed self auras always being larger when option was disabled.
-Removed option to double removable debuffs.

v30200-8.2 (8/4/09)
-Updated TOC number for Patch 3.2
-Fixed GetDifficultyColor() bug in Patch 3.2
-Another attempt at fixing ToT frame bug.

v30100-8.1 (7/17/09)
-Fixed the ToT Frame's hiding
-Fixed the bar border hiding option
-Fixed Alpha setting delay

v30100-8.0 (7/15/09)
-New Death Knight Rune system.
-New Target Aura System with cooldown counts.
-New Options Interface.
-New bar textures.
-New Text Threat Meter
-Lots of bug fixes :)

v30100-7.6 (4/8/09)
-Fixes a Divide-by-Zero bug in Patch 3.1
-Updated TOC number for Patch 3.1
-Removed the README.txt file

v30000-7.5 (1/30/09)
-Party Leader icon can now be shown/hidden
-Party Masterlooter icon can now be shown/hidden
-Target castbar text no longer sticks on the screen
-Vehicle's combo point counters now display as Player Combo points
-Sunder Armor no longer activates combo point display
-Castbars are more accurate at picking up spellcasts when spells are cast very quickly
-A substantial number of this calls have been replaced

v30000-7.4 (1/19/09)
-Fixed bug #5331 for Deathknights

v30000-7.3 (1/8/09)
-Fixed bug #5324
-Fixed bug #5331

v30000-7.2 (12/29/08)
-REALLY Fixed bug #5314

v30000-7.1 (12/29/08)
-Fixed bug #5314

v30000-7 (12/29/08)
-Better Rune Support (huzzah!)
-Deathknight Runes are more accurate in their timing now
-Deathknight Runes can now be hidden via the options menu
-Removed FlightTimer option from the menu
-Fixed the bug where Deathknight Runes showed on Blizzard frames regardless of player class

v30000-6 (11/19/08)
-DeathKnight rune support! (huzzah!)

v30000-5 (11/2/08)
-40 buff/debuff
-X coordinate customization of Target of Target, Target Text, Guild Text, and Range Text
-Runic Power now displaying correctly
-Smooth Mana-/Energy-Updates (thanks to Zasurus/Nukthem/Grimfist)
-Removed Polytimer
-Removed FlightTimer

v30000-4 (10/29/08)
-Target Buffs and Debuffs are now scalable in the options frame!
-Removed QuickMenu
-Bug Fix: Message: ..\AddOns\MetaHud\MetaHud.lua line 1419: attempt to index global 'MetaHudFu' (a nil value)

v30000-3 (10/28/08)
-Debuggers (such as Swatter) can now retrieve MetaHud's version number
-Removed Minimap button
-Removed FubarPlugin-2.0 and all Fubar support
-Removed AceAddon-2.0
-Removed AceEvent-2.0
-Removed AceOO-2.0
-Removed Dewdrop-2.0
-Removed Tablet-2.0
-Bug Fix: Message: ..\AddOns\MetaHudOPT\MetaHudOPT.lua line 41: attempt to concatenate local 'list' (a table value)

v30000-2 (10/25/08)
-Sunder Armor now updates combo point indicators without re targeting
-Bug Fix: Message: ..\FrameXML\UIPanelTemplates.lua line 32: attempt to index local 'tab' (a number value)
-Bug Fix: Message: ..\FrameXML\UIDropDownMenu.lua line 834: attempt to call method 'GetName' (a nil value)

v30000-1 (10/23/08)
-Main interface is now WotLK/3.0.2 compatable
Post A Reply Comment Options
Unread 11-24-08, 04:25 PM  
Frozenkex
A Kobold Labourer

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File comments: 4
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dk runes

welll, i think the dk runes is kindoff important feature , but at the current state its not very convenient and it sometimes kind of bugs and doesnt always show that the rune is ready at the right time. Also an option to disable them would be nice too.
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Unread 11-24-08, 02:34 PM  
Celeras
A Kobold Labourer

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Vechiles/Possession. I'm noticing that when I do alot of the possession quests, they often have energy required to use alot of their moves. Ill get low and be spammed with "Not enough energy", etc. Metahud doesn't show the energy for possession/vechiles, possible to add?
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Unread 11-22-08, 06:41 PM  
dakota182
A Kobold Labourer

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Re: Re: Re: Re: Re: Runebar

Originally posted by Nuckin
Yes it will, i apologize, the MetaHud-Runes were hastily made because i had a lot of people asking for them NOW and i spent 4 nights trying to make something work and this is what i got. When i get some more time i will fix them and make them beautiful, but i have finals coming up soon
Hey, I hear that. Thanks for the quick reply and great upkeep. Looking forward to more of your work.
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Unread 11-22-08, 04:18 PM  
Nuckin
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Re: Re: Re: Re: Runebar

Originally posted by dakota182
Will this fix allow me, a deathknight, choose to NOT show the metahud runes? Currently, if I toggle combo points off, each of my 6 runes shows as a deathrune.
Yes it will, i apologize, the MetaHud-Runes were hastily made because i had a lot of people asking for them NOW and i spent 4 nights trying to make something work and this is what i got. When i get some more time i will fix them and make them beautiful, but i have finals coming up soon
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Unread 11-22-08, 03:50 PM  
Nazarielle
A Kobold Labourer

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I just want to say, I love you for reviving this mod. When WotLK came out, I was searching desperately for it, but finally gave up a while ago. I love this mod, thanks for continuing it
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Unread 11-22-08, 03:43 PM  
dakota182
A Kobold Labourer

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Re: Re: Re: Runebar

Originally posted by Nuckin
Nevermind, confirmed issue, will be fixed in revision 7, thanks
Will this fix allow me, a deathknight, choose to NOT show the metahud runes? Currently, if I toggle combo points off, each of my 6 runes shows as a deathrune.
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Unread 11-22-08, 10:29 AM  
Nuckin
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Originally posted by Maischter
MetaHud-v30000-6\MetaHud.lua:1894: attempt to concatenate local 'typ' (a nil value)
MetaHud-v30000-6\MetaHud.lua:1880: in function `SetBarColor'
MetaHud-v30000-6\MetaHud.lua:2272: in function `UpdateValues'
MetaHud-v30000-6\MetaHud.lua:1394: in function `TargetChanged'
MetaHud-v30000-6\MetaHud.lua:511: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

etaHud-v30000-6\MetaHud.lua:1894: attempt to concatenate local 'typ' (a nil value)
MetaHud-v30000-6\MetaHud.lua:1880: in function `SetBarColor'
MetaHud-v30000-6\MetaHud.lua:2272: in function `UpdateValues'
MetaHud-v30000-6\MetaHud.lua:552: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>


MetaHud-v30000-6\MetaHud.lua:1894: attempt to concatenate local 'typ' (a nil value)
MetaHud-v30000-6\MetaHud.lua:1880: in function `SetBarColor'
MetaHud-v30000-6\MetaHud.lua:2272: in function `UpdateValues'
MetaHud-v30000-6\MetaHud.lua:1394: in function `TargetChanged'
MetaHud-v30000-6\MetaHud.lua:511: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
<in C code>: in function `CameraOrSelectOrMoveStop'
<string>:"CAMERAORSELECTORMOVE":4: in function <[string "CAMERAORSELECTORMOVE"]:1>

---
Let me just toss these stack traces into Microsoft Fix-This 2009 program and i'll get right back to you!
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Unread 11-22-08, 08:26 AM  
Maischter
A Defias Bandit

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MetaHud-v30000-6\MetaHud.lua:1894: attempt to concatenate local 'typ' (a nil value)
MetaHud-v30000-6\MetaHud.lua:1880: in function `SetBarColor'
MetaHud-v30000-6\MetaHud.lua:2272: in function `UpdateValues'
MetaHud-v30000-6\MetaHud.lua:1394: in function `TargetChanged'
MetaHud-v30000-6\MetaHud.lua:511: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

etaHud-v30000-6\MetaHud.lua:1894: attempt to concatenate local 'typ' (a nil value)
MetaHud-v30000-6\MetaHud.lua:1880: in function `SetBarColor'
MetaHud-v30000-6\MetaHud.lua:2272: in function `UpdateValues'
MetaHud-v30000-6\MetaHud.lua:552: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>


MetaHud-v30000-6\MetaHud.lua:1894: attempt to concatenate local 'typ' (a nil value)
MetaHud-v30000-6\MetaHud.lua:1880: in function `SetBarColor'
MetaHud-v30000-6\MetaHud.lua:2272: in function `UpdateValues'
MetaHud-v30000-6\MetaHud.lua:1394: in function `TargetChanged'
MetaHud-v30000-6\MetaHud.lua:511: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
<in C code>: in function `CameraOrSelectOrMoveStop'
<string>:"CAMERAORSELECTORMOVE":4: in function <[string "CAMERAORSELECTORMOVE"]:1>

---
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Unread 11-21-08, 08:18 PM  
Zasurus
A Cyclonian
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Thanks for keeping this working. Its the best HUD I have found.

How's version 7 going? ;-)

Zasurus
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Unread 11-20-08, 11:22 AM  
Mrono
A Kobold Labourer

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Re: Re: Better DK support

Originally posted by Nuckin
[b]Aaaaaand what would that fix? lol
I think that he was trying to fix the regen alpha not going away. IMO it's because metahud thinks the DK is using mana and has 0.

*edit* no bug, fixed it's self *edit*

Also can you make options to switch the location of the runes as well as make them a regen thing, so when you use a rune it goes to regen alpha, then when all your runes are charged it goes to out of combat alpha.

sorry if any of it didn't make sense, sounded fine in my head.
Last edited by Mrono : 11-20-08 at 11:24 AM.
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Unread 11-20-08, 09:42 AM  
Maischter
A Defias Bandit

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MetaHud-v30000-6\MetaHud.lua:2071: attempt to compare number with nil
MetaHud-v30000-6\MetaHud.lua:2001: in function `UpdateCombos'
MetaHud-v30000-6\MetaHud.lua:1397: in function `TargetChanged'
MetaHud-v30000-6\MetaHud.lua:511: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

---
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Unread 11-20-08, 05:17 AM  
Nuckin
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Re: Better DK support

Originally posted by taralx
if type == "rage" or type == "Runic Power" then
self.needMana = value > 0;
else
Aaaaaand what would that fix? lol

Originally posted by vpr
Does Metahude support the new vehical bars too?
for every vehicle i have used, its health has shown up as petbar health, so i would say yes
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Unread 11-20-08, 01:12 AM  
taralx
A Kobold Labourer

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Better DK support

if type == "rage" or type == "Runic Power" then
self.needMana = value > 0;
else
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Unread 11-19-08, 11:08 PM  
vpr
A Theradrim Guardian

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Does Metahude support the new vehical bars too?
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Unread 11-19-08, 09:56 PM  
xendren
A Kobold Labourer

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Re: Re: Re: Runebar

Originally posted by Nuckin
Nevermind, confirmed issue, will be fixed in revision 7, thanks
No worries.... you made me think they hotfixed druids with rune abilities. Yes!! ;-)


Thanks for the work. I couldn't live without Metahud.
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