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Updated: | 12-08-09 01:44 PM |
Created: | unknown |
Downloads: | 136,291 |
Favorites: | 501 |
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Whaaat? You can play Bejeweled inside WoW?! How? Why?
Lots of PopCap employees are also hardcore WoW players, who alt-tab during long flights or queues to kill time with Bejeweled. So when we learned we could actually implement Bejeweled inside WoW through an Add-On, we were intrigued. Soon the PopCap 'guild' was figuring out ways to make the mod even cooler and more comprehensive... and now it's ready to be unleashed!
FEATURES INCLUDE:
- Classic, Timed and Flight modes
- Incredible graphics, animation, sounds and explosions
- Customizable UI, with scaling, and auto-open, etc.
- Bejeweling 'tradeskill' ranks up with your achievements
- Persistent High Score lists: compete with friends and guild members
- FREE! Yes, absolutely Free!
Bejeweled Add-on for WoW installs like any other mod. Simply extract the file into your World of Warcraft/Interface/Addons directory then launch WoW!
©2000, 2008 PopCap Games, Inc. All rights reserved. This application is being made available free of charge for your personal, non-commercial entertainment use, and is provided "as is", without any warranties. PopCap Games, Inc. will have no liability to you or anyone else if you choose to use it. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.
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dewin |
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shobu |
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10-08-08, 11:33 AM | ||
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Re: Suggestion
Your friends and guildmates however are a self-policing community. Generally speaking, if your friends and guildmates notice you cheating to beat their bejeweled high scores, they'll have a chat with you about it and solve the problem within their own community. The whole server/faction is a lot less self-policing and therefore people's experience could easily be turned pretty negative pretty quick. |
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PopCapGames |
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10-08-08, 11:29 AM | ||
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PopCapGames |
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10-08-08, 04:56 AM | |
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Suggestion
Suggestion:
Support for Custom Channel communication so we can have a faction wide High Scores. 1) This should be disabled by default 2) There should be an option to choose how long before the add-on joins the channel "after" log-in. The issue with auto-joining channels after log-in is that, for clients with so many addons installed, or for PCs will slower gfx card (for example), the add-ons with auto-join channel gets loaded first before the default channels. Hence, Add-On Auto-Join channel becomes /1. Thus, it is mandatory to have an option to set how long before the Add-On attempts to auto-join a channel. ^_^ I hope this gets implemented. I for one, doesn't mind an extra channel, if that means I can compete with my realm Thank you very much!! |
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Laibeus Lord |
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10-07-08, 12:07 PM | ||
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Thanks again for an amazing addon! |
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shobu |
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10-06-08, 01:28 PM | ||
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The game saves the Classic mode board after every move. So, make a move, it saves it, then log out of WOW and back in, you'll continue where you left off. Also, if you start a new Timed game or Flightpath game, your Classic mode game will not be touched. By starting a new Classic mode game, if you have a saved game in progress, you will have the option for "Continue" or "New Game" and by clicking Continue, you continue =) The only time the saved game is erased is when you get a Game Over on the actual Classic Mode, which will wipe the game. |
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MoongazeMods |
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10-06-08, 10:45 AM | ||
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PopCapGames |
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10-06-08, 10:43 AM | ||
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Re: Re: Battlegrounds
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PopCapGames |
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10-06-08, 10:42 AM | ||
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PopCapGames |
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10-05-08, 03:04 AM | ||
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Treader |
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10-04-08, 06:39 PM | |
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Amazing!! No more boring flights!
Only problem I've noticed is that when I land (with "Auto-Close on flight end" enabled) the gamescreen fades out but I can't click through the frame where it was, and as soon as I click away from the now invisible frame, the game reappears showing the score screen. In short, the game only turns invisible on landing - it doesn't actually go away until I click away from the frame and then click the X. Anyone else experienced this? |
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shobu |
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10-04-08, 10:02 AM | ||
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Re: Battlegrounds
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tinyu |
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10-03-08, 09:53 PM | |
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Cool
This is the coolest thing ever... one suggestion, though. Add a manual hint button that penalizes you for using it. It already automatically gives you a hint, so it can't be that hard to add.
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Treader |
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10-03-08, 01:39 AM | |
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Really, really impressive. Maybe add something in there that will explicitly save a game in progress? Or at least let the user know under what conditions a game is saved? I know I had a 2 and a half hour game that I didn't know if I could stop or not.
I still can't believe something like this is possible. Now if only I could master flying and playing at the same time... |
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Karnifex |
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