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CursorCastbar  Popular! (More than 5000 hits)

Version: 2.5b
by: Duugu, humfras

CursorCastBar adds circular cast bar(s) to your mouse cursor.

Cast bar, Global Cooldown Bar, Mirror Bar, Remaining cast time, Spell Name, Spell Icon, and more.

The configuration is done via the Blizzard interface options.


TO DO (in no particular order):

  • Healing Bar - incoming heal/overheal for current cast/target
  • optional focus castbar
  • optional round spell icons
  • modifier/key to temporary hide the bars or set the opacity to very low (eg in critical situations)
  • more bar layout options (start point, end point, etc)
  • text for the mirror bar


Known Bugs:
  • Bug: Mac client crashes with high-res textures. This is known a game bug within the Mac client. It happens with large textures above 512*512 pixels.
    Solution: Don't choose the high-res bar textures. Choose textures 1, 2, or 3. The game shouldn't crash with them.

--------------------------------------------------------------------------
Dear user


My WoW subscriptions end in may 2011. After more than six years playing WoW and developing addons I absolutely can't find a reason to continue. The direction Blizzard is steering with WoW is more than unfruitful.
The game is dead. It's an empty shell. A sad moment, but that's the way it is.


This means of course all of my addons are discontinued as from now. Thank you very much for using them and for providing me feedback and input. A very special thank you goes to the few people who donated for them. There would be much more and better stuff if more people would act like you. Thank you.


I hereby explicitly reject any attempts to continue, take over or reuse this addon, the addons source code, the contents or parts of it.
If you are willing and able to continue this addon I may grant you the right to do this if you contact me, ask for it, and convince me that you are able to do it in the long run.


I’m looking forward to meet everyone of you again in SWTOR.


All the best to you

Duugu

duugu[at]duugu.com


2.5b
- fixed missing Monk GCD spell

2.5
- MoP pre patch compatible
- fixed bug with special characters in spell names

2.3
- fixed lag-indicator misbehaviour on certain circumstances

2.2.9
- FIX: bug on login (esp. when shapeshifted)
- workaround for corrupted/incomplete config/SVars

2.2.8
- patch 4.2 adjustments

2.2.7
- changed GCD system to a proper one

2.2.6
- added 4 more Indicator
- code enhancements

2.2.5
- enhanced proc/cooldown check functionality

2.2.4
- added options to choose static color for: Player CastBar, GC Bar, Mirror Bar and Targe CastBar
- fixed misbehavior when "Movable" anchor is choosen

2.2.3
- change PROC and CD indicator functions to use actual duration
- added some textures (experimental)

2.2.2
- continuation by humfras
- adjustments for Patch 4.1

2.2.1
- Settings are now automatically saved within your current active profile (see Profiles/First Spec, Second Spec for current profiles).


2.2
- Options panel is now scrollable if required
- Five second bar removed.
- New option: Indicator>Invert
.....Shows the indicator if the spell is READY instead if the spell is on cooldown.
- New options tab: Profiles
.....Profiles are saved per account
.....Selected profile for first and second talent spec is saved per character
- Bug fix: Proc names with punctuation characters are now working as
.....intended (eg. Arcane Missils proc buff "Arcane Missils!")
- Bug fix: bars for channel spells should now work as expected (player and target)

2.1
- Indocators: It's now possible to specify multiple spell names (separated with ; )

2.0
- Several fixes and changes for 4.0
- Bug with hunters Steady Shot and Auto Shot fixed.
- Gobal cooldown fomular changed

1.7
- New tab: "5 Sec Bar" - Shows a bar for the 5 second rule mana regeneration (default: disabled)
- Bugfix: Hopefully solved a bug within the indicator feature

1.6
- New option: "Indicator" - Shows up to 4 indicators for user-defined different buff/debuff/proc gains or spell cooldowns.

1.5
- New option: "CastBar" > "Show Latency" - Shows the network latency within the cast bar.
- Bugfix: 'Invisible movable cast bar frame bug' fixed
- New bar textures: "High-Res thin", "High-Res thin blur"

1.4.1
- Bugfix: Minimap Button Frame not longer breaks CCB

1.4
- New options: TargetBar, TargetIcon, TargetText (these options are disabled as default)
- 3 new HighRes textures available (1024x1024 instead of 512x512 pixels)
(64x64HighResThinBorder", "64x64HighResThickBorder", and "64x64HighResBold)

1.3.2
- New option: "Direction"
- New option: "Level" to set the bars/texts drawing level

1.3.1
- Bugfix: LUA error on addon's first load fixed

1.3
- Bugfix: Unsupported characters in spell names fixed
- Removed page: "Visuals" (settings are moved to the new pages)
- New element: Spell Icon
- New element: Mirror Bar (breath, fatigue, etc.)
- New pages: "CastBar", "GCBar", "MirrorBar", "SwingBar", "SpellIcon", and "SpellText" with loads of new options
- New option "Opacity" (page "Global")
- New options "Anchor"/"Not Movable"

1.2.1
- fixed a bug with option "Show Spell Name".
- Option "Show Spell Name" is now checked as default

1.2
- New option to show the current spell as string (tab "Global") (default = off)
- New options to customize the spell string (tab "Visuals")
- Two new bar textures (bold-sharp and bold-blur)
- Separate bar textures for cast bar and gc bar

1.1
- better cast bar texture + optional (blur) texture
- support for totem/rogue/druid 1 second global cooldown
- option to move cast time number
- options to show cast bar/global cooldown bar individually
- option to scale bars and number individually
- option to hide the default Blizzard cast bar

1.0
- Inital version
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Unread 06-09-09, 02:46 PM  
Duugu
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Originally posted by slickwalker
Can this be moved off of the cursor and placed in a static location on screen?
Yes
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Unread 06-08-09, 11:11 AM  
slickwalker
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Can this be moved off of the cursor and placed in a static location on screen? I have some ideas for a UI that this would fit into nicely.

Specifically one circle for player in one location, and one circle for target in another.
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Unread 06-06-09, 05:34 PM  
Duugu
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Originally posted by Qupe
Any way to change the font on the castbar?
No, thats not possible.
The "font" is implemented via tga images - one image for each single character. (that's because it's not possible to rotate a real font string)
This means, to add a new font someone has to create a tga images for each character within the new font style. (app. 160 ... so this is a lot of work)
If you are willing to do this job please PM me and I'll provide you some details.

Originally posted by Qupe
EDIT: I'm also having issues with the castbar disappearing when I am getting pushback while channeling a spell (Mind Flay, Hurricane, etc...) Sometimes the bar pushes back accordingly but more often then not it disappears completely.
If I ever find some spare time I'll try to fix this. Thank you.
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Unread 06-03-09, 02:01 PM  
Qupe
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Any way to change the font on the castbar?

EDIT: I'm also having issues with the castbar disappearing when I am getting pushback while channeling a spell (Mind Flay, Hurricane, etc...) Sometimes the bar pushes back accordingly but more often then not it disappears completely.
Last edited by Qupe : 06-04-09 at 04:08 PM.
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Unread 05-21-09, 06:23 AM  
jasje
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does it has to be round? im kinda looking for a castbar that does the same as your's only not round...if not ill use your's eventualy
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Unread 04-30-09, 03:08 PM  
seebs
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Re: Re: Causes Mac client to crash? WTF?

Originally posted by Duugu
Thanks for you feedback. You're right, it's a game bug within the Mac client. It happens with large textures above 512*512 pixels.

Don't choose the high-res bar textures. Textures 1-3 are low-res. The game shouldn't crash with them.

Guess I'll remove the high-res textures for Mac users with one of the next releases.
Super awesome, thanks. It wouldn't have even occurred to me, but now that I know, I'm set -- I can change settings on the Linux box, then copy the WTF file over to the Mac. I owe you a donation.
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Unread 04-30-09, 09:20 AM  
Duugu
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Re: Causes Mac client to crash? WTF?

Thanks for you feedback. You're right, it's a game bug within the Mac client. It happens with large textures above 512*512 pixels.

Don't choose the high-res bar textures. Textures 1-3 are low-res. The game shouldn't crash with them.

Guess I'll remove the high-res textures for Mac users with one of the next releases.
Last edited by Duugu : 04-30-09 at 09:26 AM.
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Unread 04-29-09, 08:19 PM  
seebs
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Causes Mac client to crash? WTF?

I mostly play on a Linux box using WINE, but I am gonna be travelling, so I thought I'd update my Mac install.

CursorCastbar (1.5) consistently causes the Mac client to crash on login. I haven't narrowed this down much further yet. I'm playing windowed, if it matters.

I'm pretty sure this is by definition a game bug, not an addon bug, but it may be possible to avoid triggering it.

(p.s.: Flat broke right now, but you're on the list of addon authors who deserve some money, this is an awesome addon.)

(Reedited: I'm actually using 1.5, so I'll try current.)
(Re-reedited: No, wait, it's 1.7, the toc just says 1.5.)
Last edited by seebs : 04-29-09 at 08:23 PM.
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Unread 04-10-09, 10:38 PM  
Duugu
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Originally posted by Zveroboi
Well it sounds funny for me, coz i get like 650 $ per mounth on my current job...and more then half of it = my house rent... and like 40-50% of wow players has no job at all coz they are childrens...lol gl going this way...

P.S. i will donate you 1 maybe 2 dollars if some1 will buy some gold from me in wow
Well ... I didn't claimed a specific amount. This issue is about the general readiness to donate ... not about the amount.
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Unread 04-10-09, 10:52 AM  
Zveroboi
A Murloc Raider

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Originally posted by Duugu
Yes, I could. But let me direct your attention to a statement I've made below: ...
Well it sounds funny for me, coz i get like 650 $ per mounth on my current job...and more then half of it = my house rent... and like 40-50% of wow players has no job at all coz they are childrens...lol gl going this way...

P.S. i will donate you 1 maybe 2 dollars if some1 will buy some gold from me in wow
Last edited by Zveroboi : 04-10-09 at 10:56 AM.
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Unread 04-09-09, 08:47 PM  
Duugu
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Originally posted by Zveroboi
Hi! Can You:
1)add more cd-proc buttons
2)make gcd time didnt count angain if i try to use "on-cd" spell ?
Yes, I could. But let me direct your attention to a statement I've made below:
Due to the current circumstances I decided to not add a new feature I personally wouldn't use before I received at least one donation for it.
If you disrespect this or if your are curious about this please read this post. Thank you for your understanding.
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Unread 04-09-09, 07:16 AM  
Zveroboi
A Murloc Raider

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Hi! Can You:
1)add more cd-proc buttons
2)make gcd time didnt count angain if i try to use "on-cd" spell ?

P.S. sorry for myengl ;(

P.S. its best castbar addon i ever saw ))))
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Unread 03-28-09, 10:47 PM  
Duugu
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Originally posted by Gekritzel
but would it be possible to get a hot key to lock in a spot temporarily
Yes, sure. That should be possible. But it's a feature I personally wouldn't use.

Due to the current circumstances I decided to not add a new feature I personally wouldn't use before I received at least one donation for it.
If you disrespect this or if your are curious about this please read this post. Thank you for your understanding.
Last edited by Duugu : 03-28-09 at 10:49 PM.
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Unread 03-26-09, 11:51 PM  
Gekritzel
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I realise your going to make a button in the near future to hide it temporarily but would it be possible to get a hot key to lock in a spot temporarily. This way you could still see whats being casted and you can press the button to snap it back on to your mouse after doing whatever you needed.
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Unread 03-22-09, 02:52 PM  
jmcgrath
A Deviate Faerie Dragon
 
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tks

I really enjoy using this addon. Fabulous work on your part.

The only thing I would like is some configurability as to styles. i.e. instead of solid full color circle bars... perhaps a selection of styles, like square boxes (still in a circle pattern) etc.

But I just can't knock this as much as I try lol, nice work again.
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