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Updated: 10-24-14 08:04 PM
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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-24-14 08:04 PM
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oUF Diablo  Popular! (More than 5000 hits)

Version: 60000.01
by: zork [More]


Intro

A Diablo themed oUF layout for oUF 1.6.4+. This layout is part of the Roth UI compilation.
CLASS BAR PREVIEW
ORB CONFIG
To open the orb config panel type in:

/diablo config

Moving
Bars, art and units can now be moved and locked ingame. Use the slash command "/diablo" for more and check the FAQ.
Config
You can change tons of options inside the config.lua. You can change colors, positions, scales. Enable/disable units, bars and so on.
Currently supported units
- player
- target
- targettarget
- focus
- focustarget
- pet
- pettarget
- party
- raid
- boss
Bars
- oUF_DiabloPlayerCastbar
- oUF_DiabloTargetCastbar
- oUF_DiabloFocusCastbar
- oUF_DiabloExpBar
- oUF_DiabloRepBar
- RuneBar, EcliplseBar, ComboBar, HarmonyBar, ShadowOrbBar, SoulShards, DemonicFury, BurningEmber, AltPower
Git
https://github.com/zorker/rothui/tre...6.0/oUF_Diablo

60000.01
- updated for patch 6.0.2

50400.05
- update matching rothui.50400.05
- added optional galaxy rotation animation to the diablo config

50200.05
- fixing the bossframe update issue

50200.04
- removed all menu code
- updated to oUF 1.6.4

50200.03a
- fixing a typo in tags.lua
- fixing a typo that prevented the powerorb from becoming movable

50200.03
- updated to patch 5.2
- matching Roth UI 50200.03
- some more tiny bugfixes

50100.02a
- fixed 2 major texture errors...wut?

50100.02
- added the orb config panel

50100.01
- matching Roth UI 50100.01 (updated for patch 5.1)

50001.05
- matching Roth UI 50001.05 (see Roth UI changelog)

40300.04 (matching Roth UI 40300.10)
- tweaked combo bar textures in oUF_Diablo
- fixed the positioning problem for party, raid and bossframes in oUF_Diablo
- added heal prediction (disabled by default)
- added config option to disable the raid frame chains
- new move functions you can now lock, unlock and reset all your frames ingame
- changed the raid frame mangager code, you can now use the raidframe manager in combat while still maintaining the mouseover effect
- changed the oUF_Smooth modulation code
- new orb animations
- Enabled aurawatch example for the raidframes (druid example)
- Tweaked the boss power display in bossframes especially if they combine with an alternative power (onyxia charges, madness of deathwing charges etc.)
- If animations and classcoloring is enabled in oUF_Diablo the orb color will now switch upon entering a vehicle
- Changed the way how raid groups in oUF_Diablo get sorted. They now match the default UI by using a group header for each raid group

40300.03
- updated for patch 4.3

4.010
- updated for patch 4.2
- added oUF_Vengeance module
- added vengeance bar (can be disabled in the config.lua)

4.009
- added optional class and powertype coloring for animations
- added animation alpha channel multiplier

4.008b
- fixed the animation models position reseting bug
- added class specific animation table (you can define an animation setup per class now)

4.008
- new animation system implemented

4.007
- updated for patch 4.1
- matching Roth UI 4.008a

4.006
- adjusted version id to match roth ui
- move raid/party attributes to the config
- fix combo point display for fights that appear in a vehicle but still use class skills
- Make PlayerPowerAlt bar movable (sound bar in atramedes fight etc) via SHIFT+ALT+Drag
- added bossframes in Diablo style
- added a second row to raidframes to display name and health both at the same time
- added aura icon to raidfames (you can add a spellid to the raid aura spelllist to track it)

4.003
- added raid unit

4.002
- all units included except raid
- added a slash command use "/diablo" for more

4.001
- first version running under 4.0.1

019
- patch 3.3 rdy

018
- aggro coloring and all the other new rothui features

017
- even better galaxy textures

016
- updated for patch 3.2
- new animation with galaxies, m2-files are currently not working anymore

015
- Names now get a grey color for offline and dead users
- Healthbar blanks out for dead units
- Added oUF_AuraWatch for specific buff/debuff filters
- Added missing HP to party/pet/focus frames
- Added transparency to party members out of range
- Added indicators for druid hots for party, focus and raid units

014-3
- added rColors (used to colorize stuff)

014-2
- vehicle powertype fix

014
- complete rewrite
- compatible to oUF 1.3.11
- added vehicle switching and vehicle functions
- compatible to rBottomBarStyler via config

013-2
- fixed a bug with the actionbar background texture not showing up correctly
- added a new config value to change the orb density

013
- added the runic mana orb
- new Diablo 3 textures
- target and focus area can now be moved ingame

012
- fixed focus target
- added automatic mana color detection

011
- new portraits
- minimal raidframes with debuff glow
- druid mana coloring

010
- vehicle and deathknight fixes

009
- portraits now clickable

008
- 3D or 2D portraits now selectable

007
- party, focus and pet portraits

006
- units can now be positioned more easily
- units now are fully scalable
- combopoints work now (update oUF if you havent (1.2.1 minimum))

005
- scaling now affects every single frame
- even more comments

004-3
- fixed bug with being a zombie. (zombies have manamax=0...wtf)

004-2
- removed svn folder for minimum size

004
- alot of changes for rothui081026
- now with values, class colors and more options

003
- first real version goes live, complete units are now working
- added castbars, values, units, orbs, color everything

002
- texture path changed

001
- initial release
Post A Reply Comment Options
Unread 11-13-10, 10:00 PM  
Ban
A Kobold Labourer

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Originally posted by zork
Ban easy task.

You need rTextures, oUF and oUF_Diablo. Disable any other addon.

You will have the default actionbars at the bottom because you have no actionbars.
So go download rActionBarStyler+rActionButtonStyler or Dominos.

Requires oUF 1.5.x and WoW Patch >= 4.0.1
Ok i downloaded those item that I need, where do they go? WoW folder or addons?
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Unread 11-13-10, 12:40 PM  
Garry
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Originally posted by zork
Tipp: Tonight the new Roth UI will be available. This mod is just preparing for the release of Roth UI (BETA).
Cant wait for it ^^
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Unread 11-13-10, 05:34 AM  
zork
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Jesus christ. Yes oUF_Smooth is embedded now, don't use that as an extra addon, same goes for all the other oUF_modules that are on the info page marked as embedded!

- oUF_DebuffHighlight
- oUF_SmoothUpdate (this is oUF_Smooth)
- oUF_Experience
- oUF_Reputation

Tipp: Tonight the new Roth UI will be available. This mod is just preparing for the release of Roth UI (BETA).
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Last edited by zork : 11-13-10 at 05:38 AM.
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Unread 11-13-10, 05:22 AM  
mistermoguntia
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very very nice! Thanks zork! Keep up the good work!

Maybe helpful for others too: initally I had a problem with the orbs, they were transparent, so only the moving texture could be seen, but colors and background were missing. After disabling "ouf_smoothupdate" it worked. Looks this is integrated in ouf_core now anyway.
Last edited by mistermoguntia : 11-13-10 at 05:23 AM.
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Unread 11-13-10, 05:13 AM  
zork
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Ban easy task.

You need rTextures, oUF and oUF_Diablo. Disable any other addon.

You will have the default actionbars at the bottom because you have no actionbars.
So go download rActionBarStyler+rActionButtonStyler or Dominos.

Requires oUF 1.5.x and WoW Patch >= 4.0.1
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-13-10 at 05:15 AM.
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Unread 11-13-10, 03:20 AM  
BtDaG
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Originally posted by Ban
I have question , I have downloaded this UI numerous times and installed correctly but yet it still wont work. Someone please tell what I am doing wrong? I unzipped it to my addons folder, is this right. Yes I do have the OUF core so this addon can work.
What other mods etc are you using? PM me your reply so we don't clutter up this thread.
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Unread 11-13-10, 12:43 AM  
Ban
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I have question , I have downloaded this UI numerous times and installed correctly but yet it still wont work. Someone please tell what I am doing wrong? I unzipped it to my addons folder, is this right. Yes I do have the OUF core so this addon can work.
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Unread 11-12-10, 09:40 PM  
Gsusnme
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Thanks for the update!
Wondering if it's possible to set the strata of the power elements higher than the orbs and bar art.
I'm trying to move the "Holy Power" bar to the base of the health orb, but even set at
Code:
frameStrata = TOOLTIP
it still is beneath the health orb.
I set it at TOOLTIP only because (I believe) that is the highest starat point but I could be mistaken.

Thanks in advance, been using your UI's since TBC and they are amazing!

EDIT: To be more clear here is the code I changed in the config.lua.
Code:
      holypower = { 
        show = true,
        scale = 0.56,
        color = {r = 200/255, g = 135/255, b = 190/255, },
        frameStrata = tooltip,
      },
Thinking it was a simple typo-esque mistake I tried TOOLTIP in quotes but still no go.
Not big on LUA here so forgive my complete and utter lack of understanding.
Last edited by Gsusnme : 11-12-10 at 09:49 PM.
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Unread 11-12-10, 06:47 PM  
zork
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New version is online.

- All units added except raid
- Added slash command to move/lock all frames ingame. Read: http://www.wowinterface.com/portal.p...=faq&faqid=532

There are tons of features added. Check them out here: http://dm.next-gen.org/index.php?sei...1&topicid=1727
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-12-10 at 06:50 PM.
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Unread 11-09-10, 10:44 AM  
Slaxi81
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Hy Zork,

the new OrbFilling textures are wonderful!
the new ComboBar and Portraits looking very nice too.

but i think the border texture of the new ones, impress i little bit to flat.
the massive diablo actionbar textures and the minimap "clashes" not really to the new light border textures.
in other words the minmap and the actionbar looking like 3d and the new borders like 2d.

anyway love your work : )

have a nice day

slaxi
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Unread 11-08-10, 04:47 PM  
Zaethor
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I just wanted to say that I am an avid fun of your orb based UIs since TBC and I really do appreciate your work and effort you've put in these wonderful addons and Diablo-UI all together.

I have been using your addons for so long, I just felt like I must say my thanks. Keep up the good work, Be safe
Last edited by Zaethor : 11-08-10 at 04:48 PM.
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Unread 11-06-10, 04:48 AM  
zork
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Re: Cast Bar

The version has no castbar atm. But the new version I'm having on my computer is doing pretty good.

Preview shots of the upcoming version. It is not yet finished but you can get a glance of what stuff is going to look like:

New combobar/soulshard/holypower bar preview


You can now choose between 8 brand new orb fillings:


Preview with rFilter3 settings above actionbars:


The new portrait system is in now:


focus frame done:


Showing difference in interruptible and shielded casts:


Shielded casts will be grey, interruptible casts will be not.

Vehicle fight:


As you can see while in a vehicle the orb becomes factioncolored.

Follow the Roth UI for further information. Once the new Roth UI goes live this will be updated.
http://www.wowinterface.com/download...blo3theme.html
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-06-10 at 04:56 AM.
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Unread 11-06-10, 04:39 AM  
htapodi
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Cast Bar

Originally posted by Nihlo
I tried to get rid of the castbar. Opened the config.lua, searched for the bar and changed from true to false. But it's still there, what worked with the buffs doesn't work with the bar.
Hello i have the same issue here it worked on anything accept cast bar.

On config.lua tried:
...
castbar = {
show = false,
...

But it dont work any recommendation?
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Unread 10-30-10, 01:53 PM  
rainite
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Glad to see your post, and .. understood.
I just really love the style like that, all of your addons are great for me. :P
Keep going!




Originally posted by zork
No, but once Blizzard settled the SecureAura header I will write a mod that does this because currently the only buffmod I like is nivBuffs but I have some issues with that.
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Unread 10-30-10, 01:37 PM  
zork
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No, but once Blizzard settled the SecureAura header I will write a mod that does this because currently the only buffmod I like is nivBuffs but I have some issues with that.
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