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Updated:11-28-10 09:41 AM
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thek: Castbar  Popular! (More than 5000 hits)

Version: beta1
by: thek [More]

thek: Castbar (BETA)

redesigns the default castbars.

WARNING: this addon will only work 100% with the default unitframes because ouf and other unitframe addons deactivate the default unitframes and the bundled castbars for target and focus. (Playercastbar will still work, even with custom unitframes)

Move the castbars:

use /tcb to toggle the dragframes.

Configuration:

You can find the configuration at the config.lua file.

c["CastingBarFrame"] = {
enabled = true,
textPosition = {"CENTER", 0, 2},
textFont = {"Fonts\\FRIZQT__.TTF", 12, ""},
castbarSize = {250, 25, 4, 5},
castbarColor = {0, .9, 0},
castbarBGColor = {.1, .1, .1, .95},
castbarTextures = {"Interface\\AddOns\\thek_Castbar\\media\\bar.tga", "Interface/Tooltips/UI-Tooltip-Background"},
enableLag = true,
enableTimer = true,
}
c["TargetFrameSpellBar"] = {
enabled = true,
textPosition = {"CENTER", 0, 2},
textFont = {"Fonts\\FRIZQT__.TTF", 12, ""},
castbarSize = {250, 25, 4, 5},
castbarColor = {0, .9, 0},
castbarBGColor = {.1, .1, .1, .95},
castbarTextures = {"Interface\\AddOns\\thek_Castbar\\media\\bar.tga", "Interface/Tooltips/UI-Tooltip-Background"},
enableLag = true,
enableTimer = true,
}
c["FocusFrameSpellBar"] = {
enabled = true,
textPosition = {"CENTER", 0, 2},
textFont = {"Fonts\\FRIZQT__.TTF", 12, ""},
castbarSize = {250, 25, 4, 5},
castbarColor = {0, .9, 0},
castbarBGColor = {.1, .1, .1, .95},
castbarTextures = {"Interface\\AddOns\\thek_Castbar\\media\\bar.tga", "Interface/Tooltips/UI-Tooltip-Background"},
enableLag = true,
enableTimer = true,
}
c["MirrorTimer1"] = {
enabled = true,
textPosition = {"CENTER", 0, 2},
textFont = {"Fonts\\FRIZQT__.TTF", 12, ""},
castbarSize = {250, 25, 4, 5},
castbarColor = {0, .9, 0},
castbarBGColor = {.1, .1, .1, .95},
castbarTextures = {"Interface\\AddOns\\thek_Castbar\\media\\bar.tga", "Interface/Tooltips/UI-Tooltip-Background"},
enableTimer = true
}
c["PetCastingBarFrame"] = {
enabled = true,
textPosition = {"CENTER", 0, 2},
textFont = {"Fonts\\FRIZQT__.TTF", 12, ""},
castbarSize = {250, 25, 4, 5},
castbarColor = {0, .9, 0},
castbarBGColor = {.1, .1, .1, .95},
castbarTextures = {"Interface\\AddOns\\thek_Castbar\\media\\bar.tga", "Interface/Tooltips/UI-Tooltip-Background"},
enableTimer = true
}

The config has changed in different points.

textfont: first value is the fontfile, second value defines the fontsize and the last option sets fontoptions like outline, thinoutline and so on.

castbarsize: first value sets the castbar width, second the height, third the bordersize and last the spacing between the castbar and the castbar icon.

castbarcolor/castbarbgcolor: defines the rgb value for the castbar color.

castbartextures: first value defines the castbar texture, second the background texture.

enabletimer: enables the castbar timer

enablelag: enables the castbar lag

NOTE: the mirrortimer has no lag, so there is no option for it!

version 0.2.2
removed a bug: moves the targetcastingbar to a random position

version 0.2.1
added mirrortimer

version 0.2
changed configuration (castbar.lua)
added focus- and targetcastbar

version 0.1.3
another try to fix 'resize' bug
added castbarlag

version 0.1.2
hooked 'onsizechanged' - should fix resize bug
added castbartimer

version 0.1.1
bugfix: castbar size

rewrite 0.1
new version

version 0.6.1
removes a possible bug with castbartimers

version 0.6
enables drag & drop for mirrorbar

version 0.5
enables drag & drop for target-/focuscastbar
adds some options

version 0.0.4a
removes bug with castbartimes

version 0.0.4
removes bug with petcastbar

version 0.0.3a
adds: focuscastbartimer

version 0.0.2
adds: drag&drop for playercastbar, slashcommands, targetcastbartimer
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Unread 04-16-10, 11:39 AM  
Msunderstood
A Kobold Labourer

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Originally posted by Mokane
In order for this to work you'd have to edit your oUF layout. Almost all have their own castbar calls that hide the blizzard cast bar.
the layout I use is one of the few that doesn't come with castbars - ouf Hank (however perhaps it has calls which prevent the target and focus cast bars from showing because the standard player bar does show). I will poke around and see if I can find anything which might prevent the target and focus from showing.

Thanks Mokane and Thek for your replies
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Unread 04-16-10, 10:12 AM  
thek
A Kobold Labourer
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Originally posted by Mokane
In order for this to work you'd have to edit your oUF layout. Almost all have their own castbar calls that hide the blizzard castbar.
This might be a solution, but if i take a look at hastes ouf core code i see that hier unregisters all events for player, target and focusframe there. Don't be a ouf expert, but this seems to be the cause in my eyes
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Unread 04-16-10, 10:00 AM  
Mokane
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Originally posted by Msunderstood
Hope so too, cos as soon as you can find a work around for Ouf I'm definitely using your castbar!
In order for this to work you'd have to edit your oUF layout. Almost all have their own castbar calls that hide the blizzard castbar.
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Unread 04-16-10, 09:18 AM  
thek
A Kobold Labourer
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Originally posted by Msunderstood
Hope so too, cos as soon as you can find a work around for Ouf I'm definitely using your castbar!
Hey, i've tested different things but don't get this fixed. OUF for example unregister all events for all default unitframes. So this also hides the default castbars. I'm sorry. I will try different things again, but i don't see a fast solution for this.
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Unread 04-16-10, 06:43 AM  
Msunderstood
A Kobold Labourer

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Originally posted by thek
Hi and thx for your report.

I'm 'recoding' standard things from Blizzard, in this case the castbars. Ouf unregister all events for the default unitframes. So there would be no event that calls the default castbars, like the target or focus castbar.

I hope i get this things done...
Hope so too, cos as soon as you can find a work around for Ouf I'm definitely using your castbar!
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Unread 04-16-10, 01:57 AM  
thek
A Kobold Labourer
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Originally posted by Msunderstood
Yep same but only while using ouf for my unitframes. As soon as I turn it off and have the standard Blizz unit frames showing, all 3 bars work fine.

Since I can't stand the standard ui I guess I'll have to use a different cast bar addon for now. Hope you can figure out what's not interacting right between ouf and your cb's because I'd rather be using you addons.
Hi and thx for your report.

I'm 'recoding' standard things from Blizzard, in this case the castbars. Ouf unregister all events for the default unitframes. So there would be no event that calls the default castbars, like the target or focus castbar.

I hope i get this things done...
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Unread 04-15-10, 03:45 PM  
Msunderstood
A Kobold Labourer

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Originally posted by janangler
Hi, thanks for the update. Unfortunatelly I don't see the target and focus castbar if the target/focus is casting. If I unlock the castbars I see where they should appear but nothing happens.
Yep same but only while using ouf for my unitframes. As soon as I turn it off and have the standard Blizz unit frames showing, all 3 bars work fine.

Since I can't stand the standard ui I guess I'll have to use a different cast bar addon for now. Hope you can figure out what's not interacting right between ouf and your cb's because I'd rather be using you addons.
Last edited by Msunderstood : 04-15-10 at 07:36 PM.
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Unread 04-15-10, 03:40 PM  
janangler
A Kobold Labourer

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Hi, thanks for the update. Unfortunatelly I don't see the target and focus castbar if the target/focus is casting. If I unlock the castbars I see where they should appear but nothing happens.
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Unread 04-15-10, 10:50 AM  
thek
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Re: keep it simple

Originally posted by potpal
Im still using the old Improved Castingbar, because it have the default blizzard look. The features that was in the old one was enough.
Hi potpal, that's fine if it still works for you.
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Unread 04-15-10, 10:35 AM  
potpal
A Kobold Labourer

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keep it simple

Im still using the old Improved Castingbar, because it have the default blizzard look. The features that was in the old one was enough.
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Unread 03-26-10, 11:01 PM  
Squiddy0
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because you plan on adding more bars to this will you have a simple one with just the player bar...

Also still seeing the big bar on interrupts.
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Unread 03-08-10, 12:03 PM  
hank
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Hey, nice Addon

Can someone tell me how to hide this .. little yellow glowing Bar? I can see where my cast is at without this

thanks.
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Unread 02-17-10, 12:41 PM  
vacua
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Originally posted by thek
Hi everyone,

at the moment i'm rewritting some parts of this addon to add the following things:

- targetcastbar, mirrorbar and focuscastbar
- ingame configuration (maybe optional, we will see)

hope i get this things done within the next days

Just dont make a blown up addon out of it! we have enough castbar Addons out there with tons of options etc.

I Liked this Addon because its simple, a target/focus bar would be enough IMHO. No need for debuff timers etc. pp. there are enough other addons who do this. I love this addon because i use pretty much the default UI, i dont even use oUF at all anymore. But the default castbars are reallly really CRAP.

Okay thats my opinion.


Greets and thanks!
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Unread 02-09-10, 02:56 AM  
thek
A Kobold Labourer
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Hi everyone,

at the moment i'm rewritting some parts of this addon to add the following things:

- targetcastbar, mirrorbar and focuscastbar
- ingame configuration (maybe optional, we will see)

hope i get this things done within the next days
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Unread 02-01-10, 10:49 AM  
Amalfor
A Kobold Labourer

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Hello,

I have a simple request. I like the addon but just want to see a static spell cast time displayed from the spell tooltip. So i can easily see how any temp buffs have reducing the overall casting time of a particualr spell in any moment during a fight.

I can see the bar moving beneath the text so don't need a numeric countdown text as well, just a static, haste buff adjusted, total time per cast.

Could you tell me if thats possible and what parameters to change to achieve that?
Last edited by Amalfor : 02-01-10 at 10:51 AM.
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