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Updated: 10-24-14 08:04 PM
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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-24-14 08:04 PM
Created:unknown
Downloads:100,264
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oUF Diablo  Popular! (More than 5000 hits)

Version: 60000.01
by: zork [More]


Intro

A Diablo themed oUF layout for oUF 1.6.4+. This layout is part of the Roth UI compilation.
CLASS BAR PREVIEW
ORB CONFIG
To open the orb config panel type in:

/diablo config

Moving
Bars, art and units can now be moved and locked ingame. Use the slash command "/diablo" for more and check the FAQ.
Config
You can change tons of options inside the config.lua. You can change colors, positions, scales. Enable/disable units, bars and so on.
Currently supported units
- player
- target
- targettarget
- focus
- focustarget
- pet
- pettarget
- party
- raid
- boss
Bars
- oUF_DiabloPlayerCastbar
- oUF_DiabloTargetCastbar
- oUF_DiabloFocusCastbar
- oUF_DiabloExpBar
- oUF_DiabloRepBar
- RuneBar, EcliplseBar, ComboBar, HarmonyBar, ShadowOrbBar, SoulShards, DemonicFury, BurningEmber, AltPower
Git
https://github.com/zorker/rothui/tre...6.0/oUF_Diablo

60000.01
- updated for patch 6.0.2

50400.05
- update matching rothui.50400.05
- added optional galaxy rotation animation to the diablo config

50200.05
- fixing the bossframe update issue

50200.04
- removed all menu code
- updated to oUF 1.6.4

50200.03a
- fixing a typo in tags.lua
- fixing a typo that prevented the powerorb from becoming movable

50200.03
- updated to patch 5.2
- matching Roth UI 50200.03
- some more tiny bugfixes

50100.02a
- fixed 2 major texture errors...wut?

50100.02
- added the orb config panel

50100.01
- matching Roth UI 50100.01 (updated for patch 5.1)

50001.05
- matching Roth UI 50001.05 (see Roth UI changelog)

40300.04 (matching Roth UI 40300.10)
- tweaked combo bar textures in oUF_Diablo
- fixed the positioning problem for party, raid and bossframes in oUF_Diablo
- added heal prediction (disabled by default)
- added config option to disable the raid frame chains
- new move functions you can now lock, unlock and reset all your frames ingame
- changed the raid frame mangager code, you can now use the raidframe manager in combat while still maintaining the mouseover effect
- changed the oUF_Smooth modulation code
- new orb animations
- Enabled aurawatch example for the raidframes (druid example)
- Tweaked the boss power display in bossframes especially if they combine with an alternative power (onyxia charges, madness of deathwing charges etc.)
- If animations and classcoloring is enabled in oUF_Diablo the orb color will now switch upon entering a vehicle
- Changed the way how raid groups in oUF_Diablo get sorted. They now match the default UI by using a group header for each raid group

40300.03
- updated for patch 4.3

4.010
- updated for patch 4.2
- added oUF_Vengeance module
- added vengeance bar (can be disabled in the config.lua)

4.009
- added optional class and powertype coloring for animations
- added animation alpha channel multiplier

4.008b
- fixed the animation models position reseting bug
- added class specific animation table (you can define an animation setup per class now)

4.008
- new animation system implemented

4.007
- updated for patch 4.1
- matching Roth UI 4.008a

4.006
- adjusted version id to match roth ui
- move raid/party attributes to the config
- fix combo point display for fights that appear in a vehicle but still use class skills
- Make PlayerPowerAlt bar movable (sound bar in atramedes fight etc) via SHIFT+ALT+Drag
- added bossframes in Diablo style
- added a second row to raidframes to display name and health both at the same time
- added aura icon to raidfames (you can add a spellid to the raid aura spelllist to track it)

4.003
- added raid unit

4.002
- all units included except raid
- added a slash command use "/diablo" for more

4.001
- first version running under 4.0.1

019
- patch 3.3 rdy

018
- aggro coloring and all the other new rothui features

017
- even better galaxy textures

016
- updated for patch 3.2
- new animation with galaxies, m2-files are currently not working anymore

015
- Names now get a grey color for offline and dead users
- Healthbar blanks out for dead units
- Added oUF_AuraWatch for specific buff/debuff filters
- Added missing HP to party/pet/focus frames
- Added transparency to party members out of range
- Added indicators for druid hots for party, focus and raid units

014-3
- added rColors (used to colorize stuff)

014-2
- vehicle powertype fix

014
- complete rewrite
- compatible to oUF 1.3.11
- added vehicle switching and vehicle functions
- compatible to rBottomBarStyler via config

013-2
- fixed a bug with the actionbar background texture not showing up correctly
- added a new config value to change the orb density

013
- added the runic mana orb
- new Diablo 3 textures
- target and focus area can now be moved ingame

012
- fixed focus target
- added automatic mana color detection

011
- new portraits
- minimal raidframes with debuff glow
- druid mana coloring

010
- vehicle and deathknight fixes

009
- portraits now clickable

008
- 3D or 2D portraits now selectable

007
- party, focus and pet portraits

006
- units can now be positioned more easily
- units now are fully scalable
- combopoints work now (update oUF if you havent (1.2.1 minimum))

005
- scaling now affects every single frame
- even more comments

004-3
- fixed bug with being a zombie. (zombies have manamax=0...wtf)

004-2
- removed svn folder for minimum size

004
- alot of changes for rothui081026
- now with values, class colors and more options

003
- first real version goes live, complete units are now working
- added castbars, values, units, orbs, color everything

002
- texture path changed

001
- initial release
Post A Reply Comment Options
Unread 07-01-10, 12:07 PM  
zork
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Check Roth UI for Beta 6 and make sure you keep oUF 1.3.28. Update is coming up, currently in test mode.
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Last edited by zork : 07-01-10 at 12:08 PM.
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Unread 07-01-10, 11:25 AM  
kitianamaladine
A Kobold Labourer

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Every since 3.3.5 hit, the fill on my orbs hasn't been happening. I've scrolled through to see if anyone else has had the same issue, and while they haven't, they have had similar issues.

Here's a link to a SS to what's going on with them

http://fc07.deviantart.net/fs70/f/20...nameredice.jpg
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Unread 06-30-10, 07:20 AM  
Gorunnus
A Murloc Raider

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Hi Zork,
First, i must say that u did great work creating unique frames.
Second,can mana [power] orb be rescaled, i want it to make smaller, if it can, can u post me that line in oUF_D3Orbs.lua file since i cant find it?
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Unread 06-29-10, 07:50 PM  
bluzor
A Kobold Labourer

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@ Vampiros.
you used the curse client updater. you have to re-download rcolor or reinsert it into the addons folder
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Unread 06-28-10, 04:05 PM  
zork
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Re: Need help

No clue where you downloaded your addons. Maybe a hacked Roth UI compilation or whatever. Check my sig if you want the real Diablo UI. Follow the install instructions and you will be fine.

Orb color can be changed in oUF_D3Orbs.lua config area.
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Unread 06-28-10, 12:52 PM  
Vampiros
A Kobold Labourer
 
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Need help

Hi man...

thanx for this awsome project but i do need help with some sthings
iam new to this so tell me what to do.

1- i want my health orb to be green coz when i attack it turns to red..
2- when iam in party like 5 players thay dont show on lift side.
3- when i check on the addons there r 2 thing..
A-Freeb tib----Dependency Missing (rColors).
B- oUF_D3orbs----Dependency Missing (oUF,rColors).

and thats it if there is somthing i did miss or didnt know about plz tell me what to do.

thanx
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Unread 06-24-10, 08:28 AM  
zork
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Re: problems

You want http://www.wowinterface.com/download...lerDiablo.html. The other stuff is not for you, its LUA config only.
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Unread 06-24-10, 06:59 AM  
bluzor
A Kobold Labourer

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problems

i checked the FAQ but couldn't make any sense of it.. i have a couple of problems so far.. i try to sue the "/d3 menu sethealth" command to change the color of my health bar and it doesn't work.. my health bar is set to blue and i want it red. secondly my health bar and mana bar circled don't decrease only the numbers on them do. and thirdly my curse client deletes the "rcolour" folder when ever i try to update it with curse client v4. please reply
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Unread 06-22-10, 12:19 PM  
Aparthy
A Kobold Labourer

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Re: Re: Unit frames minus value

Originally posted by zork
You can create any value you want. You need to change the tag that is used to display the party/focus/pet health. Advanced only. You need to know a bit how oUF and oUF-layouts work.
I took a look into the lua's and i must say well commented i found out that the negative values changed to normal as I changed red-to-grey. Thank u for the quick answer and keep up the great work.
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Unread 06-22-10, 02:56 AM  
zork
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Re: Unit frames minus value

You can create any value you want. You need to change the tag that is used to display the party/focus/pet health. Advanced only. You need to know a bit how oUF and oUF-layouts work.
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Unread 06-22-10, 12:50 AM  
Aparthy
A Kobold Labourer

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Unit frames minus value

At first really nice UI, thank you.
The unit/party frames show negative values. That's no problem that could occur on a normal server. I guess it only happens at values over MAX_VALUE . Is it possible to change that to a unsigned long value or is it a problem that comes from oUF?

Greetings Aparthy
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Unread 06-14-10, 02:21 AM  
zork
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FAQ (red to grey)
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Unread 06-13-10, 03:52 PM  
foxmaiden
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This is a really nice UI mod... the only thing I really dont like that I couldnt figure out how to change myself, is the fill direction.

When I target a mob the health bar empties and then fills as they loose HP, I like the other way, full and then empty. How do I change this?
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Unread 06-08-10, 04:40 PM  
zork
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Re: 3D portrait

Originally posted by Himhilion
the 3D portraits are to close to the face, so that some faces aren't show completly. how to change the distance for portraits?
Ask the author from oUF about that. I'm using just the oUF function.
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Unread 06-08-10, 03:24 PM  
Himhilion
A Kobold Labourer

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3D portrait

the 3D portraits are to close to the face, so that some faces aren't show completly. how to change the distance for portraits?
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